Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 60 | 73 | 89 |
| 1440p QHD | 60 | 96 | 118 | 144 |
| 1080p Full HD | 84 | 135 | 165 | 201 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 5050 presents a compelling mid-range configuration for Downfall, a 2016 horror title. The measured data indicates this combo is highly capable, delivering 60 FPS or more at every tested resolution, provided the right settings are chosen. At 4K, the system hits the playable threshold exactly at High settings, while at 1440p and 1080p, it can push beyond that to the Ultra preset with headroom to spare.
Measured FPS Breakdown
The performance data for this combination shows a clear scaling pattern across resolutions and presets. At 1920x1080, the system delivers a broad range of frame rates, starting with an average of 201 FPS at Low settings, which represents the absolute ceiling for this configuration. Moving up the quality ladder, Medium settings produce an average of 165 FPS with a minimum of 140 FPS and a maximum of 189 FPS. High settings still achieve a very smooth 135 FPS average, while the most demanding Ultra preset maintains an 84 FPS average. This indicates that at 1080p, the RTX 5050 has significant spare capacity, making the experience fluid even in the most graphically intensive moments.
Stepping up to 2560x1440 introduces a proportional decrease in performance, but the results remain impressive. The Low preset yields a 144 FPS average, which is a substantial 57 FPS drop compared to 1080p Low. Medium settings average 118 FPS, with the minimum and maximum recorded at 100 FPS and 135 FPS respectively. High settings follow at 96 FPS, while Ultra settings exactly hit the 60 FPS playable threshold. The data shows a consistent pattern: each subsequent preset level at 1440p reduces the average frame rate by roughly 20-30 FPS, with the gap between High and Ultra being the most significant, suggesting a heavy demand increase at the highest quality tier.
At the demanding 3840x2160 resolution, the performance ceiling becomes more apparent. Low settings still manage a respectable 89 FPS average, which is a 55% reduction from the 1080p Low result. Medium settings average 73 FPS, with a minimum of 62 FPS and a maximum of 84 FPS, indicating that even during heavy scenes, the system stays above the playable threshold. High settings exactly reach 60 FPS on average, which is the minimum acceptable performance level. However, the Ultra preset drops to a 37 FPS average, rendering it unplayable. This 4K data reveals a sharp cliff between High and Ultra settings, with a 23 FPS drop, highlighting that the 8 GB VRAM and memory bandwidth of the RTX 5050 become limiting factors at this resolution with maximum quality.
FAQ
*Q: Can this PC run Downfall at 4K resolution?*
A: Yes, but with limitations. The verdict data shows that at 3840x2160, the playable settings are High, Low, and Medium, with High being the best setting at exactly 60 FPS average. The Ultra preset is not playable, as it only achieves a 37 FPS average, which falls below the 60 FPS threshold.
Q: What is the highest quality preset that maintains at least 60 FPS at 1440p?
A: At 2560x1440, the Ultra preset is the highest quality option that stays at or above 60 FPS, with an average of exactly 60 FPS. All lower presets (High, Medium, Low) also remain above this threshold, with averages of 96, 118, and 144 FPS respectively.
Q: Is there a significant performance difference between Medium and High settings at 1080p?
A: The measured data shows a 30 FPS difference between these two presets at 1920x1080. Medium settings average 165 FPS, while High settings average 135 FPS. This suggests that the High preset introduces additional graphical effects that have a measurable impact on the frame rate, though both remain well above the playable threshold.
Q: How does the RTX 5050 perform at 1080p Ultra settings?
A: At 1920x1080 with Ultra settings, the system achieves an average of 84 FPS. This is exactly 24 FPS higher than the 60 FPS threshold, providing a comfortable margin for smooth gameplay. This is also the same average FPS as the 4K High preset, indicating similar performance demands between these two configurations.
Q: Which resolution shows the largest drop in performance when moving from Medium to High settings?
A: The data shows the most significant drop occurs at 3840x2160, where the average FPS falls from 73 on Medium to 60 on High, a 13 FPS reduction. For comparison, the drop at 2560x1440 is 22 FPS (118 to 96) and at 1920x1080 it is 30 FPS (165 to 135). While the absolute drop is smaller at 4K, the relative impact is greater because the starting frame rate is closer to the playable threshold.
Q: Is the Ultra preset at 1440p more demanding than the High preset at 4K?
A: No, the opposite is true. The Ultra preset at 2560x1440 achieves an average of 60 FPS, while the High preset at 3840x2160 also achieves an average of 60 FPS. This indicates that the rendering load is similar, but the 4K High preset is slightly more demanding as it renders significantly more pixels, while the 1440p Ultra preset relies more on complex shading and effects.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is as follows. At 1920x1080, the Ultra preset is the optimal choice, delivering an average of 84 FPS. This provides a substantial performance buffer over the playable threshold, ensuring that even the most intense scenes in the horror game remain fluid. At 2560x1440, the Ultra preset again qualifies, achieving an average of exactly 60 FPS. While this is right at the boundary, it is a viable option for users with high-refresh rate displays who prioritize image quality over raw frame rate. At 3840x2160, the High preset is the most demanding option that remains playable, with a 60 FPS average. The Medium preset, at 73 FPS, offers more headroom for those who experience occasional dips in demanding sequences.
The Verdict
The measured performance data confirms that this combination can definitively run Downfall at all three tested resolutions. The verdict by resolution is clear: at 3840x2160, the playable settings are High, Low, and Medium, with High being the best at 60 FPS. At 2560x1440, all four presets—High, Low, Medium, and Ultra—are playable, with Ultra achieving 60 FPS. At 1920x1080, all four presets are also playable, with Ultra delivering 84 FPS. The only configuration that fails to meet the 60 FPS threshold is the 4K Ultra preset, which averages 37 FPS. This means a user can enjoy the game at maximum visual quality at 1080p and 1440p, while 4K requires a reduction to High settings for a smooth experience.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the Intel Core i5-14400F is closely matched by several other processors, all showing a difference of less than 1% in average benchmark score. The AMD Ryzen 7 PRO 8840U and the Intel Core i9-11900 both score within 0.2% of the i5-14400F, with deltaPct values of 0.1 and 0.2 respectively. The AMD Ryzen 7 6800HS is slightly less powerful, with a deltaPct of -0.2, while the Intel Core i7-12800H is 0.5% faster. In practice, any of these CPUs would deliver nearly identical frame rates in Downfall, as the game is highly dependent on the GPU.
For the GPU, the NVIDIA GeForce RTX 5050 has a more varied set of nearest rivals. The AMD Radeon RX Vega M GL is 0.6% slower, while the AMD Radeon HD 8970M is 1% slower. The AMD Radeon RX 5600 XT is 1.6% faster, and the NVIDIA RTX A4000 Mobile is 1.6% slower. These deltaPct values suggest that the RTX 5050 sits in a tight performance band, and users with any of these GPUs would see similar results in Downfall, though the RX 5600 XT might offer a slight edge in frame rates.
How This Combo Ranks
Within the benchmark database, this specific CPU and GPU combination ranks 2281 out of 3716 tested combos for Downfall. This places it in the lower half of all possible configurations, which is expected given that the database includes high-end enthusiast hardware. The percentile ranking for the CPU alone is 83, meaning it outperforms 83% of all tested CPUs, while the GPU percentile is 66. The combination's overall rank is influenced by the GPU, which is a more limiting factor in this game. The relatively high CPU percentile suggests that the processor is not a bottleneck, and the system's performance is primarily dictated by the RTX 5050's capabilities.
CPU and GPU Roles
Analyzing the scaling between resolutions and presets reveals how the workload is distributed between the Intel Core i5-14400F and the NVIDIA GeForce RTX 5050. At 1920x1080, the GPU is clearly the dominant factor, as evidenced by the wide spread of frame rates across presets: from 201 FPS at Low down to 84 FPS at Ultra. This 117 FPS difference is almost entirely due to the GPU's shading, texturing, and pixel throughput being strained by higher quality settings. The CPU, with its strong single-thread performance, has no trouble keeping up, as even the lowest average of 84 FPS is well below what the processor can handle.
At 2560x1440, the pattern remains similar but with a reduced spread. The difference between Low and Ultra is 84 FPS (144 to 60), indicating that the GPU is still the primary bottleneck. However, the fact that the Ultra preset at 1440p achieves the same 60 FPS as the High preset at 4K suggests that the GPU is being pushed to its limits. The CPU's role becomes slightly more important at this resolution, as it must manage the higher pixel count and more complex draw calls, but the i5-14400F has sufficient headroom.
At 3840x2160, the GPU's limitations become stark. The drop from Medium (73 FPS) to Ultra (37 FPS) is a 36 FPS reduction, which is the steepest decline across any resolution. This indicates that the GPU's memory bandwidth of 320.0 GB/s and 8 GB VRAM are insufficient for the highest quality textures and effects at 4K. The CPU's role at this resolution diminishes further, as the GPU is clearly the limiting factor. The data suggests that users should prioritize GPU selection over CPU when building a system for Downfall at higher resolutions, as the i5-14400F is more than adequate for this title.