Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 52 | 63 | 77 |
| 1440p QHD | 52 | 83 | 102 | 124 |
| 1080p Full HD | 73 | 117 | 142 | 174 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Measured FPS Breakdown
The recorded data for Downfall on the Intel Core i5-12600KF with the NVIDIA GeForce RTX 2060 shows a clear scaling pattern across the three tested resolutions. At 1920x1080, the system delivers its highest frame rates, with the Low preset averaging 174 FPS, Medium averaging 142 FPS (min 121, max 164), High averaging 117 FPS, and Ultra averaging 73 FPS. The gap between Low and Ultra is substantial, roughly 101 FPS, indicating that the game's visual settings have a heavy impact on performance at this resolution.
Moving to 2560x1440, the averages drop noticeably. Low comes in at 124 FPS, Medium at 102 FPS (min 86, max 117), High at 83 FPS, and Ultra at 52 FPS. The Medium preset retains the only recorded minimum and maximum values in this resolution, showing a 31 FPS spread between its worst and best frames. At 1440p, the step from High to Ultra is a 31 FPS loss, which is larger than the drop from Low to Medium (22 FPS) or Medium to High (19 FPS), suggesting that Ultra settings carry a disproportionate cost.
At 3840x2160, performance becomes more constrained. Low averages 77 FPS, Medium averages 63 FPS (min 54, max 73), High averages 52 FPS, and Ultra drops to 32 FPS. The Medium preset is the only one with recorded minimum and maximum values, indicating a 19 FPS range. The jump from Medium to High is an 11 FPS loss, while High to Ultra is a 20 FPS loss, reinforcing that the Ultra preset is particularly demanding at 4K. Across all resolutions, the Low preset consistently provides the highest headroom, but the Medium preset offers the only complete min/max data in each case, which helps gauge frame stability.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 73 FPS. This means the system can run the game at maximum visual quality at this resolution without dipping below the playable threshold on average. The next step down, High, averages 117 FPS, but Ultra is the top choice for players who prioritize image quality over raw frame rate headroom.
At 2560x1440, the best settings that maintain 60 FPS or higher are High, with an average of 83 FPS. Ultra drops to 52 FPS, which sits below the playable threshold, so High is the ceiling for smooth gameplay at this resolution. Medium averages 102 FPS and Low averages 124 FPS, but High strikes the balance between visual fidelity and performance, staying comfortably above the 60 FPS line.
For 3840x2160, the most demanding preset that clears 60 FPS is Medium, averaging 63 FPS. Low averages 77 FPS and is also playable, but Medium offers better visuals while remaining just above the threshold. High falls to 52 FPS and Ultra to 32 FPS, both below the playable mark. The recorded min for Medium at 4K is 54 FPS, which means occasional dips below 60 are possible, but the average stays above the line.
CPU and GPU Roles
The benchmark results indicate that the GPU plays the dominant role in Downfall's performance, as the frame rates scale heavily with resolution and settings, both of which primarily affect graphics load. At 1920x1080, the CPU's strength is more apparent, since the high averages at Low (174 FPS) and Medium (142 FPS) suggest the system is not bottlenecked at lower graphical demands. The i5-12600KF, with its 10 cores and 16 threads, provides enough headroom for the RTX 2060 to push high frame rates at 1080p.
As resolution increases to 2560x1440 and then 3840x2160, the performance drops align with the GPU's rendering workload. The RTX 2060's 6 GB of GDDR6 memory and 336.0 GB/s bandwidth become limiting factors at higher pixel counts, especially at Ultra settings. For example, going from 1080p Ultra (73 FPS) to 1440p Ultra (52 FPS) is a 21 FPS loss, and then to 4K Ultra (32 FPS) is another 20 FPS loss. This consistent degradation points to the GPU being the primary constraint as resolution climbs.
The CPU's role is more evident in the scaling between presets at the same resolution. At 1080p, the difference between Low and Ultra is 101 FPS, which is a larger spread than at 1440p (72 FPS) or 4K (45 FPS). This suggests that at lower resolutions, the CPU can feed the GPU quickly enough for settings to have a larger impact, while at higher resolutions, the GPU becomes the bottleneck and settings matter less in absolute terms. The i5-12600KF's single-thread score of 1016 in 3DMark and multi-thread score of 7956 in 3DMark 16 threads indicate strong per-core performance, which helps maintain high frame rates at 1080p where CPU overhead is more significant.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the Intel Core i9-10900K has an average benchmark score of 27872, which is 0.3% lower than the i5-12600KF's score of 27799. This means the i9-10900K would perform nearly identically in CPU-bound scenarios, though it is an older generation. The AMD Ryzen 5 8500GE scores 27712, just 0.3% higher, so it is also a close match. The AMD Ryzen 7 6800U and Ryzen 7 5800X3D both score 27887 and 27896 respectively, each within 0.3% of the i5-12600KF. These alternatives would yield similar CPU-driven frame rates in Downfall, meaning the choice between them comes down to platform preferences rather than performance differences.
For the GPU, the NVIDIA GeForce GTX 580 has an average score of 15283, essentially tied with the RTX 2060's 15290 (0% delta). This is an older card, but the data shows it would deliver comparable average frame rates, though without the RTX 2060's newer features like 30 RT cores and 240 tensor cores. The AMD Radeon 680M scores 15270, 0.1% higher, making it a close equivalent for integrated graphics, though it would rely on system memory. The NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6% lower, so it would be slightly slower. The AMD Radeon RX 7600 scores 15171, 0.8% lower, meaning it would also behave similarly, with minor differences in frame rates that would not change the playability verdict at any resolution.
The Verdict
The data clearly shows whether this PC can run Downfall at playable frame rates. At 1920x1080, the system clears the 60 FPS threshold at all presets, with Ultra averaging 73 FPS, so players can run the game at maximum settings without issue. At 2560x1440, High is the best playable option at 83 FPS, while Ultra falls to 52 FPS, so the system handles 1440p well but not at the highest quality. At 3840x2160, Medium is the best playable preset at 63 FPS, with Low also above the line at 77 FPS, but High and Ultra are not viable at 52 FPS and 32 FPS respectively.
The verdict by resolution confirms these findings. For 4K, the playable settings are Low and Medium, with best settings at Medium and an average of 63 FPS. For 1440p, High, Low, and Medium are playable, with High as the best at 83 FPS. For 1080p, all four presets are playable, and Ultra is the best at 73 FPS. Overall, this combination of an Intel Core i5-12600KF and NVIDIA GeForce RTX 2060 is capable of running Downfall smoothly at 1080p and 1440p with high settings, and at 4K with medium settings, making it a versatile setup for this horror title.
FAQ
Q: What is the highest preset that maintains 60 FPS at 1920x1080?
A: Ultra settings average 73 FPS at 1080p, which is the most demanding preset that stays above the 60 FPS threshold.
Q: Can this system run Downfall at 2560x1440 on Ultra?
A: No, Ultra at 1440p averages 52 FPS, which falls below the playable threshold of 60 FPS. High is the best playable option at 83 FPS.
Q: What is the best settings preset for 3840x2160?
A: Medium is the best playable preset at 4K, averaging 63 FPS. Low also works at 77 FPS, but High and Ultra are not playable.
Q: How does the RTX 2060 compare to its nearest GPU rivals in benchmark scores?
A: The RTX 2060's average benchmark score is 15290. The GeForce GTX 580 scores 15283 (0% difference), the Radeon 680M scores 15270 (0.1% higher), the RTX 3050 OEM scores 15199 (0.6% lower), and the RX 7600 scores 15171 (0.8% lower).
Q: Which CPU rival is closest in performance to the i5-12600KF?
A: The AMD Ryzen 7 5800X3D has an average score of 27896, which is 0.3% higher than the i5-12600KF's 27799. The Intel Core i9-10900K is 0.3% lower at 27872, making both very close matches.
Q: Does the system ever dip below 60 FPS at 1920x1080 on Medium?
A: The recorded minimum for Medium at 1080p is 121 FPS, so it stays well above 60 FPS. The lowest recorded minimum across all resolutions and presets is 54 FPS at 4K Medium.