Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

85%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
163 FPS
Ultra 1080p Measured
68 FPS

1440p (2K / QHD)

Low 1440p Measured
116 FPS
Ultra 1440p Measured
49 FPS

4K (Ultra HD)

Low 4K Measured
72 FPS
Ultra 4K Measured
30 FPS
9.2ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 46,062
Graphics Card
Required 27,400
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 49 59 72
1440p QHD 49 78 95 116
1080p Full HD 68 109 133 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 109
1920x1080 Low 163
1920x1080 Medium 133
1920x1080 Ultra 68
2560x1440 High 78
2560x1440 Low 116
2560x1440 Medium 95
2560x1440 Ultra 49
3840x2160 High 49
3840x2160 Low 72
3840x2160 Medium 59
3840x2160 Ultra 30

Performance Analysis: Downfall on Your System

The Intel Core Ultra 5 235 and Intel Arc B570 combination delivers a playable experience in Downfall at 1080p and 1440p, but the data indicates a clear performance ceiling at 4K. At 1920x1080, the combo achieves an average of 68 FPS at Ultra settings, while 2560x1440 allows for High settings at 78 FPS. At 3840x2160, only Low settings provide an average above the 60 FPS playable threshold. The measured frame rates reveal a consistent scaling pattern across resolutions, with the Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth proving sufficient for the game's demands at lower resolutions, but the GPU's compute resources become the limiting factor as pixel count increases.

FAQ

Q: What is the best playable setting at 1920x1080?

A: Ultra settings are fully playable at 1080p, with an average frame rate of 68 FPS, which clears the 60 FPS playable threshold. This is the most demanding preset that remains playable at this resolution.

Q: Can this PC run Downfall at 2560x1440?

A: Yes, the combination of Intel Core Ultra 5 235 and Intel Arc B570 can run the game at 1440p. High settings produce an average of 78 FPS, Medium settings reach 95 FPS, and Low settings hit 116 FPS, all above the 60 FPS threshold.

Q: Is 4K gaming possible with this hardware?

A: At 3840x2160, only Low settings achieve a playable average of 72 FPS. Medium settings fall to 59 FPS, which is just below the 60 FPS playable threshold, while High and Ultra settings drop to 49 FPS and 30 FPS respectively.

Q: How does the Intel Core Ultra 5 235 compare to its nearest rivals?

A: The CPU's average benchmark score of 46062 places it within 0.2% of its closest competitors. It scores 0.1% higher than the AMD Ryzen AI 9 HX 375, 0.1% lower than the Intel Core i9-13900HX, and 0.2% higher than both the AMD EPYC 4364P and AMD EPYC 7303.

Q: What is the GPU's performance percentile among all graphics cards?

A: The Intel Arc B570 sits at the 65th percentile for all GPUs, with an average benchmark score of 20556. Its nearest rival, the Intel Arc A750, scores within 0.1% of it, while the NVIDIA GeForce RTX 3070 Mobile is also within 0.1%.

Q: How many total combinations does this PC rank among in this game?

A: The combo ranks 2988 out of 3716 tested combinations for Downfall, putting it in the lower portion of the overall distribution, though the measured frame rates show it handles the game well at mainstream resolutions.

CPU and GPU Roles

At 1920x1080, the data shows a substantial performance headroom across all settings. The jump from Low to Ultra settings reduces the average frame rate from 163 FPS to 68 FPS, a drop of 95 FPS. This wide spread indicates that at 1080p, the GPU has enough bandwidth and compute headroom to handle even the most demanding presets, with the CPU's 14 cores and 14 threads providing sufficient processing power to avoid bottlenecking. The 3.40 GHz base clock and 5.00 GHz boost clock of the Intel Core Ultra 5 235 ensure that single-threaded game logic is not a limiting factor at this resolution.

Moving to 2560x1440, the performance scaling becomes more pronounced. Low settings produce 116 FPS, Medium drops to 95 FPS, and High lands at 78 FPS. The gap between Medium and High settings is 17 FPS, while the gap between Low and Medium is 21 FPS. This suggests that the GPU is beginning to feel the pressure of increased pixel count, but the 10 GB memory buffer and 160-bit bus width still allow for smooth operation. The Ultra setting at 1440p falls to 49 FPS, indicating that the Arc B570's 11.52 TFLOPS of FP32 compute is insufficient for the combined load of high-resolution rendering and maximum visual effects.

At 3840x2160, the GPU bottleneck becomes definitive. Low settings manage 72 FPS, but Medium drops to 59 FPS, High falls to 49 FPS, and Ultra plummets to 30 FPS. The progression from Medium to High is a 10 FPS reduction, while High to Ultra is a 19 FPS reduction. This exponential degradation highlights that the Arc B570's 2304 shading units and 80 ROPs are simply overwhelmed at 4K resolution with anything beyond minimal settings. The CPU's role diminishes at this resolution, as the frame rate is constrained by GPU rendering throughput rather than processor capability. The data indicates that the Arc B570's 380.0 GB/s memory bandwidth becomes a critical constraint at 4K, as the increased pixel count demands more texture and buffer data movement than the 160-bit interface can efficiently provide.

How This Combo Ranks

The Intel Core Ultra 5 235 and Intel Arc B570 combination ranks 2988 out of 3716 tested combos for Downfall. This places the configuration in the bottom 20% of all tested systems, which is notable given that the measured frame rates show playable performance at 1080p and 1440p. The rank reflects the absolute performance ceiling of the hardware rather than its efficiency at lower resolutions. The Intel Core Ultra 5 235 sits at the 89th percentile among all CPUs, with an average benchmark score of 46062, indicating strong processor capability. The Intel Arc B570, by contrast, sits at the 65th percentile among all GPUs, with an average benchmark score of 20556.

The disparity between the CPU's high percentile ranking and the GPU's mid-range percentile explains the combo's overall position. The CPU has ample headroom to drive the GPU, but the GPU's compute and memory resources cap the system's performance in graphically demanding scenarios. The nearest GPU rivals include the NVIDIA GeForce RTX 3070 Mobile at a 0.1% higher average score, and the Intel Arc A750 at 0.1% lower. These comparisons show that the Arc B570 is competitive with mid-tier graphics solutions, but none of these cards are positioned for high-end 4K gaming. The combo's rank of 2988 out of 3716 suggests that many other configurations offer higher peak frame rates, but the data confirms that this specific pairing handles Downfall's requirements effectively at mainstream resolutions.

The Verdict

Benchmark results indicate that this PC can run Downfall with playable frame rates at all tested resolutions, but the settings ceiling varies significantly. At 1920x1080, the system achieves playable performance at every preset, with Ultra settings averaging 68 FPS, comfortably above the 60 FPS threshold. This is the most demanding configuration that maintains playability, making 1080p the sweet spot for this hardware. At 2560x1440, playable settings include High, Medium, and Low, with High delivering 78 FPS. The Ultra preset at 1440p drops to 49 FPS, which falls below the playable threshold, so users must limit themselves to High or lower for a smooth experience.

At 3840x2160, the verdict is more restrictive. Only Low settings produce a playable average of 72 FPS. Medium settings average 59 FPS, just 1 FPS below the playable threshold, which makes it borderline but technically unplayable by the defined standard. High and Ultra settings at 4K produce 49 FPS and 30 FPS respectively, neither of which is acceptable for smooth gameplay. The data clearly shows that 4K gaming is only viable with minimal visual quality. For users prioritizing resolution over fidelity, Low settings at 4K are the only option, while those who prefer higher visual quality should target 1080p Ultra or 1440p High. The system's overall verdict is that it is a capable 1080p and 1440p machine for Downfall, with 4K as a limited fallback for users who prioritize frame rate over graphics.

Similar Performance Alternatives

The nearest rivals for the Intel Core Ultra 5 235 provide insight into comparable CPU performance. The AMD Ryzen AI 9 HX 375 scores 46030, which is 0.1% lower than the Core Ultra 5 235's 46062 average. The Intel Core i9-13900HX scores 46098, just 0.1% higher. Both AMD EPYC 4364P and AMD EPYC 7303 score 45970 and 45960 respectively, each 0.2% lower. Systems using any of these CPUs with the Intel Arc B570 would produce nearly identical frame rates in Downfall, as the CPU is not the primary bottleneck at any resolution tested. The differences among these processors are well within the margin of measurement error, so users can expect functionally equivalent performance.

On the GPU side, the Intel Arc A750 is the closest competitor, with an average score of 20582 compared to the Arc B570's 20556, a 0.1% difference. The NVIDIA GeForce RTX 3070 Mobile scores 20534, also 0.1% away. These three GPUs would deliver nearly indistinguishable frame rates in Downfall. The AMD Radeon R9 M390X scores 20662, which is 0.5% higher, while the NVIDIA Quadro M4000M scores 20480, 0.4% lower. For practical purposes, swapping the Arc B570 for any of these GPUs would result in frame rate differences of less than 1%, meaning users would not notice a meaningful change in gameplay smoothness. The combination of any of the listed CPUs with any of these GPUs would place the system in the same performance tier for Downfall, all ranking near the 2988 position out of 3716 total combos.

Best Settings per Resolution

At 1920x1080, the best playable setting is Ultra, which delivers an average of 68 FPS. This setting provides the highest visual quality while maintaining a frame rate above the 60 FPS threshold. The measured minimum frame rate for Ultra at 1080p is not specified, but the average of 68 FPS provides enough headroom that occasional dips are unlikely to cause noticeable stuttering. At 2560x1440, the best playable setting is High, which produces an average of 78 FPS. This represents the optimal balance between visual fidelity and performance at this resolution. The Medium setting at 1440p achieves 95 FPS with a minimum of 81 FPS and a maximum of 110 FPS, but High offers superior visuals at a still-comfortable 78 FPS average.

At 3840x2160, the best playable setting is Low, which reaches an average of 72 FPS. This is the only preset at 4K that clears the 60 FPS threshold. The Medium setting at 4K averages 59 FPS with a minimum of 50 FPS and a maximum of 68 FPS, which falls just below playable by the defined standard. The data indicates that users at 4K must accept Low settings for smooth gameplay, or alternatively, they could consider reducing resolution to 1440p to enable High settings. The choice between 4K Low and 1440p High ultimately depends on user preference for resolution versus visual detail, but the benchmark data clearly shows that 1440p High offers both a higher frame rate and richer visual settings than 4K Low.

Measured FPS Breakdown

At 3840x2160, the measured frame rates show a clear performance hierarchy. Low settings average 72 FPS, while Medium settings average 59 FPS with a minimum of 50 FPS and a maximum of 68 FPS. High settings drop to 49 FPS, and Ultra settings fall to 30 FPS. The data for Low, High, and Ultra at 4K does not include minimum or maximum values, but the averages alone demonstrate the steep performance curve. The 42 FPS difference between Low and Ultra at 4K highlights the significant cost of visual enhancements at this resolution.

At 2560x1440, the frame rates are substantially higher. Low settings average 116 FPS, Medium settings average 95 FPS with a minimum of 81 FPS and a maximum of 110 FPS, and High settings average 78 FPS. Ultra settings at 1440p average 49 FPS, which is identical to the High setting average at 4K. This parallel suggests that the GPU's compute limit is being reached at similar absolute performance levels. The 67 FPS gap between Low and Ultra at 1440p indicates that the GPU can handle the resolution well at lower settings, but maximum visual quality requires more resources than the card can provide.

At 1920x1080, the performance is strong across all settings. Low settings average 163 FPS, Medium settings average 133 FPS with a minimum of 113 FPS and a maximum of 153 FPS, and High settings average 109 FPS. Ultra settings at 1080p average 68 FPS, which is the highest Ultra setting performance across all resolutions. The 95 FPS difference between Low and Ultra at 1080p demonstrates that the GPU has ample headroom at this resolution, making 1080p the most flexible resolution for users who want to maximize visual quality. The minimum frame rate of 113 FPS at Medium settings ensures that even the most demanding scenes maintain smooth performance.