Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

75%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
387 FPS
Ultra 1080p Measured
190 FPS

1440p (2K / QHD)

Low 1440p Measured
323 FPS
Ultra 1440p Measured
135 FPS

4K (Ultra HD)

Low 4K Measured
201 FPS
Ultra 4K Measured
84 FPS
3.3ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 18,683
Graphics Card
Required 27,400
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 135 164 201
1440p QHD 135 217 264 323
1080p Full HD 190 303 360 387

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 303
1920x1080 Low 387
1920x1080 Medium 360
1920x1080 Ultra 190
2560x1440 High 217
2560x1440 Low 323
2560x1440 Medium 264
2560x1440 Ultra 135
3840x2160 High 135
3840x2160 Low 201
3840x2160 Medium 164
3840x2160 Ultra 84

Performance Analysis: Downfall on Your System

The Intel Core i5-12400 paired with the NVIDIA GeForce RTX 5090 delivers exceptionally high frame rates in Downfall, a 2016 horror title that clearly favors GPU throughput at higher resolutions. Benchmark data shows this combination never dips below a 60 FPS average across any tested resolution or preset, with performance scaling predictably from 1080p to 4K. At 1920x1080, the average frame rate ranges from 387 FPS on Low settings down to 190 FPS on Ultra, while 2560x1440 produces between 323 FPS (Low) and 135 FPS (Ultra). Moving to 3840x2160, the averages span 201 FPS at Low, 164 FPS at Medium, 135 FPS at High, and 84 FPS at Ultra, indicating a substantial but manageable performance cost as resolution increases.

Measured FPS Breakdown

At 1920x1080, the data shows a clear hierarchy across presets. Low settings deliver an average of 387 FPS, which is the highest figure recorded for this combination. Medium settings reduce the average to 360 FPS, with a minimum of 306 FPS and a maximum of 414 FPS, providing the only complete min/max dataset at this resolution. High settings produce 303 FPS on average, while Ultra settings drop to 190 FPS. The gap between Low and Medium is 27 FPS, while the drop from High to Ultra is 113 FPS, suggesting that Ultra imposes a significantly heavier load on the rendering pipeline.

At 2560x1440, the pattern remains consistent but with lower absolute numbers. Low settings average 323 FPS, Medium settings average 264 FPS with a minimum of 225 FPS and a maximum of 304 FPS, High settings average 217 FPS, and Ultra settings average 135 FPS. The spread from Low to Ultra is 188 FPS, which is proportionally similar to the 1080p spread of 197 FPS. Medium settings at this resolution still exceed the refresh rate capabilities of most monitors, while Ultra remains well above the 60 FPS threshold.

At 3840x2160, the performance curve steepens markedly. Low settings average 201 FPS, Medium settings average 164 FPS with a minimum of 140 FPS and a maximum of 189 FPS, High settings average 135 FPS, and Ultra settings average 84 FPS. The difference between High and Ultra is 51 FPS, which is the largest single-preset drop observed at any resolution. Notably, even the minimum frame rate at Medium (140 FPS) exceeds the playable threshold by a wide margin, and Ultra at 84 FPS still leaves substantial headroom above 60 FPS. The data indicates that this combination never approaches a performance bottleneck, even under the most demanding settings tested.

Similar Performance Alternatives

For the CPU, the Intel Core i5-12400 has an average benchmark score of 18683, placing it in the 72nd percentile among all tested processors. Its nearest rival is the AMD EPYC 7643, which scores 18697, a difference of -0.1% relative to the i5-12400. The Intel Core i7-1355U follows closely with a score of 18730, representing a -0.3% delta. The AMD Ryzen AI 5 330 scores 18811, which is -0.7% relative to the i5-12400, while the Intel Core i3-14100F scores 18519, a +0.9% delta. These four processors bracket the i5-12400’s performance within a narrow band of roughly 1.6% total spread, meaning any of them would deliver nearly identical CPU-bound behavior in Downfall.

For the GPU, the NVIDIA GeForce RTX 5090 achieves an average benchmark score of 79842, ranking in the 92nd percentile of all GPUs. Its closest rival is the NVIDIA Tesla P100 PCIe 16 GB, which scores 79605, a delta of +0.3% relative to the RTX 5090. The NVIDIA Tesla P100 PCIe 12 GB scores 79396, a +0.6% delta, and the AMD Radeon RX 6850M XT scores 78940, a +1.1% delta. On the higher side, the AMD Radeon Pro Vega 64X scores 80959, which is -1.4% relative to the RTX 5090. These GPU rivals are all within 2.5% of the RTX 5090’s average score, indicating that any of them would produce nearly identical frame rates in this game, though the RTX 5090’s 92nd percentile ranking shows it sits well above the broader GPU population.

CPU and GPU Roles

The benchmark results reveal a clear division of labor between the Intel Core i5-12400 and the NVIDIA GeForce RTX 5090 across resolutions. At 1920x1080, the frame rates are exceptionally high, with Low settings hitting 387 FPS and Ultra reaching 190 FPS. This suggests the GPU is the primary limiting factor, as the CPU’s 6-core, 12-thread configuration with a boost clock of 4.40 GHz provides sufficient single-thread performance to feed the RTX 5090 at these speeds. The CPU’s 3DMark single-thread score of 910 and Cinebench R23 single-core score of 2257 indicate strong per-core capability, which aligns with the observed high frame rates at lower resolutions.

At 2560x1440, the average frame rates drop by roughly 20-25% across presets compared to 1080p, with Ultra falling from 190 FPS to 135 FPS. This scaling is consistent with increased GPU workload rather than CPU saturation, as the CPU is unlikely to become a bottleneck when frame rates remain above 200 FPS at Medium settings. The GPU’s 32 GB of GDDR7 memory and 1.79 TB/s bandwidth provide ample headroom for texture and geometry data at this resolution, reinforcing that the RTX 5090 is the dominant factor in performance.

At 3840x2160, the performance drop becomes more pronounced, particularly from High (135 FPS) to Ultra (84 FPS). This 51 FPS reduction indicates that the GPU’s shading units (21760) and texture mapping units (680) are being pushed to their limits, while the CPU’s role diminishes further. The RTX 5090’s pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s directly influence these results, and the CPU’s 18 MB of shared L3 cache appears sufficient to avoid introducing latency. Across all resolutions, the data shows that the GPU governs performance scaling, while the CPU maintains a consistent baseline that never falls below the playable threshold.

The Verdict

This PC can run Downfall at every resolution and preset tested, with all configurations clearing the 60 FPS playable threshold. At 3840x2160, the best settings are Ultra, which delivers an average of 84 FPS, comfortably above the threshold. The 2560x1440 resolution also supports Ultra settings with an average of 135 FPS, nearly double the playable threshold. At 1920x1080, Ultra settings produce an average of 190 FPS, which is more than three times the 60 FPS minimum required for smooth gameplay. The verdict data confirms that all four presets—Low, Medium, High, and Ultra—are playable at every resolution, with no configuration falling below 84 FPS on average. This combination is therefore suitable for high-refresh-rate displays at 1080p and 1440p, and for standard 60 Hz displays at 4K with Ultra settings.

FAQ

*Q: What is the highest average frame rate this combo achieves in Downfall?*

A: The highest recorded average is 387 FPS at 1920x1080 with Low settings.

Q: Can this PC run the game at 4K with Ultra settings?

A: Yes, at 3840x2160 with Ultra settings, the average frame rate is 84 FPS, which exceeds the 60 FPS playable threshold.

Q: How much performance is lost when moving from 1440p to 4K at Ultra settings?

A: At 2560x1440 Ultra, the average is 135 FPS, while at 3840x2160 Ultra, the average drops to 84 FPS, a decrease of 51 FPS.

Q: What is the minimum frame rate recorded at Medium settings across resolutions?

A: At 1920x1080 Medium, the minimum is 306 FPS; at 2560x1440 Medium, the minimum is 225 FPS; at 3840x2160 Medium, the minimum is 140 FPS.

Q: How does the CPU compare to its nearest rival in benchmark scores?

A: The Intel Core i5-12400 has an average score of 18683, while its closest rival, the AMD EPYC 7643, scores 18697, a difference of -0.1%.

Q: What is the GPU’s percentile ranking among all tested GPUs?

A: The NVIDIA GeForce RTX 5090 ranks in the 92nd percentile of all GPUs, with an average benchmark score of 79842.

How This Combo Ranks

In the database of tested combinations for Downfall, the Intel Core i5-12400 and NVIDIA GeForce RTX 5090 combination ranks 129th out of 3716 tested combos. This places it in the top 3.5% of all configurations tested for this game, reflecting the strong GPU performance that drives the high frame rates. The combo’s rank is influenced primarily by the RTX 5090’s 92nd percentile GPU score, while the i5-12400’s 72nd percentile CPU score is sufficient to avoid limiting the GPU at any resolution. Given that the data shows no configuration below 84 FPS average, the rank of 129 indicates that many other combinations with higher-end CPUs or older GPUs may achieve similar or better results, but this specific pairing remains well above the median. The extremely high frame rates at 1080p and 1440p, coupled with playable 4K Ultra performance, justify the combo’s position near the top of the rankings.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 190 FPS. This leaves substantial headroom, and even the minimum frame rate at Medium (306 FPS) far exceeds the threshold, but Ultra is the maximum preset available in the data.

At 2560x1440, Ultra settings are also the best choice, producing an average of 135 FPS. This is more than double the 60 FPS threshold, indicating that the GPU has significant spare capacity at this resolution.

At 3840x2160, Ultra settings remain viable with an average of 84 FPS. This is the only resolution where the average falls below 100 FPS, but it still clears the playable threshold by 24 FPS. For users seeking higher frame rates, High settings at 4K deliver 135 FPS, but Ultra is confirmed as playable. The recommended settings per resolution are therefore Ultra at all three resolutions, with the caveat that 4K Ultra produces the lowest average of the tested configurations.