Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

76%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
174 FPS
Ultra 1080p Measured
73 FPS

1440p (2K / QHD)

Low 1440p Measured
124 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
77 FPS
Ultra 4K Measured
32 FPS
8.5ms Frame Time
13ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 46,062
Graphics Card
Required 27,400
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 52 63 77
1440p QHD 52 83 102 124
1080p Full HD 73 117 142 174

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 117
1920x1080 Low 174
1920x1080 Medium 142
1920x1080 Ultra 73
2560x1440 High 83
2560x1440 Low 124
2560x1440 Medium 102
2560x1440 Ultra 52
3840x2160 High 52
3840x2160 Low 77
3840x2160 Medium 63
3840x2160 Ultra 32

Performance Analysis: Downfall on Your System

FAQ

Q: Can this system run Downfall at 60 FPS on a 4K display?

A: Yes, but not at the highest settings. The recorded data shows that at 3840x2160, Low preset delivers 77 FPS average and Medium delivers 63 FPS average, both clearing the 60 FPS threshold. High drops to 52 FPS, and Ultra falls to 32 FPS.

Q: What is the best preset to use at 1440p for this game?

A: According to the database, High is the best playable preset at 2560x1440, producing an average of 83 FPS. Medium runs at 102 FPS, and Low at 124 FPS, but High offers superior visual quality while still maintaining well above the 60 FPS playable threshold.

Q: How does the RTX 2060 compare to its nearest rivals in overall GPU performance?

A: The RTX 2060 sits at the 58th percentile among all GPUs. Its average benchmark score of 15290 is virtually identical to the GeForce GTX 580 (15283, 0% delta), slightly ahead of the AMD Radeon 680M (15270, 0.1% delta), and ahead of both the RTX 3050 OEM (15199, 0.6% delta) and Radeon RX 7600 (15171, 0.8% delta). The performance gaps are minimal across this cluster.

Q: What CPU performance class does the Core Ultra 5 235 belong to?

A: The Core Ultra 5 235 ranks in the 89th percentile among all CPUs. Its average benchmark score of 46062 places it within a hair of the AMD Ryzen AI 9 HX 375 (46030, 0.1% delta), the Intel Core i9-13900HX (46098, -0.1% delta), the AMD EPYC 4364P (45970, 0.2% delta), and the AMD EPYC 7303 (45960, 0.2% delta). These rivals all perform within a fraction of a percent of each other.

Q: Is the RTX 2060 a current production GPU?

A: No. The database lists the RTX 2060 as end-of-life, with a release date of 2019-01-06. It uses the TU106 chip on the Turing architecture with a 12 nm process node. The GeForce 10 series is its predecessor, and the GeForce 30 series is its successor.

Q: Does the CPU or GPU matter more for Downfall at higher resolutions?

A: The data indicates the GPU becomes the limiting factor at 4K. At 3840x2160, dropping from Low to Medium costs 14 FPS (77 to 63), and moving to High costs another 11 FPS (63 to 52), while the CPU remains constant. The frame rate scaling across presets at 4K follows GPU load patterns closely, whereas at 1080p the system has enough headroom across all presets (174 FPS Low, 73 FPS Ultra), suggesting the CPU keeps pace even at lower resolutions.

Similar Performance Alternatives

For the CPU side, the Intel Core Ultra 5 235 finds itself in a tight cluster of processors with nearly identical average benchmark scores. The AMD Ryzen AI 9 HX 375 scores 46030, just 0.1% lower, making it a direct performance equivalent for gaming workloads. The Intel Core i9-13900HX posts 46098, a 0.1% edge over the Core Ultra 5 235, meaning users would experience no practical difference in frame rates. The AMD EPYC 4364P and EPYC 7303, scoring 45970 and 45960 respectively, both sit 0.2% behind, again within noise-level margins. Any of these CPUs would behave indistinguishably in Downfall when paired with an RTX 2060, as the game's frame rates would be dictated by the GPU at most settings.

On the GPU side, the RTX 2060's nearest rivals are a mixed bag. The GeForce GTX 580 matches it almost exactly (15283 vs 15290, 0% delta), meaning a system built around that older card would produce essentially identical frame rates in this game. The AMD Radeon 680M integrated graphics also lands within 0.1%, though that part's performance depends heavily on system memory configuration. The RTX 3050 OEM trails by 0.6% (15199), and the Radeon RX 7600 sits 0.8% behind (15171). For Downfall specifically, swapping the RTX 2060 for any of these alternatives would change average FPS by less than one frame across all tested presets. The practical takeaway: this performance tier is crowded, and the RTX 2060 sits right in the middle of it.

CPU and GPU Roles

The bottleneck analysis for Downfall with this combo shifts with resolution. At 1920x1080, the system produces 174 FPS on Low, 142 FPS on Medium, 117 FPS on High, and 73 FPS on Ultra. The spread from Low to Ultra is 101 FPS, and even the heaviest preset clears 60 FPS comfortably. This pattern indicates that at 1080p, neither component is fully saturated; the CPU has ample headroom, and the GPU delivers playable frame rates even at maximum settings.

Moving to 2560x1440, the frame rates compress: Low runs at 124 FPS, Medium at 102 FPS, High at 83 FPS, and Ultra at 52 FPS. The Ultra preset now falls below the 60 FPS threshold, showing the GPU beginning to strain under increased pixel load. The delta between Low and Ultra grows less linear here, with the step from High to Ultra costing 31 FPS (83 to 52), the largest single-preset drop in this resolution. That cliff suggests the GPU's memory bandwidth and shading resources become the decisive factor at 1440p Ultra.

At 3840x2160, the GPU dominates the equation. Low produces 77 FPS, Medium 63 FPS, High 52 FPS, and Ultra 32 FPS. The scaling from 1440p to 4K at the same preset shows a dramatic reduction: High drops from 83 to 52 FPS, a 37% decline, while Low drops from 124 to 77 FPS. The CPU, with its 14 cores and 24 MB of shared L3 cache, has more than enough compute headroom for this horror title, which is not CPU-intensive by modern standards. Instead, the RTX 2060's 6 GB of GDDR6 memory and 192-bit bus become the limiting factors, particularly at 4K where the 336.0 GB/s bandwidth is taxed heavily by higher resolutions and texture loads. The verdict is clear: at 1080p and 1440p, the GPU still has room, but at 4K, it is the sole arbiter of playability.

The Verdict

This PC can run Downfall, and it does so with confidence at most resolutions. The database verdict lists playable settings for each resolution, using 60 FPS as the threshold.

At 1920x1080, all four presets are playable: Low at 174 FPS, Medium at 142 FPS, High at 117 FPS, and Ultra at 73 FPS. The best setting is Ultra, with an average of 73 FPS, giving a comfortable margin above the 60 FPS line. This is the resolution where the system is at its most capable, and players can max out the game without concern.

At 2560x1440, three presets clear the threshold: Low at 124 FPS, Medium at 102 FPS, and High at 83 FPS. Ultra falls short at 52 FPS, so it is not recommended. The best playable setting is High, averaging 83 FPS, which provides excellent visual fidelity while maintaining a smooth experience.

At 3840x2160, only Low and Medium are playable, at 77 FPS and 63 FPS respectively. High dips to 52 FPS, and Ultra is unplayable at 32 FPS. The best setting is Medium, averaging 63 FPS, which sits just above the threshold. For 4K play, Medium is the ceiling, and players should expect to make visual compromises.

In summary: 1080p Ultra is fully viable, 1440p High is the sweet spot, and 4K Medium is the maximum. The system never fails to hit 60 FPS at its best settings for each resolution, making it a solid choice for Downfall at 1080p and 1440p, and a workable option at 4K with settings dialed back.

How This Combo Ranks

The Core Ultra 5 235 and RTX 2060 combination ranks 2937 out of 3716 tested combos in the database for Downfall. That places it in the lower 21% of all tested systems, which reflects the age and performance tier of the RTX 2060 more than the CPU. The CPU itself is a strong modern part, ranking in the 89th percentile among all CPUs, but the GPU sits at the 58th percentile, and the pairing drags the overall rank down.

In context, this rank means the system outperforms roughly 79% of tested configurations in this game, but it also means a large number of newer GPU pairing would deliver higher frame rates. The RTX 2060's nearest GPU rivals, including the GTX 580 and Radeon 680M, would produce nearly identical rank positions, since their benchmark scores are within 0.8% of each other. The combo rank is not a reflection of failure; it simply indicates that Downfall runs well on this hardware, but not exceptionally compared to the broader field of tested systems. For a game released in 2016, this pairing delivers playable performance at most settings, and the rank confirms that the experience is solid, if not class-leading.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 63 FPS. The minimum recorded frame rate is 54 FPS, so there are occasional dips below the threshold, but the average holds. Low runs at 77 FPS, but Medium offers noticeably better visuals for only a 14 FPS cost.

At 2560x1440, the best playable preset is High, averaging 83 FPS. This delivers a strong balance of visual quality and performance, with a wide margin above the 60 FPS line. Medium runs at 102 FPS and Low at 124 FPS, but High is the clear recommendation for those who want better graphics without sacrificing smoothness. Ultra fails at 52 FPS, so it is excluded.

At 1920x1080, the best playable preset is Ultra, averaging 73 FPS. This is the full visual experience, and it still clears the 60 FPS threshold with 13 FPS to spare. Low runs at 174 FPS, Medium at 142 FPS, and High at 117 FPS, but none of those offer the visual completeness of Ultra. The minimum frame rate recorded at 1080p Medium is 121 FPS, and while no minimum is listed for Ultra, the average of 73 FPS indicates a stable experience. For players with a 1080p display, maxing out the settings is the right call.