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Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 71 | 85 | 109 |
| 1440p QHD | 70 | 112 | 143 | 170 |
| 1080p Full HD | 104 | 162 | 198 | 242 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Downfall is a Horror title released on February 28, 2016, and this page examines how the pairing of an Intel Core i5-14600KF with an NVIDIA GeForce RTX 5060 handles it across three resolutions and four quality presets. All figures below are measured, not estimated, and the data tells a surprisingly nuanced story: a game old enough that even a mid-tier modern combination overruns it at 1080p, yet demanding enough at 4K Ultra that the GPU finally meets resistance. The short answer is that yes, this combination runs Downfall comfortably at every resolution tested, with only one preset configuration — 4K Ultra — falling below the 60 FPS playability threshold.
Measured FPS Breakdown
The dataset covers 12 measured configurations: three resolutions (1920x1080, 2560x1440, 3840x2160) across four presets (Low, Medium, High, Ultra), each with an average frame rate recorded. Minimum and maximum frame rates were not captured for any run, so the analysis below rests entirely on average FPS — an important caveat when interpreting how smooth each configuration feels in the worst moments of a horror game, where sudden scene transitions can dip below averages.
At 1920x1080, the results are outright brisk. Low settings average 242 FPS, Medium climbs down only slightly to 198.1 FPS, High lands at 162.2 FPS, and even Ultra holds 103.5 FPS. That is a spread of roughly 138.5 FPS between the lowest and highest preset — noticeable, but the entire range sits far above the 60 FPS threshold. Even the heaviest preset more than clears a 100 FPS average.
At 2560x1440, the frame rates scale down in an orderly fashion: Low averages 170.4 FPS, Medium 143 FPS, High 112.4 FPS, and Ultra 69.8 FPS. The interesting datapoint here is Ultra — at 69.8 FPS, it clears 60 FPS, but only by 9.8 frames. That is the thinnest margin anywhere in the playable set, and it suggests 1440p Ultra is right at the edge of what this GPU comfortably sustains in Downfall.
At 3840x2160, the picture splits. Low averages 109 FPS, Medium 85 FPS, and High 71.2 FPS — all playable. Ultra, however, drops to 43.7 FPS, which is 16.3 frames short of the threshold. The High-to-Ultra drop at 4K is steep: 27.5 FPS lost between presets. Whatever the Ultra preset enables in Downfall, the RTX 5060 pays heavily for it once the pixel count quadruples relative to 1080p.
Best Settings per Resolution
Applying the 60 FPS playability threshold to the measured data, the most demanding preset that stays at or above the line at each resolution is:
- 1920x1080 — Ultra, at 103.5 FPS average. Nothing at 1080p is off-limits; the entire preset ladder is playable, so there is no reason to settle for less than maximum quality.
- 2560x1440 — Ultra, at 69.8 FPS average. Ultra remains technically playable here, though the margin over 60 FPS is slim. Players sensitive to dips below the average may prefer High at 112.4 FPS for headroom.
- 3840x2160 — High, at 71.2 FPS average. This is the ceiling at 4K. Ultra's 43.7 FPS disqualifies it, leaving High as the most demanding playable preset, with a comfortable 11.2-frame cushion.
A pattern emerges: the "best settings" answer only changes once between 1080p and 1440p (it doesn't), and then again between 1440p and 4K (it does). The dividing line for this hardware in Downfall sits somewhere between 1440p and 4K.
CPU and GPU Roles
Which component governs performance in Downfall on this combination? The scaling data points to a GPU-limited profile at higher resolutions, with hints of a CPU ceiling at 1080p.
Consider the 1080p numbers. Between Low and Ultra, average FPS falls from 242 to 103.5 — a 57% reduction driven purely by graphics settings. If the CPU were the hard bottleneck at 1080p, raising the preset would not cut frame rates that deeply; the Core i5-14600KF would simply cap the frame rate regardless of settings. Instead, the RTX 5060 is clearly absorbing the preset increases even at 1080p.
Now look at resolution scaling at a fixed preset. At Low, going from 1080p (242 FPS) to 1440p (170.4 FPS) costs 71.6 FPS, and 1440p to 4K costs another 61 FPS (down to 109). At Ultra, the same ladder reads 103.5 → 69.8 → 43.7. Frame rates fall every time pixel count rises, at every preset — textbook GPU-bound behavior. Had the CPU been the limiter at higher resolutions, frame rates would have flattened despite the added pixels.
That said, the Low-setting 1080p figure of 242 FPS is the most likely place where the i5-14600KF's capabilities come into play. With its 14 cores, 20 threads, 5.30 GHz boost clock, and a 90th percentile standing across all CPUs in the database, the processor is amply equipped — but a frame rate that high in an older title often meets a per-thread or engine limit before the GPU runs out of work. The CPU's single-core credentials (4594 in Cinebench R23, 2445 in Geekbench single-core) indicate it is more than capable of feeding this game; the question is simply whether the game's engine can use it.
How This Combo Ranks
Out of 3716 tested CPU/GPU combinations in this game's database, the Core i5-14600KF + RTX 5060 pairing ranks 1690th. That places it almost exactly in the middle of the field — slightly below the halfway point, in fact, since half of 3716 would be 1858.
For context on each component's broader standing: the i5-14600KF sits in the 90th percentile versus all CPUs with an average benchmark score of 49394, while the RTX 5060 sits in the 72nd percentile versus all GPUs with an average benchmark score of 26331. So the combination pairs a near-flagship-tier CPU with a mid-range GPU. The mid-table rank in Downfall is consistent with that: the strong processor cannot boost the pairing beyond what the GPU delivers once settings and resolution rise, but it also means the CPU is never the excuse for a dropped frame.
The ranking also implies that 1858+ other combinations beat this one in Downfall — likely pairings with faster GPUs — while an even larger group trails it. For a mid-2020s mainstream build running a 2016 horror title, a middle-of-the-pack rank combined with 100+ FPS at 1080p Ultra is a coherent result.
Similar Performance Alternatives
Looking at hardware that would behave similarly in Downfall, the database provides nearest rivals for both components.
On the CPU side, the i5-14600KF's closest competitors by average benchmark score are strikingly tight: the AMD Ryzen 9 7900 (49228, just 0.3% behind), the AMD Ryzen 7 PRO 5755G (49196, 0.4% behind), the Intel Core Ultra 5 245 (48995, 0.8% behind), and the AMD Ryzen AI Max+ 388 (49796, 0.8% ahead). All four sit within a fraction of a percent of the i5-14600KF's aggregate score, which means any of them paired with an RTX 5060 should produce near-identical Downfall results — the CPU is simply not the differentiating factor here.
On the GPU side, the RTX 5060's nearest rivals are the AMD Radeon 860M (26401, 0.3% ahead), the NVIDIA GeForce MX550 (26421, 0.3% ahead), the AMD Radeon RX 5700 XT 50th Anniversary (26553, 0.8% ahead), and the AMD Radeon RX 6750 XT (26011, 1.2% behind). With deltas under 1.5% in every case, these GPUs cluster so tightly that swapping the RTX 5060 for any of them would leave the measured Downfall frame rates effectively unchanged at the resolution-and-preset boundaries documented above.
The practical takeaway: a wide band of hardware around this combination — spanning AMD and NVIDIA, integrated and discrete solutions — will deliver essentially the same Downfall experience. The game's 2016-era demands mean the performance tiers compress rather than separate.
FAQ
Q: Can the Core i5-14600KF + RTX 5060 run Downfall at 4K Ultra?
A: No. The measured average at 3840x2160 Ultra is 43.7 FPS, below the 60 FPS playability threshold. 4K High, at 71.2 FPS, is the recommended ceiling.
Q: What is the fastest measured configuration in this test?
A: 1920x1080 at Low settings, averaging 242 FPS. Even the slowest playable configuration in the set — 2560x1440 Ultra at 69.8 FPS — stays above 60 FPS.
Q: How many of the 12 tested configurations are playable?
A: Eleven. Every configuration clears 60 FPS except 3840x2160 Ultra (43.7 FPS).
Q: Is the CPU or the GPU more important for Downfall on this build?
A: The GPU. Frame rates fall consistently with both higher presets and higher resolutions, indicating graphics-bound behavior. The i5-14600KF, ranked in the 90th percentile of all CPUs, has ample headroom.
Q: Does 1440p Ultra stay above 60 FPS?
A: Yes, but narrowly: 69.8 FPS average. Players wanting more margin can drop to High, which averages 112.4 FPS.
Q: Where does this combination rank among tested pairings for Downfall?
A: 1690th of 3716 combinations — essentially mid-table.
The Verdict
Yes — this PC runs Downfall, and in most configurations it does so with room to spare. The verdict by resolution, using the 60 FPS threshold:
- 1920x1080: Fully playable at every preset — Low (242 FPS), Medium (198.1), High (162.2), and Ultra (103.5). Best settings: Ultra.
- 2560x1440: Fully playable at every preset — Low (170.4), Medium (143), High (112.4), and Ultra (69.8). Best settings: Ultra, with the caveat that the Ultra margin is thin.
- 3840x2160: Playable at Low (109 FPS), Medium (85), and High (71.2). Ultra fails the threshold at 43.7 FPS. Best settings: High.
The one failure in twelve tested configurations is a narrow miss, not a broad one, and it is confined to the single most demanding combination of resolution and preset. For a horror game where consistent frame delivery matters for tension and immersion, the data supports 1440p High as the sweet spot — a 112.4 FPS average with quality settings high — or full 1080p Ultra for those who prioritize eye candy at triple-digit frame rates. 4K is viable up to High, and nothing else in this dataset gives the combination reason to worry.