Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 49 | 59 | 72 |
| 1440p QHD | 49 | 78 | 95 | 116 |
| 1080p Full HD | 68 | 109 | 133 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i5-13400F and Intel Arc B570 combination delivers a broadly capable experience in Downfall, but the margin for error shrinks considerably as resolution increases. The data shows a system that can handle high refresh rates at 1080p, remains smooth at 1440p with quality compromises, and only barely touches playability at 4K on the lowest settings. The measured frame rates reveal a clear hierarchy where the GPU becomes the primary constraint at higher pixel counts, while the CPU’s strong multi-threaded scores ensure it does not become the bottleneck.
Similar Performance Alternatives
The Intel Core i5-13400F sits in a tightly contested performance cluster, according to the nearestRivals data. Its average benchmark score of 25292 places it within a fraction of a percent of several alternatives. The AMD Ryzen 9 6900HS posts an average score of 25284, a delta of 0 percent, meaning the two are effectively identical in synthetic aggregate performance. The Intel Core 5 120 scores 25362, which is 0.3 percent higher than the i5-13400F. The AMD Ryzen 5 5600X3D also scores 25365, again 0.3 percent higher. On the other side, the AMD Ryzen 7 6800H scores 25201, which is 0.4 percent lower. These deltas are negligible in real-world gaming terms; any of these CPUs would deliver nearly identical frame pacing in Downfall when paired with the same GPU. The i5-13400F’s 10 cores and 16 threads, along with a 20 MB shared L3 cache, provide ample headroom for a horror title that does not appear to be heavily multithreaded.
For the Intel Arc B570, the nearestRivals list is more varied in terms of hardware class. The GPU’s average benchmark score of 20556 is nearly matched by the NVIDIA GeForce RTX 3070 Mobile, which scores 20534 (0.1 percent higher). The Intel Arc A750 is the closest desktop equivalent, scoring 20582, a 0.1 percent advantage for the A750. The NVIDIA Quadro M4000M and AMD Radeon R9 M390X trail by 0.4 and 0.5 percent respectively, with scores of 20480 and 20662. The B570’s 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth is a key feature; it exceeds what those older mobile and workstation parts offer, but the synthetic scores suggest that raw throughput is comparable. For Downfall, a game from 2016, the B570’s modern architecture with 18 ray tracing cores and DirectX 12 Ultimate support is more than sufficient, but the driver overhead and older game engine compatibility could introduce variability not captured by these aggregate scores.
CPU and GPU Roles
The benchmark results across resolutions and presets illustrate a clear division of labor. At 1920x1080, the system is heavily GPU-bound at lower presets but shows signs of CPU limitation at the top end. The jump from Low to Ultra at 1080p is 95 FPS (from 163 to 68), which is a 58 percent drop. This scaling is characteristic of a GPU that is being pushed to its limits at higher settings. However, the fact that the Ultra preset still holds 68 FPS average suggests the CPU can feed the GPU adequately even under load. The i5-13400F’s single-thread score of 960 in 3dmark_single_thread and its passmark_single_thread score of 3634 indicate strong per-core performance, which is critical for older games that rely on a few heavily utilized threads.
At 2560x1440, the GPU’s role becomes more pronounced. The average FPS at High is 78, which is 31 FPS lower than the 109 FPS at 1080p High. This 28 percent reduction in frame rate for a 77 percent increase in pixel count (from 2.07 million to 3.69 million pixels) points to the B570’s pixel throughput capabilities. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are the relevant metrics here. The Medium preset at 1440p averages 95 FPS, while Ultra drops to 49 FPS. The gap between Medium and Ultra at 1440p (46 FPS) is larger than the gap between Medium and Ultra at 1080p (65 FPS), showing that the GPU’s fillrate limits are being approached as resolution climbs.
At 3840x2160, the GPU is unequivocally the limiting factor. The average FPS at High is 49, which is below the 60 FPS playability threshold. The Medium preset averages 59 FPS, just one frame short of the target, while Low averages 72 FPS. The Ultra preset collapses to 30 FPS, exactly half the Low preset’s performance. This 42 FPS spread between Low and Ultra at 4K demonstrates that the B570’s 11.52 TFLOPS of FP32 compute and 380.0 GB/s of memory bandwidth are insufficient for high-fidelity rendering at this resolution. The CPU’s role at 4K is minimal; even the most demanding preset does not expose a CPU bottleneck, as the frame rates are entirely dictated by GPU fillrate and shading capacity.
Best Settings per Resolution
The verdictByResolution data identifies the most demanding preset that maintains an average of at least 60 FPS. At 1920x1080, the Ultra preset is playable, averaging 68 FPS. This is the best visual quality option available at this resolution. The measured FPS breakdown confirms that Ultra at 1080p has no min/max data, but the average of 68 FPS provides a 13.3 percent margin above the 60 FPS threshold, which should absorb minor frame time spikes common in horror games.
At 2560x1440, the best playable setting is High, averaging 78 FPS. The Medium preset averages 95 FPS, but High offers better visual fidelity while still maintaining a comfortable 30 percent margin above the threshold. The Ultra preset at 1440p averages 49 FPS, which is not playable. The data shows that the step from High to Ultra at this resolution costs 29 FPS, a 37 percent reduction, making Ultra a poor choice for smooth gameplay.
At 3840x2160, the only playable setting is Low, averaging 72 FPS. The Medium preset falls short at 59 FPS, which is below the 60 FPS threshold. Low at 4K provides a 20 percent margin above the threshold, but the visual quality will be noticeably reduced. The High preset at 4K averages 49 FPS, and Ultra averages 30 FPS, both unplayable. For users prioritizing resolution over fidelity, Low at 4K is the only viable option.
The Verdict
This PC can run Downfall, but the experience varies dramatically by resolution and preset. At 1920x1080, the system clears the 60 FPS threshold at every preset, including Ultra at 68 FPS. This is the target resolution for this combination, offering full visual fidelity with a playable frame rate. At 2560x1440, the system runs High at 78 FPS and Medium at 95 FPS, but Ultra falls to 49 FPS. Users with 1440p monitors should stick to High for a smooth experience. At 3840x2160, only Low is playable at 72 FPS. The Medium preset at 4K averages 59 FPS, which is technically below the threshold, though some users might tolerate it for the visual upgrade. The verdictByResolution data explicitly lists only Low as playable at 4K, so the system is not recommended for 4K gaming beyond minimum settings. Overall, this is a solid 1080p machine and a capable 1440p machine with settings compromises, but 4K is a stretch.
Measured FPS Breakdown
The measuredFps array provides exact average frame rates for each resolution and preset combination, with min/max data available for Medium presets.
At 3840x2160, the High preset averages 49 FPS with no min/max recorded. The Low preset averages 72 FPS. The Medium preset averages 59 FPS, with a minimum of 50 FPS and a maximum of 68 FPS. The Ultra preset averages 30 FPS. The spread between Low and Ultra is 42 FPS, and the Medium preset’s min of 50 FPS shows that frame pacing can dip well below the average, which could be problematic in tense scenes.
At 2560x1440, the High preset averages 78 FPS. The Low preset averages 116 FPS. The Medium preset averages 95 FPS, with a minimum of 81 FPS and a maximum of 110 FPS. The Ultra preset averages 49 FPS. The Medium preset’s min of 81 FPS is still well above the 60 FPS threshold, indicating consistent performance. The gap between Low and High is 38 FPS, while the gap between High and Ultra is 29 FPS.
At 1920x1080, the High preset averages 109 FPS. The Low preset averages 163 FPS. The Medium preset averages 133 FPS, with a minimum of 113 FPS and a maximum of 153 FPS. The Ultra preset averages 68 FPS. The Medium preset’s min of 113 FPS is far above the threshold, and even the Ultra preset’s average provides headroom. The scaling from Low to Ultra is 95 FPS, which is the largest absolute drop across all resolutions, confirming that the GPU is the primary driver of performance at this resolution.
FAQ
Q: Can this system run Downfall at 60 FPS on Ultra settings at 1080p?
A: Yes. The measured average FPS for the Ultra preset at 1920x1080 is 68 FPS, which is above the 60 FPS playability threshold.
Q: What is the best playable setting at 1440p?
A: The High preset is the best playable option at 2560x1440, averaging 78 FPS. The Ultra preset at this resolution averages 49 FPS, which is below the threshold.
Q: Is 4K gaming viable with this hardware?
A: Only at Low settings. The Low preset at 3840x2160 averages 72 FPS, while the Medium preset averages 59 FPS and High averages 49 FPS. The Ultra preset averages 30 FPS.
Q: How does the Intel Arc B570 compare to the Intel Arc A750?
A: The B570 has an average benchmark score of 20556, while the A750 scores 20582, a delta of -0.1 percent. The two are effectively identical in aggregate performance.
Q: What is the CPU’s performance percentile?
A: The Intel Core i5-13400F ranks in the 77th percentile among all CPUs, with an average benchmark score of 25292.
Q: Does the Medium preset at 1080p provide stable frame times?
A: Yes. The Medium preset at 1920x1080 averages 133 FPS, with a minimum of 113 FPS and a maximum of 153 FPS. The minimum is well above the 60 FPS threshold.
How This Combo Ranks
The combination of the Intel Core i5-13400F and Intel Arc B570 ranks 2988 out of 3716 tested combos in Downfall. This places the system in the lower half of the benchmark database, which is expected given the GPU’s mid-range positioning. The B570 sits in the 65th percentile among all GPUs, while the CPU is in the 77th percentile. The rank suggests that while the CPU is above average, the GPU holds back the overall gaming performance in this title. The data shows that the B570’s nearest rivals, such as the RTX 3070 Mobile and Arc A750, would likely produce similar rankings. The 728-combo gap from the top of the list indicates that many systems with higher-end GPUs will deliver better frame rates at higher resolutions and presets. For 1080p gaming, this combo is competitive, but for 1440p and 4K, it falls behind a significant portion of the tested hardware.