Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 32 | 39 | 47 |
| 1440p QHD | 32 | 51 | 62 | 76 |
| 1080p Full HD | 44 | 71 | 87 | 106 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
FAQ
Q: Can this PC run Downfall at 1080p?
A: Yes. At 1920x1080, the combination of the Intel Core i5-12400F and Intel Arc B390 clears the 60 FPS threshold on High, Low, and Medium presets. The best playable setting is High, which delivers an average of 71 FPS.
Q: What is the best resolution and preset combination for a smooth experience?
A: The highest resolution with a playable preset is 2560x1440 on Medium, averaging 62 FPS. At 1920x1080, High also stays above 60 FPS with 71 FPS average. No settings are playable at 3840x2160, as even Low only reaches 47 FPS.
Q: How does the Intel Arc B390 compare to its nearest rivals?
A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12. It sits about 1.3% ahead of the NVIDIA GeForce GT 520MX (1463), 1.5% ahead of the NVIDIA GeForce 800M (1460), 2.5% ahead of the NVIDIA GeForce GT 625 OEM (1446), and 2.7% ahead of the NVIDIA GeForce GT 710 (1443). The GPU's percentile ranking is 9, meaning it outperforms only a small fraction of all recorded GPUs.
Q: What about the CPU's standing among all processors?
A: The Intel Core i5-12400F has a percentile rank of 73 among all CPUs. Its average benchmark score is 19039. The nearest rivals are the AMD Ryzen 5 7535HS (19047, 0% delta), Intel Core 3 201E (19056, -0.1%), Intel Core i5-1335U (18982, 0.3%), and AMD EPYC 7773X (18979, 0.3%). These deltas are all within a fraction of a percent, so performance is effectively equivalent.
Q: Is the Ultra preset ever viable at any resolution?
A: No. At 1920x1080 Ultra, the average FPS drops to 44. At 2560x1440 Ultra, it falls to 32 FPS. At 3840x2160 Ultra, it is 20 FPS. None of these reach the 60 FPS threshold.
Q: How does this combo rank among all tested system combinations?
A: The combo ranks 3303 out of 3716 tested combinations for Downfall. This places it in the lower percentile of all recorded PC configurations for this specific game.
CPU and GPU Roles
The data for Downfall shows that the GPU is the primary bottleneck across all resolutions. The Intel Core i5-12400F is a capable mid-range desktop processor, but the Intel Arc B390 is a very low-end integrated graphics solution. This imbalance is clear when examining the FPS scaling.
At 1920x1080, the difference between Low and High settings is 35 FPS (106 to 71). This large gap is typical of a GPU-limited scenario, where reducing graphical load directly translates to higher frame rates. At 2560x1440, the Low to High spread is 25 FPS (76 to 51). At 3840x2160, the spread narrows to 15 FPS (47 to 32). As resolution increases, the GPU becomes even more saturated, diminishing the relative impact of preset changes.
The CPU's role is more prominent at lower resolutions where the GPU is less stressed. At 1080p Low, the system reaches 106 FPS, which is near the practical ceiling for a 6-core, 12-thread processor in this title. The CPU's 3DMark scores support this: 5912 in max threads and 909 in single thread. These are solid numbers for a desktop chip. However, the GPU's 3DMark Steel Nomad score of 1482 is extremely low, ranking in the 9th percentile of all GPUs. This means even at 1080p, the GPU will limit the experience before the CPU becomes a meaningful constraint.
At 1440p and 4K, the CPU's influence further recedes. The FPS drops are consistent with a pure GPU-bound workload, where higher pixel counts demand more from the graphics pipeline. The CPU has no difficulty feeding the GPU at these resolutions; the Arc B390 simply lacks the fill rate and shading power to maintain high frame rates. The pixel rate of 60.00 GPixel/s and texture rate of 120.0 GTexel/s are far below what modern discrete GPUs offer. Thus, the analysis points to the GPU as the deciding component for playability, with the CPU playing a supporting but non-limiting role.
Best Settings per Resolution
At 3840x2160, no preset reaches the 60 FPS threshold. The highest average FPS recorded is 47 on Low, followed by 39 on Medium, 32 on High, and 20 on Ultra. Therefore, the database lists no playable settings for this resolution.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 62 FPS. The minimum FPS recorded at this setting is 53, and the maximum is 71. Low runs at 76 FPS average, but Medium is the better choice for visual quality while still clearing the threshold. High drops to 51 FPS average, and Ultra falls to 32 FPS.
At 1920x1080, the best playable preset is High, averaging 71 FPS. Medium runs at 87 FPS, and Low at 106 FPS. Ultra drops to 44 FPS, which is below the playable threshold. High offers a good balance of visual fidelity and performance, staying comfortably above 60 FPS with no recorded minimum dips in the data. The recorded Medium minimum of 74 FPS suggests Headroom even in heavier scenes, but High still averages 71 FPS, making it the recommended preset for 1080p.
Similar Performance Alternatives
For the CPU, the Intel Core i5-12400F's nearest rivals in the database are all within a 0.3% performance delta. The AMD Ryzen 5 7535HS scores 19047, effectively identical. The Intel Core 3 201E scores 19056, a -0.1% delta. The Intel Core i5-1335U scores 18982, a +0.3% delta. The AMD EPYC 7773X scores 18979, also +0.3%. Any of these processors would deliver nearly the same frame rates in Downfall when paired with the same GPU, since the game is not CPU-intensive at the tested settings.
For the GPU, the Intel Arc B390's closest rivals are all older NVIDIA entry-level parts. The GeForce GT 520MX scores 1463, just 1.3% behind. The GeForce 800M scores 1460, 1.5% behind. The GeForce GT 625 OEM scores 1446, 2.5% behind. The GeForce GT 710 scores 1443, 2.7% behind. In practical terms, swapping the Arc B390 for any of these would yield nearly identical average FPS in Downfall, within a margin of 1 to 3 FPS at most resolutions. The Arc B390 has a slight edge, but the difference is negligible for gameplay.
This means that users with systems built around these older NVIDIA GPUs can expect the same playability profile: no 4K playability, 1440p Medium at around 62 FPS, and 1080p High at around 71 FPS. The CPU side has more headroom, so users with a Ryzen 5 7535HS or an Intel Core 3 201E will see no meaningful change in Downfall performance.
How This Combo Ranks
The Intel Core i5-12400F and Intel Arc B390 combination ranks 3303 out of 3716 tested system configurations for Downfall. This places it in the bottom 11% of all recorded combos. The percentile ranking is driven almost entirely by the GPU, which sits at the 9th percentile among all GPUs. The CPU, in contrast, is at the 73rd percentile, showing that it is not the limiting factor.
This low combo rank means that most other tested systems will outperform this setup in Downfall. The game has modest hardware requirements, but the Arc B390's extremely low computational throughput prevents the system from achieving high frame rates at demanding settings. The 3DMark Steel Nomad score of 1482 is indicative of a GPU that is several generations behind mainstream discrete options. Even at 1080p, the system cannot maintain 60 FPS on Ultra, which is a common baseline for many modern configurations.
The combo rank also highlights the imbalance: a mid-range CPU paired with a very low-end GPU. In games where the CPU is the bottleneck, this combo would rank higher, but Downfall is clearly GPU-bound at all tested resolutions. The measured data confirms that the GPU's weak fill rate and shading performance cap the system's output. For users comparing this against other combos in the database, the expectation should be that this setup is best suited for 1080p Medium to High settings in Downfall, with no headroom for 4K or Ultra presets.
The Verdict
Can this PC run Downfall? Yes, but with significant limitations. The verdict by resolution is clear.
At 1920x1080, the system is playable on three presets: Low (106 FPS), Medium (87 FPS), and High (71 FPS). The best playable setting is High, which offers a good visual experience while staying 11 FPS above the 60 FPS threshold. Ultra is not playable, falling to 44 FPS.
At 2560x1440, the system is playable on Low (76 FPS) and Medium (62 FPS). The best playable setting is Medium, which just barely clears the 60 FPS line. High and Ultra are not viable, with averages of 51 FPS and 32 FPS respectively.
At 3840x2160, no preset is playable. The highest average FPS is 47 on Low, which is well below the 60 FPS target. Medium, High, and Ultra all fall further, to 39, 32, and 20 FPS respectively.
The data shows that this combo is a 1080p machine for Downfall, with some capacity at 1440p if the user is willing to accept Medium settings and occasional dips to 53 FPS. The GPU is the clear bottleneck, and the CPU has ample headroom. For users with a 1080p monitor, the experience will be smooth on High settings. For 1440p, Medium is the ceiling. For 4K, this system is not suitable for Downfall at any preset. The verdict is straightforward: play at 1080p High for the best balance, or drop to 1440p Medium if resolution is more important than visual detail.