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Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 101 | 125 | 151 |
| 1440p QHD | 99 | 162 | 196 | 242 |
| 1080p Full HD | 140 | 226 | 278 | 336 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 5070 delivers a dominant performance in Downfall, clearing the 60 FPS playable threshold at every resolution and preset combination tested. The data shows this combo ranks 700th out of 3716 tested configurations, placing it in the top 20 percent of all systems for this specific title. Across the board, from 1080p to 4K, the system demonstrates substantial headroom, with the most demanding Ultra preset at 4K still averaging 65.7 FPS, making it a capable choice for high-refresh-rate monitors at lower resolutions and for smooth 4K gaming at maximum settings.
FAQ
*Q: Can this PC run Downfall at 4K with maximum settings?*
A: Yes. At 3840x2160 with the Ultra preset, the system averages 65.7 FPS, which clears the 60 FPS playable threshold. The verdict data lists Ultra as the best playable setting at this resolution, confirming full graphical fidelity is achievable without dropping below playable framerates.
Q: What is the highest average framerate recorded for this configuration?
A: The highest average FPS recorded is 336 at 1920x1080 with the Low preset. At the same resolution, the High preset averages 225.7 FPS, and the Ultra preset averages 139.9 FPS, indicating the system is heavily GPU-bound at lower settings.
Q: How does the CPU compare to its closest rivals in synthetic benchmarks?
A: The Intel Core i5-13400F has an average benchmark score of 25292, placing it at the 77th percentile among all CPUs. Its nearest rival, the AMD Ryzen 9 6900HS, scores 25284 (a 0 percent delta), while the Intel Core 5 120 scores 25362 (-0.3 percent) and the AMD Ryzen 5 5600X3D scores 25365 (-0.3 percent). Performance is effectively identical across this group.
Q: How does the GPU compare to its nearest competitors?
A: The NVIDIA GeForce RTX 5070 has an average benchmark score of 40377, placing it at the 82nd percentile among all GPUs. The AMD Radeon Pro 580 scores 40318 (0.1 percent faster), while the AMD Radeon Pro WX 7100 scores 40063 (0.8 percent slower) and the NVIDIA RTX A500 Mobile scores 39568 (2 percent slower).
Q: Is there any resolution where the system fails to hit 60 FPS?
A: No. The measured FPS data and the verdict by resolution show that all four presets (Low, Medium, High, Ultra) at all three resolutions (1080p, 1440p, 4K) average above 60 FPS. The lowest recorded average is 65.7 FPS at 4K Ultra.
Q: What is the difference in performance between 1080p and 4K at the Ultra preset?
A: At 1920x1080 Ultra, the system averages 139.9 FPS. At 2560x1440 Ultra, it averages 98.6 FPS. At 3840x2160 Ultra, it averages 65.7 FPS. This represents a 53 percent drop in average framerate when moving from 1080p to 4K, highlighting the increasing GPU load at higher resolutions.
CPU and GPU Roles
The data reveals how the balance of CPU and GPU workload shifts across resolutions and presets. At 1920x1080, the framerates are extraordinarily high across all settings, ranging from 139.9 FPS at Ultra to 336 FPS at Low. Such figures suggest the CPU is capable of feeding the GPU at lower resolutions, but the system is largely GPU-limited even at 1080p, given the massive delta between Low and Ultra presets (336 vs 139.9 FPS). The i5-13400F, with a strong single-thread score of 3191 in Cinebench R23, provides enough processing power to avoid becoming a bottleneck at these framerates.
Moving to 2560x1440, the pattern continues but with less absolute headroom. The Low preset averages 241.6 FPS, Medium 195.6 FPS, High 162.2 FPS, and Ultra 98.6 FPS. The scaling between presets remains consistent, suggesting the GPU is still the dominant factor. However, the percentage drop from Low to Ultra is roughly 59 percent, similar to the 1080p drop of 58 percent, indicating that the GPU's workload scales predictably with settings regardless of resolution. The CPU's 10 cores and 16 threads, evidenced by a 3dmark_16_threads score of 7314, appear sufficient to maintain these high framerates without introducing CPU-side constraints.
At 3840x2160, the GPU's role becomes even more pronounced. The average framerates compress significantly: Low averages 151.4 FPS, Medium 125.2 FPS, High 100.5 FPS, and Ultra 65.7 FPS. The delta between Low and Ultra is now 56 percent, slightly smaller than at lower resolutions, which indicates that at 4K, the GPU is so heavily loaded that even the difference between settings has a somewhat muted relative impact. The CPU's role diminishes further; with the GPU rendering millions of pixels, the i5-13400F's job of managing draw calls and physics becomes less critical. The system's performance at 4K Ultra, hovering just above 60 FPS, suggests that the RTX 5070's 30.87 TFLOPS of FP32 compute and 672.0 GB/s of memory bandwidth are the primary drivers of the final result.
The data indicates that the GPU is the primary performance determinant across all tested configurations. The CPU, while not a bottleneck at any resolution, provides diminishing returns as resolution increases. At 1080p, the CPU's headroom allows for framerates above 300 FPS, but at 4K, the GPU's rendering workload caps performance well below that. For users targeting high refresh rates at 1080p or 1440p, the i5-13400F is more than adequate; for 4K gaming, the RTX 5070's capabilities are the limiting factor.
Similar Performance Alternatives
Examining the nearest rivals for both components provides context for what other hardware would behave similarly in Downfall. The Intel Core i5-13400F has an average benchmark score of 25292, and its closest competitors are nearly identical in synthetic performance. The AMD Ryzen 9 6900HS (25284, 0 percent delta) and the AMD Ryzen 7 6800H (25201, 0.4 percent faster) are mobile-class processors that would likely deliver comparable CPU-bound performance in this game, though they are designed for laptops. The Intel Core 5 120 (25362, -0.3 percent) and AMD Ryzen 5 5600X3D (25365, -0.3 percent) are desktop options that would match the i5-13400F's ability to feed the GPU at high framerates.
For the GPU, the NVIDIA GeForce RTX 5070's average score of 40377 is closely matched by several AMD Radeon Pro workstation cards. The AMD Radeon Pro 580 (40318, 0.1 percent faster) and AMD Radeon Pro WX 7100 (40063, 0.8 percent slower) would produce nearly identical framerates in Downfall, given their synthetic benchmark parity. The AMD Radeon Pro 5300 (40870, -1.2 percent) is slightly faster on paper, while the NVIDIA RTX A500 Mobile (39568, 2 percent slower) would trail by a small margin. These alternatives suggest that users with a Radeon Pro 580 or WX 7100 would see virtually the same performance in this title, with all configurations likely clearing the 60 FPS threshold at 4K Ultra based on the RTX 5070's measured results.
The combination of a CPU in the 25292 average score range with a GPU in the 40377 range forms a balanced pairing. If a user swapped the i5-13400F for the Ryzen 5 5600X3D, the negligible 0.3 percent CPU benchmark delta would not meaningfully alter in-game framerates, as the GPU remains the bottleneck. Likewise, replacing the RTX 5070 with a Radeon Pro 580 would shift performance by only 0.1 percent, keeping the system squarely in the same performance tier. These comparisons show that the tested configuration sits at a sweet spot where either component could be exchanged for a near-identical sibling without changing the overall gaming experience in Downfall.
The Verdict
This PC can unequivocally run Downfall at playable framerates across every tested scenario. The verdict by resolution confirms that all three resolutions—1920x1080, 2560x1440, and 3840x2160—have all four presets (Low, Medium, High, Ultra) listed as playable, meaning each averages at or above the 60 FPS threshold. At 4K Ultra, the most demanding combination, the system maintains a 65.7 FPS average, providing a slim but real margin above the playability cutoff. At 1440p Ultra, the average jumps to 98.6 FPS, offering a more comfortable buffer, while at 1080p Ultra, the system achieves 139.9 FPS, ideal for high-refresh-rate displays.
The data shows a clear hierarchy: the system is overpowered for 1080p, well-suited for 1440p, and just barely sufficient for maxed-out 4K. Users who prioritize 4K visual fidelity can play at Ultra settings without dropping below 60 FPS, but those who want more headroom should consider the High preset at 4K, which averages 100.5 FPS. The RTX 5070's 12 GB of GDDR7 memory and 192-bit bus provide ample bandwidth for the game's textures at 4K, while the i5-13400F's 20 MB of L3 cache and 16 threads ensure consistent frame pacing. Overall, the system delivers a top-tier experience in Downfall, with no resolution or settings combination falling below the playable threshold.
Measured FPS Breakdown
At 1920x1080, the system delivers exceptional performance. The Low preset averages 336 FPS, making it the fastest configuration measured in the entire dataset. Medium averages 277.9 FPS, High averages 225.7 FPS, and Ultra averages 139.9 FPS. The progression from Low to Ultra shows a steady decline of roughly 58 percent, indicating that each settings tier imposes a significant additional load on the GPU. No minimum or maximum FPS values were recorded, so the average serves as the sole indicator of performance.
At 2560x1440, framerates remain very high but begin to show the increased pixel count. Low averages 241.6 FPS, Medium 195.6 FPS, High 162.2 FPS, and Ultra 98.6 FPS. The drop from Low to Ultra is approximately 59 percent, nearly identical to the 1080p scaling. Compared to 1080p, each preset sees a reduction of roughly 28-30 percent, reflecting the 78 percent increase in pixel count from 1080p to 1440p. The system still operates far above the 60 FPS threshold at all settings.
At 3840x2160, the 4K resolution exacts a heavier toll. Low averages 151.4 FPS, Medium 125.2 FPS, High 100.5 FPS, and Ultra 65.7 FPS. The Ultra preset's average is the only one that approaches the 60 FPS threshold, though it remains above it. The scaling from Low to Ultra is 56 percent, slightly less pronounced than at lower resolutions, suggesting that at 4K, the GPU's raw rendering throughput becomes the dominant constraint, reducing the relative impact of settings changes. The High preset at 4K, at 100.5 FPS, offers a strong balance for users seeking smoother gameplay without sacrificing too much visual quality.
Across all resolutions, the data shows a consistent pattern: the RTX 5070 scales predictably with both resolution and settings, while the i5-13400F never becomes a limiting factor. The absence of min and max FPS data means that variance and frame spikes cannot be assessed, but the averages alone indicate a highly capable system for this horror title.
Best Settings per Resolution
At 1920x1080, the best settings are Ultra, which averages 139.9 FPS. Since the playable threshold is 60 FPS, and the Ultra preset at 1080p delivers more than double that framerate, there is no reason to drop to a lower settings tier. This configuration is optimal for high-refresh-rate monitors, as the 139.9 FPS average exceeds 120 Hz displays and approaches 144 Hz territory.
At 2560x1440, the best settings are also Ultra, with an average of 98.6 FPS. This comfortably clears the 60 FPS threshold and provides a smooth experience on 1440p displays. The 98.6 FPS average is sufficient for 100 Hz monitors and offers a substantial margin above the playability cutoff, making Ultra the clear choice for maximum visual fidelity at this resolution.
At 3840x2160, the best settings are Ultra, averaging 65.7 FPS. This is the only resolution where the Ultra preset's framerate is in close proximity to the 60 FPS threshold, but it still clears it by 5.7 FPS. For users who prioritize image quality above all else, Ultra at 4K is viable. However, the data shows that High at 4K averages 100.5 FPS, a 53 percent improvement over Ultra, which may appeal to those who prefer smoother motion over marginal visual gains. The verdict lists Ultra as the best setting at 4K, confirming that the system can handle maximum settings without dropping below the playable threshold, though the margin is slim.