Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

75%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
312 FPS
Ultra 1080p Measured
129 FPS

1440p (2K / QHD)

Low 1440p Measured
223 FPS
Ultra 1440p Measured
93 FPS

4K (Ultra HD)

Low 4K Measured
137 FPS
Ultra 4K Measured
56 FPS
4.8ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 18,683
Graphics Card
Required 27,400
Your GPU 37,648

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 92 113 137
1440p QHD 93 153 183 223
1080p Full HD 129 208 256 312

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 208
1920x1080 Low 312
1920x1080 Medium 256
1920x1080 Ultra 129
2560x1440 High 153
2560x1440 Low 223
2560x1440 Medium 183
2560x1440 Ultra 93
3840x2160 High 92
3840x2160 Low 137
3840x2160 Medium 113
3840x2160 Ultra 56

Performance Analysis: Downfall on Your System

Downfall, a 2016 horror title, sits comfortably within reach of virtually any modern gaming PC, and the Intel Core i5-12400 paired with the NVIDIA GeForce RTX 4070 demonstrates exactly that across every tested resolution. The benchmark data shows this combination clearing the 60 FPS playable threshold in eleven of twelve measured configurations, with only the most demanding setting at 4K falling short. This pairing sits at rank 959 out of 3716 tested combos for this game — a strong showing that reflects the RTX 4070's position in the 81st percentile of all GPUs, even if the i5-12400's 72nd percentile CPU ranking is the more modest half of the equation.

How This Combo Ranks

Out of 3716 tested CPU and GPU combinations running Downfall, the Core i5-12400 + RTX 4070 pairing lands at rank 959. That places it roughly in the top quarter of all tested configurations for this game — a position driven largely by the GPU rather than the processor. The RTX 4070 ranks in the 81st percentile of all GPUs with an average benchmark score of 37648, while the i5-12400 sits in the 72nd percentile of all CPUs with an average benchmark score of 18683.

The asymmetry matters here. Downfall is an older horror game with modest demands by modern standards, which means the ranking reflects how much surplus performance this hardware brings rather than how close it runs to its limits. A rank of 959 out of 3716 indicates the combo is decisively faster than the median tested configuration, and the per-resolution FPS data confirms the game never truly stresses either component — even at 3840x2160 with High settings, the average framerate stays well above the playable line.

Best Settings per Resolution

The playable threshold used throughout this analysis is 60 FPS average, and the highest preset that clears that bar differs by resolution:

  • 1920x1080: Ultra, at 129 FPS average. Every preset tested — Low, Medium, High, Ultra — clears the threshold, with framerates ranging from 311.6 FPS down to 129 FPS.
  • 2560x1440: Ultra, at 92.5 FPS average. Again, all four presets are playable, from 223 FPS at Low to 92.5 FPS at Ultra.
  • 3840x2160: High, at 91.7 FPS average. Ultra drops to 56 FPS and falls below the 60 FPS line, making High the most demanding preset that remains comfortably playable. Medium delivers 112.9 FPS and Low delivers 137.2 FPS.

In short, the only compromise required anywhere in the test matrix is a single step down from Ultra to High at 4K — and even that step still delivers more than 90 FPS on average.

CPU and GPU Roles

The scaling data points clearly to Downfall being GPU-bound on this hardware at every resolution. Consider the spread between presets: at 1920x1080, moving from Low to Ultra cuts the average from 311.6 FPS to 129 FPS — a drop of more than half. At 2560x1440 the same step takes framerates from 223 FPS to 92.5 FPS, and at 3840x2160 from 137.2 FPS down to 56 FPS. That kind of steep, resolution-amplified sensitivity to visual settings is the signature of graphics-limited performance: when the GPU is the bottleneck, each step up in pixel count and shader load costs framerate directly.

Contrast that with the resolution scaling at fixed settings. At Low, going from 1080p to 4K reduces the average from 311.6 FPS to 137.2 FPS; at Ultra, from 129 FPS to 56 FPS. If the CPU were the limiting factor at lower resolutions, 1080p framerates would plateau at the processor's ceiling regardless of preset. Instead, the 1080p Low result of 311.6 FPS shows the i5-12400 feeding frames fast enough that the game never waits on the CPU — its 12 threads and single-thread performance (910 in 3DMark single-thread, 2257 in Cinebench R23 single-core) are more than adequate for a title from 2016.

The practical takeaway: at 1080p and 1440p, any framerate ceiling is set entirely by the RTX 4070, and the CPU headroom is enormous. At 4K, the GPU remains the constraint, with Ultra preset load pushing the Ada Lovelace card to the point where the average dips below the threshold.

Similar Performance Alternatives

Looking at hardware that would deliver a similar Downfall experience, the nearest-rival data for both components suggests several substitutions.

On the CPU side, the i5-12400's average benchmark score of 18683 is nearly identical to several chips from different market segments. The AMD EPYC 7643 scores 18697, just 0.1 percent higher. The Intel Core i7-1355U scores 18730, 0.3 percent higher. The AMD Ryzen AI 5 330 sits at 18811, 0.7 percent ahead. The Intel Core i3-14100F, at 18519, is 0.9 percent behind. Any of these processors, despite spanning desktop, mobile, and workstation families, would produce effectively indistinguishable gaming results in Downfall, since the game is GPU-bound on this class of hardware anyway.

On the GPU side, the RTX 4070's score of 37648 has its own set of statistical neighbors. The NVIDIA Tesla P4 scores 37628, 0.1 percent lower. The AMD Radeon RX Vega 56 scores 37507, 0.4 percent lower. The NVIDIA GeForce RTX 4080 Mobile scores 38135, 1.3 percent higher. The AMD Radeon PRO W6400 scores 37157, 1.3 percent lower. Swapping the RTX 4070 for any of these would shift framerates by only a few percent at most — meaning the 4K Ultra result of 56 FPS would remain below the threshold in all cases, and the 4K High result of 91.7 FPS would remain comfortably above it.

The closer lesson: because Downfall is GPU-bound at every tested resolution on this combo, the GPU choice dominates the experience, and the CPU can be exchanged for any of its four nearest rivals with negligible impact.

Measured FPS Breakdown

All figures below are measured average framerates; minimum and maximum values were not recorded in this dataset.

3840x2160:

  • Low: 137.2 FPS
  • Medium: 112.9 FPS
  • High: 91.7 FPS
  • Ultra: 56 FPS — the only sub-60 result in the entire matrix

2560x1440:

  • Low: 223 FPS
  • Medium: 182.9 FPS
  • High: 152.6 FPS
  • Ultra: 92.5 FPS

1920x1080:

  • Low: 311.6 FPS
  • Medium: 255.8 FPS
  • High: 208 FPS
  • Ultra: 129 FPS

The pattern is consistent and predictable: each preset step costs roughly 15 to 30 percent of the average framerate, and each resolution step compounds that cost. The most striking number is 311.6 FPS at 1080p Low — evidence of massive headroom that no horror game, even one demanding fast reactions during chase sequences, could meaningfully use. At the opposite extreme, 4K Ultra's 56 FPS average sits just 4 frames below the threshold, suggesting that a modest settings adjustment — dropping individual Ultra-only effects rather than the whole preset — would likely restore playability, though the data here only covers full-preset steps.

The Verdict

Yes — this PC runs Downfall, and comfortably so at every resolution that matters. At 1920x1080, all presets are playable, with Ultra delivering 129 FPS average. At 2560x1440, all presets are again playable, with Ultra delivering 92.5 FPS average. At 3840x2160, Low, Medium, and High are playable — High being the best setting at 91.7 FPS average — while Ultra at 56 FPS falls 4 frames short of the 60 FPS threshold and is the sole non-playable configuration in twelve tests.

For practical purposes, the recommendation is simple: at 1080p or 1440p, max out the game with no reservations. At 4K, use the High preset. Given that Downfall is a 2016 horror title running on a GPU in the 81st percentile paired with a CPU that never breaks a sweat feeding it, this combination delivers framerates far beyond what the game's pacing and design require.