Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 49 | 59 | 72 |
| 1440p QHD | 49 | 78 | 95 | 116 |
| 1080p Full HD | 68 | 109 | 133 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Intel Core i5-12400 and Intel Arc B570 form a competent pairing for Downfall, a 2016 horror title. The benchmark data, which is measured rather than estimated, shows a system that scales predictably with resolution and settings. At 1440p and below, the combination delivers smooth gameplay, while 4K requires turning down the visual fat. The CPU sits in the 72nd percentile among all processors, and the GPU in the 65th percentile among all graphics cards, placing this rig in the upper-middle tier of current hardware. This is a balanced setup where neither component is a glaring bottleneck for this specific game, though the GPU becomes the limiting factor at higher resolutions.
Similar Performance Alternatives
The Intel Core i5-12400's average benchmark score of 18683 places it in a tight cluster of processors. The nearest rival is the AMD EPYC 7643, which scores 18697, a negligible 0.1% difference. That EPYC is a server-class chip, so in practical gaming terms, the i5-12400 behaves nearly identically to the Intel Core i7-1355U (score 18730, 0.3% slower) and the AMD Ryzen AI 5 330 (score 18811, 0.7% slower). The only rival that is meaningfully slower is the Intel Core i3-14100F, which scores 18519, putting it 0.9% behind. In Downfall, swapping the i5-12400 for any of these would yield imperceptible frame rate changes; the differences are all under one percent.
On the graphics side, the Intel Arc B570's average score of 20556 is bracketed by a curious mix of mobile and older desktop parts. The NVIDIA GeForce RTX 3070 Mobile scores 20534, just 0.1% lower, making it the closest performance equivalent. The Intel Arc A750 scores 20582, a 0.1% advantage for the A750, meaning the two Intel cards are effectively interchangeable in this title. The NVIDIA Quadro M4000M (20480, 0.4% slower) and AMD Radeon R9 M390X (20662, 0.5% faster) are also within a rounding error of the B570. For Downfall, any of these four GPUs would deliver nearly identical frame pacing and average FPS; the B570 is not an outlier in either direction.
CPU and GPU Roles
The division of labor between the i5-12400 and Arc B570 becomes clear when examining FPS scaling across resolutions. At 1920x1080 with Low settings, the system hits 163 FPS, which is likely near the engine's ceiling for this scene. Moving to 2560x1440 at Low, the frame rate drops to 116 FPS, a 29% reduction. At 3840x2160 Low, it falls further to 72 FPS, another 38% cut. This steep decline with resolution scaling points to the GPU being the primary constraint; a CPU-bound system would show flatter FPS across resolutions.
The settings scaling tells the same story. At 1080p, jumping from Low (163 FPS) to Ultra (68 FPS) cuts performance by more than half, a classic GPU-bound pattern. The i5-12400's 6 cores and 12 threads, with a Cinebench R23 multicore score of 15989, are more than sufficient for a horror game from 2016. Even at 1080p Ultra, where the GPU is working hardest, the CPU is unlikely to drop below the 68 FPS average. At 1440p and 4K, the GPU load increases further, and the CPU's role diminishes even more. The data suggests that for Downfall, the Arc B570 is the bottleneck at every resolution above 1080p Low, while the i5-12400 provides ample headroom for the game's AI and physics calculations.
FAQ
*Q: Can this PC run Downfall at 4K?*
A: Yes, but only at Low settings. The 3840x2160 Low preset delivers an average of 72 FPS, which clears the 60 FPS threshold. Medium at 4K averages 59 FPS, which is just below playable, and High drops to 49 FPS.
Q: What is the best settings preset for 1440p?
A: High settings at 2560x1440 produce an average of 78 FPS, which is the highest quality preset that maintains 60+ FPS. Medium runs at 95 FPS and Low at 116 FPS, but High offers the best balance of visuals and smoothness.
Q: How does the Arc B570 compare to its closest GPU rival?
A: The B570's average benchmark score of 20556 is within 0.1% of the NVIDIA GeForce RTX 3070 Mobile (20534). In practical terms, the two cards will perform identically in Downfall.
Q: Is the i5-12400 strong enough for this game?
A: Yes, the CPU is not the limiting factor. Its Cinebench R23 multicore score of 15989 and PassMark multithread score of 18747 are far above what a 2016 horror title requires. The FPS drops are tied to resolution and settings, which are GPU-bound metrics.
Q: What frame rate can I expect at 1080p Ultra?
A: The measured average is 68 FPS, which is above the 60 FPS playable threshold. This is the most demanding preset at the most common resolution, and it still clears the bar.
Q: Are the benchmark results measured or estimated?
A: The data is measured. The field "dataIsMeasured" is true, meaning these are actual frame captures from the hardware combination, not synthetic projections.
The Verdict
This PC can run Downfall comfortably at 1080p and 1440p, with 4K as a viable option if you accept reduced visual quality. The verdict data is clear: at 1920x1080, all four presets (Low 163 FPS, Medium 133 FPS, High 109 FPS, Ultra 68 FPS) clear the 60 FPS threshold. At 2560x1440, three of the four presets are playable—High at 78 FPS, Medium at 95 FPS, and Low at 116 FPS—but Ultra falls to 49 FPS, which is below the playable bar. At 3840x2160, only Low settings are playable, averaging 72 FPS; Medium hits 59 FPS, just shy of the threshold, and High and Ultra are unplayable at 49 FPS and 30 FPS, respectively. The overall combo rank of 2988 out of 3716 tested combinations indicates this is not a top-tier Downfall machine, but it occupies a solid mid-pack position. For a horror game that relies on atmosphere rather than raw graphical fidelity, the 1440p High preset is the sweet spot, delivering 78 FPS with enough visual detail to maintain tension.
Measured FPS Breakdown
The measured frame rates reveal a system that handles Downfall with increasing strain as resolution climbs. At 1920x1080, the full range of settings is playable. Low settings produce an average of 163 FPS, Medium averages 133 FPS with a minimum of 113 and maximum of 153, High averages 109 FPS, and Ultra averages 68 FPS. The gap between Low and Ultra is 95 FPS, showing the GPU has plenty of headroom at this resolution. Notably, the Medium preset at 1080p has a recorded min/max spread of 113 to 153 FPS, indicating consistent frame delivery without major hitches.
Moving to 2560x1440, the averages compress. Low runs at 116 FPS, Medium at 95 FPS (min 81, max 110), and High at 78 FPS. Ultra drops to 49 FPS, which is a 29 FPS deficit from High. This is the first resolution where a preset becomes unplayable. The min/max data for Medium (81-110) shows the frame pacing remains stable, with no catastrophic drops. At 3840x2160, the picture changes dramatically. Low averages 72 FPS, Medium averages 59 FPS (min 50, max 68), High averages 49 FPS, and Ultra plummets to 30 FPS. The Medium min of 50 FPS is below the 60 FPS threshold, confirming that 4K requires Low settings for a consistent experience. The data shows a clear pattern: the B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are sufficient for 1080p and 1440p, but 4K pushes the card past its comfort zone.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 68 FPS. This is the full visual experience—every setting maxed out—and it still clears the playable threshold by 8 FPS. There is no reason to drop below Ultra at this resolution.
At 2560x1440, the best playable preset is High, averaging 78 FPS. Ultra is not viable here, falling to 49 FPS. High provides a 29 FPS advantage over Ultra while retaining most of the visual quality, making it the clear choice for 1440p. The Medium preset at 95 FPS is a fallback if you prefer higher frame rates, but High is the best balance.
At 3840x2160, Low is the only playable preset, averaging 72 FPS. Medium averages 59 FPS, which is technically below the 60 FPS threshold, though some players might find it acceptable given its min of 50 FPS. However, the data is unambiguous: Low is the recommended setting for 4K. This means sacrificing shadows, textures, and post-processing effects, but the 72 FPS average ensures the horror experience remains fluid. The step from Low to Medium at 4K costs 13 FPS, which is a steep price for modest visual gains. Stick with Low for 4K, or drop to 1440p High for a better visual-to-performance ratio.