Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
365 FPS
Ultra 1080p Measured
156 FPS

1440p (2K / QHD)

Low 1440p Measured
265 FPS
Ultra 1440p Measured
110 FPS

4K (Ultra HD)

Low 4K Measured
163 FPS
Ultra 4K Measured
70 FPS
4.1ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 46,881
Graphics Card
Required 27,400
Your GPU 44,795

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 107 134 163
1440p QHD 110 176 213 265
1080p Full HD 156 246 301 365

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 246
1920x1080 Low 365
1920x1080 Medium 301
1920x1080 Ultra 156
2560x1440 High 176
2560x1440 Low 265
2560x1440 Medium 213
2560x1440 Ultra 110
3840x2160 High 107
3840x2160 Low 163
3840x2160 Medium 134
3840x2160 Ultra 70

Performance Analysis: Downfall on Your System

The Intel Core i7-13700K and NVIDIA GeForce RTX 4070 Ti combination delivers exceptionally high frame rates in Downfall, a 2016 horror title. Measured data shows that this pairing exceeds the 60 FPS playability threshold at every tested resolution and preset, from 1080p Low to 4K Ultra. The performance headroom is substantial, making this combo capable of handling the game's maximum visual settings with considerable margin.

Similar Performance Alternatives

The data places this CPU and GPU pairing among a specific performance tier, with nearby rivals offering nearly identical benchmark scores. The Core i7-13700K's average benchmark score is 46881, which sits within a tight cluster of alternatives. The AMD Ryzen 9 5900 scores 46971, a delta of -0.2% relative to the Intel chip, making it a statistically indistinguishable substitute. The AMD Ryzen AI 9 HX PRO 375 scores 47022 (-0.3%), while the AMD Ryzen 9 7845HX (46654, +0.5%) and Intel Xeon w3-2535 (46653, +0.5%) round out the immediate competition. All four rivals fall within a 0.8% band of the i7-13700K, meaning any of these processors would produce effectively the same frame rates in Downfall.

On the graphics side, the RTX 4070 Ti's average benchmark score of 44795 places it in close proximity to several alternatives. The NVIDIA GeForce RTX 5090 Mobile scores 45152 (-0.8%), while the AMD Radeon Pro 5500 XT scores 45384 (-1.3%). The NVIDIA RTX A6000 (44075, +1.6%) and Intel Arc A730M (45592, -1.7%) are also within a narrow performance window. The delta percentages here are all under 2%, indicating that swapping the RTX 4070 Ti for any of these cards would yield similar gameplay experiences, though the desktop card's sustained performance characteristics may differ from mobile or workstation variants in ways not captured by average scores.

For Downfall specifically, the game's age and horror genre mean it is not particularly demanding by modern standards. The CPU's 16 cores and 24 threads, combined with the GPU's 7680 shading units and 12 GB of GDDR6X memory, create a system that is heavily overqualified for this title. Users considering alternatives should note that the nearest rivals all deliver within 2% of the same average scores, so any performance differences in practice would be imperceptible.

FAQ

*Q: Can this PC run Downfall at 4K resolution?*

A: Yes. Measured data shows the combo achieves 106.6 FPS at 4K High, 134.3 FPS at 4K Medium, and 69.9 FPS at 4K Ultra. Even the most demanding 4K preset clears the 60 FPS playability threshold with nearly 10 FPS to spare.

Q: What is the highest preset that maintains 60 FPS at 2560x1440?

A: All presets are playable at 1440p. The Ultra preset runs at 109.6 FPS average, which is well above the 60 FPS threshold. Lower presets run even faster: High at 175.5 FPS, Medium at 212.6 FPS, and Low at 264.9 FPS.

Q: How does the CPU compare to its closest rival, the AMD Ryzen 9 5900?

A: The Core i7-13700K has an average benchmark score of 46881, while the Ryzen 9 5900 scores 46971. This represents a delta of -0.2%, meaning the Intel chip is slightly slower in aggregate benchmarks, but the difference is negligible for gaming purposes.

Q: Is the RTX 4070 Ti significantly faster than the RTX A6000?

A: The RTX 4070 Ti scores 44795 on average, while the RTX A6000 scores 44075. The delta is +1.6% in favor of the RTX 4070 Ti, indicating a modest but measurable performance advantage in synthetic benchmarks.

Q: What frame rate can I expect at 1920x1080 with Ultra settings?

A: The measured average FPS at 1080p Ultra is 155.6. This is more than double the 60 FPS playable threshold, providing a very smooth experience with significant headroom for frame time spikes.

*Q: Does the combo rank highly among all tested systems for Downfall?*

A: The combo ranks 478th out of 3716 tested combinations, placing it in the top 13% of all systems. This upper-tier ranking reflects the hardware's strong overall performance in this specific game.

How This Combo Ranks

The combination of Intel Core i7-13700K and NVIDIA GeForce RTX 4070 Ti achieves a rank of 478 out of 3716 tested combos in Downfall. This places the system in the 87th percentile of all combinations, meaning it outperforms roughly 87% of tested hardware pairings. The rank is derived from measured FPS data across all resolutions and presets, providing a holistic view of gaming performance rather than a single synthetic score.

This ranking is consistent with the hardware's individual percentiles: the CPU sits in the 89th percentile of all CPUs, while the GPU is in the 84th percentile of all GPUs. The slight gap between the combo's percentile and the CPU's percentile suggests that Downfall is somewhat more GPU-bound than CPU-bound at higher resolutions. The 3716 total combos represent a wide range of hardware, from entry-level integrated graphics to flagship multi-GPU setups, so a rank of 478 indicates this system is firmly in the high-performance tier.

The measured FPS data supports this ranking. At 4K Ultra, the system produces 69.9 FPS, which is already above the playable threshold. Moving to 1440p Ultra raises this to 109.6 FPS, and 1080p Ultra hits 155.6 FPS. These figures are not merely playable; they are high-refresh-rate territory. For a game released in 2016, the architecture of the RTX 4070 Ti with its Ada Lovelace design provides far more raw throughput than the title can utilize, explaining the high ranking.

The Verdict

The data clearly indicates that this PC can run Downfall at all tested settings with frame rates well above the 60 FPS playability threshold. The verdict by resolution is uniform: every resolution from 1920x1080 to 3840x2160 lists High, Low, Medium, and Ultra as playable settings. The best settings at each resolution are Ultra, with average FPS of 69.9 at 4K, 109.6 at 1440p, and 155.6 at 1080p.

At 4K Ultra, the system produces 69.9 FPS, which clears the 60 FPS threshold but with less margin than lower resolutions. Users who prefer a strict 60 FPS lock with no drops should note that the 4K Ultra average is 9.9 FPS above the threshold, providing some buffer but not an overwhelming one. At 1440p and 1080p, the margins are much larger: 49.6 FPS and 95.6 FPS above the threshold, respectively. For a horror game where smoothness can be critical to atmosphere, the 1440p Ultra experience at 109.6 FPS would be recommended, while 1080p Ultra at 155.6 FPS is ideal for high-refresh-rate displays.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four quality presets, with all twelve combinations producing average frame rates above 60 FPS. At 1920x1080, the lowest performing preset is Ultra at 155.6 FPS, followed by High at 245.7 FPS, Medium at 301.1 FPS, and Low at 364.9 FPS. The scaling from Low to Ultra at 1080p shows a 209.3 FPS drop, indicating that the game's Ultra preset imposes a significant but manageable load on the GPU.

At 2560x1440, the same pattern holds with lower absolute numbers. Ultra averages 109.6 FPS, High averages 175.5 FPS, Medium averages 212.6 FPS, and Low averages 264.9 FPS. The delta between Low and Ultra at 1440p is 155.3 FPS, slightly less than at 1080p due to the increased resolution bottleneck. The 1440p numbers represent a good balance for this hardware: even Ultra settings remain comfortably above the 60 FPS threshold.

At 3840x2160, performance drops further but remains playable across all presets. Ultra averages 69.9 FPS, High averages 106.6 FPS, Medium averages 134.3 FPS, and Low averages 163.4 FPS. The gap between Low and Ultra at 4K is 93.5 FPS, the smallest relative difference of the three resolutions. This suggests that at 4K, the GPU is becoming the limiting factor, and the preset choice has less relative impact on frame rate than at lower resolutions.

Best Settings per Resolution

For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 155.6 FPS. This is the highest quality setting available, and the system handles it with more than double the playability threshold. There is no reason to reduce settings at 1080p; even the most demanding preset leaves substantial performance headroom.

At 2560x1440, Ultra is again the best choice, averaging 109.6 FPS. This is 49.6 FPS above the 60 FPS threshold, providing comfortable margin for demanding scenes or frame time spikes. The High preset at 175.5 FPS is also viable, but Ultra offers a better visual experience without sacrificing playability.

For 3840x2160, Ultra remains the best setting at 69.9 FPS. This is the tightest margin of any resolution, with only 9.9 FPS of headroom above the threshold. While this is technically playable, users who want more consistent frame rates might prefer High at 106.6 FPS, which nearly doubles the margin. The data shows that 4K Ultra is playable, but the margin is smaller than at lower resolutions.

CPU and GPU Roles

The scaling between resolutions and presets reveals how the CPU and GPU divide responsibilities in Downfall. At 1080p, the CPU has more influence on frame rates, as the GPU can render frames quickly enough to expose CPU bottlenecks. The jump from 1080p Low (364.9 FPS) to 1080p Ultra (155.6 FPS) shows a 209.3 FPS reduction, driven primarily by GPU load from increased visual effects.

Moving from 1080p to 1440p, the average FPS across all presets drops by roughly 30-40%. For example, Ultra goes from 155.6 FPS at 1080p to 109.6 FPS at 1440p, a 29.6% reduction. This resolution increase puts more strain on the GPU's pixel throughput and memory bandwidth, while the CPU's workload remains relatively constant. The RTX 4070 Ti's 504.2 GB/s memory bandwidth and 208.8 GPixel/s pixel rate are the relevant specifications here, though the exact impact is visible in the measured numbers.

At 4K, the GPU becomes the clear bottleneck. The 1440p to 4K transition reduces Ultra FPS from 109.6 to 69.9, a 36.2% drop, while High drops from 175.5 to 106.6, a 39.3% reduction. The CPU's 16 cores and 24 threads at 5.40 GHz boost clock are more than sufficient for this title, even at 4K, as evidenced by the fact that all presets remain playable. The data suggests that Downfall is primarily GPU-limited at 4K, with the RTX 4070 Ti's architecture determining performance. At 1080p, the CPU's single-thread performance (3dmark single thread score of 1136) is sufficient to feed the GPU without creating a bottleneck, as the 364.9 FPS Low preset result demonstrates. The component roles shift with resolution: the CPU matters more at 1080p, while the GPU dominates at 4K.