Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
350 FPS
Ultra 1080p Measured
146 FPS

1440p (2K / QHD)

Low 1440p Measured
245 FPS
Ultra 1440p Measured
103 FPS

4K (Ultra HD)

Low 4K Measured
154 FPS
Ultra 4K Measured
66 FPS
4.3ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 35,287
Graphics Card
Required 27,400
Your GPU 43,223

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 101 126 154
1440p QHD 103 166 201 245
1080p Full HD 146 232 287 350

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 232
1920x1080 Low 350
1920x1080 Medium 287
1920x1080 Ultra 146
2560x1440 High 166
2560x1440 Low 245
2560x1440 Medium 201
2560x1440 Ultra 103
3840x2160 High 101
3840x2160 Low 154
3840x2160 Medium 126
3840x2160 Ultra 66

Performance Analysis: Downfall on Your System

This PC combination places at rank 660 out of 3,716 tested combos in Downfall, putting it comfortably in the top ~18% of all systems evaluated. That percentile position reflects a pairing where the CPU and GPU are both well above average—the Core i7-12700K sits at the 84th percentile among all CPUs, and the RTX 4070 SUPER sits at the 83rd percentile among all GPUs. What that means in practice for a horror title like Downfall is straightforward: this is not a system that will struggle to maintain playable frame rates at any of the three tested resolutions. The data shows a combo that clears the 60 FPS threshold at every settings level across 1080p, 1440p, and 4K, with the only question being how much headroom you want above that baseline.

How This Combo Ranks

The rank of 660 out of 3,716 combos places this build in the upper quintile of tested systems. To put that in perspective, the CPU's average benchmark score of 35,287 is within 0.4% of its nearest rivals—the Intel Core i5-13600T (35,305, -0.1%), Intel Core i7-12700KF (35,365, -0.2%), Intel Core i7-13700T (35,403, -0.3%), and Intel Core 5 213PE (35,428, -0.4%). None of those alternative CPUs meaningfully outperform or underperform this chip; they are effectively equivalent in compute throughput. The GPU's average benchmark score of 43,223 sits within 1% of its nearest rivals: the NVIDIA Quadro M6000 24 GB (43,262, -0.1%), NVIDIA GeForce RTX 5050 Mobile (43,268, -0.1%), NVIDIA Quadro M6000 (43,301, -0.2%), and NVIDIA GeForce RTX 4090 Mobile (43,667, -1%). Again, these are all statistically tied performers.

What separates this combo from lower-ranked systems is not single-component dominance but the balanced strengths of both parts. The i7-12700K delivers a Cinebench R23 multi-core score of 19,784 and a single-core score of 1,850.5, while the RTX 4070 SUPER produces a Passmark G3D score of 29,995 and a 3DMark Steel Nomad DX12 score of 4,627. In Downfall, a game that does not appear to be either CPU-bound or GPU-bound at these settings, that balance yields the observed frame rates. The rank is respectable but not elite; it trails the top systems by a wide margin, yet it is far ahead of the median combo in the database. For a horror game with a 2016 release date, this hardware is generational overkill.

FAQ

*Q: Can this combo run Downfall at 4K Ultra settings?*

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 66.4, which clears the 60 FPS playable threshold. The verdict data lists Ultra as the best settings at 4K, with all four settings presets (Low, Medium, High, Ultra) marked as playable.

Q: What is the best resolution for maximum visual quality?

A: At 2560x1440 with Ultra settings, the combo achieves an average of 103.2 FPS. This is the highest resolution where the Ultra preset still delivers triple-digit frame rates, making it the sweet spot for visual fidelity combined with smooth motion. At 4K Ultra, the average drops to 66.4 FPS, which is playable but closer to the threshold.

Q: How much performance headroom exists at 1080p?

A: Substantial. At 1920x1080, even the most demanding Ultra preset produces an average of 145.9 FPS. Low settings reach 350.1 FPS, Medium hits 287.2 FPS, and High yields 231.9 FPS. The frame rates are high enough that the system is likely to be limited by display refresh rate rather than hardware capability.

Q: Does the CPU hold back the GPU in this game?

A: The benchmark data shows no evidence of CPU bottlenecking. The i7-12700K's single-thread score in 3DMark is 1,043, and its multi-thread score is 9,979. At 4K High settings, the combo still produces 101.4 FPS, which suggests the GPU remains the primary driver of performance even at lower resolutions where CPU load typically increases.

Q: Which settings preset should be avoided?

A: None of the tested presets fall below the 60 FPS threshold. The lowest average FPS recorded across all resolutions and settings is 66.4 (4K Ultra), which is still playable. The data indicates that even the most demanding configuration maintains acceptable performance.

*Q: Is this a balanced pairing for Downfall?*

A: Yes. The CPU's 84th percentile ranking and the GPU's 83rd percentile ranking are closely matched. The 3DMark 8-thread score of 7,202 for the CPU and the Passmark G3D score of 29,995 for the GPU indicate neither component is disproportionately weak. The result is consistent frame rates across all tested scenarios.

Similar Performance Alternatives

If you are looking at other hardware that would behave similarly in Downfall, the nearest CPU rivals are all within a 0.4% margin of the i7-12700K's average score. The Intel Core i5-13600T (35,305) is statistically identical, as are the Intel Core i7-12700KF (35,365), Intel Core i7-13700T (35,403), and Intel Core 5 213PE (35,428). Any of these would produce frame rates indistinguishable from the i7-12700K in this game, given that the measured FPS values show no sign of CPU sensitivity. The i7-12700KF is particularly notable because it is the same chip without integrated graphics—the i7-12700K includes UHD Graphics 770, but Downfall relies on the discrete GPU.

On the GPU side, the nearest rivals are the NVIDIA Quadro M6000 24 GB (43,262, -0.1%), NVIDIA GeForce RTX 5050 Mobile (43,268, -0.1%), NVIDIA Quadro M6000 (43,301, -0.2%), and NVIDIA GeForce RTX 4090 Mobile (43,667, -1%). All of these are within 1% of the RTX 4070 SUPER's average score of 43,223, meaning they would produce nearly identical frame rates in Downfall. The Quadro M6000 cards are workstation parts with different driver optimizations, but the raw compute scores suggest similar gaming performance at the tested settings. The RTX 5050 Mobile and RTX 4090 Mobile are laptop parts, which typically face thermal and power constraints, yet their average scores place them in the same performance band.

What this tells you is that the specific choice among these components matters little for Downfall. The game does not appear to push either the CPU or GPU to their limits, given that even the 4K Ultra preset stays above 60 FPS. If you already own any of these alternatives, the experience would be effectively the same. The deltaPct values are all negative, meaning the RTX 4070 SUPER is the reference point, and the rivals are slightly slower—but by margins (0.1% to 1%) that are imperceptible in real-world gameplay.

The Verdict

Yes, this PC can run Downfall at every resolution and settings preset tested. The verdict by resolution shows that all four settings levels—Low, Medium, High, and Ultra—are playable (above 60 FPS) at 1920x1080, 2560x1440, and 3840x2160. The best settings at each resolution are Ultra: 145.9 FPS at 1080p, 103.2 FPS at 1440p, and 66.4 FPS at 4K. The playable threshold is defined as 60 FPS, and the lowest recorded average is 6.4 FPS above that mark.

This is a system with no weak points for this title. The CPU's Cinebench R20 multi-core score of 12,229 and the GPU's 3DMark Steel Nomad score of 4,627 both point to hardware that is far more capable than a 2016 horror game requires. The data is measured, not estimated, which means these frame rates come from actual testing rather than extrapolation. If you are building specifically for Downfall, you could spend less and still get a smooth experience, but this combo leaves headroom for other, more demanding games. The only caveat is that the RTX 4070 SUPER is marked as end-of-life production status, so availability may decline over time.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings levels per resolution, for a total of 12 data points. All values are average frame rates; no minimum or maximum FPS figures were recorded.

At 3840x2160, the frame rates scale as follows: Low settings produce 154.0 FPS, Medium produces 126.3 FPS, High produces 101.4 FPS, and Ultra produces 66.4 FPS. The drop from High to Ultra is the steepest single-step decline (35 FPS), which suggests that Ultra enables effects that are particularly demanding at 4K. Even so, the Ultra average remains above the 60 FPS threshold.

At 2560x1440, the frame rates are: Low 245.4 FPS, Medium 201.3 FPS, High 165.9 FPS, and Ultra 103.2 FPS. The spread between Low and Ultra is 142.2 FPS, which is narrower in percentage terms than at 4K. The 1440p Ultra figure of 103.2 FPS is the standout number here—it shows that the most demanding preset still leaves nearly double the headroom needed for 60 FPS.

At 1920x1080, the frame rates are: Low 350.1 FPS, Medium 287.2 FPS, High 231.9 FPS, and Ultra 145.9 FPS. The Low setting at 1080p is the highest recorded FPS in the entire dataset. The scaling pattern is consistent: each step up in settings costs roughly 20-25% of the previous frame rate. The 1080p Ultra figure of 145.9 FPS is still more than double the playable threshold.

The lack of min/max FPS data means that frame time consistency cannot be assessed from this dataset. However, the high averages across all settings suggest that any dips would need to be severe to drop below 60 FPS, which is unlikely given the headroom.

Best Settings per Resolution

For each resolution, the most demanding preset that stays at or above 60 FPS is Ultra. This is the case at all three resolutions:

At 1920x1080, Ultra settings yield an average of 145.9 FPS. This is the best visual quality available in the game, and it still runs at nearly 2.5 times the playable threshold. If you have a 144 Hz display, this is the settings level you want, as it will drive the panel to its full refresh rate in most scenes.

At 2560x1440, Ultra settings yield an average of 103.2 FPS. This is the highest resolution where Ultra remains in triple-digit territory. For a 1440p 144 Hz monitor, you would not hit the full refresh rate, but you would stay comfortably above 100 FPS. For a 1440p 60 Hz display, this is perfect—you have 43.2 FPS of headroom above the panel's refresh rate.

At 3840x2160, Ultra settings yield an average of 66.4 FPS. This is the only resolution where the best settings preset is close to the 60 FPS threshold, with just 6.4 FPS of margin. For a 4K 60 Hz display, this is playable, but you are operating with limited headroom. If you prefer a safety margin, dropping to High settings at 4K increases the average to 101.4 FPS, which is a much larger buffer. The data does not indicate whether the 66.4 FPS average has occasional dips below 60, but the margin is thin enough that High settings at 4K may be the better choice for consistent smoothness.

The verdict data confirms that Ultra is the best settings preset at every resolution, but the practical recommendation depends on your display's refresh rate. At 1080p and 1440p, Ultra is an unambiguous choice. At 4K, Ultra works on a 60 Hz panel, but High is the safer recommendation if you are sensitive to frame drops.