Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 72 | 87 | 107 |
| 1440p QHD | 72 | 115 | 140 | 171 |
| 1080p Full HD | 101 | 161 | 196 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Downfall is a 2016 horror title, and pairing it with the Intel Core i7-14700F and AMD Radeon RX 7700 produces the kind of numbers you would expect from modern hardware meeting an older game: headroom everywhere, with only one preset at one resolution dropping below the 60 FPS playable threshold. The measured data below covers three resolutions and four presets each, and it tells a consistent story of a GPU-limited game running comfortably on a CPU that sits in the 91st percentile of all tested processors.
Measured FPS Breakdown
At 1920x1080, the frame rates scale from 240 FPS on Low up to 101 FPS on Ultra. Medium occupies the middle ground with a 196 FPS average, and it is the only 1080p configuration where minimum and maximum figures were captured: the frame rate ranged from a floor of 167 FPS to a ceiling of 226 FPS. That spread is tight enough to suggest a very stable experience — the worst recorded frame at Medium is still nearly three times the playable threshold.
Moving to 2560x1440, the averages shift down but stay comfortably high: 171 FPS on Low, 140 FPS on Medium, 115 FPS on High, and 72 FPS on Ultra. The Medium run at 1440p recorded a minimum of 119 FPS and a maximum of 161 FPS, meaning even the slowest frames cleared double the 60 FPS threshold. The Ultra preset at this resolution lands at 72 FPS — just 20% above the threshold, making it the tightest playable result in the entire dataset.
At 3840x2160, the picture changes more sharply. Low delivers 107 FPS and Medium 87 FPS, with the Medium run measured between 74 and 100 FPS. High drops to 72 FPS, still playable but with limited margin. Ultra is the single failing configuration in the dataset at 45 FPS average — 15 frames short of the threshold and the only place where this pairing genuinely struggles with Downfall.
CPU and GPU Roles
The scaling pattern between resolutions points firmly at GPU limitation. Going from 1080p to 1440p on Medium costs 56 FPS (196 to 140), and the step from 1440p to 4K costs another 53 FPS (140 to 87). If the Intel Core i7-14700F were the constraint, raising the resolution would produce diminishing losses, since the CPU workload barely changes between presets. Instead, frame rate falls in near-proportion to the growing pixel count at every preset — Low goes 240, 171, 107; High goes 161, 115, 72. That is textbook GPU-bound behavior.
The preset scaling reinforces this. At a fixed resolution, adding visual load cuts frame rates in steady increments: at 4K, each step from Low to Ultra (107 → 87 → 72 → 45) trims roughly 15 to 27 FPS. Settings sensitivity of that magnitude is a property of the graphics card, and the Radeon RX 7700 with its 16 GB of GDDR6 and 624.1 GB/s of memory bandwidth handles the first three presets at 4K before the Ultra tier overwhelms it.
Does the Core i7-14700F matter at all here? Its credentials are not in question — 20 cores, 28 threads, a Cinebench R23 multi-core score of 35122 and a single-core score of 4958 place it in the 91st percentile of all tested CPUs. But for a 2016 horror game, single-threaded responsiveness is what counts, and the 240 FPS 1080p Low result indicates the CPU feeds frames faster than almost any display can consume. The data suggests the 14700F is never the limiter in Downfall; the RX 7700 decides the outcome at every resolution and preset tested.
Best Settings per Resolution
Using the 60 FPS playable threshold, the most demanding preset that clears the bar at each resolution:
- 1920x1080 — Ultra at 101 FPS. The full preset stack is playable, and Ultra still delivers a 41-frame cushion over the threshold.
- 2560x1440 — Ultra at 72 FPS. All four presets are playable, though Ultra's margin is a modest 12 frames.
- 3840x2160 — High at 72 FPS. High ties the 1440p Ultra result at 72 FPS, while Ultra at 45 FPS fails. Medium at 87 FPS is the safer pick if the frame floor matters, since the recorded minimum at 4K Medium was 74 FPS.
A curious detail: both 1440p Ultra and 4K High land on exactly 72 FPS. Coincidence in the data, perhaps, or perhaps an indication of where the RX 7700's rendering throughput saturates for this engine at higher pixel loads.
FAQ
Q: Can the Intel Core i7-14700F + AMD Radeon RX 7700 run Downfall at 4K?
A: Yes, at three of the four presets. Low averages 107 FPS, Medium 87 FPS, and High 72 FPS. Only Ultra fails, at 45 FPS.
Q: What frame rate does this combo deliver at 1080p Ultra?
A: 101 FPS average — the only configuration at any resolution where Ultra exceeds 100 FPS.
Q: How stable are the frame rates?
A: Where minimums were recorded, they are strong: 167 FPS minimum at 1080p Medium, 119 FPS at 1440p Medium, and 74 FPS at 4K Medium — every one of them above 60.
Q: Is any configuration unplayable?
A: Exactly one: 3840x2160 at Ultra, averaging 45 FPS against the 60 FPS threshold.
Q: Is the CPU or the GPU more important for Downfall with this pairing?
A: The GPU. Frame rates scale down consistently as resolution and preset load rise, while the Core i7-14700F — 91st percentile among all CPUs — never appears to bottleneck.
Q: What memory does the RX 7700 bring, and does it matter here?
A: 16 GB of GDDR6 on a 256-bit bus with 624.1 GB/s of bandwidth — far more than a 2016 title demands, which helps explain the strong 4K results below Ultra.
How This Combo Ranks
Against the full database, the i7-14700F + RX 7700 pairing ranks 1735 out of 3716 tested combinations in Downfall — slightly below the midpoint. That placement is worth interrogating. The CPU is elite (91st percentile, avgBenchmarkScore 53620, Cinebench R23 multi-core 35122), yet the combo's rank is dragged by the GPU: the RX 7700 sits in the 58th percentile of all GPUs with an avgBenchmarkScore of 15852, including a PassMark G3D result of 20974. Roughly 1981 combinations rank above this one, meaning plenty of stronger-GPU pairings post higher Downfall averages even with weaker processors — which is exactly what you would expect for a game this GPU-bound.
The Verdict
Yes — this PC runs Downfall, and comfortably so at every resolution except one preset. At 1920x1080, all four presets clear 60 FPS, topping out at Ultra with 101 FPS. At 2560x1440, all four presets again clear the bar, with Ultra delivering 72 FPS. At 3840x2160, Low (107), Medium (87), and High (72) are playable, but Ultra at 45 FPS falls short and should be avoided. The practical recommendation the data supports: play at 1440p Ultra for maximum fidelity, or drop to 4K Medium/High if resolution matters more than detail. With frame minimums recorded as high as 167 FPS at 1080p Medium, smoothness is not a concern anywhere the average clears the threshold.
Similar Performance Alternatives
On the CPU side, the nearest rivals to the Core i7-14700F are effectively indistinguishable in aggregate: the Intel Xeon 6505P averages 53701 (just 0.2% higher), the Intel Xeon Phi 7290 averages 53469 (0.3% lower), the AMD Ryzen 9 7900X averages 53288 (0.6% lower), and the AMD EPYC 7313P averages 53206 (0.8% lower). Any of these would deliver essentially identical Downfall performance — and given how GPU-bound this game is, the CPU choice matters least of all.
On the GPU side, where the choice actually moves frame rates, the Radeon R9 370X (avgScore 15862, within 0.1%), the Radeon RX 9060 (16014, 1% higher), the Radeon Pro W5500 (15679, 1.1% lower), and the GeForce RTX 3060 Ti (16129, 1.7% higher) all cluster around the RX 7700's 15852 average. Swapping in the RTX 3060 Ti or RX 9060 would nudge results slightly upward; the W5500 slightly downward — but none of these moves would change the single meaningful verdict in the dataset: 4K Ultra would remain below 60 FPS, and every other configuration would remain playable.