Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 61 | 73 | 89 |
| 1440p QHD | 59 | 91 | 114 | 141 |
| 1080p Full HD | 79 | 130 | 156 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i5-12400 paired with the AMD Radeon RX 7600 occupies the 2485th position out of 3716 tested combinations for Downfall, placing it in the lower-middle portion of the overall performance distribution. This percentile ranking reflects a system that is decidedly capable for the game’s requirements, though it is not near the top of the chart. The data indicates that the combo clears the 60 FPS playability threshold at every resolution tested, but the margin of safety shrinks considerably at 4K with maximum settings. The overall picture is one of a balanced pairing where the GPU becomes the primary constraint at higher resolutions, while the CPU provides ample headroom even in the most demanding scenarios.
How This Combo Ranks
The combo’s rank of 2485 out of 3716 tested configurations places it in the 33rd percentile of all tested systems, meaning roughly two-thirds of tested combos perform better in Downfall. This is not a flattering position, but it is important to contextualize the rank against the game’s age and the hardware’s modern baseline. The ranking reflects a system that is far from the top tier, yet the measured frame rates show it handles the game comfortably at 1080p and 1440p. The discrepancy between the modest rank and the strong playable results suggests that many higher-ranked combos include substantially more powerful GPUs, which push frame rates far beyond what this pairing achieves. For a 6-core, 12-thread CPU with a 65 W TDP and a GPU with 8 GB of VRAM, the rank is consistent with expectations for a mid-range 2022-2023 era build rather than a high-end enthusiast setup.
CPU and GPU Roles
The division of labor between the Intel Core i5-12400 and the AMD Radeon RX 7600 becomes clear when examining frame rate scaling across resolutions and presets. At 1920x1080, the system produces 191.5 FPS on Low settings, which drops to 129.6 FPS on High and 79.1 FPS on Ultra. This steep decline from Low to Ultra—a 58.7% reduction—indicates that the GPU is the dominant factor, as the CPU has more than enough single-thread and multi-thread capacity to feed the graphics card at these settings. The CPU’s Cinebench R23 multi-core score of 15989 and single-core score of 2257 suggest it is not a bottleneck in this resolution range. Moving to 2560x1440, the same pattern holds: Low produces 140.6 FPS, High drops to 91.1 FPS, and Ultra falls to 59.4 FPS. The scaling from 1080p to 1440p at High settings shows a 29.7% frame rate reduction (from 129.6 to 91.1 FPS), which is consistent with the GPU rendering 78% more pixels. At 3840x2160, the GPU strain becomes even more apparent: High settings yield 60.7 FPS, while Ultra collapses to 36.8 FPS. The CPU’s role at 4K is minimal, as the RX 7600’s 21.75 TFLOPS FP32 compute and 288.0 GB/s memory bandwidth are the limiting factors. Across all resolutions, the CPU’s 3DMark single-thread score of 910 and multi-thread score of 5890 indicate it never becomes the primary constraint; the GPU dictates performance at every preset, with the gap widening as resolution increases.
Measured FPS Breakdown
At 1920x1080, the combo delivers a wide range of frame rates depending on the preset. Low settings average 191.5 FPS, Medium averages 156.4 FPS, High averages 129.6 FPS, and Ultra averages 79.1 FPS. All four presets comfortably exceed the 60 FPS threshold, with Ultra still providing a 31.8% margin above the playability line. The step from High to Ultra costs 50.5 FPS, a 39% drop, indicating that the Ultra preset includes effects that heavily tax the GPU’s 8 GB GDDR6 memory and 2048 shading units. At 2560x1440, the averages are 140.6 FPS on Low, 114.3 FPS on Medium, 91.1 FPS on High, and 59.4 FPS on Ultra. The Ultra preset falls just 0.6 FPS short of the 60 FPS threshold, making it technically unplayable by the strict definition, while High maintains a solid 31.1 FPS cushion. At 3840x2160, the results tighten significantly: Low averages 88.5 FPS, Medium averages 72.7 FPS, High averages 60.7 FPS, and Ultra averages 36.8 FPS. The High preset at 4K barely clears the 60 FPS mark with a 0.7 FPS margin, which is within measurement variance but technically playable. The Ultra preset at 4K is the only configuration that falls well below the threshold, missing it by 23.2 FPS. No minimum or maximum FPS values were recorded, so the analysis relies solely on average frame rates, which can mask occasional dips below the threshold in demanding scenes.
Similar Performance Alternatives
For the CPU, the nearest rivals by average benchmark score include the AMD EPYC 7643 with a score of 18697 (0.1% higher), the Intel Core i7-1355U at 18730 (0.3% higher), the AMD Ryzen AI 5 330 at 18811 (0.7% higher), and the Intel Core i3-14100F at 18519 (0.9% lower). The i5-12400’s average benchmark score of 18683 sits nearly identically to the EPYC 7643 and i7-1355U, meaning users upgrading from or considering those parts would see virtually no difference in Downfall’s CPU-bound scenarios. The i3-14100F is the closest lower-performing alternative, with a 0.9% deficit that would be imperceptible in this game, as the GPU remains the bottleneck in most presets. For the GPU, the RX 7600’s nearest rivals are the NVIDIA GeForce RTX 3050 OEM with a score of 15199 (0.2% higher), the AMD Radeon Pro 560X at 15082 (0.6% lower), the AMD Radeon 680M at 15270 (0.7% higher), and the NVIDIA GeForce GTX 660 Ti at 15063 (0.7% lower). The RTX 3050 OEM is essentially a peer to the RX 7600 in average benchmark terms, suggesting that swapping between them would yield nearly identical frame rates in Downfall. The Radeon 680M integrated GPU is also surprisingly close, though its lower memory bandwidth would likely show larger gaps in the 4K Ultra preset. The GTX 660 Ti, despite its age, scores within 0.7% of the RX 7600 in synthetic benchmarks, but real-world DirectX 12 performance would likely favor the newer RDNA 3 architecture heavily.
Best Settings per Resolution
At 1920x1080, the Ultra preset is the most demanding option that stays at or above 60 FPS, averaging 79.1 FPS. This is the recommended setting for full visual fidelity at this resolution, as it provides a 19.1 FPS margin over the threshold. At 2560x1440, the High preset is the best choice, averaging 91.1 FPS. The Ultra preset at this resolution averages 59.4 FPS, just below the 60 FPS line, so High is the optimal balance. At 3840x2160, the High preset is the most demanding playable option, averaging 60.7 FPS. This is a razor-thin margin, but it clears the threshold. Medium at 4K averages 72.7 FPS and Low averages 88.5 FPS, both offering more headroom but at reduced visual quality. For users prioritizing a stable frame rate over maximum visuals, Medium at 4K provides a more comfortable 12.7 FPS cushion over High.
FAQ
Q: Can this system run Downfall at 1080p with maximum settings?
A: Yes. At 1920x1080 with Ultra settings, the combo averages 79.1 FPS, which is 19.1 FPS above the 60 FPS playability threshold.
Q: What is the best preset for 1440p gaming?
A: The High preset is the best choice at 2560x1440, averaging 91.1 FPS. Ultra averages 59.4 FPS, which is just below the 60 FPS threshold.
Q: Is 4K gaming viable with this hardware?
A: Yes, but only up to High settings. At 3840x2160, High averages 60.7 FPS, while Ultra drops to 36.8 FPS. Medium averages 72.7 FPS if more headroom is desired.
Q: How does the RX 7600 compare to the RTX 3050 OEM in this game?
A: The RX 7600 has an average benchmark score of 15171, while the RTX 3050 OEM scores 15199, a 0.2% difference. In practical terms, both GPUs would produce nearly identical frame rates in Downfall.
Q: Does the CPU or GPU limit performance at 4K?
A: The GPU is the limiting factor at 4K. The frame rate drops from 60.7 FPS on High to 36.8 FPS on Ultra, a 39.4% reduction, while the CPU’s benchmark scores indicate it has ample headroom to feed the GPU.
Q: What is the rank of this combo among all tested systems?
A: The combo ranks 2485th out of 3716 tested combinations, placing it in the lower-middle tier of all tested systems for Downfall.
The Verdict
This PC can run Downfall, and it does so with confidence at most settings. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold, with Ultra averaging 79.1 FPS. At 2560x1440, the system runs Low, Medium, and High presets above 60 FPS, with High averaging 91.1 FPS; the Ultra preset falls just short at 59.4 FPS. At 3840x2160, the combo achieves playable frame rates on Low, Medium, and High, with High averaging 60.7 FPS, but Ultra is not playable at 36.8 FPS. The data shows that this pairing is best suited for 1080p Ultra and 1440p High gaming, with 4K High being a marginal but technically playable option. For a horror game where frame rate consistency matters for immersion, sticking to High settings at 1440p or below is the safest recommendation, as the 4K High margin of 0.7 FPS leaves little room for scene complexity spikes. The system’s overall rank of 2485th out of 3716 reflects its mid-range status, but the measured results demonstrate that it delivers a smooth experience for the vast majority of Downfall’s content.