Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

86%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
201 FPS
Ultra 1080p Measured
84 FPS

1440p (2K / QHD)

Low 1440p Measured
144 FPS
Ultra 1440p Measured
60 FPS

4K (Ultra HD)

Low 4K Measured
89 FPS
Ultra 4K Measured
37 FPS
7.4ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 46,062
Graphics Card
Required 27,400
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 60 73 89
1440p QHD 60 96 118 144
1080p Full HD 84 135 165 201

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 135
1920x1080 Low 201
1920x1080 Medium 165
1920x1080 Ultra 84
2560x1440 High 96
2560x1440 Low 144
2560x1440 Medium 118
2560x1440 Ultra 60
3840x2160 High 60
3840x2160 Low 89
3840x2160 Medium 73
3840x2160 Ultra 37

Performance Analysis: Downfall on Your System

This PC configuration, pairing an Intel Core Ultra 5 235 with an NVIDIA GeForce RTX 5050, delivers a thoroughly playable experience in Downfall, a horror title released in 2016. The benchmark data, drawn from measured results, shows that the system clears the 60 FPS threshold across most settings and resolutions, with the primary exception being the most demanding preset at 4K. The analysis below details exactly where this combo excels and where it falls short, providing a definitive guide for optimizing settings.

Best Settings per Resolution

The data reveals a clear hierarchy of playable settings, defined by the strict 60 FPS target. At 3840x2160 (4K), the system is capable but constrained. The most demanding preset that maintains a 60 FPS average is High, which reports an average of exactly 60 FPS. While the Medium preset also clears the bar with a 73 FPS average, High is the optimal choice for visual fidelity without sacrificing the target frame rate. The Ultra preset at this resolution is not viable, as it drops to a 37 FPS average, which is well below the playability threshold.

Moving down to 2560x1440 (QHD), the performance headroom expands significantly. The most demanding playable setting here is Ultra, which achieves a 60 FPS average. This is a substantial leap from 4K, allowing for maximum visual quality while still hitting the target. The data shows a clear progression: Low runs at 144 FPS, High at 96 FPS, and Medium at 118 FPS, all well above the threshold, making Ultra the definitive choice for this resolution.

At 1920x1080 (FHD), the combination has ample power to spare. The most demanding preset, Ultra, runs at an average of 84 FPS, which is comfortably above the 60 FPS target. This makes Ultra the unequivocal best setting for a high-refresh-rate experience on a 1080p display. The lower presets yield even higher frame rates, with Low reaching 201 FPS and Medium at 165 FPS, but the visual gains from Ultra are worth the marginal performance cost.

CPU and GPU Roles

The benchmark data indicates a shift in system bottleneck behavior depending on the resolution. At 3840x2160, the GPU is clearly the dominant factor. This is evident from the dramatic scaling of average FPS with preset changes. Dropping from High (60 FPS) to Medium (73 FPS) yields a 21.7% performance increase, and further to Low (89 FPS) a 48.3% increase relative to High. This strong scaling with graphical load is the signature of a GPU-limited scenario, where the RTX 5050's capabilities are the primary constraint on frame rate.

The situation changes at 2560x1440. While the GPU still matters, the scaling between presets is less steep. For instance, moving from Ultra (60 FPS) to High (96 FPS) is a 60% increase, but from High to Medium (118 FPS) is only a 22.9% increase. This suggests that at QHD, the system is beginning to balance the load between the CPU and GPU. The CPU has enough headroom to feed the GPU at lower settings, but the GPU still plays a significant role in determining the final frame rate at higher presets.

At 1920x1080, the CPU's role becomes more prominent. The frame rates are exceptionally high across all presets, with Low hitting 201 FPS and Medium at 165 FPS. The scaling from Ultra (84 FPS) to High (135 FPS) is a 60.7% increase, but the jump from High to Low (201 FPS) is only 48.9%. This pattern, where the performance ceiling is reached even at higher presets, indicates that the Intel Core Ultra 5 235 is the more significant factor at this resolution. The CPU's 14 cores and 14 threads are sufficient to drive the RTX 5050 to its limits, but the GPU's raw output becomes less of a differentiator as the resolution drops.

Measured FPS Breakdown

The detailed FPS data provides a comprehensive picture of the system's performance across all tested configurations.

At 3840x2160, the RTX 5050 starts to show its limits. The Ultra preset is the only unplayable option, with a 37 FPS average. The High preset barely clears the bar with a 60 FPS average. The Medium preset is more comfortable, delivering a 73 FPS average with a minimum of 62 FPS and a maximum of 84 FPS, indicating a stable frame pacing. The Low preset is the fastest, achieving an 89 FPS average, though it lacks the minimum/maximum data of the Medium preset.

At 2560x1440, performance is much stronger. The Ultra preset achieves a 60 FPS average, making it the highest visual quality playable option. The High preset is a significant step up, delivering a 96 FPS average. The Medium preset offers a strong 118 FPS average, with a minimum of 100 FPS and a maximum of 135 FPS, demonstrating consistent performance. The Low preset is exceptionally fast at 144 FPS, providing a high-refresh-rate experience for competitive play.

At 1920x1080, the system performs exceptionally well across the board. The Ultra preset runs at a solid 84 FPS average. The High preset is smoother, reaching 135 FPS. The Medium preset is extremely fast, with a 165 FPS average, a minimum of 140 FPS, and a maximum of 189 FPS. The Low preset delivers the highest frame rate of the entire benchmark suite at 201 FPS, showcasing the CPU's ability to push the GPU to its maximum output at this resolution.

Similar Performance Alternatives

The nearestRivals data provides context for how this hardware compares to other options. For the Intel Core Ultra 5 235, the closest performance matches are the AMD Ryzen AI 9 HX 375, which is a mere 0.1% slower in average benchmark score, and the Intel Core i9-13900HX, which is 0.1% faster. The AMD EPYC 4364P and AMD EPYC 7303 are also within a 0.2% delta of the CPU's performance. This indicates that users with any of these processors would see nearly identical frame rates in Downfall, assuming the same GPU is used.

For the NVIDIA GeForce RTX 5050, the performance landscape is more varied. The closest rival is the AMD Radeon RX 5600 XT, which is 1.6% slower in average benchmark score. The AMD Radeon RX Vega M GL is 0.6% faster, while the AMD Radeon HD 8970M is 1% faster. The NVIDIA RTX A4000 Mobile is 1.6% faster. These deltas are small, meaning that a system with any of these GPUs and a comparable CPU would produce very similar gameplay experiences. The data suggests that the RTX 5050 sits in a tight performance cluster with these older or mobile-oriented cards.

How This Combo Ranks

The combined performance of this CPU and GPU places it in the 2281st position out of 3716 tested combinations in the database for Downfall. This ranking places the system in the lower-middle tier of all tested configurations. While it is by no means a top-tier performer, this rank is consistent with its ability to run the game at a playable level in most scenarios, as detailed in the resolution breakdown. The system's position is a reflection of the RTX 5050's mid-range standing, as the CPU's percentile rank of 89 (placing it in the top 11% of all CPUs) is significantly higher than the GPU's percentile rank of 66 (placing it in the 34th percentile of all GPUs). This suggests the GPU is the limiting factor in the combo's overall ranking.

The Verdict

The data confirms that this PC can definitively run Downfall at a playable level. The verdictByResolution data is clear and unambiguous.

At 3840x2160, the system is playable on High, Medium, and Low presets. The best settings for this resolution are High, which delivers a 60 FPS average. The Ultra preset is not viable, as it falls below the 60 FPS threshold.

At 2560x1440, the system is playable on every preset, including Ultra. The best settings are Ultra, which achieves a 60 FPS average, allowing for maximum visual quality.

At 1920x1080, the system is playable on all presets. The best settings are Ultra, which runs at an 84 FPS average, providing a smooth and visually rich experience.

In summary, the Intel Core Ultra 5 235 and NVIDIA GeForce RTX 5050 combination is a solid performer for Downfall. It offers a fully playable experience at 1080p and 1440p with maximum settings, and it can handle 4K with a reduction in settings to High. The only scenario where it fails to meet the 60 FPS target is at 4K with the Ultra preset, where it produces a 37 FPS average. For most users, this system will provide a smooth and enjoyable horror experience without the need for compromise.