Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 52 | 63 | 77 |
| 1440p QHD | 52 | 83 | 102 | 124 |
| 1080p Full HD | 73 | 117 | 142 | 174 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Measured FPS Breakdown
At 3840x2160, the recorded data shows a clear performance hierarchy across presets. Low settings deliver an average of 77 FPS, which is the only setting at this resolution that clears the 60 FPS threshold with substantial headroom. Medium settings drop to 63 FPS on average, with a minimum of 54 FPS and a maximum of 73 FPS, placing it right at the edge of playability. High settings average 52 FPS, meaning the frame rate dips below the playable mark despite being a moderate step down from Medium in visual demand. Ultra is the most punishing, averaging only 32 FPS, which is a dramatic falloff from the other presets. The spread from Low to Ultra is 45 FPS, indicating that this resolution heavily taxes the GPU across the full quality spectrum.
At 2560x1440, the data shows a much healthier range. Low settings produce an average of 124 FPS, while Medium averages 102 FPS with a minimum of 86 FPS and a maximum of 117 FPS. High settings average 83 FPS, still comfortably above the 60 FPS playable threshold. Ultra drops to 52 FPS, which is below the threshold, but the gap between Low and Ultra here is 72 FPS, showing that the GPU has more headroom at this resolution to absorb quality increases. The minimum recorded at Medium, 86 FPS, is notably higher than the average at High, suggesting that even the worst frame pacing at Medium stays ahead of the typical frame time at High.
At 1920x1080, the combo performs strongly across all settings. Low averages 174 FPS, Medium averages 142 FPS with a minimum of 121 FPS and a maximum of 164 FPS, High averages 117 FPS, and Ultra averages 73 FPS. The minimum at Medium, 121 FPS, is higher than the average at High, which indicates that the Medium preset is not just playable but leaves significant performance on the table. Ultra is the only setting that approaches the 60 FPS boundary, but it still clears it by 13 FPS. The scaling from 1080p to 1440p to 4K is consistent: each resolution step roughly halves the average FPS at equivalent settings, with the exception of Ultra, which shows a steeper decline due to the GPU hitting its compute limits.
CPU and GPU Roles
The benchmark results indicate that the GPU is the dominant bottleneck in this combination, especially at higher resolutions. At 3840x2160, the drop from Low to Ultra is severe, and the CPU's role diminishes because the GPU is already saturated. The CPU, an Intel Core Ultra 5 225 with 10 cores and 10 threads, has a boost clock of 4.90 GHz and a Cinebench R23 multi-core score of 25891, which places it in the 85th percentile of all CPUs. This level of single-thread and multi-thread performance is more than sufficient for a horror title like Downfall, which does not appear to demand extreme CPU throughput based on the frame rate data.
At 1920x1080, the CPU begins to matter more, but the data suggests the GPU still carries the load. The fact that Low averages 174 FPS and High averages 117 FPS, a 57 FPS gap, indicates that the GPU is still the limiting factor; if the CPU were the bottleneck, the gap between presets would be smaller because the CPU workload would stay constant. The Medium preset at 1080p has a minimum of 121 FPS, which is higher than the High preset average, reinforcing that the GPU is not being held back by the CPU at these settings. The CPU's PassMark single-thread score of 4412 and multi-thread score of 30459 support the idea that it can feed frames to the GPU without becoming a constraint.
At 2560x1440, the scaling between resolutions shows a balanced shift. The Medium preset averages 102 FPS at 1440p versus 142 FPS at 1080p, a 28% reduction, which is close to the pixel count difference. This suggests that the GPU is still the primary factor, but the CPU's role is not entirely negligible, as the frame rates remain high enough that any CPU stalls would be visible. The verdict data lists 2560x1440 High as the best playable setting at 83 FPS, which is a strong indicator that the CPU can sustain the required draw calls and game logic at that resolution without dragging the GPU down.
The Ultra preset at 4K, averaging 32 FPS, is a clear case of GPU saturation. The CPU's Cinebench R23 single-core score of 3655 and PassMark physics score of 2342 show it has ample headroom, but the RTX 2060 with 6 GB of GDDR6 memory and a 192-bit bus cannot keep up with the pixel and shader workload. The recorded data shows no min or max FPS values for Ultra at 4K, which may indicate that the frame times are too variable to capture reliably, but the average alone is enough to conclude that the GPU is the sole constraint.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 63 FPS. The minimum is 54 FPS, which dips below the threshold, but the average clears it. Low is also playable at 77 FPS, but Medium is the highest quality option that meets the playable threshold on average. High and Ultra are not playable at this resolution, as they average 52 FPS and 32 FPS respectively.
At 2560x1440, the best playable setting is High, averaging 83 FPS. Medium averages 102 FPS and Low averages 124 FPS, but High offers the highest visual quality while staying above the 60 FPS line. Ultra averages 52 FPS, so it is excluded. The 83 FPS at High provides a comfortable margin above the threshold, making it the recommended setting for this resolution.
At 1920x1080, the best playable setting is Ultra, averaging 73 FPS. This is the only resolution where the Ultra preset clears the 60 FPS threshold, and it does so with a 13 FPS buffer. High, Medium, and Low all exceed 100 FPS, but Ultra is the most demanding option that remains playable. The data shows that 1080p is the resolution where this combo can fully utilize the GPU without compromise.
Similar Performance Alternatives
Looking at the CPU's nearest rivals, the Intel Core Ultra 5 225 has an average benchmark score of 36938, which is nearly identical to the AMD Ryzen 5 5600F at 36945 (0% delta). The AMD Ryzen 5 5500X3D scores 37018, which is 0.2% higher, and the AMD Ryzen AI 7 PRO 450 scores 37093, 0.4% higher. The Intel Core i9-12900T scores 37112, 0.5% higher. These deltas are negligible, meaning any of these CPUs would produce virtually identical frame rates in Downfall when paired with the same GPU. The choice between them would not change the playable settings or the FPS averages in any meaningful way.
For the GPU, the NVIDIA GeForce RTX 2060 has an average benchmark score of 15290. Its nearest rival, the NVIDIA GeForce GTX 580, scores 15283, a 0% delta, which is surprising given the generational gap, but the recorded data shows they are statistically equivalent in this game's workload. The AMD Radeon 680M scores 15270, 0.1% lower, and the NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6% lower. The AMD Radeon RX 7600 scores 15171, 0.8% lower. These small deltas suggest that swapping the RTX 2060 for any of these cards would yield similar FPS results in Downfall, with the RTX 3050 OEM or RX 7600 being slightly slower. The GTX 580 being a 0% delta is an outlier, but the data supports that it would behave nearly identically in this game.
How This Combo Ranks
The combination of the Intel Core Ultra 5 225 and the NVIDIA GeForce RTX 2060 ranks 2937 out of 3716 tested combos for Downfall. This places it in the lower 21% of all tested combinations, which is a meaningful context for the FPS numbers. The rank reflects that while the CPU is in the 85th percentile of all CPUs, the GPU is only in the 58th percentile of all GPUs, and the game's frame rates are heavily GPU-bound. The combo rank is not a verdict on playability, but it shows that many other hardware pairings would deliver higher frame rates, particularly those with more powerful GPUs.
The rank also implies that the CPU is not the limiting factor in this pairing. If the GPU were replaced with a higher-tier card, the combo rank would improve substantially, as the CPU has headroom to drive faster GPUs. The data supports this interpretation because the FPS scaling across resolutions and presets consistently points to the GPU as the bottleneck.
FAQ
Q: Can this PC run Downfall at 1920x1080 with Ultra settings?
A: Yes. The recorded average FPS at 1080p Ultra is 73, which is above the 60 FPS playable threshold. The verdict data confirms Ultra is the best playable setting at this resolution.
Q: What is the highest playable setting at 2560x1440?
A: High settings average 83 FPS at 1440p, which is the most demanding preset that stays above 60 FPS. Ultra drops to 52 FPS, which is below the threshold.
Q: Is 4K playable with this hardware?
A: Yes, but only at Low or Medium settings. Low averages 77 FPS and Medium averages 63 FPS. High averages 52 FPS and Ultra averages 32 FPS, so those are not playable.
Q: How does the RTX 2060 compare to the GTX 580 in this game?
A: The average benchmark scores are nearly identical: the RTX 2060 scores 15290 and the GTX 580 scores 15283, a 0% delta. The data suggests they would produce similar frame rates in Downfall.
Q: Is the CPU or GPU the bottleneck in this combination?
A: The GPU is the bottleneck. The CPU is in the 85th percentile of all CPUs, while the GPU is in the 58th percentile. The FPS drops across increasing resolutions and presets align with GPU workload scaling.
Q: What is the minimum FPS at 1080p Medium settings?
A: The minimum recorded FPS at 1080p Medium is 121, with an average of 142 and a maximum of 164. This is well above the playable threshold.
The Verdict
The data shows that this PC can run Downfall at all three tested resolutions, but the playable settings vary. At 3840x2160, the playable settings are Low and Medium, with Medium being the best option at 63 FPS average. At 2560x1440, High, Low, and Medium are playable, with High being the best at 83 FPS. At 1920x1080, all four presets are playable, and Ultra is the best at 73 FPS. The verdict by resolution confirms these results: 4K is playable up to Medium, 1440p is playable up to High, and 1080p is playable at Ultra. The combo ranks 2937 out of 3716, but the frame rates are sufficient for a smooth experience at the recommended settings. The GPU is the limiting factor, and users looking for higher settings at 4K would need a more powerful graphics card, but the current pairing delivers playable performance across the board.