Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 21 | 26 | 34 |
| 1440p QHD | 25 | 36 | 46 | 60 |
| 1080p Full HD | 37 | 54 | 69 | 89 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Similar Performance Alternatives
The AMD Ryzen 5 2600 sits in a tightly contested performance band according to the database. Its average benchmark score of 21,484 places it within a very narrow window of several alternative processors. The closest match is the Intel Core Ultra 5 228V, which scores 21,440, a difference of just 0.2%. The Intel Core i9-11900H is nearly identical as well, posting 21,367, or 0.5% behind the Ryzen. On the other side, the Intel Xeon D-1746TER scores 21,635, which is 0.7% ahead, and the AMD EPYC 9454 reaches 21,223, or 1.2% behind. In practical terms, any of these CPUs would deliver nearly indistinguishable frame pacing in Evolve, as the performance deltas are all under 1.5%. The Ryzen 5 2600's position at the 75th percentile among all CPUs in the database reinforces that this is a mid-pack processor, not a top-tier part, but one that is far from a bottleneck in most gaming scenarios.
For the Intel Arc B390, the comparison field is notably weaker. This GPU scores 1,482 in the 3DMark Steel Nomad DX12 test, placing it at only the 9th percentile of all GPUs. Its nearest rivals are all older NVIDIA parts: the GeForce GT 520MX at 1,463 (1.3% behind), the GeForce 800M at 1,460 (1.5% behind), the GeForce GT 625 OEM at 1,446 (2.5% behind), and the GeForce GT 710 at 1,443 (2.7% behind). The data suggests that the Arc B390 performs in the same league as these legacy discrete GPUs, which is a surprising outcome for a modern integrated part. When paired with the Ryzen 5 2600, the GPU becomes the dominant constraint in Evolve, as its performance class is far below what the CPU can feed. The Intel Arc B390 is an integrated graphics solution with 1,536 shading units, 48 TMUs, and 24 ROPs, and its system-shared memory means bandwidth is dependent on the platform's memory configuration rather than a dedicated VRAM pool.
CPU and GPU Roles
The measured frame rates across resolutions and presets reveal a system that is overwhelmingly GPU-limited in Evolve. At 1920x1080 with Low settings, the combo reaches 89 FPS average, which is the highest recorded number in the entire dataset. Dropping to 2560x1440 Low yields 60 FPS average, and at 3840x2160 Low the average falls to 34 FPS. This scaling pattern, roughly 34% reduction from 1080p to 1440p, and another 43% drop from 1440p to 4K, is characteristic of a GPU that is saturated by pixel throughput demands. The Ryzen 5 2600, with its 6 cores and 12 threads, is not the limiting factor here; if it were, the FPS would remain relatively flat across resolutions as the GPU workload scales.
Preset scaling further confirms the GPU bottleneck. At 1080p, moving from Low to Medium reduces the average from 89 to 69 FPS, a 22% drop. High drops to 54 FPS, and Ultra collapses to 37 FPS. At 1440p, the same progression yields 60, 46, 36, and 25 FPS respectively. At 4K, the numbers are 34, 26, 21, and 14 FPS. The consistent pattern across all resolutions is that each step up in preset costs roughly 20-30% of the frame rate, and the gap between Low and Ultra widens as resolution increases. This is a textbook signature of a GPU that is running out of fillrate and shading capacity, not a CPU that is stalling on game logic or draw calls. The Arc B390's 7.680 TFLOPS of FP32 throughput and 60.00 GPixel/s pixel rate are simply not enough to maintain high frame rates at demanding settings. The CPU's role is largely passive in this pairing, providing enough headroom that the GPU is always the first component to hit its ceiling.
How This Combo Ranks
The database ranks this specific combination at 3,288 out of 3,700 tested combos for Evolve. That places it in the bottom 11% of all systems tested for this game, which is a stark reflection of the GPU's limitations. The Ryzen 5 2600 is a competent processor, and its 75th percentile standing among all CPUs suggests it would pair well with a more capable graphics card. But the Arc B390's 9th percentile GPU ranking drags the entire combo down. The rank is not a measure of the CPU's capability, nor the GPU's isolated potential, but rather the realized performance of the two together in this specific title. In Evolve, which is a 2015 FPS title, the system's rank indicates that most other hardware combinations in the database would deliver a smoother experience. The data shows a large gap between this combo and the top performers, and the recorded frame rates at higher settings confirm that this pairing is only suitable for modest playable configurations.
The Verdict
Based on the recorded data, this system can run Evolve, but with strict limitations on resolution and visual fidelity. The playable threshold in the database is set at 60 FPS average, and the verdict by resolution is clear. At 3840x2160, no settings preset achieves 60 FPS; the best recorded average is 34 FPS at Low, and the worst is 14 FPS at Ultra. This resolution is not playable under any configuration. At 2560x1440, only the Low preset clears the threshold with exactly 60 FPS average. Medium falls to 46 FPS, High to 36 FPS, and Ultra to 25 FPS. So 1440p is playable only at the lowest settings, and even then it is right at the boundary. At 1920x1080, the system has more headroom. Low runs at 89 FPS average, Medium at 69 FPS average, and High at 54 FPS. Ultra drops to 37 FPS. The verdict is that 1080p Low and Medium are fully playable, while High and Ultra are not. The best playable preset at 1080p is Medium, delivering 69 FPS average, which provides a comfortable margin above the 60 FPS target.
Measured FPS Breakdown
The full dataset for Evolve with this hardware combination is as follows. At 3840x2160, the High preset records an average of 21 FPS. Low runs at 34 FPS average. Medium produces 26 FPS average, with a minimum of 22 FPS and a maximum of 30 FPS. Ultra is the slowest at 14 FPS average. None of these approach the 60 FPS threshold. At 2560x1440, High averages 36 FPS. Low averages exactly 60 FPS, which is the playable threshold. Medium averages 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. Ultra averages 25 FPS. At 1920x1080, High averages 54 FPS. Low averages 89 FPS, the highest in the entire dataset. Medium averages 69 FPS, with a minimum of 59 FPS and a maximum of 79 FPS. Ultra averages 37 FPS. The min and max values are only recorded for Medium presets at each resolution, so the frame time variance data is limited. However, the recorded minimums show that the Medium preset at 1080p dips to 59 FPS, which is just below the 60 FPS threshold, even though the average is comfortably above it.
FAQ
Q: Can this PC run Evolve at 4K resolution?
A: No. At 3840x2160, the highest recorded average FPS is 34 at Low settings, and the lowest is 14 at Ultra. None of the four presets reach the 60 FPS playable threshold.
Q: What is the best playable settings preset at 2560x1440?
A: The Low preset is the only playable option at 1440p, achieving exactly 60 FPS average. Medium falls to 46 FPS, High to 36 FPS, and Ultra to 25 FPS, all below the threshold.
Q: How does the CPU compare to its nearest rivals in benchmark scores?
A: The AMD Ryzen 5 2600 scores 21,484 in the database average. The Intel Core Ultra 5 228V is 0.2% behind, the Intel Core i9-11900H is 0.5% behind, and the AMD EPYC 9454 is 1.2% behind. The Intel Xeon D-1746TER is 0.7% ahead.
Q: What is the GPU's performance percentile ranking?
A: The Intel Arc B390 ranks at the 9th percentile among all GPUs in the database, based on its 3DMark Steel Nomad DX12 score of 1,482. Its nearest rival, the NVIDIA GeForce GT 520MX, is 1.3% behind.
Q: What is the highest average FPS recorded for this combo in Evolve?
A: The highest average FPS is 89, recorded at 1920x1080 with Low settings. The next best is 69 FPS at 1080p Medium, followed by 60 FPS at 1440p Low.
Q: Is the Medium preset at 1080p consistently above 60 FPS?
A: The average is 69 FPS, but the recorded minimum is 59 FPS, so there are occasional dips below the threshold. The maximum is 79 FPS, indicating notable frame time variance.
Best Settings per Resolution
At 3840x2160, there is no playable preset. The system cannot maintain 60 FPS at any settings level, with the best option being Low at 34 FPS average. This resolution should be avoided for smooth gameplay. At 2560x1440, the most demanding preset that stays at or above 60 FPS is Low, which delivers exactly 60 FPS average. There is no headroom to spare, so players should expect occasional dips below the threshold. At 1920x1080, the most demanding preset that maintains at least 60 FPS is Medium, with an average of 69 FPS. This is the recommended configuration for the best balance of visual quality and performance. The High preset at 1080p averages 54 FPS, which is below the threshold, so it is not recommended for a consistent 60 FPS experience. The data suggests that for this hardware pairing, 1080p Medium is the sweet spot, offering a playable frame rate with improved textures and effects over the Low preset.