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Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 84 | 135 | 164 | 201 |
| 1440p QHD | 135 | 217 | 264 | 323 |
| 1080p Full HD | 190 | 303 | 370 | 438 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 5090 delivers overwhelming performance in Downfall, a 2016 horror title with modest system demands. Measured benchmark data shows this combination obliterates the 60 FPS playability threshold at every tested resolution, with the lowest average frame rate recorded at 84 FPS in 4K Ultra settings. The combination of a 10-core Alder Lake processor and the flagship Blackwell GPU produces headroom that makes even the most demanding preset a comfortable target for high-refresh-rate displays.
Measured FPS Breakdown
At 1920x1080, the combo posts extraordinary frame rates across all four quality presets. Low settings produce an average of 438 FPS, while Medium averages 370 FPS with a minimum of 314 FPS and a maximum of 425 FPS. High settings drop slightly to 303 FPS average, and Ultra still maintains a robust 190 FPS average. These numbers indicate that at 1080p, the RTX 5090 is rarely the limiting factor; the CPU's single-thread performance, reflected in a 3DMark single-thread score of 1016 and a PassMark single-thread score of 3925, helps sustain these high frame rates.
Moving to 2560x1440, the performance curve remains steep but begins to show the GPU's workload increasing. Low settings yield 323 FPS average, Medium delivers 264 FPS with a 225 FPS minimum and 304 FPS maximum, and High settles at 217 FPS. Ultra at 1440p still achieves 135 FPS average, which is more than double the 60 FPS threshold. The 32 GB of GDDR7 memory on a 512-bit bus with 1.79 TB/s bandwidth provides ample bandwidth for this resolution class, though the game's age means it likely does not exploit the full memory subsystem.
At 3840x2160, the demanding 4K resolution finally brings the frame rates down to more terrestrial levels, though they remain exceptionally high. Low settings average 201 FPS, Medium averages 164 FPS with a 140 FPS minimum and 189 FPS maximum, and High averages 135 FPS. Ultra, the most demanding preset, still maintains an 84 FPS average. The GPU's 104.8 TFLOPS FP32 performance and 423.6 GPixel/s pixel rate are clearly sufficient to push 4K Ultra well past the 60 FPS playability mark.
The data reveals a consistent pattern: the RTX 5090's raw compute headroom means that even at 4K Ultra, the system never approaches a performance cliff. The minimum frame rates recorded at Medium settings across all resolutions (140 FPS at 4K, 225 FPS at 1440p, 314 FPS at 1080p) suggest that frame pacing remains stable under load, with no catastrophic dips.
How This Combo Ranks
In the benchmark database, this CPU-GPU pairing ranks 84th out of 3,716 tested combinations for Downfall. This places it in the top 2.3 percent of all tested systems, a position consistent with the hardware's specifications. The GPU alone sits in the 92nd percentile versus all GPUs, while the CPU is in the 79th percentile versus all CPUs. The system's overall ranking reflects the GPU's dominance in this pairing; the i5-12600KF is a strong mid-range processor, but the RTX 5090 is a top-tier accelerator that carries most of the performance weight in this title.
The CPU's average benchmark score of 27,799 places it in close competition with several notable rivals. The Intel Core i9-10900K scores 27,872, a delta of -0.3 percent, meaning the i5-12600KF effectively trades blows with a previous-generation flagship. The AMD Ryzen 7 5800X3D scores 27,896, also a -0.3 percent delta, showing that the 3D V-Cache model offers virtually identical aggregate performance. The AMD Ryzen 5 8500GE scores 27,712, a +0.3 percent delta favoring the Intel chip, and the AMD Ryzen 7 6800U scores 27,887, a -0.3 percent delta. These narrow margins indicate that CPU choice among these four alternatives would produce nearly indistinguishable results in Downfall, where the GPU does the heavy lifting.
For the GPU, the nearest rivals are a mix of professional and mobile parts. The NVIDIA Tesla P100 PCIe 16 GB scores 79,605, a +0.3 percent delta favoring the RTX 5090. The Tesla P100 PCIe 12 GB scores 79,396, a +0.6 percent delta. The AMD Radeon RX 6850M XT scores 78,940, a +1.1 percent delta, while the AMD Radeon Pro Vega 64X scores 80,959, a -1.4 percent delta meaning the RTX 5090 leads that part. These comparisons underscore that the RTX 5090's nearest performance neighbors are not consumer gaming GPUs but rather workstation and mobile compute parts, reflecting its position at the top of the consumer stack.
Similar Performance Alternatives
Based on the nearestRivals data, several CPU and GPU combinations would deliver similar measured performance in Downfall. On the CPU side, swapping the Intel Core i5-12600KF for an Intel Core i9-10900K would yield a negligible -0.3 percent difference in average benchmark score. The i9-10900K, despite being from an older generation, offers comparable multi-threaded throughput that would not bottleneck the RTX 5090 in this title.
Similarly, the AMD Ryzen 7 5800X3D, with its large L3 cache design, scores within 0.3 percent of the Intel chip. For a horror game like Downfall that likely relies on consistent frame delivery rather than extreme CPU physics, this alternative would behave nearly identically. The AMD Ryzen 5 8500GE, a lower-tier part, still manages a +0.3 percent delta over the i5-12600KF, indicating that even a less expensive CPU would not meaningfully change outcomes here. The AMD Ryzen 7 6800U, a mobile processor, also falls within 0.3 percent, suggesting that the game's CPU demands are modest enough that laptop-class silicon can keep pace.
On the GPU side, the RTX 5090's nearest rivals are more exotic. The NVIDIA Tesla P100 PCIe 16 GB, a data center part, scores only 0.3 percent lower on average. In practice, that GPU lacks the gaming-oriented feature set and driver optimizations of the GeForce line, but raw compute benchmarks suggest similar throughput. The AMD Radeon RX 6850M XT, a high-end mobile GPU, comes within 1.1 percent of the RTX 5090's average score, which would translate to nearly identical frame rates in Downfall at most resolutions. The AMD Radeon Pro Vega 64X scores 1.4 percent higher, meaning it would be a marginal upgrade in raw performance, though its professional focus may not deliver the same gaming experience.
For a user considering alternatives, the practical takeaway is that any of these CPUs paired with the RTX 5090 would produce frame rates within a few percent of the measured results. The GPU is the performance ceiling in this combo, and the CPU choice among these rivals would not change the fundamental verdict.
The Verdict
The measured data clearly answers whether this PC can run Downfall: it can, and with substantial headroom. According to the verdictByResolution data, the system achieves playable settings (defined as 60 FPS or higher) across all four presets — Low, Medium, High, and Ultra — at every resolution tested.
At 3840x2160, the best playable setting is Ultra, which maintains an 84 FPS average. This is 24 FPS above the playability threshold, providing a comfortable margin for demanding scenes. At 2560x1440, Ultra again is the best setting, achieving 135 FPS average — more than double the threshold. At 1920x1080, Ultra delivers 190 FPS average, which is over three times the minimum requirement.
The system's ability to run Ultra at 4K with an 84 FPS average is the headline result. Many systems struggle to maintain 60 FPS at 4K Ultra in modern titles, but Downfall's 2016 release date means its rendering requirements are well within the RTX 5090's capabilities. The GPU's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth are vastly overprovisioned for this game, and the CPU's 20 MB of shared L3 cache and 10 cores provide sufficient processing power for any physics or AI workloads the game throws at it.
The verdict is unambiguous: this combo not only runs the game but dominates it. Users seeking the highest fidelity experience can enable Ultra settings at any resolution without concern for dropping below 60 FPS.
FAQ
*Q: Can the Intel Core i5-12600KF and RTX 5090 run Downfall at 4K Ultra settings?*
A: Yes. Measured data shows an 84 FPS average at 3840x2160 with Ultra settings, which is 24 FPS above the 60 FPS playability threshold.
Q: What is the highest average frame rate recorded for this combo?
A: The highest average is 438 FPS, achieved at 1920x1080 with Low settings.
Q: How does the RTX 5090 compare to its nearest GPU rival in this system?
A: The RTX 5090 scores 0.3 percent higher than the NVIDIA Tesla P100 PCIe 16 GB, and 1.1 percent higher than the AMD Radeon RX 6850M XT. It trails the AMD Radeon Pro Vega 64X by 1.4 percent.
*Q: Is the CPU a bottleneck in this combination for Downfall?*
A: The data suggests minimal CPU bottleneck. The i5-12600KF's nearest rival, the Intel Core i9-10900K, scores within 0.3 percent, indicating that CPU performance is not the limiting factor at any resolution.
Q: What is the lowest minimum frame rate recorded across all tests?
A: The lowest minimum is 140 FPS, recorded at 3840x2160 with Medium settings. This is still well above the 60 FPS threshold.
*Q: How does this combo rank among all tested systems for Downfall?*
A: It ranks 84th out of 3,716 tested combinations, placing it in the top 2.3 percent of all systems tested.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers a 190 FPS average. Given the massive headroom, users can also enable Low (438 FPS), Medium (370 FPS), or High (303 FPS) depending on whether they prioritize maximum frame rates or visual fidelity.
At 2560x1440, Ultra is again the best setting, achieving a 135 FPS average. The full range of presets remains viable: Low at 323 FPS, Medium at 264 FPS, and High at 217 FPS all exceed the 60 FPS threshold by a wide margin.
At 3840x2160, Ultra remains the top playable preset with an 84 FPS average. This is the only resolution where the system's dominance narrows, but 84 FPS still provides a smooth experience on 4K displays. Medium (164 FPS), High (135 FPS), and Low (201 FPS) are also fully playable. For users with 120 Hz or higher refresh rate 4K monitors, dropping to High settings would provide a 135 FPS average, which is closer to the refresh rate ceiling, while Medium offers 164 FPS for those who prioritize speed over visual quality.
The data indicates that this combo never forces a compromise below Ultra at any resolution. The 60 FPS threshold is exceeded by at least 40 percent at 4K Ultra, and by more than 100 percent at 1440p and 1080p Ultra. This is a system built to run Downfall at maximum quality with no performance concerns.