Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

49%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
338 FPS
Ultra 1080p Measured
144 FPS

1440p (2K / QHD)

Low 1440p Measured
243 FPS
Ultra 1440p Measured
102 FPS

4K (Ultra HD)

Low 4K Measured
151 FPS
Ultra 4K Measured
62 FPS
4.4ms Frame Time
7ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 19,039
Graphics Card
Required 27,400
Your GPU 13,745

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 99 121 151
1440p QHD 102 164 196 243
1080p Full HD 144 229 273 338

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 229
1920x1080 Low 338
1920x1080 Medium 273
1920x1080 Ultra 144
2560x1440 High 164
2560x1440 Low 243
2560x1440 Medium 196
2560x1440 Ultra 102
3840x2160 High 99
3840x2160 Low 151
3840x2160 Medium 121
3840x2160 Ultra 62

Performance Analysis: Downfall on Your System

The Intel Core i5-12400F paired with the AMD Radeon RX 7900 XT delivers a decisive performance profile in Downfall, a horror title that proves far less demanding than its genre might suggest. Across all tested resolutions and presets, this combination never drops below the 60 FPS playability threshold, with the most demanding configuration at 4K still producing an average of 62.3 FPS. The data indicates a system with substantial headroom, where the GPU’s raw throughput is the dominant factor, while the 6-core, 12-thread CPU provides sufficient foundation to avoid bottlenecking even at lower resolutions where frame rates exceed 300 FPS.

Measured FPS Breakdown

At 1920x1080, the combo demonstrates extreme performance that scales predictably with preset changes. The Low preset yields an average of 337.7 FPS, which drops to 273.1 FPS at Medium, 228.9 FPS at High, and 143.9 FPS at Ultra. The gap between Low and Ultra represents a 57.4% reduction in frame rate, yet even the Ultra preset remains far beyond what any 60 Hz or 144 Hz display can utilize. The scaling from Medium to High is modest at 16.2%, while the jump from High to Ultra is more pronounced at 37.1%, suggesting that the Ultra preset introduces significant additional rendering work, likely through enhanced shadows or post-processing effects that disproportionately impact the GPU.

Moving to 2560x1440, the pattern remains consistent but with reduced absolute headroom. The Low preset averages 243 FPS, Medium 196.4 FPS, High 163.8 FPS, and Ultra 101.5 FPS. The relative scaling between presets is similar to 1080p, but the absolute deltas are smaller in percentage terms for the lower presets. Notably, the transition from High to Ultra at 1440p costs 62.3 FPS (38% reduction), which is a larger percentage drop than the 85 FPS (37.1%) observed at 1080p, indicating that the Ultra preset’s additional effects have a slightly higher resolution-dependent cost.

At 3840x2160, performance remains playable but the margins tighten considerably. The Low preset averages 150.7 FPS, Medium 121 FPS, High 99 FPS, and Ultra 62.3 FPS. The Ultra preset at 4K sits just 2.3 FPS above the 60 FPS threshold, making it the only configuration in the entire dataset that approaches the playability limit. The scaling from 1440p to 4K at Ultra shows a 38.7% reduction (from 101.5 to 62.3 FPS), while at High the reduction is 39.6% (from 163.8 to 99 FPS). This consistent ~39% penalty for doubling pixel count (though 4K is not exactly double 1440p in pixel area) suggests the GPU is the primary limiter, as the CPU would show more variance if it were constraining.

Best Settings per Resolution

For 1920x1080, the Ultra preset is the optimal choice, delivering an average of 143.9 FPS. This is 83.9 FPS above the 60 FPS threshold, providing ample room for frame time spikes or background tasks. The data shows no reason to compromise on visual quality at this resolution, as even the most demanding preset leaves massive performance headroom.

At 2560x1440, Ultra again is the recommended setting, with an average of 101.5 FPS. This represents a 41.5 FPS margin over the playability threshold, which is comfortable but not overwhelming. The High preset at 163.8 FPS would be preferable for users with 165 Hz monitors seeking to maximize refresh rate utilization, but for pure visual fidelity, Ultra remains viable without risking drops below 60 FPS.

For 3840x2160, the Ultra preset is still technically playable at 62.3 FPS, but the margin is slim. The data shows that High at 99 FPS offers a significantly safer experience, with a 39 FPS buffer over the threshold. The choice between High and Ultra at 4K depends on whether the user prioritizes absolute visual quality or stability. Given that the Ultra preset averages only 2.3 FPS above the playable limit, any demanding scene could potentially push it below 60 FPS, making High the more prudent choice for sustained 4K gameplay.

CPU and GPU Roles

The performance scaling across resolutions reveals that the GPU is the dominant component in Downfall. From 1080p to 1440p at Ultra, the frame rate drops from 143.9 to 101.5 FPS, a 29.5% reduction. From 1440p to 4K at Ultra, the drop is from 101.5 to 62.3 FPS, a 38.6% reduction. This increasing percentage penalty as resolution rises is characteristic of GPU-bound scenarios, where the CPU’s workload remains relatively constant while the GPU’s pixel-processing load grows exponentially.

The CPU’s role becomes more apparent at lower resolutions and presets. At 1080p Low, the 337.7 FPS average suggests the i5-12400F is capable of feeding the RX 7900 XT with minimal bottlenecking, as the GPU is still producing extremely high frame rates. However, the fact that 1080p Low (337.7 FPS) is only 39% higher than 1440p Low (243 FPS) — while 1080p Ultra (143.9 FPS) is 41.7% higher than 1440p Ultra (101.5 FPS) — indicates that the CPU begins to exert some influence at the highest frame rates, where per-frame CPU time becomes a larger fraction of the total frame time.

The preset scaling further confirms this. At 1080p, moving from Low to Ultra reduces performance by 57.4%, while at 4K the same preset change reduces performance by 58.7%. This near-identical percentage scaling across resolutions suggests that the CPU is not introducing additional bottlenecks at higher presets; if it were, the percentage drop would be smaller at 4K where the GPU is already heavily loaded. The consistent scaling points to a system where the GPU’s rendering load is the sole determinant of frame rate, with the CPU providing ample headroom even at 1080p Low.

Similar Performance Alternatives

For the CPU, the nearest rivals based on average benchmark scores are the AMD Ryzen 5 7535HS (19047 avg score, 0% delta), Intel Core 3 201E (19056, -0.1%), Intel Core i5-1335U (18982, 0.3%), and AMD EPYC 7773X (18979, 0.3%). The i5-12400F’s avg benchmark score of 19039 places it within 0.3% of all four rivals, meaning any of these processors would produce virtually identical frame rates in Downfall. The Ryzen 5 7535HS is a mobile part, yet its performance parity suggests that the game’s CPU demands are low enough that even laptop-oriented chips can match the desktop i5-12400F. The EPYC 7773X, a server processor, also lands in the same performance band, further indicating that Downfall does not heavily stress multi-threaded CPU performance.

For the GPU, the nearest rivals are the AMD Radeon 660M (13812 avg score, -0.5% delta), NVIDIA RTX A2000 Mobile (13821, -0.5%), AMD Radeon RX 570X (13871, -0.9%), and AMD Radeon RX 9070 XT (13543, 1.5%). The RX 7900 XT’s avg benchmark score of 13745 is remarkably close to these rivals, with the largest delta being just 1.5%. This is surprising given that the RX 9070 XT is a newer generation part, but the data shows they perform within 1.5% of each other in aggregate benchmarks. In Downfall specifically, any of these GPUs would likely deliver frame rates within a few percent of the RX 7900 XT, meaning users with the Radeon 660M or RTX A2000 Mobile could expect similar playability at each resolution and preset, though the exact FPS would vary based on the specific game workload.

How This Combo Ranks

This specific CPU-GPU combination ranks 694th out of 3716 tested combos in Downfall, placing it in the top 18.7% of all systems. This percentile ranking is notable because the individual components have lower percentile scores: the CPU ranks in the 73rd percentile against all CPUs, and the GPU ranks in the 55th percentile against all GPUs. The combo’s relative position in the game-specific ranking is higher than either component’s standalone percentile, indicating that Downfall favors this particular pairing more than the average workload. The rank of 694 suggests that 694 other combos outperform this one in the game, but given the 3716 total, this system is firmly in the upper quintile. The fact that the combo outperforms its component percentiles implies that the game is more GPU-bound than CPU-bound, allowing the RX 7900 XT to shine while the i5-12400F’s moderate CPU performance does not hold it back.

FAQ

*Q: Can this system run Downfall at 4K Ultra settings?*

A: Yes, but barely. The measured average FPS at 3840x2160 Ultra is 62.3 FPS, which is only 2.3 FPS above the 60 FPS playable threshold. While technically playable, the slim margin means frame drops in demanding scenes could push it below 60 FPS.

Q: What is the best settings preset for 1440p gaming?

A: The Ultra preset at 2560x1440 delivers an average of 101.5 FPS, which is 41.5 FPS above the playable threshold. This is the recommended setting for maximum visual quality while maintaining a comfortable performance buffer.

Q: How does the CPU compare to its nearest rival in terms of benchmark scores?

A: The Intel Core i5-12400F has an average benchmark score of 19039, which is within 0.3% of the AMD Ryzen 5 7535HS (19047), Intel Core 3 201E (19056), Intel Core i5-1335U (18982), and AMD EPYC 7773X (18979). Performance differences are negligible.

Q: Is the GPU or CPU more important for this game?

A: The data shows the GPU is the dominant factor. Frame rate scaling from 1080p to 4K shows consistent percentage reductions (29.5% from 1080p to 1440p, 38.6% from 1440p to 4K at Ultra), which is characteristic of GPU-bound rendering. The CPU provides sufficient headroom even at 1080p Low where 337.7 FPS is achieved.

Q: What is the highest frame rate this combo can achieve?

A: The maximum measured average FPS is 337.7 at 1920x1080 with Low settings. This represents the ceiling for this combination, though actual in-game performance may vary based on scene complexity.

Q: How does this combo rank among all tested systems?

A: This combo ranks 694th out of 3716 tested combinations in Downfall, placing it in the top 18.7% of all systems tested. This is higher than the individual component percentiles (CPU at 73rd, GPU at 55th), indicating the pairing is particularly well-suited to this game.

The Verdict

The Intel Core i5-12400F + AMD Radeon RX 7900 XT can unequivocally run Downfall at all tested resolutions and presets. At 1920x1080, the Ultra preset delivers 143.9 FPS, providing massive headroom above the 60 FPS threshold. At 2560x1440, Ultra achieves 101.5 FPS, still offering a comfortable 41.5 FPS buffer. At 3840x2160, Ultra averages 62.3 FPS, which is technically playable but with minimal margin; the High preset at 99 FPS is the safer choice for sustained 4K performance. The verdict by resolution confirms all four settings presets (Low, Medium, High, Ultra) are playable at every resolution, with the best settings being Ultra at each. This system is overqualified for 1080p and 1440p gaming, and only at 4K Ultra does it approach its performance limits. For users seeking maximum visual fidelity at 4K, the data suggests accepting the 62.3 FPS average or dropping to High for a more stable experience.