Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

47%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
92 FPS
Ultra 1080p Measured
37 FPS

1440p (2K / QHD)

Low 1440p Measured
68 FPS
Ultra 1440p Measured
26 FPS

4K (Ultra HD)

Low 4K Measured
38 FPS
Ultra 4K Measured
18 FPS
16.1ms Frame Time
24ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 25,292
Graphics Card
Required 27,400
Your GPU 7,472

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 24 33 38
1440p QHD 26 44 53 68
1080p Full HD 37 62 75 92

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 62
1920x1080 Low 92
1920x1080 Medium 75
1920x1080 Ultra 37
2560x1440 High 44
2560x1440 Low 68
2560x1440 Medium 53
2560x1440 Ultra 26
3840x2160 High 24
3840x2160 Low 38
3840x2160 Medium 33
3840x2160 Ultra 18

Performance Analysis: Downfall on Your System

The data for Downfall shows a clear picture: this combination of an Intel Core i5-13400F and a NVIDIA GeForce GTX 1650 is heavily constrained by the graphics card, particularly at higher resolutions. The recorded measurements reveal a system that can handle the game at 1080p with several presets, but struggles to maintain smooth performance as resolution increases.

Measured FPS Breakdown

At 1920x1080, the system delivers its best results. The Low preset achieves an average of 92 FPS, which is the highest recorded for this combo. Moving to Medium, the average drops to 75 FPS, still a very comfortable margin above the 60 FPS threshold. The High preset maintains an average of 61.7 FPS, just barely clearing the playable mark. The Ultra preset, however, falls significantly to 36.6 FPS, indicating a heavy performance penalty for the highest visual quality settings.

At 2560x1440, the performance drop is substantial. The Low preset is the only setting that remains playable, with an average of 67.8 FPS. Medium falls to 52.9 FPS, which is below the 60 FPS threshold. High averages 43.8 FPS, and Ultra plummets to 26.4 FPS. The scaling from 1080p to 1440p shows a steep decline, with the Low preset losing roughly 24 FPS and the High preset losing about 18 FPS.

At 3840x2160, the system is largely overwhelmed. The Low preset averages 38.4 FPS, Medium drops to 33.1 FPS, and High falls to 24.4 FPS. The Ultra preset is nearly unplayable at 17.9 FPS. None of these averages approach the 60 FPS threshold, making 4K gaming impractical for this hardware combo in Downfall.

The min and max FPS values were not recorded for any resolution or preset, so the analysis relies solely on average frame rates. The data indicates a consistent pattern: the GTX 1650's 4 GB memory and modest compute capabilities are the limiting factor as resolution scales.

How This Combo Ranks

The database ranks this combination at 3622 out of 3716 tested combos for Downfall. This places it in the lower percentiles of all systems tested, with only about 94 combos performing worse. The percentile ranking for the GPU alone is 40, meaning it performs better than 40% of all GPUs in the database. The CPU percentile is much higher at 77, indicating the processor is a relatively strong component compared to the graphics card.

This disparity in component rankings explains the overall combo position. The GTX 1650 is a weak link for this game, dragging down a CPU that is capable of much more demanding workloads. The combo rank suggests that while the CPU is not the bottleneck, the GPU severely limits the system's ability to run Downfall at higher settings and resolutions.

The rank also indicates that most other tested combinations, even those with weaker CPUs, likely achieve better performance because they pair them with more capable graphics cards. This is a case where the GPU choice defines the experience, and the CPU's potential is largely untapped in this specific game.

CPU and GPU Roles

The data clearly shows that the GPU is the dominant performance factor in Downfall. The evidence lies in the resolution scaling. When moving from 1920x1080 to 2560x1440, the average FPS for the Low preset drops from 92 to 67.8, a 26% reduction. From 2560x1440 to 3840x2160, the Low preset falls to 38.4, another 43% reduction. These steep declines are typical of GPU-bound scenarios, where the rendering load increases with pixel count.

The CPU's role is less apparent in the measurements. The i5-13400F has strong benchmark scores, including a Cinebench R23 multicore score of 22604 and a singlecore score of 3191. However, these strengths do not translate into higher FPS at lower resolutions. At 1080p Low, the system reaches 92 FPS, but this is still limited by the GPU's ability to render frames quickly. The CPU is likely not the bottleneck at any resolution, as the GTX 1650's compute throughput is far below what the i5-13400F can feed.

The difference between presets further confirms the GPU's importance. At 1080p, going from Low to Medium reduces FPS from 92 to 75, and from Medium to High reduces it to 61.7. These changes are driven by increased shading and texture work, which taxes the GPU. The CPU's workload changes minimally with these preset adjustments, reinforcing that the graphics card is the primary constraint.

Similar Performance Alternatives

The GPU's nearest rivals in the database include the AMD Radeon HD 8850M with an average score of 7447 and a delta of 0.3%, the Intel UHD Graphics 750 at 7441 with a delta of 0.4%, and the AMD Radeon R7 350 at 7425 with a delta of 0.6%. The Intel Arc A310 is slightly faster with a score of 7550 and a delta of -1%. These alternatives would produce very similar frame rates in Downfall, meaning a system with any of these GPUs would likely match the performance levels recorded here.

The CPU's nearest rivals include the AMD Ryzen 9 6900HS with an average score of 25284 and a delta of 0%, the Intel Core 5 120 at 25362 with a delta of -0.3%, and the AMD Ryzen 5 5600X3D at 25365 with a delta of -0.3%. The AMD Ryzen 7 6800H is slightly slower at 25201 with a delta of 0.4%. Since the GPU is the limiting factor, swapping the CPU to any of these alternatives would have little to no impact on Downfall's performance. The frame rates would remain nearly identical because the GTX 1650 cannot be pushed harder by a faster processor.

For users looking at the CPU side, the AMD Ryzen 5 5600X3D offers similar overall compute capability, but in this game it would not change the outcome. The GPU is the component to upgrade for better performance.

Best Settings per Resolution

At 1920x1080, the best playable setting is High, which averages 61.7 FPS. This is the most demanding preset that stays at or above the 60 FPS threshold. The Medium preset also clears the threshold at 75 FPS, but High offers better visual quality while still remaining playable. The Low preset at 92 FPS is smoother, but the High preset provides a better balance of visual fidelity and performance.

At 2560x1440, the only playable setting is Low, with an average of 67.8 FPS. This is the sole preset that exceeds the 60 FPS threshold. Medium falls to 52.9 FPS, which is below the playable mark. There is no room for higher quality settings at this resolution, as even High drops to 43.8 FPS.

At 3840x2160, no settings are playable. The best average is 38.4 FPS on Low, which is far below the 60 FPS threshold. The database confirms that no preset at 4K can reach a playable frame rate for this combo.

The Verdict

This PC can run Downfall, but only under specific conditions. The verdict by resolution confirms that 1920x1080 is the sweet spot, with High, Medium, and Low all clearing the 60 FPS threshold. The highest playable preset at this resolution is High, averaging 61.7 FPS. This provides a playable experience with decent visual quality.

At 2560x1440, the system is marginal. Only the Low preset achieves a playable average of 67.8 FPS. Users can game at this resolution, but they must accept the lowest visual settings. The experience will be smooth, but visually compromised compared to 1080p.

At 3840x2160, the system fails to deliver playable performance. No preset reaches 60 FPS, and the best average is 38.4 FPS on Low. This resolution is not viable for this hardware in Downfall.

The overall verdict is that the system is playable at 1080p with high settings and at 1440p with low settings. For users seeking higher visual fidelity or 4K resolution, a more powerful GPU is required. The CPU, while capable, is not the limiting factor in this game.

FAQ

Q: What is the highest FPS this combo can achieve in Downfall?

A: The highest recorded average FPS is 92, achieved at 1920x1080 with the Low preset.

Q: Can this system run Downfall at 2560x1440?

A: Yes, but only with the Low preset, which averages 67.8 FPS. All other presets fall below the 60 FPS threshold.

Q: Is the Intel Core i5-13400F or the GTX 1650 the bottleneck?

A: The GTX 1650 is the limiting component. Its percentile ranking is 40, while the CPU ranks at 77, indicating the GPU holds back performance.

Q: How does this combo rank compared to other tested systems?

A: It ranks 3622 out of 3716 combos, placing it in the bottom percentiles for Downfall performance.

Q: What settings are playable at 1920x1080?

A: High, Medium, and Low presets are all playable, with High being the best quality option at 61.7 FPS, Medium at 75 FPS, and Low at 92 FPS.

Q: Is 4K gaming possible with this hardware?

A: No. At 3840x2160, the best average is 38.4 FPS on Low, which is far below the 60 FPS playable threshold.