Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 93 | 114 | 139 |
| 1440p QHD | 94 | 150 | 182 | 223 |
| 1080p Full HD | 131 | 210 | 256 | 312 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
FAQ
Q: Can this system run Downfall at 4K resolution?
A: Yes. The recorded data shows playable performance at 3840x2160 on High, Low, and Medium settings. The High preset averages 93 FPS, Medium averages 114 FPS, and Low reaches 139 FPS. Ultra at 4K falls below the 60 FPS threshold with an average of 58 FPS.
Q: What is the best playable setting at 1440p?
A: At 2560x1440, all four presets clear 60 FPS. The Ultra preset delivers 94 FPS average, which is the most demanding setting that remains playable. High runs at 150 FPS, Medium at 182 FPS, and Low at 223 FPS.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Intel Core i5-11400F has an average benchmark score of 17177, placing it in the 71st percentile of all CPUs. It sits within 0.6% of the AMD EPYC 7H12 (17120), the Intel Core i5-12450H (17239), the AMD Ryzen 3 PRO 8300G (17278), and the Intel Core Ultra 7 164U (17074). The performance differences are minimal, under one percent in every case.
Q: How does the GPU compare to its nearest rivals?
A: The NVIDIA GeForce RTX 4070 averages 37648 in benchmark scores, ranking in the 81st percentile of all GPUs. Its closest competitors include the NVIDIA Tesla P4 (37628, 0.1% behind), AMD Radeon RX Vega 56 (37507, 0.4% behind), NVIDIA GeForce RTX 4080 Mobile (38135, 1.3% ahead), and AMD Radeon PRO W6400 (37157, 1.3% behind). The RTX 4070 essentially trades blows with these cards within a narrow band.
Q: What frame rates can be expected at 1080p with Ultra settings?
A: At 1920x1080 with Ultra settings, the system averages 131 FPS. This is well above the 60 FPS playable threshold and represents the highest preset tested at this resolution. Lower presets at 1080p produce even higher averages: Medium at 256 FPS, High at 210 FPS, and Low at 312 FPS.
Q: Does the 4K Ultra preset fail the playability test?
A: Yes, the 3840x2160 Ultra preset averages 58 FPS, which is 2 FPS below the 60 FPS threshold. The verdict data lists only High, Low, and Medium as playable at 4K. High is designated the best playable setting at that resolution with 93 FPS average.
Similar Performance Alternatives
The CPU and GPU each have nearby hardware that would behave similarly in benchmark tests. For the processor, the AMD EPYC 7H12 scores 17120, which is 0.3% lower than the i5-11400F. The Intel Core i5-12450H scores 17239, 0.4% higher. The AMD Ryzen 3 PRO 8300G scores 17278, 0.6% higher, while the Intel Core Ultra 7 164U scores 17074, 0.6% lower. These four processors bracket the i5-11400F so tightly that in practical gaming scenarios, any of them would produce nearly identical frame rates. The differences are within measurement noise for most workloads.
On the GPU side, the NVIDIA Tesla P4 scores 37628, just 0.1% behind the RTX 4070. The AMD Radeon RX Vega 56 scores 37507, 0.4% behind. The NVIDIA GeForce RTX 4080 Mobile scores 38135, which is 1.3% ahead, and the AMD Radeon PRO W6400 scores 37157, 1.3% behind. The RTX 4070 sits in the middle of this cluster. For Downfall specifically, the nearest GPU rival in synthetic terms would be the Tesla P4, since its delta is only 0.1%. The RX Vega 56 also lands close enough that a user moving between these cards would likely see no meaningful change in frame rates.
The combination of this CPU and GPU forms a balanced pairing for this game. The CPU's 71st percentile standing and the GPU's 81st percentile standing suggest the graphics card carries slightly more of the performance burden. However, the measured FPS data shows no obvious bottleneck at any resolution. The system scales predictably from 1080p through 4K, with frame rates dropping as resolution increases, which indicates the GPU becomes the limiting factor at higher resolutions while the CPU remains sufficient throughout.
CPU and GPU Roles
The recorded FPS data reveals how the workload shifts between processor and graphics card as resolution changes. At 1920x1080, the Low preset averages 312 FPS. This extremely high frame rate suggests the CPU is capable of feeding the GPU far more frames than the display can show. Moving from Low to Ultra at 1080p reduces the average to 131 FPS, a drop of 181 FPS, which demonstrates the GPU's workload scaling with graphical complexity. The CPU maintains enough headroom at 1080p that it does not appear to constrain performance.
At 2560x1440, the pattern continues. Low averages 223 FPS, Medium 182 FPS, High 150 FPS, and Ultra 94 FPS. The step from High to Ultra at 1440p costs 56 FPS, a larger relative drop than the step from Low to Medium. This indicates the Ultra preset adds substantial GPU work, while the CPU still manages to keep frame rates high. The 1440p Ultra result of 94 FPS shows the system has reserve capacity even at the most demanding preset for this resolution.
The 3840x2160 results tell a different story. Low averages 139 FPS, Medium 114 FPS, High 93 FPS, and Ultra 58 FPS. The gap between High and Ultra at 4K is 35 FPS, and Ultra falls below the 60 FPS threshold. The progression from 1080p to 4K shows the GPU becoming increasingly dominant in determining performance. At 1080p, the CPU can push frame rates past 300 FPS on Low settings. At 4K, even Low settings produce 139 FPS, suggesting the GPU is now the primary constraint. The CPU's role diminishes as resolution increases, which is typical for games where pixel fill rate and texture bandwidth become the limiting factors.
The data also shows diminishing returns from preset changes at higher resolutions. At 1080p, switching from Low to Ultra costs 181 FPS. At 1440p, the same switch costs 129 FPS. At 4K, the cost is 81 FPS. This scaling indicates the GPU's workload grows faster than the CPU's as resolution climbs. For players targeting high refresh rates at 1080p, the CPU has ample headroom. For 4K gaming, the GPU dictates the experience, and the CPU's performance becomes less relevant.
The Verdict
This system can run Downfall at all three tested resolutions, though not on every preset at every resolution. At 1920x1080, all four presets clear 60 FPS, with the Ultra preset delivering 131 FPS average. At 2560x1440, all four presets also clear 60 FPS, with Ultra averaging 94 FPS. At 3840x2160, three presets clear 60 FPS: High at 93 FPS, Medium at 114 FPS, and Low at 139 FPS. The 4K Ultra preset falls short with 58 FPS average.
The verdict by resolution names High as the best playable setting at 4K, Ultra at 1440p, and Ultra at 1080p. The playable threshold is defined as 60 FPS, and the system exceeds this mark comfortably in most configurations. The only failure point is 4K Ultra, which misses the threshold by just 2 FPS. This is a narrow miss, and players who prioritize visual fidelity at 4K could potentially adjust a single setting to achieve playability.
The overall picture is positive. This hardware combination handles Downfall with significant margin at 1080p and 1440p, and it maintains playability at 4K on high settings. The 4K Ultra case is the sole exception, and it falls short by a marginal amount. For most users, the system will provide a smooth experience at their preferred resolution and preset.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, which averages 93 FPS. The Medium preset averages 114 FPS and Low averages 139 FPS, but High offers the best visual quality among the playable options. Ultra at 4K averages 58 FPS and is not recommended.
At 2560x1440, the most demanding playable preset is Ultra, averaging 94 FPS. This provides the highest visual quality while remaining well above the 60 FPS threshold. High averages 150 FPS, Medium 182 FPS, and Low 223 FPS, but Ultra is the optimal choice for players seeking maximum fidelity without sacrificing smoothness.
At 1920x1080, the most demanding playable preset is also Ultra, averaging 131 FPS. This is the best option at this resolution, offering the highest settings with a frame rate more than double the playability threshold. Medium averages 256 FPS, High 210 FPS, and Low 312 FPS, but Ultra provides the best balance of visual quality and performance.
The recommended configurations are therefore Ultra at 1080p, Ultra at 1440p, and High at 4K. These settings maximize visual quality while maintaining at least 60 FPS average, and in most cases they deliver substantially higher frame rates.
How This Combo Ranks
The combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 4070 ranks 862nd out of 3716 tested combinations for Downfall. This places the system in the top 23.2% of all configurations in the database for this game. The rank reflects the measured FPS across all resolutions and settings, not just the highest preset.
This ranking is strong given the hardware involved. The CPU sits in the 71st percentile of all processors, and the GPU sits in the 81st percentile of all graphics cards. The combined performance in Downfall lands in the upper quarter of all tested systems, which aligns with the component-level percentiles. The system does not overperform or underperform relative to its individual parts; it behaves as expected for this hardware pairing.
The rank of 862 out of 3716 also indicates that many higher-performing combinations exist, likely featuring more powerful CPUs or GPUs. However, the measured frame rates show that this system has no trouble running Downfall at playable levels across most settings. The rank is a useful reference for comparing against other builds, but the practical takeaway is that this configuration delivers a smooth experience in this game.
Measured FPS Breakdown
The recorded data provides exact frame rates for each resolution and settings combination. At 1920x1080, the Low preset averages 312 FPS, Medium averages 256 FPS with a minimum of 217 FPS and maximum of 294 FPS, High averages 210 FPS, and Ultra averages 131 FPS. The Medium preset is the only one at 1080p with recorded minimum and maximum values, indicating a range from 217 to 294 FPS.
At 2560x1440, Low averages 223 FPS, Medium averages 182 FPS with a minimum of 155 FPS and maximum of 210 FPS, High averages 150 FPS, and Ultra averages 94 FPS. The Medium preset again has the only documented variance range, spanning 155 to 210 FPS. The step from High to Ultra at 1440p represents the largest single-preset drop at this resolution, falling from 150 to 94 FPS.
At 3840x2160, Low averages 139 FPS, Medium averages 114 FPS with a minimum of 97 FPS and maximum of 131 FPS, High averages 93 FPS, and Ultra averages 58 FPS. The Medium preset's documented range of 97 to 131 FPS shows that even at 4K, the system maintains consistent frame delivery without dipping below the playable threshold. The Ultra preset at 4K averages 58 FPS, which is the only configuration in the entire dataset that falls below 60 FPS.
The data reveals a consistent pattern across resolutions. The Medium preset is the only one with recorded minimum and maximum values, which suggests it was the focus of additional measurement. The averages across all other presets remain stable, and the system demonstrates predictable scaling from Low to Ultra at every resolution. The 4K Ultra result stands out as the single sub-60 FPS measurement, making it the only configuration that fails the playability criterion.