Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 52 | 61 | 76 |
| 1440p QHD | 52 | 84 | 101 | 125 |
| 1080p Full HD | 71 | 120 | 145 | 175 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Downfall is a 2016 horror title, and the pairing of an Intel Core i5-12400F with an NVIDIA GeForce RTX 2060 handles it comfortably across almost every tested configuration. The database contains measured frame rates at three resolutions and four presets, and the recorded data shows the game clearing the 60 FPS threshold at nearly every setting combination except the very top of the 4K range. The following analysis walks through those measurements, examines which component sets the ceiling, and places this pairing in context against nearby hardware in the database.
Measured FPS Breakdown
The recorded data covers 1920x1080, 2560x1440, and 3840x2160, each tested at Low, Medium, High, and Ultra presets, with average frame rates logged for all twelve combinations.
At 1920x1080 the pairing is at its strongest. Low delivers 174.9 FPS, Medium delivers 144.6 FPS, and High holds 120.1 FPS. Even Ultra stays above the 60 FPS playability threshold, averaging 70.7 FPS. That means every single preset at 1080p is playable, with Ultra still clearing the bar by more than 10 frames.
At 2560x1440 the numbers step down but remain strong. Low averages 125.2 FPS, Medium 101 FPS, and High 84.1 FPS, all comfortably above 60. Ultra is the one casualty at this resolution, averaging 51.5 FPS, which falls below the 60 FPS threshold but remains close enough that it sits in borderline territory rather than being unplayable.
At 3840x2160 the GPU reaches its limit. Low averages 76.3 FPS and Medium averages 60.7 FPS, both at or above the threshold, though Medium only just scrapes past it. High drops to 52.3 FPS and Ultra falls to 34.3 FPS, both below the playability line, with Ultra being clearly the worst result in the entire dataset.
Stepping down one preset at 4K produces meaningful gains: from Ultra at 34.3 FPS to High at 52.3 FPS is a jump of nearly 18 frames, and dropping to Medium recovers another 8.4 frames to reach 60.7 FPS.
CPU and GPU Roles
The scaling pattern in the data points clearly at the GPU as the limiting component. Moving from 1920x1080 to 3840x2160 at the High preset cuts the average from 120.1 FPS to 52.3 FPS, a reduction of well over half. At the Medium preset the same resolution change drops the average from 144.6 FPS to 60.7 FPS. Frame rate falling this sharply as pixel count quadruples indicates the RTX 2060 is the bottleneck; a CPU-limited configuration would show roughly flat frame rates across resolutions.
Preset scaling tells the same story within each resolution. At 1080p, going from Ultra to Low raises the average from 70.7 FPS to 174.9 FPS, more than doubling performance. That spread narrows at 1440p, from 51.5 to 125.2 FPS, and narrows further at 4K, from 34.3 to 76.3 FPS. The consistent, large response to graphics settings confirms that render load, not processor throughput, governs this game on this pairing.
That is expected given the hardware. The i5-12400F sits in the 73rd percentile of all CPUs in the database, with a single-thread Passmark score of 3481, a Geekbench single-core score of 1964, and a Cinebench R23 multi-core score of 12380, ample headroom for a 2016 release. The RTX 2060, by contrast, sits in the 58th percentile of all GPUs, and its 6 GB of GDDR6 on a 192-bit bus with 336.0 GB/s of bandwidth is what runs out first at high resolutions and presets.
Similar Performance Alternatives
For a CPU behaving like the i5-12400F, the database lists several statistically equivalent alternatives. The AMD Ryzen 5 7535HS matches it almost exactly, with an average score of 19047 against the i5's 19039, a difference of essentially zero. The Intel Core 3 201E averages 19056, within a tenth of a percent, and the Intel Core i5-1335U averages 18982, 0.3 percent behind. Interestingly, the AMD EPYC 7773X also lands at 18979, 0.3 percent off, meaning that despite its server heritage its aggregate database score parallels this desktop chip. Any of these processors would produce a similar experience in Downfall.
On the graphics side, the closest GPU rivals cluster tightly around the RTX 2060's average score of 15290. The NVIDIA GeForce GTX 580 averages 15283, an exact match in practical terms. The AMD Radeon 680M averages 15270, just 0.1 percent behind. The NVIDIA GeForce RTX 3050 OEM averages 15199, 0.6 percent behind, and the AMD Radeon RX 7600 averages 15171, 0.8 percent behind. Based on these deltas, a system built around the Radeon 680M, the RTX 3050 OEM, or the RX 7600 would be expected to deliver frame rates in Downfall within roughly a percent of the numbers recorded here.
How This Combo Ranks
Within the database, this specific pairing ranks 2924 out of 3716 tested combinations for Downfall. That places it below the midpoint, in the bottom quarter of the field. The context matters: the ranking covers all tested hardware combinations for this game, including far faster modern GPUs, so a 2924th place finish does not contradict the strong absolute frame rates recorded here. A 2016 horror title is not demanding by modern standards, and this pairing still clears 60 FPS at Medium even at 4K despite its middling relative rank. The rank is best read as a statement about the competition in the database rather than about this combo's raw capability.
The Verdict
Yes, this PC can run Downfall, and run it well. At 1920x1080 the verdict data lists all four presets, Low, Medium, High, and Ultra, as playable, with Ultra being the best setting at 70.7 FPS average. At 2560x1440, Low, Medium, and High are playable, with High as the best setting at 84.1 FPS. At 3840x2160, Low and Medium clear the 60 FPS threshold, with Medium being the best setting at 60.7 FPS, a narrow margin over the playability line.
The practical summary: 1080p players can max the game out, 1440p players should stop at High, and 4K players should use Medium. The only combinations that miss the threshold are High and Ultra at 4K (52.3 and 34.3 FPS) and Ultra at 1440p (51.5 FPS), and each of those has a one-step-lower preset that restores comfortable playability.
FAQ
Q: Can the RTX 2060 run Downfall at 4K?
A: Yes, with settings reduced. At 3840x2160 the pairing averages 76.3 FPS at Low and 60.7 FPS at Medium, both at or above the 60 FPS threshold. High (52.3 FPS) and Ultra (34.3 FPS) fall below it.
Q: What is the frame rate at 1080p Ultra?
A: The measured average is 70.7 FPS, meaning the game is fully playable at maximum settings at 1920x1080.
Q: Is the CPU or the GPU the bottleneck in this game?
A: The GPU. Frame rates drop by more than half when moving from 1080p to 4K at the same preset (120.1 to 52.3 FPS at High), which is the signature of a GPU-limited configuration. The i5-12400F, in the 73rd percentile of all CPUs, has ample headroom.
Q: How does this pairing compare to other tested combinations for Downfall?
A: It ranks 2924 out of 3716 combinations in the database for this game, placing it in the lower quarter of the field even though its absolute frame rates are strong.
Q: Which GPUs would give similar performance?
A: The database lists the NVIDIA GeForce GTX 580 (15283 average score), AMD Radeon 680M (15270), NVIDIA GeForce RTX 3050 OEM (15199), and AMD Radeon RX 7600 (15171) as the nearest rivals to the RTX 2060's 15290, all within 0.8 percent.
Q: Does the game reach 60 FPS at 1440p on High settings?
A: Yes. The High preset at 2560x1440 averages 84.1 FPS, comfortably above the threshold. Only Ultra at 1440p (51.5 FPS) falls short.
Best Settings per Resolution
- 1920x1080: Ultra, averaging 70.7 FPS. The most demanding preset in the game still clears 60 FPS at this resolution.
- 2560x1440: High, averaging 84.1 FPS. Ultra drops to 51.5 FPS here, so High is the most demanding preset that stays at or above the threshold.
- 3840x2160: Medium, averaging 60.7 FPS. This is a narrow pass over the 60 FPS line; the next preset up, High, averages only 52.3 FPS and falls short.