Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
241 FPS
Ultra 1080p Measured
104 FPS

1440p (2K / QHD)

Low 1440p Measured
173 FPS
Ultra 1440p Measured
74 FPS

4K (Ultra HD)

Low 4K Measured
108 FPS
Ultra 4K Measured
47 FPS
6.3ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 25,292
Graphics Card
Required 27,400
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 70 88 108
1440p QHD 74 117 139 173
1080p Full HD 104 159 197 241

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 159
1920x1080 Low 241
1920x1080 Medium 197
1920x1080 Ultra 104
2560x1440 High 117
2560x1440 Low 173
2560x1440 Medium 139
2560x1440 Ultra 74
3840x2160 High 70
3840x2160 Low 108
3840x2160 Medium 88
3840x2160 Ultra 47

Performance Analysis: Downfall on Your System

The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 5060 delivers a robust performance profile in Downfall, with measured frame rates indicating that the combination is capable of high-refresh-rate gameplay at standard resolutions and maintains playability at 4K. The data shows a clear scaling pattern across the three tested resolutions, with the system comfortably exceeding the 60 FPS playable threshold in most settings, though the most demanding preset at 4K falls short. This analysis breaks down the measured FPS, optimal settings, alternative hardware comparisons, and the respective roles of the CPU and GPU in this specific title.

Measured FPS Breakdown

The benchmark results for this combination provide a comprehensive view of performance across three resolutions and four quality presets. At 1920x1080, the system demonstrates exceptional headroom. The Low preset averages 240.8 FPS, which is the highest recorded figure across the entire test suite. Stepping up to Medium yields an average of 196.7 FPS, while High settings produce 159.3 FPS. The most demanding Ultra preset still manages a very smooth 104 FPS average, indicating that the system is never strained at this resolution.

Moving to 2560x1440, the frame rates remain highly playable but show the expected impact of increased pixel count. The Low preset averages 172.5 FPS, dropping to 139.4 FPS at Medium. High settings deliver a strong 116.5 FPS average, and Ultra still clears the playable threshold comfortably with 74 FPS. The scaling from 1080p to 1440p is consistent, with each preset losing roughly 30-40% of its performance, yet all configurations remain far above the 60 FPS mark.

At 3840x2160, the performance curve becomes more critical. The Low preset averages 108.3 FPS, which is still excellent for 4K gaming. Medium settings produce 88.2 FPS, and High follows at 69.7 FPS. However, the Ultra preset drops to 46.7 FPS, falling below the playable threshold. This represents a significant 33% performance hit from High to Ultra at 4K, highlighting that the RTX 5060's 8 GB memory configuration and 128-bit bus become limiting factors under maximum load at this resolution. The delta between Low and Ultra at 4K is substantial, with Ultra delivering only 43% of the frame rate of Low.

Best Settings per Resolution

The optimal configuration for each resolution is determined by identifying the most demanding preset that maintains an average of at least 60 FPS. At 1920x1080, the system can run the Ultra preset at 104 FPS average, making this the clear choice for maximum visual fidelity without any performance concerns. The data shows no reason to compromise on settings at this resolution, as even the most demanding configuration provides nearly double the playable threshold.

For 2560x1440, the Ultra preset also qualifies as the best settings option, averaging 74 FPS. This is above the 60 FPS threshold but leaves less headroom than at 1080p. The measured 74 FPS average suggests that demanding scenes might occasionally dip closer to the threshold, but the overall experience remains smooth. High settings at 116.5 FPS would be a safer choice for users prioritizing frame rate stability, but the data confirms Ultra is viable.

At 3840x2160, the situation changes. The High preset is the best playable option, averaging 69.7 FPS. While this clears the threshold, the margin is slim compared to lower resolutions. The Ultra preset at 46.7 FPS is not recommended for 4K gaming, as it falls well short of the 60 FPS target. Medium at 88.2 FPS offers an alternative for users who want higher frame rates, but High provides the best balance of visual quality and performance at this resolution.

Similar Performance Alternatives

The CPU and GPU each have nearest rivals that would produce comparable system-level performance in Downfall. For the Intel Core i5-13400F, the closest alternatives based on average benchmark scores are the AMD Ryzen 9 6900HS, which scores 25284 compared to the i5's 25292, representing a negligible 0% difference. The Intel Core 5 120 and AMD Ryzen 5 5600X3D both score 25362 and 25365 respectively, showing a -0.3% delta. The AMD Ryzen 7 6800H scores 25201, a 0.4% difference. In gaming workloads like Downfall, these CPUs would deliver nearly identical frame rates, with any variance falling within measurement noise.

On the GPU side, the NVIDIA GeForce RTX 5060's nearest rivals present a more interesting comparison. The AMD Radeon 860M scores 26401, just 0.3% higher than the RTX 5060's 26331 average. The NVIDIA GeForce MX550 scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, a 0.8% advantage. Conversely, the AMD Radeon RX 6750 XT scores 26011, which is 1.2% lower. These delta values indicate that swapping the RTX 5060 for any of these alternatives would result in frame rate changes of less than 2%, meaning users with these GPUs would see nearly identical performance in Downfall at all tested settings and resolutions.

The Verdict

The benchmark data clearly indicates that this combination can run Downfall effectively at all three tested resolutions, with specific limitations at 4K Ultra. At 1920x1080, the system clears the 60 FPS threshold with every preset, including Ultra at 104 FPS. The verdict for 1440p is equally positive, with all four presets playable and Ultra achieving 74 FPS. At 4K, the system maintains playability at High, Medium, and Low settings, with High at 69.7 FPS being the recommended maximum. The Ultra preset at 46.7 FPS is the only configuration that fails to meet the playable threshold.

For users with a 1080p or 1440p display, this system provides an excellent experience with no compromises needed. At 4K, the system is capable but requires some settings adjustment. The difference between High and Ultra at 4K represents a 33% frame rate reduction, suggesting that the Ultra preset imposes a disproportionate load that the RTX 5060 cannot sustain. The overall verdict is that this PC runs Downfall successfully, with the caveat that 4K Ultra is the only non-playable configuration.

CPU and GPU Roles

The performance scaling across resolutions reveals the relative importance of the CPU and GPU in Downfall. At 1920x1080, the high frame rates across all presets suggest that the Intel Core i5-13400F is providing sufficient processing power to avoid becoming a bottleneck. The jump from Low at 240.8 FPS to Ultra at 104 FPS is primarily GPU-driven, as the graphical load increases. The CPU's 10 cores and 16 threads, combined with a boost clock of 4.60 GHz, appear well-suited for the game's horror genre requirements, which typically involve modest CPU demands.

At 2560x1440, the GPU becomes more influential, as evidenced by the frame rate drops across all presets compared to 1080p. The CPU's role diminishes slightly, but the consistent scaling suggests neither component is severely limiting. The i5-13400F's single-thread performance, indicated by its 3dmark_single_thread score of 960, is sufficient for the game's logic and AI tasks.

At 3840x2160, the GPU is clearly the dominant factor. The substantial performance drop at Ultra settings points to the RTX 5060's memory bandwidth and 8 GB VRAM capacity being taxed heavily. The CPU's influence at 4K is minimal, as frame rates are constrained by the GPU's rendering capabilities. The scaling from 1080p to 4K shows a 56% reduction in frame rate at High settings, which is typical for a GPU-bound scenario. The data indicates that users upgrading from 1080p to 4K should focus on GPU improvements, while the CPU has ample headroom for this title.

How This Combo Ranks

In the broader context of tested hardware combinations for Downfall, this CPU-GPU pairing ranks at position 1663 out of 3716 total combinations. This places the system in the 55th percentile, meaning it outperforms the majority of tested configurations while remaining behind the top tier. The ranking reflects a balanced mid-to-upper tier system that excels at mainstream resolutions but does not compete with flagship hardware at 4K Ultra.

The rank is consistent with the individual component percentiles: the CPU sits at the 77th percentile among all tested CPUs, while the GPU is at the 72nd percentile among GPUs. The combined ranking of 1663 out of 3716 suggests that the pairing is well-matched, with neither component significantly dragging down the other. Systems ranked higher likely feature more powerful GPUs or CPUs, but the data shows this combo delivers strong performance for its class.

FAQ

Q: What is the highest playable setting at 4K for this system?

A: The High preset is the most demanding playable setting at 3840x2160, averaging 69.7 FPS. The Ultra preset falls below the 60 FPS threshold with 46.7 FPS.

Q: Can this system run the game at Ultra settings at 1440p?

A: Yes, the Ultra preset at 2560x1440 averages 74 FPS, which exceeds the 60 FPS playable threshold.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: At 1920x1080, the Low preset averages 240.8 FPS while Ultra averages 104 FPS, making Low approximately 2.3 times faster.

Q: Which component has more influence on performance at 4K?

A: The GPU is the dominant factor at 3840x2160, as evidenced by the significant frame rate drop at Ultra settings. The CPU's role is minimal at this resolution.

Q: How does this system rank among all tested combinations?

A: This combo ranks 1663 out of 3716 total tested combinations, placing it in the upper half of all systems tested for Downfall.

Q: What is the frame rate difference between High and Ultra at 4K?

A: At 3840x2160, High averages 69.7 FPS while Ultra averages 46.7 FPS, a difference of 23 FPS or approximately 33% lower performance at Ultra.