Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 55 | 67 | 82 |
| 1440p QHD | 55 | 88 | 108 | 132 |
| 1080p Full HD | 77 | 124 | 151 | 185 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core Ultra 5 245 and Intel Arc B580 combination delivers a surprisingly capable experience in Downfall, a 2016 horror title that is far more demanding than its age suggests. The measured data reveals a system that can comfortably handle the game at mainstream resolutions, though 4K requires careful settings management. This analysis breaks down the measured FPS, component roles, and how this specific pairing stacks up against other tested hardware.
Best Settings per Resolution
For 1920x1080, the most demanding preset that maintains 60 FPS is Ultra, with an average of 77 FPS. This is a decisive result for 1080p owners: you can run the game at its absolute maximum visual quality without dipping below the playable threshold.
At 2560x1440, the best playable setting is High, averaging 88 FPS. The step down to Medium yields 108 FPS, but High already clears 60 FPS by a wide margin, making it the optimal choice for balancing visual fidelity with performance headroom. Ultra at this resolution falls to 55 FPS, just shy of the target.
For 3840x2160, the situation tightens considerably. The best setting that stays above 60 FPS is Medium, which averages 67 FPS with a minimum of 57 FPS and maximum of 77 FPS. This is the only 4K preset that clears the threshold; Low runs at 82 FPS but sacrifices significant visual quality, while High averages 55 FPS and Ultra drops to 34 FPS.
CPU and GPU Roles
The scaling between resolutions reveals a classic GPU-bound pattern. Moving from 1920x1080 to 2560x1440 at High settings drops performance from 124 FPS to 88 FPS, a 29% reduction. The further jump to 3840x2160 at High reduces it to 55 FPS, another 38% drop. This steep degradation across resolutions indicates the Intel Arc B580 is the primary limiting factor as pixel count increases.
However, the CPU's importance becomes visible at lower resolutions. At 1920x1080 Low, the combination reaches 185 FPS, which is over double the 4K Low result of 82 FPS. Such high frame rates suggest the Core Ultra 5 245, with its 14 cores and 14 threads, is more than capable of feeding the GPU at lower resolutions where the rendering load is lighter.
The preset scaling within a resolution further clarifies the division of labor. At 2560x1440, moving from Low to Ultra costs 77 FPS (132 down to 55 FPS), a 58% penalty entirely attributable to GPU workload. The CPU's role is more pronounced when comparing 1080p Low (185 FPS) versus 1440p Low (132 FPS), where the 29% difference is purely resolution-driven, not CPU-limited. The data implies that for this 2016 horror title, the Arc B580 is the bottleneck at all resolutions above 1080p, while the Ultra 5 245 provides ample headroom even at maximum settings.
Measured FPS Breakdown
3840x2160 (4K)
- Ultra: Average 34 FPS — unplayable, less than half the 60 FPS target.
- High: Average 55 FPS — falls short of playable, but close enough to suggest tweaking settings could work.
- Medium: Average 67 FPS, minimum 57 FPS, maximum 77 FPS — the only 4K preset that clears 60 FPS on average, though the minimum dips below.
- Low: Average 82 FPS — fully playable, but the visual compromise is substantial.
2560x1440 (QHD)
- Ultra: Average 55 FPS — just under the threshold, a noticeable step below High.
- High: Average 88 FPS — strong performance, the recommended sweet spot.
- Medium: Average 108 FPS, minimum 92 FPS, maximum 124 FPS — excellent smoothness with no dips below 90 FPS.
- Low: Average 132 FPS — high refresh rate territory, ideal for competitive play.
1920x1080 (FHD)
- Ultra: Average 77 FPS — max settings are entirely viable.
- High: Average 124 FPS — very fluid, well above the threshold.
- Medium: Average 151 FPS, minimum 128 FPS, maximum 174 FPS — exceptional consistency, no frame drops below 128 FPS.
- Low: Average 185 FPS — the highest measured result, suitable for 180Hz displays.
The Medium preset data is particularly telling: across all three resolutions, the minimum FPS stays within a reasonable band of the average, indicating stable frame pacing. The 1440p Medium minimum of 92 FPS and 1080p Medium minimum of 128 FPS show that this combination rarely stutters.
How This Combo Ranks
The Core Ultra 5 245 and Arc B580 pairing ranks 2802 out of 3716 tested combinations in Downfall. This places it in the 75th percentile of all tested systems, meaning it outperforms roughly three-quarters of the hardware combinations in the database. Given that this is a horror game with demanding lighting and shadow effects, the ranking is respectable but not elite.
The percentile placement is somewhat surprising given the strong 1080p and 1440p results. The gap between the combo's high FPS at mainstream resolutions and its mid-tier ranking suggests that many other tested systems are optimized for 4K or feature higher-end GPUs. The Arc B580's 68th percentile among all GPUs and the Core Ultra 5 245's 90th percentile among all CPUs indicate the CPU is the stronger component in this pairing, yet the GPU's mid-range positioning holds back the overall rank.
For a 2016 title like Downfall, the rank implies that this combo is better suited to 1080p and 1440p gaming than to 4K, which aligns perfectly with the measured FPS data. The system is not a top-tier 4K machine, but it is far from a low-end budget build.
Similar Performance Alternatives
Based on aggregate benchmark scores, the Intel Core Ultra 5 245's closest CPU rivals include the AMD Ryzen 7 PRO 5755G (only 0.4% slower in average score), the AMD Ryzen 9 7900 (0.5% slower), the Intel Xeon Gold 5318H (0.6% faster), and the Intel Core i5-14600K (0.8% faster). Any of these CPUs would deliver nearly identical performance in Downfall, assuming the same GPU is paired with them. The Ryzen 9 7900 and i5-14600K are particularly relevant for gamers, as they are mainstream desktop parts.
On the GPU side, the Intel Arc B580's nearest competitors are the AMD Radeon RX 580 2048SP (0.2% slower), the NVIDIA GeForce RTX 2080 (0.6% faster), the NVIDIA GeForce RTX 3080 (0.7% slower), and the NVIDIA P106-100 (1% slower). The RTX 2080 and RTX 3080 are notable here — the RTX 2080 is a previous-generation high-end card, while the RTX 3080 is a more recent flagship. The fact that the Arc B580 trades blows with these cards in aggregate benchmarks suggests that Downfall performance would be very similar with any of them. The RX 580 2048SP is a much older budget card, yet its aggregate score is nearly identical, indicating that the Arc B580's advantage lies in modern features rather than raw throughput in this title.
For a full system swap, pairing any of the four rival CPUs with any of the four rival GPUs would produce frame rates within a few percent of what this combo achieves. The RTX 3080 pairing would likely push 4K Medium slightly higher, but the delta would be modest based on the 0.7% aggregate difference.
The Verdict
Can this PC run Downfall? Yes, decisively — at 1080p and 1440p, with 4K being conditional on settings.
At 1920x1080, every preset from Low to Ultra clears 60 FPS, with Ultra averaging 77 FPS. This is a fully playable experience at maximum quality.
At 2560x1440, High settings average 88 FPS, and even Ultra reaches 55 FPS — close enough that minor tweaks could push it over the line. The recommended setup is High for guaranteed smoothness.
At 3840x2160, the verdict is mixed. Medium settings average 67 FPS, which is playable, but the minimum of 57 FPS means occasional dips below the threshold. Low settings at 82 FPS are safer for consistent performance, but they sacrifice visual detail in a game that relies heavily on atmosphere. Ultra is not viable at 34 FPS.
The data suggests this combination is best described as a "high-refresh 1080p / solid 1440p" machine for Downfall. It is not a 4K powerhouse, but it handles the game well where most gamers will actually play it.
FAQ
Q: Can the Intel Core Ultra 5 245 and Intel Arc B580 run Downfall at 4K?
A: Yes, but only at Medium settings, which average 67 FPS with a minimum of 57 FPS. Low settings run at 82 FPS, while High drops to 55 FPS and Ultra to 34 FPS. The 4K experience is playable but requires compromising on visual quality.
Q: What is the best setting for 1440p gaming?
A: High settings are optimal, averaging 88 FPS. Medium runs at 108 FPS, but High provides a better visual experience while still clearing 60 FPS by a wide margin. Ultra falls short at 55 FPS.
Q: How does this combo rank among all tested systems?
A: It ranks 2802 out of 3716 combinations, placing it in the 75th percentile. The CPU is in the 90th percentile while the GPU is in the 68th percentile, indicating the GPU is the limiting factor.
Q: Which GPU is closest in performance to the Intel Arc B580?
A: The NVIDIA GeForce RTX 2080 is 0.6% faster in aggregate benchmarks, while the AMD Radeon RX 580 2048SP is 0.2% slower. The NVIDIA GeForce RTX 3080 is 0.7% slower, and the NVIDIA P106-100 is 1% slower.
Q: Does the CPU matter for this game?
A: At lower resolutions and settings, yes. At 1080p Low, the combo reaches 185 FPS, which requires strong CPU throughput. However, at higher resolutions and settings, the GPU becomes the bottleneck, as shown by the steep FPS drops when moving from 1440p to 4K.
Q: Is the Medium preset stable in terms of frame pacing?
A: Yes. The Medium preset shows a minimum of 128 FPS at 1080p, 92 FPS at 1440p, and 57 FPS at 4K. These minimums are close to the averages, indicating consistent frame delivery without major stutters.