Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 84 | 135 | 164 | 201 |
| 1440p QHD | 135 | 217 | 264 | 323 |
| 1080p Full HD | 190 | 303 | 370 | 452 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5090 is an exceptionally potent combination for running Downfall, delivering frame rates that far exceed the 60 FPS playability threshold at every resolution and preset tested. The data confirms this system is not merely capable but overwhelmingly dominant, with even the most demanding Ultra settings at 4K producing an average of 84 FPS, which is 40% higher than the playability baseline.
Similar Performance Alternatives
The benchmark data places this specific CPU and GPU combination in a unique performance tier, but the nearestRivals data reveals which individual components would offer comparable raw power. For the CPU, the Intel Core i5-14600KF achieves an average benchmark score of 49394, placing it in the 90th percentile of all CPUs. Its closest competitor is the AMD Ryzen 9 7900, which scores 49228—a negligible delta of 0.3%. Similarly, the AMD Ryzen 7 PRO 5755G (49196, +0.4% delta) and the Intel Core Ultra 5 245 (48995, +0.8% delta) would provide nearly indistinguishable multi-threaded performance in most workloads. The AMD Ryzen AI Max+ 388 sits marginally higher at 49796, representing a -0.8% delta, meaning the i5-14600KF is actually slightly ahead of this rival.
On the GPU side, the RTX 5090's average benchmark score of 79842 places it in the 92nd percentile of all GPUs. Its nearest rival is the NVIDIA Tesla P100 PCIe 16 GB, which scores 79605—a mere 0.3% delta. The Tesla P100 PCIe 12 GB (79396, +0.6% delta) and the AMD Radeon RX 6850M XT (78940, +1.1% delta) are also closely matched, while the AMD Radeon Pro Vega 64X (80959, -1.4% delta) trails slightly. For Downfall specifically, any of these GPU alternatives would deliver broadly similar frame rates, though the RTX 5090's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth provide a substantial buffer for high-resolution textures that the Tesla P100's 16 GB or 12 GB configurations cannot match.
CPU and GPU Roles
Benchmark results for Downfall indicate a clear pattern where the GPU is the primary performance driver at all resolutions, but the CPU's headroom becomes increasingly relevant at lower resolutions. The measured FPS data shows that scaling from 1080p to 1440p reduces average frame rates by approximately 28-33% across all settings, while scaling from 1440p to 4K reduces them by an additional 38-40%. This consistent drop-off across resolution steps points to the GPU being the bottleneck, as the CPU's workload remains relatively constant while pixel count quadruples from 1080p to 4K.
At 1920x1080, the system achieves 452 FPS on Low settings and 370 FPS on Medium, indicating that the CPU is capable of feeding the GPU with enough draw calls to reach extremely high frame rates. The RTX 5090's raw compute power—104.8 TFLOPS FP32 and 1,636.8 GTexel/s texture rate—allows it to dominate at higher resolutions, where the 135 FPS average at 4K High demonstrates that the GPU still has substantial headroom. The CPU's 14 cores and 20 threads, boosted by a 5.30 GHz clock speed, ensure that even at 1080p Low, where frame rates push past 450 FPS, the processor does not become a limiting factor. The data suggests that for this game, the GPU is responsible for the majority of performance scaling, while the CPU provides a stable foundation that never constrains the system.
Measured FPS Breakdown
The measured FPS data for Downfall reveals a system that performs exceptionally well across all tested configurations. At 1920x1080, the lowest resolution tested, the system achieves 452 FPS on Low settings, 370 FPS on Medium, 303 FPS on High, and 190 FPS on Ultra. The Medium preset includes min/max readings of 314 to 425 FPS, showing a tight frame time distribution even at high output rates. Moving to 2560x1440, the average frame rates drop to 323 FPS on Low, 264 FPS on Medium (with min/max of 225 to 304), 217 FPS on High, and 135 FPS on Ultra. At 3840x2160, the system still delivers impressive numbers: 201 FPS on Low, 164 FPS on Medium (min/max of 140 to 189), 135 FPS on High, and 84 FPS on Ultra.
The scaling pattern is consistent and predictable. From 1080p to 1440p, the average FPS decreases by roughly 30% at each preset level. From 1440p to 4K, the decrease is steeper, approximately 38-40%, reflecting the doubling of pixel count relative to the previous step. The only preset with complete min/max data is Medium, which shows that the frame rate variance remains relatively stable across resolutions—the spread between min and max is about 30% at 1080p, 30% at 1440p, and 35% at 4K. This consistency indicates that the system's frame pacing is well-controlled, even when pushing high average frame rates. The Ultra preset at 4K, while the most demanding, still produces an average of 84 FPS, which is higher than the 60 FPS playability threshold.
The Verdict
The verdictByResolution data is unambiguous: this PC can run Downfall flawlessly at every resolution and preset combination tested. At 3840x2160, all four settings—Low, Medium, High, and Ultra—are marked as playable, with the best settings being Ultra at an average of 84 FPS. This is 40% above the 60 FPS threshold, confirming that the system has substantial headroom even at maximum graphical fidelity. At 2560x1440, all settings are also playable, and the best settings are again Ultra, achieving an average of 135 FPS—more than double the playability threshold. At 1920x1080, the system reaches its peak performance, with Ultra settings delivering an average of 190 FPS, which is over three times the minimum requirement.
The data shows that the RTX 5090's 32 GB of GDDR7 memory and 512-bit bus width provide ample bandwidth for Downfall's textures at 4K, while the i5-14600KF's 24 MB of shared L3 cache and 5.30 GHz boost clock ensure that the CPU never becomes a bottleneck. The comboRankInGame places this system at rank 63 out of 3716 tested combinations, putting it in the top 1.7% of all configurations. For users targeting 60 FPS, this system delivers at minimum 84 FPS at 4K Ultra, meaning there is no scenario in this game where the system fails to meet the playability standard. The verdict is a definitive yes: this PC can run Downfall at maximum settings across all resolutions with substantial performance to spare.
FAQ
*Q: Can this system run Downfall at 4K Ultra settings?*
A: Yes. The measured FPS at 3840x2160 with Ultra settings is 84 FPS on average, which is 40% higher than the 60 FPS playability threshold. All four presets (Low, Medium, High, Ultra) are verified as playable at this resolution.
Q: What is the performance difference between 1080p and 4K at High settings?
A: At 1920x1080 High, the system achieves 303 FPS. At 3840x2160 High, the average drops to 135 FPS. This represents a 55.4% reduction in frame rate, consistent with the approximately 4x increase in pixel count, indicating the GPU is the primary scaling factor.
Q: How does the RTX 5090 compare to its nearest rival, the Tesla P100?
A: The RTX 5090 scores 79842 in average benchmark scores, which is 0.3% higher than the Tesla P100 PCIe 16 GB's 79605. However, the RTX 5090 has 32 GB of memory versus the Tesla's 16 GB, providing more headroom for high-resolution textures.
Q: Is the CPU or GPU more important for this game?
A: The GPU is the dominant factor. Evidence from the scaling data shows that frame rates drop by approximately 38-40% when moving from 1440p to 4K, while the CPU's workload stays relatively constant. The i5-14600KF's 20 threads ensure it never bottlenecks, even at 1080p Low where the system reaches 452 FPS.
Q: What are the minimum and maximum frame rates at Medium settings?
A: At 1920x1080 Medium, the min is 314 FPS and max is 425 FPS. At 2560x1440 Medium, the min is 225 FPS and max is 304 FPS. At 3840x2160 Medium, the min is 140 FPS and max is 189 FPS.
Q: What is the best settings preset at 1440p?
A: Ultra settings at 2560x1440 deliver an average of 135 FPS, which is the best preset available at that resolution. This is more than double the 60 FPS playability threshold.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 190 FPS. This is over three times the playability threshold, making it the clear choice for maximum visual fidelity at this resolution. At 2560x1440, Ultra settings again provide the best experience, with an average of 135 FPS—more than double the minimum requirement. At 3840x2160, Ultra settings deliver an average of 84 FPS, which is 40% above the 60 FPS threshold, confirming that users can run the game at maximum settings without compromise. The data shows that at every resolution, the Ultra preset is not only playable but provides a substantial margin above the playability threshold, with the smallest margin being at 4K where it still delivers 84 FPS. For users seeking the highest frame rates, the Low preset at 1080p provides 452 FPS, but the Ultra preset at all resolutions is the recommended choice due to its combination of visual quality and performance headroom.