Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 52 | 63 | 77 |
| 1440p QHD | 52 | 83 | 102 | 124 |
| 1080p Full HD | 73 | 117 | 142 | 174 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i5-14600KF and NVIDIA GeForce RTX 2060 combination delivers a playable experience in Downfall at all tested resolutions, though the margin of comfort varies sharply. At 1920x1080, the combo is overwhelmingly capable, pushing Ultra settings to 73 FPS on average. Moving to 2560x1440, High settings remain smooth at 83 FPS, but the jump to Ultra drops the average to 52 FPS, below the 60 FPS playability threshold. At 3840x2160, the system is constrained, with only Low and Medium settings maintaining playability, and Ultra falls to a demanding 32 FPS average. The recorded data shows a system that scales predictably with resolution and preset load, but the RTX 2060 becomes the limiting factor as pixel count rises.
Measured FPS Breakdown
At 1920x1080, the combination shows strong headroom across all presets. Low settings produce an average of 174 FPS, while Medium settings deliver 142 FPS with a recorded minimum of 121 FPS and maximum of 164 FPS. High settings average 117 FPS, and even the most demanding Ultra preset maintains an average of 73 FPS. No minimum or maximum values were recorded for Low, High, or Ultra at this resolution, but the averages indicate that the most demanding preset still clears the 60 FPS threshold by a comfortable margin.
At 2560x1440, performance remains solid but the upper preset tiers begin to show strain. Low settings average 124 FPS, and Medium settings average 102 FPS with a minimum of 86 FPS and a maximum of 117 FPS. High settings average 83 FPS, which remains fully playable. The Ultra preset, however, drops to an average of 52 FPS, falling below the 60 FPS playable threshold. The data indicates that 2560x1440 Ultra is the first configuration where the GPU cannot sustain smooth frame rates.
At 3840x2160, the system is clearly limited. Low settings average 77 FPS, which is playable, and Medium settings average 63 FPS with a minimum of 54 FPS and a maximum of 73 FPS. The Medium average clears the 60 FPS threshold, but the recorded minimum of 54 FPS shows occasional dips below playable levels. High settings fall to 52 FPS, and Ultra drops to 32 FPS, both below the 60 FPS threshold. The data shows a steep performance cliff between Medium and High at 4K, with the Ultra preset nearly halving the High average.
Across all resolutions, the Medium preset is the only one with complete min/max data. At 1920x1080 Medium, the spread between minimum and maximum is 43 FPS, at 2560x1440 Medium it is 31 FPS, and at 3840x2160 Medium it is 19 FPS. This narrowing spread at higher resolutions indicates that frame pacing becomes more consistent as the GPU becomes more heavily loaded, but the lower averages at 4K reduce overall smoothness.
Similar Performance Alternatives
The Intel Core i5-14600KF sits in a tight performance cluster according to the database benchmarks. Its average benchmark score of 49394 places it within 0.8% of several nearby processors. The AMD Ryzen 9 7900 scores 49228, a delta of 0.3% slower. The AMD Ryzen 7 PRO 5755G scores 49196, 0.4% slower. The Intel Core Ultra 5 245 scores 48995, 0.8% slower. The AMD Ryzen AI Max+ 388 scores 49796, which is 0.8% faster. In practical terms for Downfall, any of these processors would deliver nearly identical frame rates, meaning the choice among them would not meaningfully alter the measured FPS at any resolution or preset.
The NVIDIA GeForce RTX 2060 also has close neighbors. Its average benchmark score of 15290 is matched by the NVIDIA GeForce GTX 580 at 15283, a delta of 0%. The AMD Radeon 680M scores 15270, 0.1% slower. The NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6% slower. The AMD Radeon RX 7600 scores 15171, 0.8% slower. For Downfall, a user with any of these GPUs paired with a comparable processor would see essentially the same performance profile: playable at 1080p across all presets, playable at 1440p up to High, and limited to Low or Medium at 4K. The RTX 2060 sits at the 58th percentile among all GPUs, while the CPU sits at the 90th percentile among all CPUs, which explains why the GPU dictates the upper limits of this combo in demanding configurations.
How This Combo Ranks
The database ranks this specific CPU and GPU combination at 2937 out of 3716 tested combos for Downfall. This places the combo in the lower portion of the tested pool, around the 21st percentile of all combinations. The ranking reflects the pairing of a very strong CPU with a mid-range GPU. The i5-14600KF ranks in the 90th percentile among all CPUs, indicating it has substantial headroom for more powerful graphics hardware. The RTX 2060 ranks in the 58th percentile among all GPUs, which is the component that drags the overall combo ranking down. The measured data supports this interpretation: at 1080p Low, the system reaches 174 FPS, a figure that suggests the CPU is capable of far higher frame rates if paired with a stronger GPU, but the RTX 2060 becomes the bottleneck as resolution and preset load increase.
The rank of 2937 out of 3716 means the majority of tested combos achieve better performance in Downfall. This is not a verdict against playability, as the FPS data shows the combo clears 60 FPS at 1080p Ultra and 1440p High. It is a statement about relative standing: most combinations in the database deliver higher average frame rates, likely due to more balanced or stronger GPU pairings. The CPU's high percentile ranking does not compensate for the GPU's mid-range position when the total combo is evaluated.
FAQ
Q: Can this system run Downfall at 1920x1080 with Ultra settings?
A: Yes. The measured average FPS at 1920x1080 Ultra is 73 FPS, which is above the 60 FPS playable threshold. This is the best playable setting at this resolution.
Q: What is the highest preset that stays playable at 2560x1440?
A: High settings, with an average of 83 FPS. Ultra at 2560x1440 drops to 52 FPS, which is below the 60 FPS playable threshold.
Q: Is 3840x2160 playable with this combination?
A: Yes, but only on Low and Medium settings. Low averages 77 FPS and Medium averages 63 FPS. High drops to 52 FPS and Ultra drops to 32 FPS, both below the 60 FPS threshold.
Q: How does the RTX 2060 compare to its nearest rivals?
A: The RTX 2060 has an average benchmark score of 15290. The NVIDIA GeForce GTX 580 scores 15283, the AMD Radeon 680M scores 15270, the NVIDIA GeForce RTX 3050 OEM scores 15199, and the AMD Radeon RX 7600 scores 15171. All are within 0.8% of the RTX 2060.
Q: How does the i5-14600KF compare to its nearest rivals?
A: The i5-14600KF has an average benchmark score of 49394. The AMD Ryzen 9 7900 scores 49228, the AMD Ryzen 7 PRO 5755G scores 49196, and the Intel Core Ultra 5 245 scores 48995. The AMD Ryzen AI Max+ 388 scores 49796, which is 0.8% faster.
Q: Does the CPU or GPU limit performance more in Downfall?
A: The GPU is the limiting factor. The CPU ranks in the 90th percentile among all CPUs, while the GPU ranks in the 58th percentile among all GPUs. The FPS data shows steep drops when increasing resolution at the same preset, which points to GPU-bound performance.
CPU and GPU Roles
The data indicates that the RTX 2060 is the primary constraint for this combo in Downfall. The CPU ranks in the 90th percentile among all CPUs with an average benchmark score of 49394, while the GPU ranks in the 58th percentile with an average score of 15290. When a system is CPU-bound, increasing resolution typically has little effect on frame rates because the CPU is already at its limit. Here, the opposite occurs. At Low settings, moving from 1920x1080 to 2560x1440 changes the average from 174 FPS to 124 FPS, a drop of 50 FPS. Moving from 2560x1440 to 3840x2160 at Low changes the average from 124 FPS to 77 FPS, another drop of 47 FPS. These substantial reductions at the same preset are the signature of a GPU-limited system.
The scaling between presets at a fixed resolution further confirms this. At 1920x1080, the average drops from 174 FPS at Low to 73 FPS at Ultra, a reduction of 101 FPS. At 2560x1440, the same preset change moves from 124 FPS to 52 FPS, a reduction of 72 FPS. At 3840x2160, it moves from 77 FPS to 32 FPS, a reduction of 45 FPS. The absolute drop from Low to Ultra shrinks as resolution increases, which is consistent with the GPU becoming saturated at higher resolutions. The CPU has enough headroom to feed the GPU at 1080p, but the GPU cannot translate that headroom into higher frame rates at 4K Ultra.
The CPU does play a role in the upper frame rates seen at 1080p. The 174 FPS average at Low settings is a high figure that requires a capable processor to maintain, and the 117 FPS average at High settings shows the CPU is not dragging down performance at lower resolutions. However, the verdict by resolution in the database lists only Low and Medium as playable at 3840x2160, while at 1920x1080 all four presets are playable. This pattern, where the number of playable presets shrinks as resolution grows, is a direct result of GPU load increasing faster than CPU load. The CPU's 90th percentile ranking means it is not the bottleneck in any measured configuration, while the GPU's 58th percentile ranking places it at the edge of comfortable performance at 4K.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 73 FPS. This is the recommended setting for this resolution, as it delivers the highest visual quality while maintaining a playable average. The database lists all four presets as playable at this resolution, so users could choose High at 117 FPS for higher frame rates, but Ultra remains above the 60 FPS threshold.
At 2560x1440, the most demanding playable preset is High, with an average of 83 FPS. Ultra at this resolution averages 52 FPS, below the playable threshold, so High is the ceiling. Medium offers 102 FPS and Low offers 124 FPS for users who prefer higher frame rates, but High strikes the balance between visual quality and performance.
At 3840x2160, the most demanding playable preset is Medium, with an average of 63 FPS. The recorded minimum for Medium at this resolution is 54 FPS, which shows occasional dips below the 60 FPS threshold, but the average remains playable. Low averages 77 FPS and is the safer choice for consistent performance. High at 52 FPS and Ultra at 32 FPS are not recommended at this resolution. The database verdict lists Low and Medium as the only playable settings at 4K, with Medium offering the best visual quality among them.