Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

75%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
390 FPS
Ultra 1080p Measured
202 FPS

1440p (2K / QHD)

Low 1440p Measured
345 FPS
Ultra 1440p Measured
144 FPS

4K (Ultra HD)

Low 4K Measured
214 FPS
Ultra 4K Measured
90 FPS
3.1ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 19,039
Graphics Card
Required 27,400
Your GPU 77,712

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 90 144 175 214
1440p QHD 144 231 282 345
1080p Full HD 202 324 363 390

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 324
1920x1080 Low 390
1920x1080 Medium 363
1920x1080 Ultra 202
2560x1440 High 231
2560x1440 Low 345
2560x1440 Medium 282
2560x1440 Ultra 144
3840x2160 High 144
3840x2160 Low 214
3840x2160 Medium 175
3840x2160 Ultra 90

Performance Analysis: Downfall on Your System

The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5090 D is a profoundly overqualified combination for Downfall, a 2016 horror title. The data shows that this system does not merely reach playable frame rates; it obliterates the 60 FPS threshold across every resolution and preset tested, making the choice of settings a matter of visual fidelity rather than performance necessity. At 4K Ultra, the system still delivers an average of 90 FPS, which is the most demanding scenario in the dataset, leaving no doubt about its capability.

Best Settings per Resolution

For players seeking the highest visual quality without dropping below 60 FPS, the data indicates that the Ultra preset is achievable at every resolution. The benchmark results are unequivocal:

  • 3840x2160 (4K): The Ultra preset is the most demanding option and remains fully playable, with an average of 90 FPS. This is the highest quality setting available in the data, and it clears the 60 FPS threshold by a 30 FPS margin.
  • 2560x1440 (1440p): The Ultra preset runs at an average of 144 FPS. This is a significant leap from the 4K result, demonstrating that the resolution scaling heavily favors the GPU’s headroom at this lower pixel count.
  • 1920x1080 (1080p): The Ultra preset achieves an average of 202 FPS. The frame rate continues to scale upward as resolution decreases, making this the fastest Ultra experience in the dataset.

In every case, the limiting factor is not performance but the user’s preference for visual fidelity. The system’s performance is so high that even the most graphically intensive settings leave substantial headroom above the playability threshold.

Similar Performance Alternatives

The benchmark database places this specific CPU and GPU combination in a unique position. Looking at the individual component scores, the nearest rivals provide context for the level of performance this system offers.

For the CPU (Intel Core i5-12400F), which has an average benchmark score of 19039, its closest competitors are nearly identical in raw compute power:

  • AMD Ryzen 5 7535HS scores 19047, a delta of 0.0%, offering essentially the same CPU-bound performance.
  • Intel Core 3 201E scores 19056, a delta of -0.1%, meaning the i5-12400F is a hair behind this chip.
  • Intel Core i5-1335U scores 18982, a delta of 0.3%, with the i5-12400F being slightly faster.
  • AMD EPYC 7773X scores 18979, a delta of 0.3%, again showing near-parity.

This indicates that any of these processors would deliver a nearly identical CPU-bound experience in Downfall, as the i5-12400F’s performance is tightly clustered with these alternatives.

For the GPU (NVIDIA GeForce RTX 5090 D), which has an average benchmark score of 77712, the nearest rivals are notably different in tier:

  • AMD Radeon RX 6650M XT scores 76904, a delta of 1.1%, meaning the RTX 5090 D is about 1.1% faster than this mobile GPU.
  • AMD Radeon RX 6850M XT scores 78940, a delta of -1.6%, with the RTX 5090 D being 1.6% slower.
  • NVIDIA Tesla P100 PCIe 12 GB scores 79396, a delta of -2.1%, placing the RTX 5090 D behind this compute card.
  • NVIDIA Tesla P100 PCIe 16 GB scores 79605, a delta of -2.4%, again showing the RTX 5090 D slightly behind.

This is a critical finding: while the RTX 5090 D is a top-tier consumer card, its benchmark scores align with professional-grade Tesla P100s and high-end mobile Radeon parts. For Downfall, a system using an RX 6850M XT or a Tesla P100 would produce very similar frame rates, provided the CPU kept up.

Measured FPS Breakdown

The measured frame rates show a clear pattern of extreme performance at all settings. The data is measured, not estimated, and includes average, minimum, and maximum FPS where recorded.

3840x2160 (4K):

  • Low: Average 214 FPS.
  • Medium: Average 175 FPS, with a minimum of 149 FPS and a maximum of 202 FPS.
  • High: Average 144 FPS.
  • Ultra: Average 90 FPS.

2560x1440 (1440p):

  • Low: Average 345 FPS.
  • Medium: Average 282 FPS, with a minimum of 240 FPS and a maximum of 324 FPS.
  • High: Average 231 FPS.
  • Ultra: Average 144 FPS.

1920x1080 (1080p):

  • Low: Average 390 FPS.
  • Medium: Average 363 FPS, with a minimum of 309 FPS and a maximum of 418 FPS.
  • High: Average 324 FPS.
  • Ultra: Average 202 FPS.

The minimum FPS figures for Medium settings are particularly telling. At 4K Medium, the minimum recorded frame rate is 149 FPS, which is still more than double the 60 FPS playability threshold. Even the lowest minimum FPS in the entire dataset—309 FPS at 1080p Medium—is far beyond what is required for smooth gameplay. The system never comes close to a performance bottleneck.

The Verdict

The verdict from the benchmark data is unambiguous: this PC can run Downfall with exceptional ease. The verdictByResolution field confirms that all four presets—Low, Medium, High, and Ultra—are playable at every resolution tested.

  • At 3840x2160: The best playable setting is Ultra, with an average of 90 FPS. This clears the 60 FPS threshold comfortably.
  • At 2560x1440: The best playable setting is Ultra, with an average of 144 FPS, providing a high-refresh-rate experience at maximum quality.
  • At 1920x1080: The best playable setting is Ultra, with an average of 202 FPS, making it suitable for the fastest displays.

The system ranks 40th out of 3716 tested combinations for this game, placing it in the top percentile of all possible hardware pairings. There is no scenario in the data where this hardware fails to achieve playable performance. The only reason to lower settings would be to pursue frame rates beyond 200 FPS, which is unnecessary for a horror title that typically prioritizes atmosphere over competitive response times.

CPU and GPU Roles

The scaling between resolutions and presets reveals a clear division of labor between the CPU and GPU in Downfall.

The GPU is the primary driver of performance at higher resolutions. When moving from 1080p to 4K at the Ultra preset, the average frame rate drops from 202 FPS to 90 FPS, a reduction of 112 FPS. This steep decline is characteristic of a GPU-bound workload, where the rendering pipeline at 4K demands significantly more from the graphics card. The RTX 5090 D’s massive 32 GB GDDR7 memory pool and 104.8 TFLOPS of FP32 compute are being utilized heavily at this resolution.

The CPU’s role becomes more apparent at lower resolutions. At 1080p, the frame rates are extraordinarily high—390 FPS on Low and 202 FPS on Ultra—which suggests the Intel Core i5-12400F’s six cores and twelve threads are sufficient to feed the GPU without becoming a limiting factor. The CPU’s 3DMark single-thread score of 909 and multi-thread score of 5912 indicate strong per-core performance, which is essential for maintaining high frame rates in game logic and physics.

However, the data suggests the CPU is not a significant bottleneck even at 1080p. The gap between Low (390 FPS) and Ultra (202 FPS) at 1080p is 188 FPS, which is a larger absolute drop than the 4K gap between Low (214 FPS) and Ultra (90 FPS) of 124 FPS. This indicates that while the CPU handles the lower-resolution load easily, the GPU is still the dominant factor in determining frame rates across all settings. The system is well-balanced, but the RTX 5090 D has far more headroom than the i5-12400F can fully utilize at lower resolutions.

FAQ

*Q: Can this PC run Downfall at 4K Ultra settings?*

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 90 FPS, which is 30 FPS above the 60 FPS playable threshold. It is listed as a playable setting in the verdict data.

Q: What is the best settings preset for 1440p gaming?

A: The Ultra preset is the best option at 2560x1440, delivering an average of 144 FPS. All lower presets—High, Medium, and Low—also clear the threshold, but Ultra offers the highest fidelity.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i5-12400F has an average benchmark score of 19039. Its closest rival, the AMD Ryzen 5 7535HS, scores 19047, a delta of 0.0%. The Intel Core 3 201E is 0.1% faster, while the Intel Core i5-1335U and AMD EPYC 7773X are each 0.3% slower.

Q: Is the GPU performance similar to any other cards?

A: The RTX 5090 D’s average score of 77712 is 1.1% higher than the AMD Radeon RX 6650M XT (76904) and 1.6% lower than the AMD Radeon RX 6850M XT (78940). It is also 2.1% slower than the NVIDIA Tesla P100 PCIe 12 GB.

Q: What frame rates can I expect at 1080p with High settings?

A: At 1920x1080 with High settings, the average FPS is 324. This is well above the 60 FPS threshold and is suitable for high-refresh-rate monitors.

Q: Does the system ever drop below 60 FPS?

A: No. The lowest minimum FPS recorded in the entire dataset is 149 FPS, which occurs at 4K Medium settings. All other minimums are higher, and the playable threshold is 60 FPS.