Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 89 | 112 | 136 |
| 1440p QHD | 90 | 141 | 178 | 217 |
| 1080p Full HD | 124 | 201 | 243 | 297 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Similar Performance Alternatives
The recorded data places the Intel Core i5-11400F in a specific performance tier based on its average benchmark score of 17177. This score places it at the 71st percentile among all tested CPUs, meaning it outperforms roughly seven out of every ten processors in the database. The nearest rivals in this range include the AMD EPYC 7H12, which scores 17120, a negligible 0.3% behind. The Intel Core i5-12450H scores 17239, which is 0.4% ahead of the i5-11400F, while the AMD Ryzen 3 PRO 8300G achieves 17278, landing 0.6% ahead. On the other side, the Intel Core Ultra 7 164U scores 17074, a 0.6% deficit. These deltas are all within a single percentage point, so any of these alternatives would deliver effectively identical CPU-bound behavior in this game. The practical takeaway is that swapping the i5-11400F for any of these four chips would not meaningfully change frame pacing or bottleneck characteristics in Downfall.
For the GPU side, the NVIDIA GeForce RTX 3080 posts an average benchmark score of 23172, placing it at the 68th percentile among all tested graphics cards. Its nearest rivals are clustered extremely tightly. The NVIDIA P106-100 scores 23249, which is 0.3% higher. The AMD Radeon Pro Vega 16 also scores 23250, another 0.3% advantage. The AMD Radeon RX 6600M scores 23273, 0.4% higher. The AMD Radeon R9 M290X scores 23276, also 0.4% higher. These differences are within measurement noise, so any of these GPUs would produce nearly identical frame rates in this horror title. The data suggests that the RTX 3080 sits in a crowded performance band where several very different architectures, from professional mobile parts to older desktop cards, converge on similar aggregate scores.
CPU and GPU Roles
The measured FPS data for Downfall reveals how the balance between CPU and GPU workload shifts across resolutions. At 1920x1080 with Low settings, the combo reaches 296.6 FPS. This extremely high frame rate indicates that the GPU is not heavily taxed, and the CPU is able to feed frames quickly. Moving to 2560x1440 Low drops the average to 216.7 FPS, a reduction of roughly 27%. At 3840x2160 Low, the average falls further to 135.8 FPS, another substantial drop. This scaling pattern shows that even at Low settings, resolution increases place progressively more load on the GPU, and the frame rate responds accordingly.
The settings scaling at each resolution provides additional insight. At 1920x1080, the jump from Low to Medium costs 53.2 FPS, from 296.6 to 243.4. Going from Medium to High costs another 42.6 FPS, landing at 200.8. The jump from High to Ultra costs 76.8 FPS, dropping to 124. This nonlinear scaling suggests that Ultra settings introduce rendering features that heavily impact the GPU at 1080p. At 2560x1440, the same progression from Low to Medium drops from 216.7 to 178.1, a 38.6 FPS cost. Medium to High costs 36.8 FPS, reaching 141.3. High to Ultra costs 51.3 FPS, landing at 90. At 3840x2160, the pattern becomes more dramatic. Low runs at 135.8, Medium drops to 111.9, a 23.9 FPS cost. High drops further to 88.5, a 23.4 FPS cost. The Ultra setting collapses to 53.7 FPS, a 34.8 FPS penalty over High.
The data indicates that at 1920x1080, the CPU plays a more significant role, particularly at Low and Medium settings where the GPU has ample headroom. At 3840x2160, the GPU becomes the dominant constraint, especially at Ultra where the frame rate falls below the 60 FPS playability threshold. The CPU's influence diminishes as resolution increases, which is typical for a title where pixel throughput and shader complexity scale with resolution. The i5-11400F, with its six cores and twelve threads, appears sufficient to sustain high frame rates at 1080p, but the RTX 3080 becomes the limiting factor at 4K Ultra.
Measured FPS Breakdown
At 1920x1080, the results are consistently high across all presets. Low settings produce an average of 296.6 FPS. Medium settings deliver 243.4 FPS. High settings achieve 200.8 FPS. Ultra settings still maintain a strong 124 FPS. Every preset at this resolution clears the 60 FPS playability threshold by a wide margin, with even the most demanding configuration running at more than double the threshold.
At 2560x1440, the frame rates remain robust. Low settings average 216.7 FPS. Medium settings reach 178.1 FPS. High settings deliver 141.3 FPS. Ultra settings drop to 90 FPS. The Ultra preset at this resolution still exceeds the playability threshold by 30 FPS, indicating that the hardware combination has significant headroom for high refresh rate monitors at 1440p.
At 3840x2160, the performance profile changes notably. Low settings average 135.8 FPS, which is still very smooth. Medium settings deliver 111.9 FPS. High settings reach 88.5 FPS. Ultra settings fall to 53.7 FPS, which is below the 60 FPS playability threshold. This is the only configuration in the measured data that fails to maintain playable frame rates. The gap between High and Ultra at 4K is substantial, a 34.8 FPS drop, and it pushes the experience from comfortably smooth to noticeably stutter-prone.
The database records no minimum or maximum frame time data for any of these configurations, so the analysis relies on average frame rates alone. The absence of minimum FPS data means that transient dips or stutters cannot be assessed from this dataset. However, the average values provide a clear picture of overall performance headroom.
FAQ
Q: Can this PC run Downfall at 1920x1080 with Ultra settings?
A: Yes. The measured average FPS at 1920x1080 Ultra is 124, which is well above the 60 FPS playability threshold.
Q: What is the most demanding preset that stays at or above 60 FPS at 3840x2160?
A: High settings at 3840x2160 produce an average of 88.5 FPS. Ultra settings at this resolution drop to 53.7 FPS, which is below the threshold.
Q: How does the RTX 3080 compare to its nearest rivals in aggregate benchmark scores?
A: The RTX 3080 scores 23172. The NVIDIA P106-100 scores 23249, the AMD Radeon Pro Vega 16 scores 23250, the AMD Radeon RX 6600M scores 23273, and the AMD Radeon R9 M290X scores 23276. All four rivals are within 0.4% of the RTX 3080.
Q: Is there any resolution where this combo fails to hit 60 FPS?
A: Yes. At 3840x2160 with Ultra settings, the average FPS is 53.7, which falls below the 60 FPS playability threshold. All other tested resolution and preset combinations clear 60 FPS.
Q: What is the FPS difference between Low and Ultra at 2560x1440?
A: Low settings at 2560x1440 average 216.7 FPS. Ultra settings average 90 FPS. The difference is 126.7 FPS.
Q: How does the i5-11400F rank among all CPUs in the database?
A: The i5-11400F sits at the 71st percentile among all tested CPUs, with an average benchmark score of 17177. Its nearest rival, the Intel Core Ultra 7 164U, scores 17074, while the AMD Ryzen 3 PRO 8300G scores 17278.
The Verdict
The data clearly indicates that this combination can run Downfall effectively across the vast majority of tested configurations. At 1920x1080, all four presets deliver playable performance. Low averages 296.6 FPS, Medium averages 243.4 FPS, High averages 200.8 FPS, and Ultra averages 124 FPS. Every setting at this resolution clears the 60 FPS threshold with considerable margin. At 2560x1440, the story is similar. Low averages 216.7 FPS, Medium averages 178.1 FPS, High averages 141.3 FPS, and Ultra averages 90 FPS. All four presets remain above 60 FPS. At 3840x2160, three of the four presets maintain playable frame rates. Low averages 135.8 FPS, Medium averages 111.9 FPS, and High averages 88.5 FPS. However, Ultra at 4K drops to 53.7 FPS, falling short of the 60 FPS threshold.
The verdict data confirms this analysis. For 3840x2160, the playable settings are High, Low, and Medium, with High being the best playable option at 88.5 FPS. For 2560x1440, all four settings are playable, with Ultra being the best at 90 FPS. For 1920x1080, all four settings are playable, with Ultra being the best at 124 FPS. The only configuration that fails the playability test is 4K Ultra. This means the PC can run the game without issue at 1080p and 1440p at any preset, and at 4K with settings up to High.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average FPS of 124. This configuration provides the highest visual quality available at this resolution while still maintaining more than double the playability threshold. At 2560x1440, the best settings are also Ultra, with an average FPS of 90. This leaves 30 FPS of headroom above the threshold, which should accommodate scene-to-scene variation without dropping below playable levels. At 3840x2160, the most demanding preset that remains playable is High, with an average FPS of 88.5. Ultra is not viable at this resolution because it averages 53.7 FPS, which is below the 60 FPS threshold.
The data suggests that users targeting 4K should stick with High settings to maintain a smooth experience. Those at 1440p and 1080p can confidently enable Ultra settings. The margin at 1080p Ultra is particularly large, so even demanding sequences with heavy particle effects or complex geometry should remain fluid.
How This Combo Ranks
The combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 3080 ranks 1049 out of 3716 tested combos for Downfall. This places it in the upper third of all configurations in the database. The percentile position reflects the strong performance of both components, though the CPU's 71st percentile ranking and the GPU's 68th percentile ranking suggest that neither part is at the absolute top of its respective tier. The rank of 1049 means that roughly 28% of tested combos perform better in this game, while about 72% perform worse. Given that the combo delivers playable frame rates at nearly every resolution and preset combination, the ranking indicates that the hardware is well matched to the demands of this horror title. The only weakness is 4K Ultra, where the GPU's pixel throughput becomes insufficient. This is a minor limitation given the overall breadth of playable configurations. The data shows a system that is capable of high refresh rate gaming at 1080p, smooth 1440p Ultra experience, and solid 4K High performance, with the single exception of 4K Ultra falling below 60 FPS.