Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 101 | 121 | 150 |
| 1440p QHD | 103 | 162 | 197 | 240 |
| 1080p Full HD | 145 | 227 | 274 | 336 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i5-12400F paired with the NVIDIA GeForce RTX 5070 delivers a consistently high-performance experience in Downfall, with measured frame rates that comfortably exceed the 60 FPS playable threshold across every resolution and preset combination tested. The data indicates a system capable of handling the game’s horror-driven visual demands without compromising smoothness, though the degree of headroom varies significantly depending on resolution and graphical workload.
Measured FPS Breakdown
At 1920x1080, the combination produces extremely high frame rates that push far beyond what most displays can utilize. At Low settings, the average FPS reaches 336.2, while Medium settings scale down slightly to 274.1. High settings still deliver a robust 227.2 average, and even the most demanding Ultra preset maintains a strong 145 average FPS. This resolution shows the system fully leveraging the GPU’s capabilities, with the CPU offering sufficient support to avoid bottlenecking.
Moving to 2560x1440, the frame rates remain well above the playable threshold, though the scaling from 1080p shows a noticeable performance cost. The Low preset averages 239.8 FPS, Medium drops to 196.6, and High settles at 161.9. The Ultra preset at 1440p still produces an excellent 102.8 average FPS, indicating that the system retains substantial headroom even as pixel count increases.
At 3840x2160, the performance curve becomes more pronounced. Low settings average 149.6 FPS, Medium produces 121, and High delivers 100.9. The Ultra preset at 4K is the only configuration that approaches the playable threshold boundary, with an average of 65.7 FPS. This remains above the 60 FPS mark, but the margin is notably slimmer than at lower resolutions, reflecting the increased GPU load from 4K rendering.
Across all three resolutions, the data shows no recorded minimum or maximum FPS values, meaning the analysis relies solely on average performance metrics. The absence of frame time variance data limits the ability to assess stutter or hitch behavior, but the high averages suggest generally smooth gameplay.
CPU and GPU Roles
The performance scaling between resolutions reveals a clear shift in component responsibility. At 1920x1080, the average FPS at Ultra settings reaches 145, while at 2560x1440 it drops to 102.8 — a reduction of approximately 42 FPS. Moving from 1440p to 3840x2160 Ultra further reduces the average to 65.7, a decline of roughly 37 FPS. This pattern indicates that the GPU becomes increasingly dominant as resolution rises, with the RTX 5070’s rendering throughput being the primary constraint at higher pixel counts.
The CPU’s role is most evident at lower resolutions and lower presets. At 1080p Low, the 336.2 FPS average suggests the i5-12400F is capable of feeding the GPU at very high frame rates without becoming a limiting factor. However, the gap between Low and Ultra at 1080p (336.2 to 145) is larger than the gap between Low and Ultra at 4K (149.6 to 65.7), implying that at 1080p the graphics settings have a proportionally greater impact on GPU load relative to CPU workload.
Benchmark data for the i5-12400F shows a single-thread score of 909 in 3dmark and 1680 in Cinebench R23 single-core, which supports its ability to handle the game’s logic and physics threads. The GPU’s passmark G3D score of 29137 and 3dmark Steel Nomad score of 5077 indicate substantial rasterization power, aligning with the observed 4K performance. The CPU percentile of 73 versus the GPU percentile of 82 suggests that the processor sits slightly lower in relative performance among their respective categories, but the measured FPS data shows no evidence of CPU limitation in this specific game.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-12400F provide context for CPU-bound scenarios. The AMD Ryzen 5 7535HS has an average score of 19047, essentially matching the i5-12400F’s 19039 with a deltaPct of 0. The Intel Core 3 201E scores 19056, just 0.1% higher, while the Intel Core i5-1335U scores 18982 at 0.3% lower. The AMD EPYC 7773X also lands within 0.3% of the i5-12400F with a score of 18979. These rivals indicate that any of these processors would deliver nearly identical CPU performance in Downfall, assuming the GPU remains the limiting factor.
For the NVIDIA GeForce RTX 5070, the nearest rivals show a broader spread. The AMD Radeon Pro 580 scores 40318, just 0.1% below the RTX 5070’s 40377 average. The AMD Radeon Pro WX 7100 trails by 0.8% with a score of 40063, while the AMD Radeon Pro 5300 leads by 1.2% at 40870. The NVIDIA RTX A500 Mobile sits 2% behind at 39568. These alternatives suggest that a system using the Radeon Pro 580 would produce nearly identical frame rates to the RTX 5070 in this game, while the RTX A500 Mobile would be slightly slower, potentially dropping the 4K Ultra average closer to the 60 FPS threshold.
How This Combo Ranks
The Intel Core i5-12400F and RTX 5070 combination ranks 697 out of 3716 tested combos in Downfall, placing it in the top 18.7% of all configurations in the database. This rank reflects the strong overall performance demonstrated in the measured FPS data, with the system landing comfortably above the median. The high percentile ratings of both components — 73rd for the CPU and 82nd for the GPU — corroborate this ranking, showing that this pairing sits well above average in both processing and rendering capability.
The combo’s rank is more heavily influenced by the GPU’s relative standing, given that the game’s performance scales most significantly with resolution and graphics settings. The CPU’s lower percentile suggests that in heavily CPU-limited scenarios, this pairing might not rank as highly, but Downfall’s measured data shows no such limitation. The 4K Ultra average of 65.7 FPS, while above the threshold, is the weakest result and would likely see the most benefit from a stronger GPU, whereas the 1080p results show ample headroom.
FAQ
*Q: Can this system run Downfall at 4K Ultra settings?*
A: Yes, the measured average FPS at 3840x2160 Ultra is 65.7, which exceeds the 60 FPS playable threshold.
Q: What is the highest average FPS achievable with this combo?
A: The highest measured average is 336.2 FPS at 1920x1080 with Low settings.
Q: How much performance is lost when moving from 1080p to 4K at Ultra settings?
A: The average FPS drops from 145 at 1920x1080 Ultra to 65.7 at 3840x2160 Ultra, a reduction of 79.3 FPS.
Q: Is the CPU or GPU more likely to limit performance in this game?
A: The data shows the GPU becomes the primary constraint at higher resolutions, as evidenced by the significant FPS drops when moving from 1440p to 4K, while the CPU maintains sufficient throughput at 1080p.
Q: Which preset provides the best balance at 2560x1440?
A: All presets at 1440p exceed 60 FPS, with Ultra averaging 102.8, so the most demanding preset is still playable.
Q: How does this combo compare to its nearest GPU rival?
A: The AMD Radeon Pro 580 scores 0.1% lower in average benchmarks, suggesting near-identical performance in Downfall.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 145 FPS. This provides maximum visual quality while maintaining a frame rate nearly 2.4 times the playable threshold.
At 2560x1440, the Ultra preset remains the best choice, averaging 102.8 FPS. This is well above the 60 FPS requirement, allowing players to enable all graphical features without concern for performance dips.
At 3840x2160, the Ultra preset averages 65.7 FPS, which clears the 60 FPS threshold but leaves less headroom. For those prioritizing frame rate stability over maximum visual fidelity, the High preset at 100.9 FPS offers a more comfortable margin while still delivering strong image quality.
The Verdict
This system can run Downfall at playable frame rates across all tested configurations. At 1920x1080, every preset from Low to Ultra exceeds 60 FPS, with the Ultra preset delivering 145 average FPS. At 2560x1440, the same holds true, with Ultra averaging 102.8 FPS. At 3840x2160, all four presets also remain above the threshold, including Ultra at 65.7 FPS.
The verdict by resolution confirms that all resolutions and presets are playable. The 4K Ultra setting is the most demanding configuration, but it still clears the 60 FPS mark, meaning players can experience the game at its highest visual quality without needing to compromise on settings. The i5-12400F shows adequate processing power for this title, while the RTX 5070 provides the rendering muscle necessary for high-resolution gameplay. For users with 4K displays, the system offers a playable experience at maximum settings, though those seeking higher frame rates would benefit from reducing the preset to High, which nearly doubles the average FPS to 100.9. Overall, the data indicates a capable configuration for Downfall with sufficient performance headroom for a smooth experience at any resolution.