Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

74%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
302 FPS
Ultra 1080p Measured
124 FPS

1440p (2K / QHD)

Low 1440p Measured
213 FPS
Ultra 1440p Measured
88 FPS

4K (Ultra HD)

Low 4K Measured
132 FPS
Ultra 4K Measured
59 FPS
5ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 25,292
Graphics Card
Required 27,400
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 91 111 132
1440p QHD 88 143 178 213
1080p Full HD 124 202 246 302

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 202
1920x1080 Low 302
1920x1080 Medium 246
1920x1080 Ultra 124
2560x1440 High 143
2560x1440 Low 213
2560x1440 Medium 178
2560x1440 Ultra 88
3840x2160 High 91
3840x2160 Low 132
3840x2160 Medium 111
3840x2160 Ultra 59

Performance Analysis: Downfall on Your System

The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 3080 delivers a dominant performance profile in Downfall, a 2016 horror title that proves highly scalable across modern hardware. The measured data shows this combination is not merely capable of hitting the 60 FPS playable threshold; it often exceeds it by a substantial margin, even at demanding 4K resolutions. This analysis breaks down the measured FPS across three resolutions and four quality presets, examines the balance between CPU and GPU load, and provides clear guidance on optimal settings.

Measured FPS Breakdown

The benchmark data for this combo in Downfall reveals a system with considerable headroom. At 1920x1080, the lowest resolution tested, frame rates are exceptionally high across all presets. The Low preset produces an average of 301.9 FPS, which serves as a baseline for maximum performance. Moving up the quality ladder, the Medium preset delivers an average of 245.8 FPS, representing a roughly 18.6% decrease from Low. The High preset maintains an average of 202.0 FPS, showing another 17.8% drop, but remains far above any playability concern. The most demanding Ultra preset at 1080p still yields an impressive 124.4 FPS average, a 38.4% reduction from High, yet it remains more than double the 60 FPS threshold.

Stepping up to 2560x1440, the performance scales predictably with the increased pixel count, but the system retains excellent fluidity. The Low preset at this resolution averages 212.5 FPS, a 29.6% decrease from its 1080p counterpart. Medium follows with 177.5 FPS, and High with 142.9 FPS. The Ultra preset at 1440p produces an average of 87.7 FPS, which is still comfortably above the playable threshold. The gap between High and Ultra at this resolution is a 38.6% performance hit, consistent with the scaling seen at 1080p.

At 3840x2160 (4K), the RTX 3080 begins to feel the pressure, but the result remains playable for most presets. Low settings at 4K average 132.2 FPS, which is a 37.8% drop from the 1440p Low result. Medium settings at 4K average 111.1 FPS, a 37.4% reduction from 1440p Medium. High settings at 4K produce an average of 91.1 FPS, a 36.3% decrease from the 1440p High score. The Ultra preset at 4K, however, is the first and only configuration in the dataset to fall below the 60 FPS mark, averaging exactly 59.0 FPS. This single data point is critical, as it indicates that the 4K Ultra setting is not recommended for a smooth experience, whereas 4K High remains a solid option.

CPU and GPU Roles

The performance scaling observed in the data indicates that the GPU is the primary bottleneck, especially as resolution increases. The pattern of FPS drops between 1080p and 1440p, and again from 1440p to 4K, is consistent with the increased rendering load on the graphics card. For instance, the RTX 3080’s 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are likely fully utilized at 4K, where the gap between Low and Ultra presets widens significantly.

The CPU’s role is more evident at lower resolutions where frame rates are exceptionally high. The Core i5-13400F, with its 10 cores and 16 threads, has a multi-threaded score of 22,604 in Cinebench R23, ensuring it can feed the GPU at 1080p without becoming a limiting factor. The 1080p Low preset’s 301.9 FPS average demonstrates that the processor is capable of handling high draw call rates. However, as resolution increases to 1440p and 4K, the pixel fill rate and shading demands on the GPU become the dominant variable, as evidenced by the consistent ~37% performance drop when moving from 1440p to 4K across all presets.

The scaling between presets also informs this analysis. At 1080p, the difference between Low and Ultra is 177.5 FPS (301.9 down to 124.4), a massive 58.8% reduction. At 1440p, the same preset swing results in a 124.8 FPS difference (212.5 down to 87.7), a 58.7% reduction. At 4K, the swing is 73.2 FPS (132.2 down to 59.0), a 55.4% reduction. This tightening of the gap at 4K suggests that the GPU is becoming saturated, making the relative cost of higher-quality settings slightly less impactful in absolute terms, but still significant enough to push Ultra below the playable threshold.

Best Settings per Resolution

The data dictates a clear set of optimal configurations for maintaining an average of 60 FPS or higher. For 1920x1080, the most demanding preset that stays above the threshold is Ultra, with an average of 124.4 FPS. This provides a massive margin of safety, ensuring smooth gameplay even in scenes that might induce frame-time spikes.

At 2560x1440, the best playable setting is also Ultra, achieving an average of 87.7 FPS. While this is a significant step down from the 1080p result, it still provides a 46.2% buffer above the 60 FPS target, which is ideal for high-refresh-rate monitors.

For 3840x2160, the Ultra preset falls short at 59.0 FPS. Therefore, the most demanding playable setting is High, which averages 91.1 FPS. This configuration offers a robust 51.8% headroom over the playable threshold, making it the clear recommendation for 4K gamers using this hardware.

The Verdict

Yes, this PC can run Downfall with excellent performance across the board. The verdict data confirms that at 1920x1080 and 2560x1440, all four presets—Low, Medium, High, and Ultra—are playable. At these resolutions, users can select the Ultra preset for the best visual quality without worrying about performance dips below 60 FPS.

At 3840x2160, the system remains highly capable, but with one caveat. The Low, Medium, and High presets all clear the 60 FPS threshold. The High preset is the recommended maximum, providing 91.1 FPS. The Ultra preset at 4K is the only configuration that fails to meet the playable standard, averaging 59.0 FPS. This is a marginal miss, but it is a miss nonetheless. For a locked 60 FPS experience at 4K, users should stick to High settings, as the 91.1 FPS average provides ample headroom.

FAQ

*Q: Can this PC run Downfall at 4K with maximum settings?*

A: No. At 3840x2160 with the Ultra preset, the average FPS is 59.0, which is just below the 60 FPS playable threshold. To maintain a smooth experience at 4K, the High preset is recommended, which averages 91.1 FPS.

Q: What is the best settings preset for 1440p gaming?

A: The Ultra preset is the best choice for 2560x1440, as it is the most demanding setting that still achieves an average of 87.7 FPS, well above the 60 FPS target.

Q: How much performance headroom is there at 1080p?

A: The headroom is substantial. Even at the Ultra preset, the average FPS is 124.4, which is more than double the 60 FPS threshold. The Low preset goes up to 301.9 FPS, indicating the CPU-GPU combo is far from being stressed at this resolution.

Q: Is the Ultra preset at 4K significantly worse than High?

A: Yes. The data shows a drop from 91.1 FPS on High to 59.0 FPS on Ultra at 3840x2160, a performance reduction of 35.2%. This makes the difference between a smooth and a sub-60 FPS experience.

Q: What is the average FPS difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset averages 212.5 FPS, while the Ultra preset averages 87.7 FPS. This represents a 58.7% decrease in performance when moving to the highest quality settings.

Q: Does the performance gap between presets change with resolution?

A: Yes. At 1080p, the difference between Low and Ultra is 177.5 FPS. At 1440p, the gap narrows to 124.8 FPS, and at 4K, it narrows further to 73.2 FPS. This suggests the GPU becomes more of a limiting factor as resolution increases, reducing the relative cost of higher settings.

How This Combo Ranks

Within the benchmark database, this specific configuration of the Intel Core i5-13400F and NVIDIA GeForce RTX 3080 ranks #1036 out of 3716 tested combos for Downfall. This places the combo in the top 27.9% of all systems tested for this game, indicating a strong overall performance tier. The ranking reflects the RTX 3080’s high average benchmark score of 23,172, which places it in the 68th percentile of all GPUs, paired with a CPU that sits in the 77th percentile of all CPUs. The combination of these two above-average components results in a system that is well-suited for high-refresh-rate gaming at 1440p and solid 4K performance, as evidenced by the measured FPS data.

Similar Performance Alternatives

The benchmark data for the individual components provides insight into what other hardware might deliver similar frame rates in Downfall. For the CPU, the Intel Core i5-13400F has an average benchmark score of 25,292. Its nearest rivals, based on average score, are the AMD Ryzen 9 6900HS (25,284, 0% delta), the Intel Core 5 120 (25,362, -0.3% delta), and the AMD Ryzen 5 5600X3D (25,365, -0.3% delta). These processors offer nearly identical compute performance, meaning a system with one of these CPUs and an RTX 3080 would likely produce FPS results within a fraction of a percent of the measured data.

On the GPU side, the NVIDIA GeForce RTX 3080 has an average benchmark score of 23,172. Its nearest rivals include the NVIDIA P106-100 (23,249, -0.3% delta), the AMD Radeon Pro Vega 16 (23,250, -0.3% delta), and the AMD Radeon RX 6600M (23,273, -0.4% delta). Despite these being very different cards in terms of architecture and market positioning, their aggregate benchmark scores are effectively identical to the RTX 3080. Consequently, a system pairing the i5-13400F with any of these GPUs would be expected to perform within a half-percent of the RTX 3080’s results in Downfall, meaning all of the same preset and resolution recommendations would apply verbatim.