Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

51%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
173 FPS
Ultra 1080p Measured
72 FPS

1440p (2K / QHD)

Low 1440p Measured
121 FPS
Ultra 1440p Measured
50 FPS

4K (Ultra HD)

Low 4K Measured
79 FPS
Ultra 4K Measured
35 FPS
8.5ms Frame Time
13ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 18,683
Graphics Card
Required 27,400
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 50 64 79
1440p QHD 50 85 102 121
1080p Full HD 72 118 146 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 118
1920x1080 Low 173
1920x1080 Medium 146
1920x1080 Ultra 72
2560x1440 High 85
2560x1440 Low 121
2560x1440 Medium 102
2560x1440 Ultra 50
3840x2160 High 50
3840x2160 Low 79
3840x2160 Medium 64
3840x2160 Ultra 35

Performance Analysis: Downfall on Your System

Similar Performance Alternatives

The Intel Core i5-12400 sits in a tight cluster of processors based on average benchmark scores. The AMD EPYC 7643 scores 18,697, which is only 0.1% above the i5-12400's 18,683 average, making it a statistical tie in general compute workloads. The Intel Core i7-1355U is 0.3% higher, while the AMD Ryzen AI 5 330 posts an 18,811 score, 0.7% above. On the lower side, the Intel Core i3-14100F trails by 0.9%. In practical terms, any of these CPUs would deliver nearly indistinguishable frame pacing in Downfall, assuming the GPU is the limiting factor, which the measured data suggests it often is.

For the NVIDIA GeForce RTX 2060, the nearest rivals are remarkably close. The NVIDIA GeForce GTX 580 matches the RTX 2060's 15,290 average score with a 0.0% delta, meaning the database records them as equivalent in aggregate GPU benchmarks. The AMD Radeon 680M integrated graphics sits 0.1% higher, the NVIDIA GeForce RTX 3050 OEM is 0.6% higher, and the AMD Radeon RX 7600 is 0.8% higher. None of these deltas exceed 1%, so a system swapping the RTX 2060 for any of these would produce effectively the same average performance in Downfall, though driver-specific behavior in this horror title could shift individual scenes.

The RTX 2060's percentile rank of 58 among all GPUs places it just above the midpoint of the database, while the i5-12400 ranks at the 72nd percentile among all CPUs. This indicates the processor is comparatively stronger in the broader hardware landscape, but in this game the pairing yields specific bottlenecks that vary by resolution and preset.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains at least 60 FPS on average is Medium, which records 64.1 FPS. Low runs at 78.6 FPS, but Medium is the highest quality option that clears the playability threshold. High drops to 50.1 FPS, and Ultra falls further to 34.5 FPS, so neither is suitable for 4K play.

At 2560x1440, High is the best playable preset, averaging 84.7 FPS. Medium reaches 101.5 FPS and Low hits 121.4 FPS, but High offers the strongest visual quality while still staying well above 60 FPS. Ultra falls to 50.1 FPS at this resolution, matching the 4K High result exactly, which suggests a hard performance ceiling for the most demanding configuration.

At 1920x1080, Ultra is playable at 72.1 FPS, making it the best settings choice. Medium runs at 145.8 FPS, High at 117.9 FPS, and Low at 173.4 FPS. Every preset clears 60 FPS at 1080p, so the only question is whether the user prioritizes maximum fidelity or headroom for frame spikes. The Ultra preset's 72.1 FPS average leaves a modest cushion above the 60 FPS threshold.

CPU and GPU Roles

The data shows a clear pattern of the GPU becoming the dominant constraint as resolution increases. At 1920x1080, the gap between Low and Ultra is 101.3 FPS (173.4 down to 72.1), which is a 58.4% reduction in average frame rate when moving to maximum settings. This large spread indicates the rendering load scales heavily with preset quality, and the RTX 2060 is the component responding to that load.

At 2560x1440, the spread narrows somewhat: Low is 121.4 FPS and Ultra is 50.1 FPS, a 71.3 FPS difference. The 4K results compress further in absolute terms, with Low at 78.6 FPS and Ultra at 34.5 FPS, a 44.1 FPS spread. As resolution climbs, the pixel throughput demand increases, and the GPU's shading units, texture units, and memory bandwidth become the limiting factor.

The CPU's role is most visible at lower resolutions where the GPU has spare capacity. At 1080p Low, the system reaches 173.4 FPS, which is high enough that the i5-12400's six cores and twelve threads are likely feeding the GPU adequately. The processor's single-thread score of 910 in 3dmark and Cinebench R23 single-core score of 2,257 indicate strong per-thread performance, which matters for game logic and draw call submission. However, the measured FPS data does not isolate CPU-bound scenarios directly, so the analysis relies on the scaling pattern: the i5-12400's 72nd percentile CPU rank versus the RTX 2060's 58th percentile GPU rank suggests the GPU is the weaker link in most configurations.

At 3840x2160 Ultra, the 34.5 FPS result is heavily GPU-limited, as the RTX 2060's 6 GB of GDDR6 memory and 336.0 GB/s bandwidth are strained by 4K rendering. The CPU's influence diminishes at this resolution because frame time is dominated by pixel shading and memory throughput. The measured data supports this: moving from 1080p Ultra to 4K Ultra drops average FPS from 72.1 to 34.5, a 52.1% reduction, while the CPU workload per frame does not scale with resolution in the same way.

The Verdict

This PC can run Downfall, but the experience depends heavily on resolution and settings. At 1920x1080, all four presets clear 60 FPS, with Ultra averaging 72.1 FPS. This is the resolution where the combo performs best, offering full visual options without dropping below the playability threshold.

At 2560x1440, High is the ceiling, averaging 84.7 FPS, while Ultra falls to 50.1 FPS and is not playable. Medium and Low are also viable, but High provides the best balance. At 3840x2160, only Low and Medium are playable, with Medium averaging 64.1 FPS. High and Ultra are not options at 4K, averaging 50.1 and 34.5 FPS respectively.

The verdict by resolution is clear: 1080p runs everything, 1440p runs up to High, and 4K is limited to Medium. Users targeting 60 FPS should choose accordingly. The RTX 2060's 6 GB memory capacity is adequate for this game's presets at playable settings, and the i5-12400 does not appear to hold the system back in any of the measured configurations.

FAQ

Q: Can this system run Downfall at 4K with High settings?

A: No. At 3840x2160 with High settings, the average FPS is 50.1, which is below the 60 FPS playability threshold. Medium is the highest playable preset at 4K, averaging 64.1 FPS.

Q: What is the best preset at 1440p?

A: High is the best playable preset at 2560x1440, averaging 84.7 FPS. Ultra drops to 50.1 FPS and is not playable.

Q: Does the RTX 2060 bottleneck the i5-12400 in this game?

A: The data indicates GPU limitation dominates at higher resolutions. The GPU ranks at the 58th percentile versus the CPU's 72nd percentile, and FPS drops sharply as resolution increases, suggesting the RTX 2060 is the primary constraint.

Q: How much faster is Low compared to Ultra at 1080p?

A: At 1920x1080, Low averages 173.4 FPS while Ultra averages 72.1 FPS, a difference of 101.3 FPS. Both are playable, but Low offers more than double the frame rate.

Q: Is the i5-12400 similar to any other processors in the database?

A: The AMD EPYC 7643 is 0.1% higher in average score, the Intel Core i7-1355U is 0.3% higher, and the AMD Ryzen AI 5 330 is 0.7% higher. The Intel Core i3-14100F is 0.9% lower. All are within 1% of the i5-12400.

Q: What GPU alternatives are closest to the RTX 2060?

A: The NVIDIA GeForce GTX 580 matches within 0.0%, the AMD Radeon 680M is 0.1% higher, the NVIDIA GeForce RTX 3050 OEM is 0.6% higher, and the AMD Radeon RX 7600 is 0.8% higher.

How This Combo Ranks

The Intel Core i5-12400 paired with the NVIDIA GeForce RTX 2060 ranks 2,931 out of 3,716 tested combinations in Downfall. This places the combo in the lower 21.1% of all tested systems, meaning a substantial majority of hardware combinations in the database achieve higher average frame rates in this game. The rank reflects the RTX 2060's mid-tier position (58th percentile among GPUs) and the demanding nature of 4K and Ultra settings, where this combo falls short.

Despite the low overall rank, the system handles 1080p and 1440p well, with multiple playable presets. The rank is pulled down by the 4K results, where High and Ultra are not playable. At 1080p Ultra, this combo still delivers 72.1 FPS, which is competitive for the GPU class, but the database includes many higher-end cards that push much further. The i5-12400's strong CPU rank does not compensate for the GPU's limits at higher resolutions.

Measured FPS Breakdown

At 3840x2160, the recorded average frame rates are as follows: Low runs at 78.6 FPS, Medium at 64.1 FPS, High at 50.1 FPS, and Ultra at 34.5 FPS. The step from Low to Medium is a 14.5 FPS drop, with a larger 13.6 FPS drop to High, and a further 15.6 FPS drop to Ultra. The minimum and maximum FPS values are not recorded in the database for any resolution, so only averages are available for analysis.

At 2560x1440, Low averages 121.4 FPS, Medium averages 101.5 FPS, High averages 84.7 FPS, and Ultra averages 50.1 FPS. The scaling is gradual between Low and High, but the drop from High to Ultra is substantial at 34.6 FPS, a 40.8% reduction. This suggests Ultra introduces rendering features that heavily tax the RTX 2060.

At 1920x1080, Low averages 173.4 FPS, Medium averages 145.8 FPS, High averages 117.9 FPS, and Ultra averages 72.1 FPS. The largest single drop occurs from High to Ultra at 45.8 FPS. The 1080p results show the system's peak capability, with Low approaching 174 FPS and all presets remaining above 60 FPS. The pattern across resolutions confirms that the GPU is the limiting factor at higher pixel counts, while the CPU provides sufficient headroom at 1080p.