Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
181 FPS
Ultra 1080p Measured
77 FPS

1440p (2K / QHD)

Low 1440p Measured
130 FPS
Ultra 1440p Measured
55 FPS

4K (Ultra HD)

Low 4K Measured
79 FPS
Ultra 4K Measured
36 FPS
8.1ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 35,365
Graphics Card
Required 27,400
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 58 66 79
1440p QHD 55 90 110 130
1080p Full HD 77 124 152 181

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 124
1920x1080 Low 181
1920x1080 Medium 152
1920x1080 Ultra 77
2560x1440 High 90
2560x1440 Low 130
2560x1440 Medium 110
2560x1440 Ultra 55
3840x2160 High 58
3840x2160 Low 79
3840x2160 Medium 66
3840x2160 Ultra 36

Performance Analysis: Downfall on Your System

Intel Core i7-12700KF and Intel Arc B580 form a combination that ranks 2828th out of 3716 tested combos for Downfall, placing it in the lower-middle tier of systems evaluated for this specific title. This ranking is notable because the individual components sit at different percentile positions — the CPU ranks in the 85th percentile against all CPUs, while the GPU ranks in the 68th percentile against all GPUs — yet their combined performance in this horror game lands well below what those individual standings might suggest. The data indicates this is a pairing where the graphics card becomes the limiting factor at higher settings, despite the processor’s strong synthetic benchmark scores.

How This Combo Ranks

The combo’s rank of 2828 out of 3716 tested configurations places it in the 76th percentile of all tested combos, meaning roughly one in four tested systems performs worse. However, the gap between the CPU’s 85th percentile standing and the GPU’s 68th percentile standing hints at an imbalance — the i7-12700KF is clearly capable of feeding more frames than the Arc B580 can render in this title. The average benchmark scores reinforce this: the CPU’s average benchmark score of 35365 is 0.1% below the Intel Core i7-13700T, while the GPU’s average benchmark score of 23021 is 0.2% below the AMD Radeon RX 580 2048SP. In Downfall specifically, this translates to a combo that handles 1080p and 1440p respectably but struggles at 4K Ultra, where the average frame rate drops to 36.2 FPS — well below the 60 FPS playability threshold. The rank reflects a system that is neither a high-end performer nor a weak one; it sits in a broad middle band where the GPU’s mid-range positioning dominates the experience.

CPU and GPU Roles

The measured FPS data reveals a clear pattern in how the CPU and GPU share workload responsibilities across resolutions and presets. At 1920x1080, the CPU has ample headroom to push frames, as evidenced by the Low preset achieving 180.5 FPS average — a figure that suggests the processor is not the bottleneck at this resolution. The scaling from Low to Ultra at 1080p shows a drop from 180.5 to 76.7 FPS, a 57.5% reduction that is almost entirely attributable to GPU workload increases, since the CPU’s single-thread performance (3dmark_single_thread score of 1043) and multi-thread capabilities (cinebench_r23_multicore score of 28838) are far above what this game requires. Moving to 2560x1440, the GPU’s role becomes more pronounced: the Low preset yields 130.1 FPS, but Ultra drops to 55.4 FPS — a 57.4% reduction that mirrors the 1080p pattern. At 3840x2160, the GPU is clearly the dominant constraint. The High preset at 4K produces 57.6 FPS, while Low reaches 79.1 FPS, and Ultra falls to 36.2 FPS. The scaling between resolutions at the same settings shows the GPU’s workload exploding: at High settings, 1080p delivers 123.9 FPS, 1440p delivers 90 FPS, and 4K delivers 57.6 FPS — a 53.5% drop from 1080p to 4K. The CPU’s 12 cores and 20 threads (with a boost clock of 5.00 GHz) are never the limiting factor; the data consistently shows the Arc B580’s 13.67 TFLOPS FP32 throughput and 456.0 GB/s memory bandwidth determining frame rates at every resolution above 1080p Low.

Measured FPS Breakdown

At 1920x1080, the i7-12700KF and Arc B580 combination delivers its strongest results. The Low preset averages 180.5 FPS, which is more than triple the 60 FPS playability threshold. Medium settings reduce this to 151.7 FPS, still exceptionally smooth. High settings average 123.9 FPS, maintaining a large margin above the threshold. Ultra settings produce 76.7 FPS, which remains playable but shows the GPU beginning to strain under the full effects workload. The progression from Low to Ultra at 1080p shows a 57.5% performance reduction, indicating that each quality tier exacts a significant toll on the Arc B580.

At 2560x1440, the same pattern persists but with reduced headroom. Low settings average 130.1 FPS, Medium averages 109.7 FPS, and High averages 90 FPS — all comfortably above 60 FPS. Ultra, however, drops to 55.4 FPS, falling below the playability threshold. The 1440p results show a 57.4% reduction from Low to Ultra, nearly identical to the 1080p scaling, which suggests the GPU’s compute units (2560 shading units) are the consistent limiting factor rather than memory bandwidth or texture throughput.

At 3840x2160, the GPU’s limitations become severe. Low settings average 79.1 FPS, which is still playable, but Medium drops to 66 FPS — barely above the threshold. High averages 57.6 FPS, missing the 60 FPS mark, and Ultra plummets to 36.2 FPS, which is nearly half the required frame rate for smooth gameplay. The 4K results show a 54.2% reduction from Low to Ultra, slightly less severe than lower resolutions, indicating that at this resolution the GPU’s memory interface (192-bit bus) and pixel fill rate (213.6 GPixel/s) are even more constrained relative to the shading workload.

Similar Performance Alternatives

The CPU’s nearest rivals in the benchmark database are all within 0.2% of its average score of 35365. The Intel Core i7-13700T scores 35403, a 0.1% delta; the Intel Core i5-13600T scores 35305, a 0.2% delta; the Intel Core 5 213PE scores 35428, a 0.2% delta; and the Intel Core i7-12700K scores 35287, a 0.2% delta. In Downfall, any of these processors would deliver nearly identical CPU-driven performance, meaning the frame rates at 1080p Low (180.5 FPS) would be essentially unchanged. The i7-12700K is particularly relevant as it shares the same Alder Lake architecture and 12-core, 20-thread configuration, just with a slightly different binning.

On the GPU side, the Arc B580’s nearest rivals are a more eclectic mix. The AMD Radeon RX 580 2048SP scores 23061 (0.2% higher), the NVIDIA GeForce RTX 2080 scores 22895 (0.6% lower), the NVIDIA GeForce RTX 3080 scores 23172 (0.7% higher), and the NVIDIA P106-100 scores 23249 (1.0% higher). For Downfall, swapping the Arc B580 for any of these would produce frame rates within roughly 1% of the measured results. That means a system with an RX 580 2048SP would also struggle at 4K Ultra (36.2 FPS), while an RTX 3080 would deliver approximately the same 76.7 FPS at 1080p Ultra. The practical takeaway is that the i7-12700KF has substantial headroom with any of these GPUs; the bottleneck in this combination is firmly on the graphics side.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains at least 60 FPS is Medium, which averages 66 FPS. Low settings average 79.1 FPS, providing additional headroom, but High dips to 57.6 FPS and Ultra to 36.2 FPS, both unplayable by the 60 FPS standard. At 2560x1440, the best playable setting is High, averaging 90 FPS. Low (130.1 FPS) and Medium (109.7 FPS) also exceed the threshold, but Ultra at 55.4 FPS falls short. At 1920x1080, all four presets clear 60 FPS, with Ultra averaging 76.7 FPS as the most demanding option. The data shows that 1080p is the only resolution where the full quality range is accessible, while 1440p and 4K require dialing back to High or Medium respectively.

The Verdict

This PC can run Downfall, but the playable envelope depends heavily on resolution and quality expectations. At 1920x1080, all presets from Low (180.5 FPS) through Ultra (76.7 FPS) clear the 60 FPS threshold, making this the target resolution for full visual fidelity. At 2560x1440, three of four presets are playable — Low (130.1 FPS), Medium (109.7 FPS), and High (90 FPS) — with Ultra (55.4 FPS) missing the mark. At 3840x2160, only Low (79.1 FPS) and Medium (66 FPS) are playable; High (57.6 FPS) and Ultra (36.2 FPS) fail to maintain 60 FPS. The verdict data confirms this: 1080p supports Ultra, 1440p supports High, and 4K supports Medium as the best playable settings. The Arc B580’s 12 GB GDDR6 memory is sufficient for all tested presets, but its compute throughput limits high-quality 4K performance.

FAQ

Q: Can this system run Downfall at 4K Ultra settings?

A: No. At 3840x2160 Ultra, the average frame rate is 36.2 FPS, which is well below the 60 FPS playability threshold. The best playable 4K preset is Medium, averaging 66 FPS.

Q: What is the highest quality setting available at 1440p while maintaining 60 FPS?

A: High settings at 2560x1440 average 90 FPS, making it the most demanding playable preset. Ultra at this resolution drops to 55.4 FPS, which is below the threshold.

Q: How does the CPU compare to its closest rival in benchmark performance?

A: The Intel Core i7-12700KF averages a benchmark score of 35365, which is 0.1% below the Intel Core i7-13700T (35403) and 0.2% above the Intel Core i7-12700K (35287). These differences are negligible for gaming.

Q: Is the GPU or CPU the limiting factor in this combination?

A: The benchmark data indicates the GPU is the primary constraint. At 1080p Low, the system achieves 180.5 FPS, showing the CPU can feed frames far faster than the Arc B580 can render at higher settings. The GPU’s 68th percentile standing versus the CPU’s 85th percentile reinforces this imbalance.

Q: What frame rate can I expect at 1080p High settings?

A: At 1920x1080 High, the average frame rate is 123.9 FPS, which is more than double the 60 FPS threshold. This provides a smooth experience with substantial headroom.

Q: Does the system meet the 60 FPS threshold at any 4K preset?

A: Yes, two 4K presets exceed the threshold. Low settings average 79.1 FPS and Medium settings average 66 FPS. High (57.6 FPS) and Ultra (36.2 FPS) do not meet the requirement.