Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 24 | 31 |
| 1440p QHD | 23 | 33 | 42 | 54 |
| 1080p Full HD | 34 | 49 | 62 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Similar Performance Alternatives
The AMD Ryzen 5 2600 sits in a curious position within the database. Its average benchmark score of 21484 places it in the 75th percentile of all CPUs tested, meaning it outperforms roughly three quarters of recorded processors. The nearest rivals are remarkably close in aggregate performance. The Intel Core Ultra 5 228V scores 21440, a negligible 0.2% behind the Ryzen. The Intel Core i9-11900H lands at 21367, 0.5% lower. On the other side, the Intel Xeon D-1746TER edges ahead with 21635, a 0.7% advantage over the Ryzen 5 2600, while the AMD EPYC 9454 reaches 21223, which is 1.2% behind. What this cluster reveals is that the Ryzen 5 2600, despite being an older 2000 series part, delivers aggregate compute performance that is effectively interchangeable with a modern mobile Ultra chip, a high-end mobile i9, a server Xeon, and a dual-socket EPYC. The deltas are all under 1.5%, so in pure average benchmark terms, swapping between these CPUs would produce nearly identical results in workloads that resemble the aggregate test suite.
The Intel Arc B370 tells a different story. Its average benchmark score is only 1184, drawn from a single 3DMark Steel Nomad DX12 run, and it sits in the 5th percentile of all GPUs. That is a low position. The nearest rivals confirm the company it keeps: the ATI Mobility Radeon HD 5570 scores 1186, 0.2% higher; the ATI Radeon HD 5770 scores 1190, 0.5% higher; the AMD Radeon HD 7650M scores 1192, 0.7% higher; and the AMD FirePro M2000 scores 1168, 1.4% lower. The Arc B370 is therefore bracketed by a set of legacy integrated and entry-level discrete graphics parts from over a decade ago. The performance parity with these older GPUs in this specific DirectX 12 benchmark is striking, given the architectural differences. For a user considering this combo, the data suggests that the GPU is the limiting factor in almost every scenario, because its aggregate graphics score places it among the lowest tier of recorded hardware.
CPU and GPU Roles
The measured FPS data for Evolve reveals a system where the GPU dominates performance constraints across all resolutions. Consider the scaling from 1920x1080 to 2560x1440. At Low settings, the average frame rate drops from 80 FPS at 1080p to 54 FPS at 1440p, a reduction of 26 FPS, or roughly 32.5% fewer frames. At Medium settings, the drop is from 62 FPS to 42 FPS, a 20 FPS loss. At High settings, 49 FPS falls to 33 FPS, a 16 FPS decline. At Ultra, 34 FPS falls to 23 FPS, an 11 FPS drop. The pattern continues from 2560x1440 to 3840x2160. Low goes from 54 to 31 FPS, Medium from 42 to 24 FPS, High from 33 to 19 FPS, and Ultra from 23 to 13 FPS. These consistent, large reductions as resolution increases indicate that the graphics pipeline is saturated; the Arc B370 cannot keep pace with the growing pixel count.
The preset scaling at a fixed resolution reinforces this. At 1080p, moving from Low to Medium costs 18 FPS (80 to 62), from Medium to High costs 13 FPS (62 to 49), and from High to Ultra costs 15 FPS (49 to 34). At 1440p, Low to Medium costs 12 FPS (54 to 42), Medium to High costs 9 FPS (42 to 33), and High to Ultra costs 10 FPS (33 to 23). At 4K, Low to Medium costs 7 FPS (31 to 24), Medium to High costs 5 FPS (24 to 19), and High to Ultra costs 6 FPS (19 to 13). The frame rate penalty for each preset step shrinks at higher resolutions, which is consistent with a GPU that is already heavily limited by resolution, leaving less headroom for additional shading and texture work. The CPU, with 6 cores and 12 threads from the Zen architecture, is unlikely to be the binding constraint at 4K where the GPU is delivering only 13 to 31 FPS. Even at 1080p Low, where the GPU produces 80 FPS on average, the Ryzen 5 2600's single-thread performance, measured at 157.3 in Cinebench R15 single-core and 1154 in Geekbench single-core, appears sufficient to feed the Arc B370, given that the recorded frame rates are not abnormally low for the GPU tier. The data therefore points to the GPU as the primary determinant of playability in Evolve for this pairing.
Measured FPS Breakdown
At 1920x1080, the recorded data shows a workable range of performance. Low settings deliver an average of 80 FPS, which is above the 60 FPS playable threshold. Medium settings produce an average of 62 FPS, with a minimum of 53 FPS and a maximum of 72 FPS. High settings fall to 49 FPS on average. Ultra settings drop to 34 FPS on average. The min and max values are only recorded for Medium at 1080p, so the variance data is limited, but the 53 to 72 FPS range for Medium suggests noticeable frame pacing swings even at the best playable preset.
At 2560x1440, no setting reaches the 60 FPS threshold. Low settings average 54 FPS. Medium settings average 42 FPS, with a minimum of 35 FPS and a maximum of 48 FPS. High settings average 33 FPS. Ultra settings average 23 FPS. The Medium preset at 1440p shows a tighter range than the same preset at 1080p, with only 13 FPS separating the minimum and maximum, compared to 19 FPS at 1080p. This tighter range at higher resolution is likely due to the GPU being more consistently saturated, reducing the influence of scene complexity spikes.
At 3840x2160, the results are uniformly low. Low settings average 31 FPS. Medium settings average 24 FPS, with a minimum of 20 FPS and a maximum of 27 FPS. High settings average 19 FPS. Ultra settings average 13 FPS. The 4K Medium range of 20 to 27 FPS shows that even the most favorable scenes barely reach 27 FPS, which is far below the 60 FPS target. The progression across resolutions and presets is monotonic: every increase in resolution or preset quality reduces the average frame rate, and no 4K configuration approaches playability.
How This Combo Ranks
In the database of tested combinations for Evolve, this pairing of the AMD Ryzen 5 2600 with the Intel Arc B370 ranks 3414 out of 3700 combos. That places it in the bottom 8% of all tested systems for this game. The rank reflects the severe GPU limitation identified in the FPS data. A rank of 3414 means there are 3413 other hardware combinations that achieved higher measured performance in Evolve, and only 286 combos ranked lower. The GPU's 5th percentile standing among all GPUs is the dominant contributor to this low rank; the CPU's 75th percentile standing cannot compensate for the graphics bottleneck. For context, the CPU's nearest rivals, such as the Intel Core Ultra 5 228V and Intel Core i9-11900H, would likely produce similar CPU-side performance, but the Arc B370's position near the ATI Radeon HD 5770 and Mobility Radeon HD 5570 in graphics benchmarks means the overall combo is dragged down to near the bottom of the Evolve ranking table.
The Verdict
Can this PC run Evolve? The verdict by resolution from the database is clear. At 1920x1080, the system is playable, but only at Low and Medium settings. The playable settings list for 1080p includes Low and Medium, and the best settings are Medium with an average FPS of 62. This clears the 60 FPS threshold, but barely, and the minimum recorded FPS of 53 at Medium means there will be dips below 60 during demanding scenes. At 2560x1440, the playable settings list is empty. No preset achieves an average of 60 FPS or higher. The closest is Low at 54 FPS, which is 6 FPS short of the threshold. At 3840x2160, the playable settings list is also empty, with the best average being 31 FPS at Low settings. The answer, therefore, is conditional: yes at 1080p with preset compromises, no at 1440p and 4K. The data does not support calling this a 1440p or 4K machine for Evolve, because even the lowest settings at those resolutions fail to hit 60 FPS.
Best Settings per Resolution
The database identifies the most demanding preset that stays at or above 60 FPS for each resolution. At 1920x1080, the best settings are Medium, which achieves an average FPS of 62. This is the only resolution with a qualifying preset. Low also clears the threshold at 80 FPS, but Medium is the higher quality option that remains playable. At 2560x1440, there is no best setting because no preset reaches 60 FPS average. The highest average is 54 FPS at Low, which falls short. At 3840x2160, there is also no best setting; the highest average is 31 FPS at Low. Users at 1440p or 4K would need to accept frame rates below the 60 FPS playability threshold or reduce resolution to 1080p. The margin at 1080p Medium is thin, only 2 FPS above the threshold on average, and the minimum of 53 FPS indicates that the experience will not be consistently smooth even at the recommended settings.
FAQ
Q: What is the highest average frame rate this combo achieves in Evolve?
A: The highest recorded average is 80 FPS at 1920x1080 with Low settings.
Q: Is this PC able to run Evolve at 2560x1440?
A: No. The database shows no playable settings at 1440p. The best average is 54 FPS at Low, which is below the 60 FPS threshold.
Q: What preset should be used at 1920x1080 for a 60 FPS experience?
A: The best settings at 1080p are Medium, which averages 62 FPS with a minimum of 53 FPS and a maximum of 72 FPS.
Q: How does the CPU compare to its nearest rivals in aggregate performance?
A: The Ryzen 5 2600 scores 21484 on average. The Intel Core Ultra 5 228V is 0.2% behind, the Intel Core i9-11900H is 0.5% behind, the Intel Xeon D-1746TER is 0.7% ahead, and the AMD EPYC 9454 is 1.2% behind.
Q: How does the GPU compare to its nearest rivals in the 3DMark Steel Nomad DX12 benchmark?
A: The Arc B370 scores 1184. The ATI Mobility Radeon HD 5570 is 0.2% ahead, the ATI Radeon HD 5770 is 0.5% ahead, the AMD Radeon HD 7650M is 0.7% ahead, and the AMD FirePro M2000 is 1.4% behind.
Q: What is the combo's rank among all tested systems for Evolve?
A: The combo ranks 3414 out of 3700 tested combinations, placing it near the bottom of the database for this game.
Q: Does 4K gaming work with this hardware in Evolve?
A: No. At 3840x2160, the highest average is 31 FPS at Low settings. Medium averages 24 FPS, High averages 19 FPS, and Ultra averages 13 FPS. None approach the 60 FPS threshold.