Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
96 FPS
Ultra 1080p Measured
40 FPS

1440p (2K / QHD)

Low 1440p Measured
68 FPS
Ultra 1440p Measured
29 FPS

4K (Ultra HD)

Low 4K Measured
43 FPS
Ultra 4K Measured
18 FPS
15.6ms Frame Time
23ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 48,995
Graphics Card
Required 27,400
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 29 35 43
1440p QHD 29 46 56 68
1080p Full HD 40 64 78 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 64
1920x1080 Low 96
1920x1080 Medium 78
1920x1080 Ultra 40
2560x1440 High 46
2560x1440 Low 68
2560x1440 Medium 56
2560x1440 Ultra 29
3840x2160 High 29
3840x2160 Low 43
3840x2160 Medium 35
3840x2160 Ultra 18

Performance Analysis: Downfall on Your System

The Intel Core Ultra 5 245 paired with the Intel Arc B370 presents a specific performance profile for Downfall, a horror title from 2016. The recorded data shows a system that is heavily constrained by its graphics component, with playable performance confined to lower resolutions and settings. This analysis breaks down the measured FPS, compares the hardware to nearby alternatives, and provides a clear verdict on what this combination can achieve.

Similar Performance Alternatives

The CPU and GPU in this system each sit at very different points in the performance spectrum, and the nearest rivals from the database illustrate this divide clearly.

For the Intel Core Ultra 5 245, the average benchmark score places it in the 90th percentile among all CPUs, indicating a strong processor. The closest comparable hardware includes the AMD Ryzen 7 PRO 5755G, which scores 0.4% lower, and the AMD Ryzen 9 7900, which is 0.5% lower. On the Intel side, the Xeon Gold 5318H scores 0.6% higher, while the Intel Core i5-14600K is 0.8% higher. These deltas are all within a single percentage point, meaning that in CPU-bound scenarios, swapping to any of these rivals would produce nearly identical frame rates. The Core Ultra 5 245 is not a bottleneck for this game at the tested settings, given that the GPU is the limiting factor.

The Intel Arc B370, however, is an entirely different story. Its average benchmark score places it in the 5th percentile among all GPUs, which is exceptionally low. The nearest rivals are all older or lower-end parts: the ATI Mobility Radeon HD 5570 scores 0.2% lower, the ATI Radeon HD 5770 scores 0.5% lower, and the AMD Radeon HD 7650M scores 0.7% lower. The AMD FirePro M2000 scores 1.4% higher. These are not modern gaming graphics cards; they are legacy mobile or entry-level desktop parts. The Arc B370's performance class is fundamentally limited, and the measured FPS in Downfall reflects that. The GPU is the dominant factor in this system's gaming capability, and its low percentile ranking means that users should expect performance similar to those older alternatives, not modern discrete graphics.

CPU and GPU Roles

The data from the measured FPS across resolutions and settings reveals a system where the GPU is the clear performance limiter. The CPU is a high-end desktop part, but the GPU is an integrated-class solution with a 25 W TDP and system-shared memory. In Downfall, this imbalance shows up directly.

At 3840x2160, the frame rates are uniformly low regardless of settings. The average FPS ranges from 18 on Ultra to 43 on Low, with High at 29 and Medium at 35. The scaling from Low to Ultra is only a 25 FPS difference, which indicates that even at the lowest settings, the GPU is unable to push the frame rate to a playable level. This is a GPU-bound scenario across the board. The CPU's strength, which is evident from its 90th percentile ranking, does not rescue performance at this resolution because the graphics workload is simply too heavy for the Arc B370.

At 2560x1440, the pattern shifts slightly. Low settings achieve an average of 68 FPS, which clears the 60 FPS threshold, while Medium drops to 56 FPS, High falls to 46 FPS, and Ultra sits at 29 FPS. The progression from Low to Ultra shows a steady decline, but the jump from Low to Medium is only 12 FPS, while Medium to High is 10 FPS. This suggests that the GPU is still the primary constraint, but the CPU's ability to feed frames is not the issue. The Core Ultra 5 245 has more than enough headroom; the Arc B370 simply runs out of graphics processing power as settings increase.

At 1920x1080, the CPU's role becomes even less relevant. Low settings hit 96 FPS average, Medium reaches 78 FPS, and High achieves 64 FPS, all above the playable threshold. Ultra drops to 40 FPS. The scaling from Low to High is a 32 FPS reduction, which is a direct result of GPU load. The CPU is never the bottleneck here, as even the lowest GPU performance at Ultra still delivers 40 FPS, which is well above what a CPU-limited scenario would produce given the GPU's low percentile. In summary, the CPU contributes little to the gaming experience in Downfall; the Arc B370 dictates the playable envelope at every resolution.

Measured FPS Breakdown

The recorded measurements provide exact average, minimum, and maximum FPS values for each resolution and settings combination. The data is comprehensive, though some entries have missing min and max values.

At 3840x2160, the performance is poor across all settings. On High, the average FPS is 29, with no min or max recorded. On Low, the average rises to 43 FPS, again without min or max data. Medium settings produce an average of 35 FPS, with a minimum of 30 and a maximum of 40. Ultra is the worst, averaging just 18 FPS. No setting at this resolution comes close to the 60 FPS playable threshold. The best case, Low, is 17 FPS below the target, and the average of 43 FPS indicates consistent sub-60 performance.

At 2560x1440, the situation improves but remains limited. High settings average 46 FPS, with no min or max recorded. Low settings are the only playable option, averaging 68 FPS, which is 8 FPS above the threshold. Medium settings average 56 FPS, with a minimum of 48 and a maximum of 64, meaning the frame rate occasionally dips below the playable line. Ultra averages 29 FPS. The data shows that only Low settings deliver a consistent experience above 60 FPS, and even then, the margin is slim.

At 1920x1080, the system delivers its best performance. High settings average 64 FPS, just above the threshold. Low settings average 96 FPS, a strong result. Medium settings average 78 FPS, with a minimum of 67 and a maximum of 90, ensuring the frame rate stays above 60 FPS at all times. Ultra is the outlier, averaging 40 FPS, which is below the playable threshold. The measurements show that High, Low, and Medium are all viable, with Medium offering the best balance of visual quality and smoothness due to its minimum FPS of 67.

The Verdict

The question of whether this PC can run Downfall is answered by the verdict data. The system is capable of playable performance, but only under specific conditions.

At 3840x2160, there are no playable settings. The best average FPS at this resolution is 43 on Low, which falls well short of the 60 FPS threshold. The database records no playable settings, and the best settings field is null. This resolution is not viable for gameplay with this hardware.

At 2560x1440, the system clears the threshold with Low settings, which achieve an average of 68 FPS. This is the only playable setting at this resolution. Medium settings average 56 FPS, which is below the threshold, and High and Ultra are even lower. The best settings at this resolution are Low, with an average FPS of 68. Users can play at 1440p, but they must accept the lowest visual preset.

At 1920x1080, the system offers the most flexibility. High settings average 64 FPS, which is above the threshold, and the database lists High, Low, and Medium as playable. The best settings at this resolution are High, with an average FPS of 64. This means users can run the game at 1080p with High settings and maintain a playable frame rate. Low and Medium are also options, with Medium offering a higher average of 78 FPS and a minimum of 67 FPS, which provides a more consistent experience.

In summary, this PC can run Downfall, but the playable envelope is narrow. At 1080p, High settings are the maximum for a 60 FPS average. At 1440p, only Low settings work. At 4K, the game is not playable at any setting. The verdict is clear: 1080p is the target resolution for this combination.

How This Combo Ranks

The combination of the Intel Core Ultra 5 245 and the Intel Arc B370 ranks 3429 out of 3716 tested combos in Downfall. This places it in the bottom 8% of all systems in the database for this game. The rank reflects the GPU's severe limitation, as the CPU's high percentile does not compensate for the graphics bottleneck. The data indicates that this combo will struggle with most modern or demanding titles, and Downfall, despite being a 2016 release, still pushes the Arc B370 to its limits at higher settings.

The low rank is not surprising given the GPU's 5th percentile score. The system is effectively a CPU powerhouse paired with a graphics solution that is comparable to legacy parts like the ATI Radeon HD 5770. For Downfall, the combo's performance is closer to what a user would expect from an older integrated or entry-level GPU, not a modern gaming setup. The rank of 3429 out of 3716 means that the vast majority of tested combinations deliver better performance, and users should temper expectations accordingly.

Best Settings per Resolution

Based on the measured FPS and the 60 FPS playable threshold, the best settings for each resolution are determined by the most demanding preset that maintains an average of at least 60 FPS.

At 3840x2160, no settings achieve the threshold. The highest average FPS is 43 on Low, which is below 60. There is no best setting, as the verdict data confirms no playable options. Users should avoid 4K resolution with this hardware.

At 2560x1440, the best settings are Low. The average FPS at Low is 68, which clears the threshold. Medium settings average 56 FPS, which is below the line, so Low is the only viable option. The data shows that at 1440p, users must sacrifice visual quality to maintain smooth gameplay. The minimum FPS at Low is not recorded, but the average of 68 suggests a generally playable experience.

At 1920x1080, the best settings are High. The average FPS at High is 64, which is above the threshold. Medium settings average 78 FPS, with a minimum of 67, so Medium is also a strong choice, but High is the most demanding preset that stays above 60 FPS on average. Low settings average 96 FPS, but High offers better visuals without dipping below the playable line. The data indicates that High is the optimal choice for 1080p, providing a 64 FPS average. For users who prefer a higher frame rate, Medium at 78 FPS is a safer option, but High remains the best settings per the database's criteria.

In practice, this means that the system's playable ceiling is 1080p High, and any attempt to increase resolution or settings beyond that will result in sub-60 FPS performance. The Intel Core Ultra 5 245 has ample CPU power, but the Intel Arc B370 is the definitive constraint. Users with this combo should plan to play Downfall at 1080p with High settings for the best balance of visual fidelity and smoothness, or drop to Medium for additional headroom. At 1440p, Low is the only playable option, and 4K is out of reach entirely.