Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
96 FPS
Ultra 1080p Measured
40 FPS

1440p (2K / QHD)

Low 1440p Measured
68 FPS
Ultra 1440p Measured
29 FPS

4K (Ultra HD)

Low 4K Measured
43 FPS
Ultra 4K Measured
18 FPS
15.6ms Frame Time
23ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 53,620
Graphics Card
Required 27,400
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 29 35 43
1440p QHD 29 46 56 68
1080p Full HD 40 64 78 96

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 64
1920x1080 Low 96
1920x1080 Medium 78
1920x1080 Ultra 40
2560x1440 High 46
2560x1440 Low 68
2560x1440 Medium 56
2560x1440 Ultra 29
3840x2160 High 29
3840x2160 Low 43
3840x2160 Medium 35
3840x2160 Ultra 18

Performance Analysis: Downfall on Your System

Measured FPS Breakdown

The recorded data for Downfall on the Intel Core i7-14700F with the Intel Arc B370 shows a clear scaling pattern across resolutions and presets. At 3840x2160, the highest tested resolution, performance is limited. The Low preset averages 43 FPS, Medium averages 35 FPS with a minimum of 30 and maximum of 40, High averages 29 FPS, and Ultra drops to 18 FPS. Every preset at 4K falls below the 60 FPS playable threshold, and the Ultra preset is effectively unplayable, with the average dipping to nearly a third of the target frame rate.

At 2560x1440, the results improve noticeably. The Low preset averages 68 FPS, which clears the 60 FPS line. Medium averages 56 FPS with a recorded minimum of 48 and maximum of 64, so while the average is close, the frame time variance means dips below 60 are likely. High averages 46 FPS, and Ultra averages 29 FPS. The gap between Low and Ultra at this resolution is 39 FPS, indicating that the graphics preset has a substantial impact on performance.

At 1920x1080, the combination performs much more consistently. Low averages 96 FPS, Medium averages 78 FPS with a minimum of 67 and maximum of 90, and High averages 64 FPS. These three presets all stay at or above the 60 FPS threshold. Ultra averages 40 FPS, which is a steep drop from High, representing a 24 FPS reduction. The data shows that the Arc B370 has enough headroom at 1080p for most settings, but the most demanding preset pushes the GPU beyond its comfortable range.

The scaling between resolutions is notable. Moving from 1920x1080 to 2560x1440 at High settings reduces the average from 64 FPS to 46 FPS, a 28% decrease. Moving from 2560x1440 to 3840x2160 at High settings reduces the average from 46 FPS to 29 FPS, a 37% decrease. This indicates that the GPU is the primary bottleneck at higher resolutions, as the frame rate drops disproportionately with each pixel increase.

FAQ

Q: What is the highest average FPS recorded for this combination at 1920x1080?

A: The highest average FPS at 1920x1080 is 96 FPS, achieved at the Low preset. Medium follows at 78 FPS, and High at 64 FPS.

Q: Does the Intel Core i7-14700F and Intel Arc B370 combination maintain 60 FPS at 3840x2160?

A: No. The data shows no preset at 3840x2160 reaches 60 FPS. The best result is 43 FPS at Low, with Medium at 35 FPS, High at 29 FPS, and Ultra at 18 FPS.

Q: Which preset at 2560x1440 is the only one that stays above 60 FPS?

A: The Low preset is the only option at 2560x1440 that averages above 60 FPS, with a recorded average of 68 FPS. Medium averages 56 FPS, which is below the threshold.

Q: What are the minimum and maximum FPS values recorded at Medium settings across all resolutions?

A: At 1920x1080 Medium, the minimum is 67 FPS and the maximum is 90 FPS. At 2560x1440 Medium, the minimum is 48 FPS and the maximum is 64 FPS. At 3840x2160 Medium, the minimum is 30 FPS and the maximum is 40 FPS.

Q: How much does the Ultra preset cost in average FPS compared to High at 1920x1080?

A: The Ultra preset averages 40 FPS at 1920x1080, while High averages 64 FPS. That is a 24 FPS reduction when moving from High to Ultra.

Q: Is the Intel Arc B370 a discrete graphics card in this setup?

A: No. The database identifies the Arc B370 as an integrated graphics processor (IGP) with a bus interface of IGP and a slot width of IGP. Its memory type is System Shared, meaning it uses system memory rather than dedicated VRAM.

Best Settings per Resolution

At 3840x2160, no preset achieves or exceeds 60 FPS. The best recorded average is 43 FPS at Low settings, but the verdict data confirms that no playable settings exist at this resolution. The most demanding preset that stays at or above 60 FPS is not applicable here, as all options fall short.

At 2560x1440, the only preset that clears the 60 FPS threshold is Low, with an average of 68 FPS. This is the most demanding preset that remains playable at this resolution. Medium averages 56 FPS, which is below the threshold, so it cannot be recommended for a consistent 60 FPS experience.

At 1920x1080, three presets are playable. Low averages 96 FPS, Medium averages 78 FPS, and High averages 64 FPS. The most demanding preset that stays at or above 60 FPS is High, with an average of 64 FPS. This provides the best visual quality while still maintaining the target frame rate. Medium offers more headroom with 78 FPS, and Low provides the highest performance at 96 FPS.

The Verdict

The recorded data answers the question directly: the Intel Core i7-14700F with the Intel Arc B370 can run Downfall, but only at specific resolutions and settings. At 1920x1080, the combination comfortably runs the game. The High preset averages 64 FPS, Medium averages 78 FPS, and Low averages 96 FPS. All three clear the 60 FPS playable threshold. The Ultra preset at 1080p averages 40 FPS, which is not playable by the database standard.

At 2560x1440, the system is borderline. The Low preset averages 68 FPS, which is above the threshold, but every other preset falls below it. Medium averages 56 FPS, High averages 46 FPS, and Ultra averages 29 FPS. Players at this resolution should stick to Low settings for a smooth experience.

At 3840x2160, the system cannot reach 60 FPS on any preset. The best average is 43 FPS at Low, with Medium at 35 FPS, High at 29 FPS, and Ultra at 18 FPS. The verdict data confirms that no playable settings exist at 4K.

The overall ranking places this combination at 3429 out of 3716 tested combos for Downfall, meaning it sits in the lower percentile of systems. The GPU percentile versus all GPUs is 5, indicating that the Arc B370 is a low-performing graphics solution. The CPU percentile versus all CPUs is 91, which is high, so the processor is not the limiting factor. The bottleneck is clearly the integrated graphics.

Similar Performance Alternatives

The nearest rivals for the Intel Core i7-14700F provide context for CPU performance. The Intel Xeon 6505P has an average score of 53701, which is 0.2% lower than the i7-14700F's average of 53620. The Intel Xeon Phi 7290 scores 53469, which is 0.3% higher. The AMD Ryzen 9 7900X scores 53288, which is 0.6% higher. The AMD EPYC 7313P scores 53206, which is 0.8% higher. These deltas are all within one percent, meaning the i7-14700F is effectively tied with these processors in synthetic benchmarks. For Downfall, any of these CPUs would likely produce similar frame rates when paired with the same GPU, as the game is not CPU-bound at the tested settings.

The nearest rivals for the Intel Arc B370 show a different picture. The ATI Mobility Radeon HD 5570 has an average score of 1186, which is 0.2% higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, which is 0.5% higher. The AMD Radeon HD 7650M scores 1192, which is 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. These are all older or lower-tier graphics solutions, and the performance deltas are small. In practical terms, a system with any of these GPUs would behave similarly to the Arc B370 in Downfall, meaning they would all struggle at 4K and require Low settings at 1440p.

How This Combo Ranks

The combination of the Intel Core i7-14700F and the Intel Arc B370 ranks 3429 out of 3716 tested combinations in Downfall. This places it in the bottom 8% of all recorded systems. The high CPU percentile (91) does not compensate for the very low GPU percentile (5). The ranking reflects the GPU's limitation: the Arc B370 is an integrated graphics solution with a 25 W TDP, and its 3DMark Steel Nomad DX12 score of 1184 is minimal compared to dedicated graphics cards.

The rank is consistent with the measured FPS data. At 1080p, the system performs adequately on three presets, which is better than many lower-end combos. At 1440p, it only manages Low settings. At 4K, it fails entirely. The ranking of 3429 out of 3716 indicates that most other tested systems provide a more consistent experience across resolutions.

CPU and GPU Roles

The data shows that the GPU is the dominant factor in Downfall performance, especially at higher resolutions. The Intel Arc B370 has a TDP of 25 W and a boost clock of 2400 MHz, with 1280 shading units and 20 ROPs. Its FP32 throughput is 6.144 TFLOPS. These specifications are low for gaming, and the measured FPS confirms this.

At 1920x1080, the GPU has enough headroom to handle most presets. The difference between Low and High is 32 FPS (96 to 64), which indicates that the GPU is still the main constraint, but it can keep up with the game's demands at this resolution. The CPU, with 20 cores and 28 threads, is not a limiting factor here. The i7-14700F's Cinebench R23 multicore score of 35122 and Passmark multithread score of 41317 are strong, and Downfall is not a CPU-intensive title based on the scaling data.

At 2560x1440, the GPU's limitations become clearer. The average FPS drops by 28% from 1080p to 1440p at High settings, and the GPU cannot maintain 60 FPS except at Low. The CPU is still not the bottleneck; the frame rate drop is directly tied to the increased pixel count, which stresses the GPU's fill rate and shading units.

At 3840x2160, the GPU is severely overworked. The average FPS at High is 29, which is less than half of the 1080p High result. The GPU's pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are insufficient for 4K gaming. The CPU's role is minimal here, as the frame rate is entirely determined by the GPU's rendering capabilities.

The scaling between presets further confirms the GPU bottleneck. At 1080p, moving from Medium to Ultra costs 38 FPS (78 to 40). At 1440p, the same move costs 27 FPS (56 to 29). At 4K, it costs 17 FPS (35 to 18). The absolute drop is smaller at higher resolutions because the GPU is already saturated, but the percentage drop is consistent. The CPU's performance, which is in the 91st percentile, does not change across resolutions, so the frame rate differences are attributable to the GPU alone.

In summary, the Intel Core i7-14700F provides ample processing power for Downfall, but the Intel Arc B370 is the limiting component. Players should target 1080p with High settings for the best balance, or 1440p with Low settings if they want a higher resolution. 4K is not viable on this system.