Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 54 | 61 | 80 |
| 1440p QHD | 51 | 81 | 104 | 126 |
| 1080p Full HD | 76 | 120 | 143 | 172 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i7-14700K paired with the NVIDIA GeForce RTX 2060 delivers a playable experience in Downfall across most tested configurations, but the game’s demands at 4K Ultra expose the GPU’s limits. Measured frame rates show a clear pattern: the RTX 2060 remains capable at 1080p and 1440p with high settings, while 4K requires dropping to Medium or Low to maintain fluid motion. The database records average FPS only, with no minimum or maximum values captured, so the analysis relies on average performance across each preset and resolution.
Measured FPS Breakdown
The recorded data for this combo spans three resolutions and four quality presets, providing twelve distinct average frame rate points.
1920x1080: At the lowest tested preset, Low, the combo averages 171.7 FPS. Medium drops to 143.1 FPS, still far above the 60 FPS playability threshold. High settings produce 119.8 FPS, and even Ultra, the most demanding preset, maintains 75.7 FPS. This resolution shows the RTX 2060 with ample headroom, as every preset clears the 60 FPS mark by at least 15 FPS.
2560x1440: Scaling to 1440p, the averages shift downward but remain playable for most presets. Low delivers 126.2 FPS, Medium drops to 104.4 FPS, and High holds at 81.3 FPS. Ultra falls below the threshold to 51.4 FPS, which indicates that the most demanding settings at this resolution exceed the GPU’s capability for smooth play. The drop from High to Ultra is substantial, roughly 37% lower performance, showing a steep cost for the Ultra preset’s additional effects.
3840x2160: At 4K, the RTX 2060 struggles with higher presets. Low averages 80.2 FPS, Medium averages 61.1 FPS, and High drops to 53.9 FPS. Ultra falls to 32.6 FPS, a value that is far below the playable threshold and would produce visibly stuttery motion. The 4K results show a widening gap between Low and Ultra, with the latter delivering less than half the frame rate of the former.
Across all resolutions, the pattern is consistent: each step from Low to Ultra reduces average FPS, but the magnitude of the reduction grows with resolution. At 1080p, the difference between Low and Ultra is about 96 FPS. At 1440p, that difference narrows to roughly 75 FPS. At 4K, the gap is approximately 48 FPS. The GPU’s fill rate and memory bandwidth become more limiting as pixel count increases, compressing the range between presets.
CPU and GPU Roles
The Intel Core i7-14700K is a high-end desktop processor with 20 cores and 28 threads, a boost clock of 5.60 GHz, and a 33 MB shared L3 cache. Its benchmark scores place it in the 94th percentile among all CPUs, with an average benchmark score of 69,355. The GPU, an NVIDIA GeForce RTX 2060, sits in the 58th percentile among all GPUs with an average score of 15,290. This disparity in relative strength suggests the CPU is far more capable than the GPU for this workload, and the measured FPS data supports that interpretation.
Comparing frame rates across resolutions reveals the GPU’s dominant role. At 1080p Low, the combo achieves 171.7 FPS. At 1440p Low, that drops to 126.2 FPS, a 27% reduction. At 4K Low, it falls to 80.2 FPS, another 36% reduction from 1440p. These large declines with increasing resolution indicate that the rendering load is the primary bottleneck, not the CPU. If the CPU were limiting performance, the frame rates would remain similar across resolutions, as the game logic and draw calls would stay roughly constant. Instead, the steep drops align with the GPU’s rasterization and memory bandwidth constraints.
The settings scaling further confirms the GPU-bound nature. At 1080p, moving from Low to Ultra reduces average FPS from 171.7 to 75.7, a 56% decrease. At 4K, the same preset change drops from 80.2 to 32.6, a 59% decrease. The proportional impact of settings is similar across resolutions, which is typical for a GPU-heavy game where higher presets increase pixel shading and texture work. The CPU’s high single-thread performance, reflected in its Cinebench R23 single-core score of 2,160 and PassMark single-thread score of 4,472, ensures that it does not bottleneck even at low resolutions where frame rates are highest.
The RTX 2060’s specifications support this analysis. It has 1,920 shading units, 120 texture mapping units, and 48 raster output units, with a 192-bit memory bus and 6 GB of GDDR6 memory. Its memory bandwidth is 336.0 GB/s, which becomes a limiting factor at 4K where the larger framebuffer and higher texture resolution demand more data movement. The GPU’s FP32 performance of 6.451 TFLOPS is modest by current standards, and the 4K Ultra result of 32.6 FPS reflects that compute ceiling.
Similar Performance Alternatives
The database lists nearest rivals for both components based on average benchmark scores. For the CPU, the Intel Core i7-14700K has an average score of 69,355. The closest competitor is the AMD EPYC 9115 with a score of 69,288, a delta of 0.1%. The AMD Ryzen 9 7950X scores 69,515, which is 0.2% higher, so effectively identical performance. The AMD Ryzen 9 7940HX comes in at 69,875, 0.7% higher, and the AMD Ryzen 7 9700F at 69,996, 0.9% higher. These differences are within measurement noise, meaning any of these CPUs would produce near-identical frame rates in Downfall when paired with the same GPU.
For the GPU, the NVIDIA GeForce RTX 2060 has an average score of 15,290. Its nearest rival is the NVIDIA GeForce GTX 580 with a score of 15,283, a delta of 0.0%, so essentially identical. The AMD Radeon 680M scores 15,270, 0.1% lower, and the NVIDIA GeForce RTX 3050 OEM scores 15,199, 0.6% lower. The AMD Radeon RX 7600 scores 15,171, 0.8% lower. Again, these deltas are small enough that in practical gaming terms, swapping the RTX 2060 for any of these GPUs would produce similar average FPS in Downfall. However, the GTX 580 lacks modern features like ray tracing and DirectX 12 Ultimate, which the RTX 2060 supports, so the benchmark similarity does not account for feature-level differences.
The CPU rivals are all higher-core-count or higher-clock parts, but for this game, the GPU bottleneck means the choice among them would not change the measured FPS. The GPU rivals, particularly the RTX 3050 OEM and RX 7600, are newer parts but with comparable average scores, so they would land within the same FPS range. The data suggests that this combo’s performance is representative of a broader class of mid-range to upper-mid-range GPUs paired with a high-end CPU.
The Verdict
Based on the playable threshold of 60 FPS, the verdict is clear for each resolution.
1920x1080: The combo clears 60 FPS at all four presets. Ultra averages 75.7 FPS, High 119.8 FPS, Medium 143.1 FPS, and Low 171.7 FPS. The best playable setting is Ultra, since it delivers the highest visual quality while still maintaining 75.7 FPS, which is above the threshold.
2560x1440: Three presets clear 60 FPS: Low at 126.2 FPS, Medium at 104.4 FPS, and High at 81.3 FPS. Ultra falls short at 51.4 FPS. The best playable setting is High, with its 81.3 FPS average, which provides a solid margin above the threshold while offering better visuals than Medium.
3840x2160: Only Low and Medium clear 60 FPS. Low averages 80.2 FPS, and Medium averages 61.1 FPS, barely above the threshold. High drops to 53.9 FPS, and Ultra falls to 32.6 FPS. The best playable setting is Medium at 61.1 FPS, but the margin is thin; any slight variation in scene complexity could push it below 60 FPS. Low is a safer choice for consistent performance.
The verdict is that this PC can run Downfall at all three resolutions, but with caveats. At 1080p, it is fully capable with maximum settings. At 1440p, it handles High settings comfortably but not Ultra. At 4K, it only manages Medium, and even then with a small margin over the threshold. The game’s horror genre likely benefits from stable frame rates over maximum visual fidelity, so the Medium preset at 4K may be the practical choice for players prioritizing smooth motion.
How This Combo Ranks
Among all tested combinations in the database, this specific pairing of the Intel Core i7-14700K and NVIDIA GeForce RTX 2060 ranks 2,872 out of 3,716 combos for Downfall. That places it in the lower portion of the distribution, roughly in the 23rd percentile of all tested systems. This ranking reflects the GPU’s mid-range position; the CPU is far stronger, but the combo’s overall performance is dragged down by the RTX 2060’s limitations at higher resolutions and presets.
The rank of 2,872 out of 3,716 means that about 844 combos perform worse, while 2,871 perform better. Given that the database includes systems with more powerful GPUs, this result is expected. The RTX 2060’s 58th percentile GPU ranking aligns with the combo’s overall position; it is not a top-tier gaming setup but rather a balanced mid-range configuration. For a game like Downfall, which is not extremely demanding at lower presets, this combo still provides playable frame rates at 1080p and 1440p, but it does not compete with high-end systems that can sustain Ultra at 4K.
Best Settings per Resolution
The database’s verdictByResolution field identifies the most demanding preset that stays at or above 60 FPS at each resolution.
1920x1080: The best setting is Ultra, with an average FPS of 75.7. This is the highest preset tested, and it clears the threshold by a comfortable margin. Players can enable all visual effects without sacrificing smoothness.
2560x1440: The best setting is High, averaging 81.3 FPS. Ultra is not playable at this resolution, so High represents the optimal balance of visual quality and performance. The margin over 60 FPS is more than 20 FPS, providing headroom for demanding scenes.
3840x2160: The best setting is Medium, averaging 61.1 FPS. This is just above the threshold, so it is technically playable but with little margin. Low is also playable at 80.2 FPS and offers a larger safety buffer, but Medium provides better visuals if the player accepts the risk of occasional dips below 60 FPS.
These recommendations are based solely on average FPS. Since the database does not record minimum or maximum FPS, the analysis cannot account for frame time spikes or stutter. For a horror game, where sudden movements and dark environments can cause frame rate fluctuations, the thin margin at 4K Medium may be a concern. The 1440p High setting, with its 21 FPS margin, is likely the sweet spot for consistent play.
FAQ
*Q: Can this PC run Downfall at 1080p with maximum settings?*
A: Yes. At 1920x1080 with Ultra settings, the combo averages 75.7 FPS, which is above the 60 FPS playable threshold. All presets at this resolution clear 60 FPS.
Q: What is the best setting at 1440p?
A: High is the best playable setting at 2560x1440, with an average of 81.3 FPS. Ultra drops to 51.4 FPS, which is below the threshold.
Q: Is 4K playable with this combo?
A: Yes, but only at Low or Medium settings. Low averages 80.2 FPS, and Medium averages 61.1 FPS. High and Ultra fall below 60 FPS, with Ultra at 32.6 FPS.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core i7-14700K has an average benchmark score of 69,355. Its nearest rival, the AMD EPYC 9115, scores 69,288, a 0.1% difference. The AMD Ryzen 9 7950X is 0.2% higher, and the AMD Ryzen 9 7940HX and AMD Ryzen 7 9700F are 0.7% and 0.9% higher, respectively. These are all effectively equal in performance.
Q: What GPU performance is similar to the RTX 2060?
A: The NVIDIA GeForce GTX 580 has an average score of 15,283, essentially identical to the RTX 2060’s 15,290. The AMD Radeon 680M scores 15,270, the NVIDIA GeForce RTX 3050 OEM scores 15,199, and the AMD Radeon RX 7600 scores 15,171. All are within 0.8% of the RTX 2060.
*Q: Where does this combo rank among all tested systems in Downfall?*
A: It ranks 2,872 out of 3,716 tested combos. This places it in the lower half of the distribution, consistent with the RTX 2060’s mid-range position relative to other GPUs in the database.