Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
185 FPS
Ultra 1080p Measured
77 FPS

1440p (2K / QHD)

Low 1440p Measured
132 FPS
Ultra 1440p Measured
55 FPS

4K (Ultra HD)

Low 4K Measured
82 FPS
Ultra 4K Measured
34 FPS
8.1ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 48,618
Graphics Card
Required 27,400
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 55 67 82
1440p QHD 55 88 108 132
1080p Full HD 77 124 151 185

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 124
1920x1080 Low 185
1920x1080 Medium 151
1920x1080 Ultra 77
2560x1440 High 88
2560x1440 Low 132
2560x1440 Medium 108
2560x1440 Ultra 55
3840x2160 High 55
3840x2160 Low 82
3840x2160 Medium 67
3840x2160 Ultra 34

Performance Analysis: Downfall on Your System

The Intel Core i5-14600K paired with the Intel Arc B580 delivers a comprehensive range of frame rates across three resolutions in Downfall, with the data showing a clear progression from demanding 4K Ultra to effortless 1080p Low. At 3840x2160, the combination produces an average of 55 FPS on High settings, dropping to 34 FPS on Ultra, while Medium yields 67 FPS with a minimum of 57 and a maximum of 77. The Low preset at 4K jumps to 82 FPS average. Stepping down to 2560x1440, the measured averages are 88 FPS on High, 132 FPS on Low, 108 FPS on Medium (with a min/max of 92/124), and 55 FPS on Ultra. At 1920x1080, the results are substantially higher: 124 FPS on High, 185 FPS on Low, 151 FPS on Medium (min/max 128/174), and 77 FPS on Ultra. The minimum and maximum figures are only recorded for the Medium preset at each resolution, which provides a window into frame pacing consistency; the 4K Medium range of 57-77 FPS indicates that while the average clears the 60 FPS threshold, dips below it are possible, whereas the 1440p and 1080p Medium ranges stay fully above 90 FPS and 128 FPS respectively.

Measured FPS Breakdown

The benchmark data for Downfall shows a consistent scaling pattern across the four settings presets. At 3840x2160, the average frame rate ranges from 34 FPS at Ultra to 82 FPS at Low, with High at 55 FPS and Medium at 67 FPS. The Medium preset is the only one at this resolution with recorded minimum and maximum values, showing 57 FPS as the floor and 77 FPS as the ceiling. This indicates that the typical frame time variance is roughly 20 FPS, which is notable for a horror title where smoothness matters for atmosphere. The Ultra preset at 4K falls well below the 60 FPS playable threshold, while High also misses it by a margin of 5 FPS.

Moving to 2560x1440, the averages improve significantly. Low hits 132 FPS, Medium 108 FPS, High 88 FPS, and Ultra 55 FPS. The Medium preset again provides the only recorded min/max data, with a range of 92 to 124 FPS. This is a tighter spread relative to the average, suggesting that the 1440p Medium experience is more consistent than the 4K Medium experience. The Ultra preset at 1440p sits just below the 60 FPS threshold, while all other settings clear it comfortably.

At 1920x1080, the data shows the strongest performance. Low averages 185 FPS, Medium 151 FPS with a min/max of 128/174, High 124 FPS, and Ultra 77 FPS. The Ultra preset clears the 60 FPS threshold by a substantial 17 FPS margin, making it the most demanding playable setting at this resolution. The Medium preset's minimum of 128 FPS indicates that even the worst-case frame times remain far above the playable threshold, offering headroom for any background tasks or streaming overhead.

Best Settings per Resolution

For each resolution, the best settings are defined as the most demanding preset that maintains an average at or above 60 FPS. At 3840x2160, the best settings are Medium, which delivers an average of 67 FPS. This is the only preset above the Low tier that achieves this at 4K; High falls short at 55 FPS, and Ultra drops to 34 FPS. The Medium preset's minimum of 57 FPS does dip below the threshold, but the average remains playable.

At 2560x1440, the best settings are High, producing an average of 88 FPS. This is a significant step up from the 4K result, and it shows that the combination has ample headroom at this resolution. The Ultra preset at 1440p averages 55 FPS, which misses the threshold, so High represents the optimal balance of visual fidelity and performance.

At 1920x1080, the best settings are Ultra, with an average of 77 FPS. This is the only resolution where the Ultra preset is playable, and the 77 FPS average provides a 17 FPS buffer over the threshold. The data indicates that 1080p users can max out the game's settings without concern, as even the most demanding preset maintains a comfortable frame rate.

CPU and GPU Roles

The scaling between resolutions and presets reveals distinct roles for the Intel Core i5-14600K and the Intel Arc B580 in Downfall. The data shows that the GPU becomes the primary bottleneck as resolution increases, while the CPU provides enough headroom to maintain high frame rates at lower resolutions. At 1920x1080, the Low preset averages 185 FPS, which is a very high frame rate that typically requires strong CPU performance to feed the GPU. The i5-14600K, with its 14 cores and 20 threads, is well-suited for this task, as evidenced by its Cinebench R23 multi-core score of 24491 and single-core score of 2064.

When the resolution increases to 2560x1440, the average FPS drops by approximately 29% from 185 to 132 on Low settings. This reduction indicates that the GPU is beginning to take on more of the rendering load, but the CPU still has reserve capacity. The Ultra preset at 1440p (55 FPS) versus High (88 FPS) shows a 33 FPS drop, which is a typical GPU-bound scaling pattern where more complex shading and geometry work overwhelms the graphics card.

At 3840x2160, the GPU is clearly the limiting factor. The Low preset averages 82 FPS, which is less than half of the 1080p Low result of 185 FPS. This 103 FPS drop is far larger than what would be expected from CPU limitations alone, confirming that the Arc B580's 13.67 TFLOPS of FP32 performance and 456.0 GB/s of memory bandwidth are being fully utilized. The Ultra preset at 4K drops to 34 FPS, which is a 43 FPS reduction from the Medium preset's 67 FPS. This steep decline suggests that the game's Ultra settings include effects that heavily tax the GPU's 20 ray tracing cores and 80 raster operation units.

The i5-14600K's role is more evident at the lower resolutions where frame rates exceed 120 FPS. The 1080p Medium preset's minimum of 128 FPS indicates that the CPU can maintain a steady supply of draw calls and physics calculations without causing frame drops. The CPU's Passmark single-thread score of 4270 and multi-thread score of 38682 support this interpretation, as they show strong per-core and multi-core performance that prevents CPU-bound bottlenecks in less demanding scenarios.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-14600K provide context for CPU performance. The Intel Xeon Gold 5318H scores 48698 in the average benchmark, which is 0.2% lower than the i5-14600K's 48618 average. This means the Xeon Gold 5318H would deliver nearly identical frame rates in Downfall, particularly in CPU-bound scenarios at 1080p. The AMD EPYC 4345P scores 48470, a 0.3% delta, indicating it would also behave similarly, with perhaps a 1-2 FPS difference in the most CPU-intensive moments. The Intel Core Ultra 5 245HX scores 48287, a 0.7% delta, and the Intel Core Ultra 5 245 scores 48995, a -0.8% delta. These rivals all fall within a 0.8% range of the i5-14600K, meaning that users with any of these processors would see virtually indistinguishable performance in Downfall, with the GPU being the deciding factor.

For the Intel Arc B580, the nearest rivals are equally close. The AMD Radeon RX 580 2048SP scores 23061, a -0.2% delta from the Arc B580's 23021 average. The NVIDIA GeForce RTX 2080 scores 22895, a 0.6% delta, and the NVIDIA GeForce RTX 3080 scores 23172, a -0.7% delta. The NVIDIA P106-100 scores 23249, a -1% delta. These four GPUs would produce very similar frame rates in Downfall, with the RTX 3080 being the closest match at -0.7%. This is notable because the RTX 3080 is a higher-tier card in some contexts, but the benchmark data shows that for this specific game, the Arc B580 performs within 0.7% of it. In practice, a user swapping between these GPUs would see at most a 1-2 FPS difference at any given setting, which is imperceptible in gameplay.

The Verdict

The question of whether this PC can run Downfall is answered clearly by the benchmark data. At 3840x2160, the system is playable on Low and Medium presets, with Medium being the best playable setting at an average of 67 FPS. The High preset at 55 FPS and Ultra at 34 FPS both fall below the 60 FPS threshold, so users at 4K should stick to Medium for a smooth experience. At 2560x1440, the system is playable on High, Low, and Medium presets, with High being the best playable setting at 88 FPS. The Ultra preset at 55 FPS misses the threshold, so 1440p users can enjoy high settings with a comfortable margin. At 1920x1080, the system is playable on all four presets, with Ultra being the best playable setting at 77 FPS. This means 1080p users can max out the game's settings and still maintain a frame rate well above the 60 FPS threshold.

The verdict is that this combination is capable of running Downfall at playable frame rates across all three tested resolutions, provided the appropriate preset is selected. The 4K experience requires a compromise to Medium settings, while 1440p allows for High settings, and 1080p permits Ultra settings. The data confirms that the system meets the playable threshold of 60 FPS in these configurations, with the 1080p Ultra result being particularly strong given the game's horror genre, where consistent frame times are important for maintaining tension and avoiding motion sickness.

How This Combo Ranks

In the broader context of all tested combinations, the Intel Core i5-14600K and Intel Arc B580 rank 2802 out of 3716 combos for Downfall. This places the system in the bottom quartile of all tested configurations, which is a logical outcome given that the Arc B580's percentile rank among all GPUs is 68, while the i5-14600K's percentile rank among all CPUs is 90. The rank of 2802 out of 3716 means that approximately 75% of tested combos perform better than this one, which is expected for a mid-range GPU paired with a high-end CPU. The GPU's average benchmark score of 23021 is the limiting factor, as the CPU's average score of 48618 is competitive with much more powerful graphics cards.

Despite the relatively low combo rank, the actual gameplay experience is positive at the resolutions and settings where the system is playable. The rank reflects the absolute performance ceiling, but Downfall is not an exceptionally demanding title by modern standards, as evidenced by the 1080p Ultra result of 77 FPS. The combination's position in the rankings is more a reflection of the GPU's position in the market rather than any deficiency in the system's ability to run this specific game. Users with this pairing should focus on the measured FPS data rather than the overall rank, as the system delivers smooth performance in the majority of tested configurations.