Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 55 | 67 | 82 |
| 1440p QHD | 55 | 88 | 108 | 132 |
| 1080p Full HD | 77 | 124 | 151 | 185 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Measured FPS Breakdown
The measured FPS data for Downfall with the Intel Core Ultra 5 225 and Intel Arc B580 reveals a clear performance hierarchy across resolutions and presets. At 1920x1080, the combo delivers 185 FPS on Low, 151 FPS on Medium, 124 FPS on High, and 77 FPS on Ultra. The Medium preset includes a minimum of 128 FPS and a maximum of 174 FPS, indicating a stable frame delivery window. The gap between Low and Ultra is substantial — a 108 FPS difference — suggesting that the Ultra preset imposes a heavy rendering load even at 1080p.
Moving to 2560x1440, the averages step down predictably: 132 FPS on Low, 108 FPS on Medium, 88 FPS on High, and 55 FPS on Ultra. The Medium preset at this resolution records a minimum of 92 FPS and a maximum of 124 FPS. Notably, the drop from 1080p to 1440p on Low settings is 53 FPS, while on Ultra it is 22 FPS — the relative cost of resolution scaling shrinks as preset fidelity increases.
At 3840x2160, the performance curve becomes more constrained. Low settings yield 82 FPS, Medium produces 67 FPS with a minimum of 57 FPS and a maximum of 77 FPS, High drops to 55 FPS, and Ultra falls to 34 FPS. The 4K Ultra result is the only configuration in the entire dataset that falls below 40 FPS, while 4K High sits just under the 60 FPS threshold. The measured data shows that the gap between Medium and High at 4K is 12 FPS, while the gap between High and Ultra is 21 FPS — the Ultra preset at 4K is disproportionately demanding.
Across all three resolutions, the Medium preset is the only one with complete min/max data, providing a concrete frame envelope: 128-174 FPS at 1080p, 92-124 FPS at 1440p, and 57-77 FPS at 4K. The min FPS at 4K Medium dips to 57, which is below the 60 FPS playability threshold even though the average clears it. This suggests occasional frame dips that could be perceptible in a horror title where smoothness matters.
CPU and GPU Roles
The scaling behavior between resolutions and presets indicates which component governs performance in Downfall. At 1920x1080, the CPU's influence is most apparent: the Core Ultra 5 225, with its 10 cores and 10 threads, must feed the Arc B580 fast enough to sustain 185 FPS on Low. The fact that Low at 1080p reaches nearly triple the frame rate of Ultra at 4K (185 vs 34 FPS) points to a scenario where the GPU becomes the bottleneck as resolution and preset complexity increase.
The Intel Arc B580's 12 GB of GDDR6 memory and 456.0 GB/s bandwidth appear sufficient for the lower presets, but the Ultra preset at 4K exposes its limits. The 13.67 TFLOPS FP32 throughput and 80 ROPs are the likely constraint at 4K Ultra, where the average drops to 34 FPS. At 1440p Ultra, the 55 FPS result reinforces this interpretation — the GPU is the limiting factor when pixel count and effects scale together.
Conversely, the CPU's role is more visible at 1080p Low, where the frame rate reaches 185 FPS. The Core Ultra 5 225's single-thread performance, reflected in a Cinebench R23 single-core score of 3655, helps sustain high frame delivery at lower resolutions. The passmark single-thread score of 4412 further supports this. At 1080p, the data shows a 34 FPS difference between Low and Medium, and a 27 FPS difference between Medium and High — these gaps narrow at higher resolutions, indicating that the GPU gradually takes over as the primary constraint.
The resolution scaling from 1080p to 1440p on Low settings (185 to 132 FPS, a 53 FPS drop) versus the same scaling on Ultra (77 to 55 FPS, a 22 FPS drop) reveals that the GPU headroom at Low is substantial, while at Ultra the GPU is already near its ceiling. The 4K results confirm this: Low drops to 82 FPS, but Ultra plummets to 34 FPS — a 48 FPS gap between presets at 4K, compared to a 108 FPS gap at 1080p. This compression at higher resolutions is a classic sign of GPU-bound performance.
How This Combo Ranks
The Intel Core Ultra 5 225 and Intel Arc B580 combination ranks 2802 out of 3716 tested combos in Downfall, placing it in the lower-middle portion of the database. This ranking reflects the GPU's percentile position more than the CPU's — the Arc B580 sits at the 68th percentile among all GPUs, while the Core Ultra 5 225 sits at the 85th percentile among all CPUs. The disparity suggests that the GPU is the limiting factor for this pairing in this game.
The combo rank of 2802 out of 3716 means roughly 75% of tested configurations outperform it in Downfall. This is a notable finding given that the CPU is relatively strong in synthetic benchmarks — its average benchmark score of 36938 places it near the AMD Ryzen 5 5600F (36945) and AMD Ryzen 5 5500X3D (37018). The GPU's average benchmark score of 23021, however, places it near the AMD Radeon RX 580 2048SP (23061) and NVIDIA GeForce RTX 2080 (22895), which are older or lower-tier parts. The data implies that Downfall's rendering demands align more closely with the GPU's capabilities than the CPU's headroom.
The rank also suggests that many combos with weaker CPUs but stronger GPUs achieve better Downfall performance. This is consistent with the resolution scaling analysis — the game becomes GPU-bound quickly, and the Core Ultra 5 225's strong single-thread and multi-thread scores cannot compensate for the Arc B580's mid-pack position. The 85th percentile CPU ranking versus the 68th percentile GPU ranking tells the story: this is a CPU-heavy pairing in a GPU-bound game.
The Verdict
Can this PC run Downfall? The verdictByResolution data provides a clear answer. At 1920x1080, all four presets are playable — Low (185 FPS), Medium (151 FPS), High (124 FPS), and Ultra (77 FPS) all clear the 60 FPS threshold. The best setting at 1080p is Ultra, with an average of 77 FPS, meaning the full visual experience is achievable at this resolution.
At 2560x1440, three presets are playable: Low (132 FPS), Medium (108 FPS), and High (88 FPS). The Ultra preset falls short at 55 FPS, below the 60 FPS threshold. The best playable setting at 1440p is High, with an average of 88 FPS. This configuration delivers smooth performance with high visual quality, but Ultra must be avoided.
At 3840x2160, only Low (82 FPS) and Medium (67 FPS) are playable. High (55 FPS) and Ultra (34 FPS) both miss the threshold. The best playable setting at 4K is Medium, with an average of 67 FPS — though the minimum of 57 FPS on Medium means occasional dips below 60 FPS are possible. The verdict is that this combo can run Downfall well at 1080p and 1440p, and adequately at 4K with reduced settings.
Similar Performance Alternatives
The nearest rivals for the Intel Core Ultra 5 225 in synthetic benchmarks are the AMD Ryzen 5 5600F (36945 avg score, 0% delta), AMD Ryzen 5 5500X3D (37018 avg score, -0.2% delta), AMD Ryzen AI 7 PRO 450 (37093 avg score, -0.4% delta), and Intel Core i9-12900T (37112 avg score, -0.5% delta). All four CPUs score within 0.5% of the Core Ultra 5 225, meaning any of them would deliver nearly identical CPU-bound performance in Downfall at lower resolutions.
On the GPU side, the Intel Arc B580's nearest rivals are the AMD Radeon RX 580 2048SP (23061 avg score, -0.2% delta), NVIDIA GeForce RTX 2080 (22895 avg score, 0.6% delta), NVIDIA GeForce RTX 3080 (23172 avg score, -0.7% delta), and NVIDIA P106-100 (23249 avg score, -1% delta). These GPUs bracket the Arc B580 within 1% in average benchmark score, so a system pairing any of these GPUs with a comparable CPU would produce similar Downfall frame rates. The RTX 3080's inclusion is noteworthy — despite being a higher-tier card, its average score is nearly identical to the Arc B580's, suggesting that in this game's workload, the Arc B580 punches at a similar weight.
For a full system alternative, pairing any of the four rival CPUs with any of the four rival GPUs would yield results within a small margin of the measured data. The deltaPct values indicate that the Core Ultra 5 225 is essentially tied with the Ryzen 5 5600F (0% delta), and the Arc B580 is essentially tied with the RX 580 2048SP (-0.2% delta). Users with those components can expect nearly identical Downfall performance.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS at each resolution, based on the measured data:
At 3840x2160, the best setting is Medium, with an average of 67 FPS. This is the only 4K preset above 60 FPS, and it carries a minimum of 57 FPS, so frame dips are possible. Low is also playable at 82 FPS, but Medium offers substantially better visual quality for a 15 FPS cost.
At 2560x1440, the best setting is High, with an average of 88 FPS. This preset provides strong visual fidelity while maintaining a comfortable margin above the 60 FPS threshold. Ultra is not playable at 55 FPS, so High is the ceiling for smooth performance at this resolution.
At 1920x1080, the best setting is Ultra, with an average of 77 FPS. This is the only resolution where the maximum preset is playable, and the 77 FPS average leaves a 17 FPS buffer over the threshold. The 1080p Ultra result is the highest-fidelity playable configuration across all resolutions.
FAQ
Q: Can this PC run Downfall at 4K with High settings?
A: No. At 3840x2160 with High settings, the average FPS is 55, which is below the 60 FPS playability threshold. Only Low (82 FPS) and Medium (67 FPS) are playable at 4K.
Q: What is the best preset for 1440p that stays above 60 FPS?
A: High settings at 2560x1440 deliver an average of 88 FPS, making it the most demanding playable preset at that resolution. Ultra falls short at 55 FPS.
Q: How does the Arc B580 compare to the RTX 2080 in average benchmark score?
A: The Arc B580 has an average benchmark score of 23021, while the RTX 2080 scores 22895, a 0.6% delta. This means the Arc B580 performs within 1% of the RTX 2080 in synthetic benchmarks.
Q: Does the CPU or GPU limit performance more in Downfall?
A: The GPU is the primary constraint. The Arc B580 ranks at the 68th percentile among GPUs, while the Core Ultra 5 225 ranks at the 85th percentile among CPUs. Resolution scaling shows the frame rate drops steeply at higher presets, indicating GPU-bound behavior.
Q: Is the Ultra preset at 1080p playable?
A: Yes. At 1920x1080 with Ultra settings, the average FPS is 77, which clears the 60 FPS threshold. This is the only resolution where Ultra is playable.
Q: What is the minimum FPS on Medium settings at 4K?
A: At 3840x2160 with Medium settings, the minimum FPS is 57, which is below the 60 FPS threshold even though the average is 67. This means occasional frame dips are possible.