Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

53%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
106 FPS
Ultra 1080p Measured
44 FPS

1440p (2K / QHD)

Low 1440p Measured
76 FPS
Ultra 1440p Measured
32 FPS

4K (Ultra HD)

Low 4K Measured
47 FPS
Ultra 4K Measured
20 FPS
14.1ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 48,995
Graphics Card
Required 27,400
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 32 39 47
1440p QHD 32 51 62 76
1080p Full HD 44 71 87 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 106
1920x1080 Medium 87
1920x1080 Ultra 44
2560x1440 High 51
2560x1440 Low 76
2560x1440 Medium 62
2560x1440 Ultra 32
3840x2160 High 32
3840x2160 Low 47
3840x2160 Medium 39
3840x2160 Ultra 20

Performance Analysis: Downfall on Your System

FAQ

Q: Can this PC run Downfall at 1920x1080 with playable performance?

A: Yes. The recorded data shows playable settings at 1080p include High, Low, and Medium. The best playable preset is High, which delivers an average of 71 FPS, clearing the 60 FPS threshold.

Q: What is the highest resolution where this combo maintains 60 FPS?

A: At 2560x1440, the combo reaches 62 FPS on Medium settings, which is the best playable option at that resolution. At 3840x2160, no settings reach 60 FPS, so 1440p is the ceiling for smooth play.

Q: How does the Intel Core Ultra 5 245 compare to its nearest rivals in overall CPU performance?

A: The CPU's average benchmark score is 48995, placing it within 0.8% of the Intel Core i5-14600K (48618) and 0.5% of the AMD Ryzen 9 7900 (49228). It is also 0.4% behind the AMD Ryzen 7 PRO 5755G (49196) and 0.6% ahead of the Intel Xeon Gold 5318H (48698).

Q: What GPU performance class does the Intel Arc B390 belong to?

A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12, which places it in the 9th percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce GT 520MX (1463, 1.3% slower), GeForce 800M (1460, 1.5% slower), GT 625 OEM (1446, 2.5% slower), and GT 710 (1443, 2.7% slower).

Q: Is the Arc B390 a discrete graphics card?

A: No. The database lists it as an integrated graphics processor (IGP) with a slot width of "IGP" and no power connectors. Its memory type is "System Shared," meaning it uses the system's main memory rather than dedicated VRAM.

Q: How does the combo rank among all tested systems for Downfall?

A: This combination ranks 3303 out of 3716 tested combos, putting it in the lower portion of the database. The rank reflects the GPU's limited performance relative to other configurations.

Best Settings per Resolution

At 3840x2160, the data shows no playable settings. The highest average FPS is 47 on Low, which still falls short of the 60 FPS target. Medium delivers 39 FPS (with minimums of 33 and maximums of 44), High drops to 32 FPS, and Ultra bottoms out at 20 FPS. None of these presets clear the playable threshold, so 4K is not viable for this system.

At 2560x1440, the best playable setting is Medium, which achieves an average of 62 FPS. This preset also records a minimum of 53 FPS and a maximum of 71 FPS, indicating some frame dips below 60 but an overall smooth experience. Low runs at 76 FPS, which is also playable, but Medium offers higher visual quality while staying above the threshold. High falls to 51 FPS, and Ultra drops to 32 FPS, neither of which meet the playable standard.

At 1920x1080, the best playable setting is High, delivering an average of 71 FPS. This is the most demanding preset that stays at or above 60 FPS. Low runs at 106 FPS, and Medium at 87 FPS (with minimums of 74 and maximums of 100), but High provides the best visual fidelity among playable options. Ultra drops to 44 FPS, which is not playable.

The pattern is clear: each resolution step down from 4K to 1440p to 1080p allows roughly one additional preset tier to become playable. At 1440p, Medium is the ceiling; at 1080p, High is the ceiling.

CPU and GPU Roles

The data reveals a system strongly limited by the GPU at higher resolutions. At 3840x2160, the Arc B390 cannot reach 60 FPS even on Low (47 FPS), while the CPU's strong benchmark scores (90th percentile among all CPUs) suggest it is not the bottleneck. The GPU's 9th percentile ranking aligns with this: it is a low-end integrated solution, and 4K simply demands more pixel throughput than it can provide.

When moving from 4K to 1440p, the average FPS jumps substantially. For example, Low goes from 47 FPS at 4K to 76 FPS at 1440p, a 62% increase. Medium goes from 39 to 62 FPS, a 59% increase. This scaling indicates that the GPU is the primary constraint at 4K, as reducing pixel count dramatically improves performance without any change to CPU workload.

At 1440p, the GPU remains the limiting factor but less severely. Medium hits 62 FPS, and Low reaches 76 FPS, but High drops to 51 FPS. The gap between presets is large: High is 18% slower than Medium in average FPS. This suggests that the GPU's shading units (1536) and texture units (48) are saturated by higher-quality effects, while the CPU (14 cores, 24 MB L3 cache) has ample headroom.

At 1080p, the CPU begins to play a more noticeable role. Low hits 106 FPS, which is a 39% increase over 1440p Low (76 FPS). Medium reaches 87 FPS, and High 71 FPS. The scaling from 1440p to 1080p is still pronounced, but the absolute frame rates are high enough that the CPU's single-thread performance (Cinebench R23 single-core score of 4648) is sufficient to feed the GPU. The GPU's FP32 throughput of 7.680 TFLOPS is the more likely bottleneck, as even at 1080p Ultra drops to 44 FPS.

In summary, the GPU dominates performance at all resolutions. The CPU's strong multi-threaded scores (Cinebench R23 multi-core at 32924) are largely irrelevant for this title, which appears to scale with pixel count and preset quality rather than core count. The Arc B390's system-shared memory and low pixel rate (60.00 GPixel/s) are the decisive factors.

Similar Performance Alternatives

For the CPU, the Intel Core Ultra 5 245 sits within 0.8% of four rivals. The AMD Ryzen 7 PRO 5755G (avg score 49196, 0.4% faster) and AMD Ryzen 9 7900 (avg score 49228, 0.5% faster) would deliver nearly identical CPU-bound behavior in Downfall. The Intel Xeon Gold 5318H (avg score 48698, 0.6% slower) and Intel Core i5-14600K (avg score 48618, 0.8% slower) are also within a rounding error. For a game like Downfall, which relies heavily on the GPU, these CPU differences would be imperceptible in practice. Any of these processors would feed the Arc B390 equally well.

For the GPU, the Arc B390's nearest rivals are all older NVIDIA integrated or entry-level parts. The GeForce GT 520MX (1463, 1.3% slower), GeForce 800M (1460, 1.5% slower), GT 625 OEM (1446, 2.5% slower), and GT 710 (1443, 2.7% slower) all perform within 3% of the Arc B390 in the 3DMark Steel Nomad DX12 benchmark. In Downfall, these GPUs would produce nearly the same frame rates at each resolution and preset. The practical takeaway: the Arc B390 is not a meaningful step above these decade-old parts, and users upgrading from a GT 710 would see only marginal gains.

The combo's rank of 3303 out of 3716 places it near the bottom of the database. Systems with a similarly ranked GPU but a weaker CPU would likely show identical FPS in Downfall, confirming that the GPU is the sole limiting factor. Conversely, pairing the Core Ultra 5 245 with a stronger discrete GPU would unlock far higher frame rates, as the CPU's 90th percentile ranking indicates it is not holding back performance.

The Verdict

Yes, this PC can run Downfall, but only at specific resolutions and settings. At 1920x1080, the system clears 60 FPS on High (71 FPS), Low (106 FPS), and Medium (87 FPS). The best playable preset is High, offering a comfortable margin above the 60 FPS threshold. Ultra at 1080p is not playable, averaging 44 FPS.

At 2560x1440, the verdict is conditional. Medium hits 62 FPS, which clears the threshold, and Low runs at 76 FPS. High and Ultra fall short at 51 FPS and 32 FPS, respectively. The best playable setting is Medium, but the minimum recorded FPS of 53 suggests occasional dips below 60, so players seeking a locked 60 FPS may prefer Low.

At 3840x2160, the verdict is clear: this system cannot run Downfall at 60 FPS on any preset. The highest average is 47 FPS on Low, and Ultra drops to 20 FPS. The GPU's 9th percentile ranking and system-shared memory make 4K unattainable for this title.

The overall verdict: the system is a 1080p machine for Downfall, with 1440p possible only at medium or lower quality. The 60 FPS threshold is achievable at 1080p High and 1440p Medium, but no higher.

How This Combo Ranks

This combination ranks 3303 out of 3716 tested combos, placing it in the 11th percentile of all systems evaluated for Downfall. The rank reflects the Arc B390's severe performance ceiling: its 3DMark Steel Nomad score of 1482 is in the 9th percentile of all GPUs, and its nearest rivals are all low-end parts from several generations ago.

The CPU, by contrast, is a high performer. The Core Ultra 5 245 sits in the 90th percentile of all CPUs, with an average benchmark score of 48995. This mismatch between CPU and GPU is the defining feature of this combo: the processor has far more headroom than the graphics solution can use. In Downfall, the GPU is the bottleneck at every resolution and preset, so the CPU's strength does not translate into higher frame rates.

Compared to other combos in the database, this system is closer to the bottom than the top. The rank of 3303 out of 3716 means roughly 89% of tested configurations outperform it. However, the data also shows that the system is fully playable at 1080p High, which may be sufficient for users with modest expectations. The rank is a warning for anyone targeting 1440p or 4K, but it is not a disqualification for 1080p gaming. The GPU's low pixel rate (60.00 GPixel/s) and shared memory bandwidth are the primary reasons for the low ranking, and no CPU upgrade would change that outcome.