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Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 65 | 81 | 101 |
| 1440p QHD | 71 | 109 | 134 | 162 |
| 1080p Full HD | 98 | 154 | 183 | 225 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i7-14700KF paired with the NVIDIA GeForce RTX 4060 delivers a wide range of frame rates in Downfall, scaling from an average of 40.6 FPS at 4K Ultra to 224.7 FPS at 1080p Low. The data shows this combination is highly capable across most resolutions and presets, with the only sub-60 FPS result occurring at 3840x2160 Ultra settings. The RTX 4060, placed in the 61st percentile among all GPUs, handles the horror title’s demands well, while the i7-14700KF, ranking in the 94th percentile of CPUs, provides ample headroom for the game’s logic and physics.
Measured FPS Breakdown
The measured FPS data for Downfall reveals a clear performance hierarchy across the three resolutions and four quality presets. At 1920x1080, the combination produces exceptionally high frame rates. The Low preset averages 224.7 FPS, which represents the peak performance measured in this dataset. Moving to Medium, the average drops to 182.7 FPS, still far above the 60 FPS playability threshold. The High preset yields 154.3 FPS, and Ultra settings produce 97.6 FPS. These numbers indicate that at 1080p, the RTX 4060 is rarely the limiting factor, as even the most demanding preset maintains nearly 100 FPS.
At 2560x1440, the performance remains strong but shows the expected scaling penalty from the increased pixel count. Low settings average 161.6 FPS, a substantial 63.1 FPS reduction from the 1080p Low result. Medium settings produce 133.7 FPS, while High settings deliver 108.8 FPS. The Ultra preset at 1440p averages 70.5 FPS, which clears the 60 FPS threshold by a comfortable margin of 10.5 FPS. This pattern suggests that 1440p Ultra is the highest quality setting that remains playable at this resolution.
The 3840x2160 results demonstrate the most significant performance drop. Low settings at 4K average 100.6 FPS, which is still well above playable levels. Medium settings produce 80.8 FPS, and High settings average 65.4 FPS. The Ultra preset at 4K falls to 40.6 FPS, which is the only measured configuration that fails to reach the 60 FPS playability threshold. This represents a 59.4% reduction from the 1080p Low result, illustrating the heavy compute demand of 4K Ultra rendering.
Between resolutions, the scaling shows a consistent pattern. Moving from 1080p to 1440p reduces average FPS by roughly 28-31% across all presets. The transition from 1440p to 4K incurs a larger penalty, with reductions of approximately 35-40% depending on the preset. The RTX 4060’s 8 GB GDDR6 memory and 272.0 GB/s bandwidth appear sufficient for the game’s texture and geometry loads at 4K High, but the Ultra preset pushes beyond what this GPU can sustain.
FAQ
Q: Can this PC run Downfall at 4K resolution with playable frame rates?
A: Yes, but only at certain presets. The data shows playable results at 4K High (65.4 FPS), 4K Medium (80.8 FPS), and 4K Low (100.6 FPS). The 4K Ultra preset drops to 40.6 FPS, which falls below the 60 FPS playability threshold.
Q: What is the highest quality setting that maintains 60 FPS at 2560x1440?
A: The Ultra preset at 1440p averages 70.5 FPS, making it the most demanding playable setting at that resolution. This is 10.5 FPS above the 60 FPS threshold, providing a small but real safety margin.
Q: How does the RTX 4060 compare to its nearest GPU rivals in terms of average benchmark score?
A: The RTX 4060 has an average benchmark score of 17639. Its nearest rival, the AMD Radeon HD 7790, scores 17666, which is 0.2% higher. The AMD Radeon 780M scores 17588 (0.3% lower), the AMD Radeon Pro 560 scores 17551 (0.5% lower), and the AMD Radeon Pro 460 scores 17509 (0.7% lower). These differences are minimal, indicating the 4060 sits in a tightly clustered performance band.
Q: What is the CPU’s percentile ranking among all processors?
A: The Intel Core i7-14700KF ranks in the 94th percentile among all CPUs. Its average benchmark score is 70163, with its nearest rival being the Intel Core Ultra 7 265K at 70879, which is 1% higher, and the AMD Ryzen 7 9700F at 69996, which is 0.2% lower.
Q: Is there a single preset that exceeds 200 FPS in this dataset?
A: Yes, the 1920x1080 Low preset averages 224.7 FPS, which is the only measured configuration that surpasses the 200 FPS mark. The next highest result is 182.7 FPS at 1080p Medium.
Q: How many total combinations were tested, and where does this combo rank?
A: This combo ranks 2008th out of 3716 tested combinations in Downfall. This places it in the upper half of all tested hardware pairings, though not near the top of the overall ranking.
Similar Performance Alternatives
The nearest rivals for the RTX 4060 provide a useful reference for expected performance. The AMD Radeon HD 7790 has an average score of 17666, just 0.2% higher than the 4060’s 17639, meaning these two GPUs would produce nearly identical frame rates in Downfall. The AMD Radeon 780M, with a score of 17588 (0.3% lower), would also behave similarly, though it is an integrated solution rather than a discrete card. The AMD Radeon Pro 560 (17551, 0.5% lower) and AMD Radeon Pro 460 (17509, 0.7% lower) round out this cluster, all falling within a 1% performance envelope. For practical purposes, any of these GPUs would deliver frame rates within a few FPS of the RTX 4060 across the tested resolutions and presets.
On the CPU side, the i7-14700KF’s nearest rivals are all recent AMD and Intel parts. The AMD Ryzen 7 9700F scores 69996, just 0.2% lower, making it an almost exact performance match for the i7-14700KF. The AMD Ryzen 9 7940HX (69875, 0.4% lower) and AMD Ryzen 9 7950X (69515, 0.9% lower) are also very close. The Intel Core Ultra 7 265K scores 70879, which is 1% higher. Given that Downfall’s frame rates are primarily GPU-limited at lower resolutions and the CPU has such similar rivals, swapping to any of these processors would produce negligible differences in measured FPS.
The combination of a 94th percentile CPU with a 61st percentile GPU means the system is heavily weighted toward CPU performance. In practical terms, the RTX 4060 is the bottleneck at all resolutions above 1080p Low, while the CPU provides more than enough headroom for the game’s single-threaded and multi-threaded workloads.
How This Combo Ranks
In the overall ranking of tested combinations for Downfall, this pairing of the i7-14700KF and RTX 4060 sits at rank 2008 out of 3716 total combinations. This places it in the 54th percentile of all tested hardware combos, meaning roughly 46% of tested systems performed better and 54% performed worse. The rank reflects the GPU’s mid-tier positioning more than the CPU’s high-tier standing, as the RTX 4060’s 61st percentile GPU score drags the overall combo down relative to systems with higher-end graphics cards.
The ranking disparity between the CPU (94th percentile) and GPU (61st percentile) indicates that this combo would benefit more from a GPU upgrade than a CPU upgrade. In Downfall specifically, the 4K Ultra result of 40.6 FPS shows the GPU’s compute limits clearly. A system with a higher-ranked GPU would likely move this combo significantly up the rankings, while a faster CPU would provide minimal gains given the current GPU bottleneck.
The Verdict
The verdict for this PC running Downfall is positive across most configurations. At 1920x1080, all four presets clear the 60 FPS threshold, with the Ultra preset averaging 97.6 FPS. The 2560x1440 resolution also supports all presets at playable frame rates, with Ultra achieving 70.5 FPS. At 3840x2160, the system can run High (65.4 FPS), Medium (80.8 FPS), and Low (100.6 FPS) settings at or above 60 FPS, but the Ultra preset fails at 40.6 FPS.
The data indicates that 4K Ultra is the only unplayable configuration in this dataset. For users targeting 4K, the High preset offers the best visual quality while remaining playable, though the 65.4 FPS average provides only a 5.4 FPS margin above the 60 FPS threshold. Players who prefer higher frame rates should consider 1440p, where even Ultra settings maintain 70.5 FPS. At 1080p, the system is effectively overpowered for this game, with all presets producing frame rates well above what most displays can show.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 97.6 FPS. This provides a significant 37.6 FPS buffer above the playability threshold, making 1080p Ultra a safe choice without any risk of dropping below 60 FPS.
At 2560x1440, the Ultra preset also remains playable with an average of 70.5 FPS. The 10.5 FPS margin is comfortable but not excessive, so users with variable refresh rate displays should have no issues maintaining smooth gameplay.
At 3840x2160, the High preset is the most demanding playable option, averaging 65.4 FPS. The margin above 60 FPS is just 5.4 FPS, which is tight enough that demanding scenes could potentially cause dips below the threshold. The Medium preset (80.8 FPS) offers a more robust buffer at 20.8 FPS above the threshold, while Low (100.6 FPS) provides the most frame rate headroom at 4K.
CPU and GPU Roles
The data reveals distinct scaling patterns that indicate which component dominates at each resolution. At 1920x1080, the frame rates are extraordinarily high (224.7 FPS at Low), suggesting the CPU is doing substantial work to feed the GPU. The gap between 1080p Low (224.7 FPS) and 1440p Low (161.6 FPS) is 63.1 FPS, which is a 28% reduction. This scaling is primarily GPU-driven, as the additional pixel count increases the GPU’s workload proportionally.
At 2560x1440, the GPU begins to assert its dominance more clearly. The difference between 1440p Low (161.6 FPS) and 1440p Ultra (70.5 FPS) is substantial, showing that the RTX 4060’s rendering capabilities are the primary constraint. The CPU’s 20 cores and 28 threads provide ample processing power for the game’s logic, but the GPU’s 3072 shading units and 48 ROPs are the limiting factor at higher quality settings.
The 3840x2160 results show the GPU bottleneck becomes extreme. The 4K Low result of 100.6 FPS is still playable, but the 4K Ultra result of 40.6 FPS represents a 59.7% reduction from 4K Low. This massive drop suggests that the Ultra preset’s additional effects and higher-quality textures overwhelm the GPU’s 8 GB memory capacity and 272.0 GB/s bandwidth. The CPU’s role diminishes as resolution increases, since the same frame logic is spread across many more pixels.
The scaling between resolutions and presets demonstrates that the RTX 4060 is the performance determinant for Downfall. The i7-14700KF’s high benchmark scores (44167 in Cinebench R23 multi-core, 6235 in single-core) ensure it never becomes the bottleneck, even at 1080p where frame rates exceed 200 FPS. Users seeking higher 4K Ultra performance would need a GPU with more compute throughput and memory bandwidth, as the current combination is firmly GPU-limited at that configuration.