Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 32 | 39 | 47 |
| 1440p QHD | 32 | 51 | 62 | 76 |
| 1080p Full HD | 44 | 71 | 87 | 106 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Similar Performance Alternatives
The Intel Core i7-12700K sits in a tightly contested segment of the database, with an average benchmark score of 35287. The closest rival is the Intel Core i5-13600T, which posts an average score of 35305, a marginal 0.1% difference. This places the two processors within statistical noise of each other; in practical terms, a system builder choosing between them would see virtually identical application performance. The Intel Core i7-12700KF follows at 35365, just 0.2% ahead, which is expected given that the KF variant lacks integrated graphics but retains the same core configuration. The Intel Core i7-13700T scores 35403, a 0.3% advantage, while the Intel Core 5 213PE rounds out the group at 35428, 0.4% ahead. None of these deltas exceed half a percent, so the i7-12700K can be considered interchangeable with any of these four parts for the purposes of gaming performance in Downfall.
On the graphics side, the Intel Arc B390 is a much more isolated product. Its average benchmark score of 1482 places it in a completely different competitive tier. The nearest rival is the NVIDIA GeForce GT 520MX at 1463, which is 1.3% slower. The NVIDIA GeForce 800M scores 1460, 1.5% behind, while the NVIDIA GeForce GT 625 OEM at 1446 trails by 2.5%. The NVIDIA GeForce GT 710 closes the group at 1443, 2.7% behind the Arc B390. These are all legacy or entry-level mobile and desktop parts, and the deltas, while small in percentage terms, highlight that the Arc B390 competes in the lower echelon of the database's GPU rankings. The Arc B390's 9th percentile among all GPUs reinforces this positioning; it outperforms only a small fraction of the hardware catalog. For Downfall specifically, this means the GPU is the primary constraint, and users coming from any of these four NVIDIA parts would experience broadly similar frame rates, with the Arc B390 holding a slight edge.
How This Combo Ranks
The database ranks this specific CPU and GPU pairing at 3303 out of 3716 tested combinations for Downfall. That places the combo in the bottom 11.1% of all systems tested, a position driven almost entirely by the Arc B390's low compute throughput. The i7-12700K, by contrast, sits at the 84th percentile among all CPUs, so the processor is not the bottleneck in this pairing. The ranking indicates that for this horror title, the combination is heavily GPU-limited. A system with the same processor but a stronger graphics card would climb substantially in the rankings, while swapping the CPU to a slower model would have a much smaller impact. The measured FPS data confirms this: at 1920x1080 with Low settings, the combo reaches 106 FPS, but at 3840x2160 with Ultra settings, it falls to 20 FPS. The rank of 3303 reflects the average experience across all tested settings and resolutions, weighted toward the GPU's inability to maintain high frame rates at demanding configurations.
Measured FPS Breakdown
The recorded data shows a clear scaling pattern across resolutions and presets. At 3840x2160, the combo starts at 47 FPS on Low settings, drops to 39 FPS on Medium with a minimum of 33 FPS and a maximum of 44 FPS, falls further to 32 FPS on High, and bottoms out at 20 FPS on Ultra. None of these configurations clear the 60 FPS playable threshold. The minimum and maximum values for Medium at this resolution indicate a tight frame pacing window, with the average sitting near the middle of that range.
Moving to 2560x1440, the picture improves. Low settings deliver 76 FPS, which is above the playable threshold. Medium settings produce 62 FPS on average, with a minimum of 53 FPS and a maximum of 71 FPS. High settings drop to 51 FPS, and Ultra falls to 32 FPS. The step from Low to Medium costs 14 FPS, while the jump from Medium to High costs another 11 FPS. The gap between High and Ultra is larger, a 19 FPS loss, suggesting that the Ultra preset introduces effects that heavily tax the Arc B390.
At 1920x1080, the combo performs best. Low settings achieve 106 FPS, a comfortable margin above the 60 FPS threshold. Medium settings average 87 FPS, with a minimum of 74 FPS and a maximum of 100 FPS. High settings maintain 71 FPS, still playable. Ultra settings drop to 44 FPS, below the threshold. The scaling from Low to Medium costs 19 FPS, Medium to High costs 16 FPS, and High to Ultra costs 27 FPS, the largest single-step penalty in the entire dataset. The min and max figures at Medium and 1920x1080 show a 26 FPS spread, indicating some frame time variance but nothing that would cause severe stuttering.
The Verdict
This system can run Downfall at 1920x1080 with High settings, where it averages 71 FPS, clearing the 60 FPS playable threshold with room to spare. It also handles Low and Medium presets at this resolution, with Medium averaging 87 FPS and Low at 106 FPS. At 2560x1440, the combo remains playable on Low and Medium settings, with Medium delivering 62 FPS, just above the threshold, and Low at 76 FPS. High and Ultra at 1440p fall short, averaging 51 FPS and 32 FPS respectively.
At 3840x2160, the verdict is unambiguous: no preset clears 60 FPS. The best result is 47 FPS on Low, followed by 39 FPS on Medium, 32 FPS on High, and 20 FPS on Ultra. For users targeting 4K, this hardware is not sufficient for a smooth experience in Downfall, regardless of settings. The playable settings list at 4K is empty, and the database records no best settings recommendation for that resolution. The practical takeaway is that 1080p High is the sweet spot for this pairing, offering a balance of visual quality and frame rate, while 1440p Medium is viable for those who prioritize resolution over detail.
CPU and GPU Roles
The data reveals a pronounced GPU bottleneck at higher resolutions. At 3840x2160, the average frame rates across Low, Medium, High, and Ultra are 47, 39, 32, and 20 FPS respectively. This steep decline, a 57% drop from Low to Ultra, indicates that the Arc B390's shading units, 1536 in total, and its 7.680 TFLOPS of FP32 throughput are overwhelmed by the pixel count and effects load. The CPU, with 12 cores and 20 threads boosting to 5.00 GHz, is not the limiting factor here; even the single-thread score of 1043 in 3dmark and 1850.5 in Cinebench R23 are far above what this game requires at 4K.
At 2560x1440, the scaling is similar but less severe. Low settings hit 76 FPS, Medium 62 FPS, High 51 FPS, and Ultra 32 FPS. The 44 FPS spread between Low and Ultra still points to GPU dominance. However, the fact that Medium clears 60 FPS while High does not suggests that the GPU's memory bandwidth, listed as system dependent, becomes a factor as texture detail increases. The CPU's role at this resolution is secondary; it has enough headroom to feed the GPU, but the GPU cannot maintain high frame rates at higher presets.
At 1920x1080, the CPU's contribution becomes more visible. Low settings reach 106 FPS, which is high enough that frame pacing and draw call processing could start to involve the processor. But the i7-12700K's Passmark single-thread score of 4013 and multithread score of 34404 indicate it is more than capable. The 27 FPS drop from High at 71 FPS to Ultra at 44 FPS is again GPU-driven, as Ultra likely enables ray tracing or volumetric effects that the Arc B390's 12 RT cores must process. Across all resolutions, the pattern is consistent: the Arc B390 dictates playability, while the i7-12700K provides stable, uncontested CPU performance. The scaling between presets at each resolution shows that the GPU is the component to upgrade if higher settings are desired.
FAQ
Q: Can this system run Downfall at 60 FPS on a 4K monitor?
A: No. At 3840x2160, the highest average frame rate is 47 FPS on Low settings, with Medium at 39 FPS, High at 32 FPS, and Ultra at 20 FPS. None of these reach the 60 FPS playable threshold.
Q: What is the best settings preset at 1920x1080 for this combo?
A: High settings, which average 71 FPS. Medium averages 87 FPS and Low averages 106 FPS, but High offers the best visual quality while still clearing 60 FPS.
Q: How does the Intel Core i7-12700K compare to its nearest rival in the database?
A: The i7-12700K scores 35287 on average, while the Intel Core i5-13600T scores 35305, a 0.1% difference. The Intel Core i7-12700KF is 0.2% ahead, and the Intel Core i7-13700T is 0.3% ahead. All deltas are under half a percent.
Q: Is the GPU or CPU more important for this game at 2560x1440?
A: The GPU. At 1440p, Low settings hit 76 FPS, but High drops to 51 FPS and Ultra to 32 FPS. The CPU's performance is sufficient throughout, so the Arc B390's limits on higher presets determine the outcome.
Q: What frame rates can be expected at 2560x1440 on Medium settings?
A: The average is 62 FPS, with a minimum of 53 FPS and a maximum of 71 FPS. This clears the 60 FPS threshold on average, but the minimum suggests occasional dips below playable levels.
Q: Where does this combo rank among all tested systems for Downfall?
A: It ranks 3303 out of 3716 combos, placing it in the bottom 11.1% of the database. The GPU's low percentile of 9 among all GPUs is the primary reason for this low standing.