Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 74 | 85 | 106 |
| 1440p QHD | 74 | 116 | 138 | 174 |
| 1080p Full HD | 101 | 163 | 199 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i9-14900K paired with the NVIDIA GeForce RTX 5060 presents a strong combination for playing Downfall, a horror title from 2016. The benchmark data shows this system delivers high frame rates across all tested resolutions, with the only limitation appearing at 4K with the Ultra preset. At 1080p and 1440p, the system has enough headroom to run the most demanding settings comfortably above the 60 FPS playability threshold. The data indicates this is a capable setup for the game, with performance scaling predictably as resolution and graphical load increase.
Best Settings per Resolution
The most demanding preset that maintains an average of at least 60 FPS varies by resolution. At 3840x2160 (4K), the High preset is the most demanding playable option, delivering an average of 73.5 FPS. The Ultra preset at this resolution drops to 44.7 FPS, which falls below the 60 FPS threshold, so it is not recommended for a smooth experience. At 2560x1440 (1440p), the system can handle the Ultra preset, achieving an average of 74.3 FPS. This is the highest quality setting available in the data, and it stays well above the playability standard. At 1920x1080 (1080p), the Ultra preset is again the best choice, with an average of 101.2 FPS. This provides a significant margin over the 60 FPS minimum, ensuring smooth gameplay even in demanding scenes.
The data shows that at 4K, the gap between Medium (84.5 FPS) and High (73.5 FPS) is only 11 FPS, but the jump to Ultra represents a much larger drop to 44.7 FPS. This suggests that the Ultra preset at 4K introduces a rendering cost that the RTX 5060 cannot fully absorb. At 1440p, the progression from High (116 FPS) to Ultra (74.3 FPS) shows a larger performance hit, but the final result remains playable. For 1080p, all presets are playable, with Low (240.1 FPS) and Medium (198.5 FPS) offering extremely high frame rates, while Ultra still provides a very smooth 101.2 FPS.
CPU and GPU Roles
The benchmark results indicate that the GPU is the primary performance limiter at higher resolutions, while the CPU has more influence at lower settings and resolutions. Comparing the scaling from 1080p to 4K, the average FPS at Low settings drops from 240.1 FPS to 106.2 FPS, a reduction of about 56%. This large drop suggests that the RTX 5060's rendering workload is the main constraint as pixel count increases. The Core i9-14900K, with its high multi-core score of 39399.5 in Cinebench R23, is unlikely to be the bottleneck at any resolution in this game, given its position in the 95th percentile of all CPUs.
At 1080p with Low settings, the frame rate of 240.1 FPS is high enough that the CPU could become more relevant, as the GPU has less work to do per frame. However, the i9-14900K's single-core performance, with a Geekbench score of 2655, is sufficient to handle this scenario. The data shows that the performance gap between Low and Ultra settings is more pronounced at 1080p (240.1 FPS vs 101.2 FPS) than at 4K (106.2 FPS vs 44.7 FPS). This indicates that at lower resolutions, the settings change has a larger relative impact, which often points to GPU-bound behavior where the graphics card's capabilities dictate the frame rate.
The RTX 5060's performance percentile of 72 versus all GPUs, combined with its 19.18 TFLOPS FP32 throughput, places it as a mid-range card. The data suggests that for Downfall, the GPU is the deciding factor for achieving high frame rates at 1440p and 4K, while the CPU provides ample headroom to avoid limiting performance. The system's overall rank of 1672 out of 3716 combinations in the game's benchmark database reflects this balance, with the CPU likely contributing less to the final score than the GPU.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance across all settings and resolutions. At 1920x1080, the system achieves an average of 240.1 FPS on Low, 198.5 FPS on Medium, 163.4 FPS on High, and 101.2 FPS on Ultra. These numbers show a steady decline as graphical quality increases, with the largest single drop occurring between High and Ultra, a difference of 62.2 FPS. At 2560x1440, the averages are 174 FPS on Low, 138.2 FPS on Medium, 116 FPS on High, and 74.3 FPS on Ultra. The drop from High to Ultra at 1440p is 41.7 FPS, which is less severe than at 1080p but still substantial.
At 3840x2160, the averages are 106.2 FPS on Low, 84.5 FPS on Medium, 73.5 FPS on High, and 44.7 FPS on Ultra. This resolution shows the smallest absolute differences between settings, with only a 21.7 FPS gap between Low and Medium, and a 28.8 FPS gap between High and Ultra. The data does not include minimum or maximum FPS values, so the analysis relies on averages. The overall trend is consistent: higher resolutions and more demanding presets both reduce average frame rates, with the RTX 5060 showing its limits at 4K Ultra.
The performance scaling from 1080p to 1440p at High settings shows a drop from 163.4 FPS to 116 FPS, a reduction of 29%. From 1440p to 4K at High, the drop is from 116 FPS to 73.5 FPS, a 37% reduction. This indicates that the GPU's workload increases non-linearly with resolution, which is typical for rasterization-heavy tasks. The data confirms that the system is well-suited for 1080p and 1440p gaming, with 4K being playable only at lower presets.
The Verdict
This PC can run Downfall effectively at all three tested resolutions, with specific limitations at 4K. At 1920x1080, all settings including Ultra are playable, with the best setting being Ultra at 101.2 FPS. This clears the 60 FPS threshold by a wide margin. At 2560x1440, the Ultra preset is also playable, achieving 74.3 FPS, which provides a comfortable experience above the minimum. At 3840x2160, the High preset is the best playable option, with an average of 73.5 FPS, but the Ultra preset falls to 44.7 FPS, which is below the playable threshold.
The verdict by resolution confirms that the system is only constrained at 4K Ultra. For users with a 4K display, the recommendation is to use the High preset for a smooth experience, as the drop to Ultra results in a noticeable performance penalty. At 1440p and 1080p, the system can handle the most demanding settings without issue. The data shows that the RTX 5060 is the limiting factor at 4K, but the Core i9-14900K provides sufficient processing power to avoid bottlenecking at any resolution. Overall, this is a reliable setup for Downfall, with the only caveat being the 4K Ultra preset.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU and GPU, there are several options that would behave similarly in Downfall. For the Intel Core i9-14900K, the closest alternative is the Intel Core i9-14900KF, which has an average benchmark score of 79371 compared to the i9-14900K's 79097, a negligible difference of -0.3%. This means users with the KF variant would see nearly identical performance. The Intel Core Ultra 9 290HX Plus scores 79574 (-0.6%), and the AMD EPYC 7413 scores 80041 (-1.2%), all within a narrow margin. The AMD Ryzen AI Max+ 395 scores 77740 (1.7%), which is slightly lower but still in the same performance class.
For the NVIDIA GeForce RTX 5060, the nearest rival is the AMD Radeon 860M with a score of 26401, a -0.3% difference from the RTX 5060's 26331. The NVIDIA GeForce MX550 scores 26421 (-0.3%), and the AMD Radeon RX 5700 XT 50th Anniversary scores 26553 (-0.8%). The AMD Radeon RX 6750 XT scores 26011 (1.2%), which is slightly lower. These alternatives would produce frame rates within a few percent of the RTX 5060, meaning they would all deliver similar playability in Downfall. The data suggests that swapping either component for one of these rivals would not significantly change the gaming experience.
FAQ
*Q: Can this system run Downfall at 4K with Ultra settings?*
A: No, the Ultra preset at 3840x2160 achieves an average of 44.7 FPS, which is below the 60 FPS playable threshold. The High preset at this resolution is the best playable option, averaging 73.5 FPS.
Q: What is the best setting for 1440p gaming?
A: The Ultra preset at 2560x1440 is playable, with an average of 74.3 FPS. This is the most demanding setting that stays above the 60 FPS threshold.
Q: How does the CPU compare to its closest rival?
A: The Intel Core i9-14900K has an average benchmark score of 79097, while the closest rival, the Intel Core i9-14900KF, scores 79371, a difference of -0.3%. Performance is effectively identical.
Q: Is the GPU or CPU more important for this game?
A: The data shows the GPU is the primary factor, as frame rates drop significantly with resolution increases. The CPU's high benchmark scores, including a 95th percentile ranking, indicate it is not a bottleneck.
Q: What frame rate can I expect at 1080p with Medium settings?
A: At 1920x1080 with Medium settings, the average frame rate is 198.5 FPS, which is well above the playable threshold.
Q: Are there similar GPUs that would perform the same?
A: Yes, the AMD Radeon 860M and NVIDIA GeForce MX550 have scores within -0.3% of the RTX 5060, and the Radeon RX 5700 XT 50th Anniversary is within -0.8%. These would produce similar results in Downfall.