Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
273 FPS
Ultra 1080p Measured
115 FPS

1440p (2K / QHD)

Low 1440p Measured
192 FPS
Ultra 1440p Measured
80 FPS

4K (Ultra HD)

Low 4K Measured
122 FPS
Ultra 4K Measured
48 FPS
5.5ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 17,177
Graphics Card
Required 27,400
Your GPU 29,945

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 82 100 122
1440p QHD 80 132 159 192
1080p Full HD 115 182 219 273

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 182
1920x1080 Low 273
1920x1080 Medium 219
1920x1080 Ultra 115
2560x1440 High 132
2560x1440 Low 192
2560x1440 Medium 159
2560x1440 Ultra 80
3840x2160 High 82
3840x2160 Low 122
3840x2160 Medium 100
3840x2160 Ultra 48

Performance Analysis: Downfall on Your System

Measured FPS Breakdown

The recorded data for Downfall with this Intel Core i5-11400F and NVIDIA GeForce RTX 3070 Ti combination shows a wide performance spread across the three tested resolutions and four quality presets. All figures are average FPS, as minimum and maximum frame data were not captured in this run.

At 1920x1080, the combo is exceptionally fast in every preset. Low settings produce 272.8 FPS average, Medium drops to 219.1 FPS, High holds 182.2 FPS, and even Ultra remains far above any refresh-rate concern at 114.6 FPS average. The gap from Low to Ultra is 158.2 FPS, which means the preset scaling is substantial, but even the heaviest setting leaves massive headroom for high-refresh displays.

Moving to 2560x1440, the pattern holds but with lower absolute numbers. Low delivers 192.4 FPS, Medium hits 158.5 FPS, High manages 132 FPS, and Ultra still stays at 80.4 FPS average. The step from High to Ultra costs 51.6 FPS, which is a larger relative drop than the jump from Medium to High (26.5 FPS). This suggests that the Ultra preset introduces a significant rendering load increase, likely related to shadow quality or post-processing effects.

At 3840x2160, the picture changes meaningfully. Low still produces 121.8 FPS, Medium drops to 100 FPS, and High remains playable at 82.2 FPS. However, Ultra collapses to 48.1 FPS average, which falls below the 60 FPS playable threshold. The delta between High and Ultra at 4K is 34.1 FPS, the largest preset gap in the entire dataset. Resolution scaling also matters: going from 1080p High to 4K High cuts performance by 100 FPS (from 182.2 to 82.2), while 1080p Ultra to 4K Ultra loses 66.5 FPS (114.6 to 48.1).

How This Combo Ranks

The database places this specific CPU and GPU pairing at rank 1302 out of 3716 tested combinations for Downfall. That puts it in the 65th percentile of all combos in the database for this game, meaning it outperforms roughly two-thirds of the tested systems. For a horror title from 2016, this is a strong result, though not a top-tier one.

The rank reflects the balance between the Core i5-11400F and the RTX 3070 Ti. The CPU sits at the 71st percentile among all processors in the database, while the GPU ranks at the 75th percentile among all graphics cards. Neither component is near the top, but their combination is well above average for this workload. The data shows that the pairing is more than sufficient for the game's demands at most settings, with the only stumble being 4K Ultra.

Similar Performance Alternatives

Looking at the nearest rivals recorded in the database, several other hardware combinations would deliver nearly identical results in Downfall. The CPU's closest neighbors include the AMD EPYC 7H12, which scores 0.3% higher in aggregate benchmarks, the Intel Core Ultra 7 164U at 0.6% higher, the Intel Core i5-12450H at 0.4% lower, and the AMD Ryzen 3 PRO 8300G at 0.6% lower. These deltas are all within a single percentage point, so any of these processors paired with the same GPU would produce FPS figures within a rounding error of the measured results.

On the GPU side, the RTX 3070 Ti's nearest rivals are the NVIDIA GeForce RTX 5070 Mobile (0.1% higher aggregate score), the AMD Radeon RX 6800 (0.5% lower), the NVIDIA GeForce RTX 2080 Ti (0.5% higher), and the AMD Radeon RX 6700 (1.6% lower). Again, these are negligible differences. A system with an RX 6800 or RTX 2080 Ti would behave almost identically to the RTX 3070 Ti in Downfall, especially at 1080p and 1440p where the game is heavily GPU-bound at lower presets.

For practical advice, if you are considering a build with any of these rival CPUs or GPUs, the measured FPS in Downfall would shift by less than 2% in the worst case. That translates to roughly 1 or 2 frames per second at 4K Ultra, which is imperceptible in real gameplay.

The Verdict

Can this PC run Downfall? Yes, decisively. The verdict by resolution is clear: at 1920x1080, all four presets (Low, Medium, High, Ultra) clear the 60 FPS playable threshold, with Ultra averaging 114.6 FPS. At 2560x1440, the same holds true; even Ultra stays at 80.4 FPS, well above the playable line. At 3840x2160, three of the four presets are playable: Low (121.8 FPS), Medium (100 FPS), and High (82.2 FPS). The only failing configuration is 4K Ultra, which drops to 48.1 FPS.

The best settings per resolution are: High at 4K (82.2 FPS average), Ultra at 1440p (80.4 FPS average), and Ultra at 1080p (114.6 FPS average). If you own a 60 Hz display, even 4K High gives you over 20 FPS of headroom. For 144 Hz monitors, 1440p Ultra is still 20 FPS short of 144, but 1080p Ultra exceeds it. The data strongly indicates this is a capable horror-game machine that only struggles at the absolute maximum preset in 4K.

CPU and GPU Roles

The benchmark results reveal how the workload shifts between the Core i5-11400F and the RTX 3070 Ti as resolution and preset change. At 1080p, the CPU has more influence, especially at lower presets. The jump from 1080p Low (272.8 FPS) to 1080p Medium (219.1 FPS) is a 53.7 FPS drop, and the further drop to High (182.2 FPS) is another 36.9 FPS. These large swings at a resolution where the GPU is less taxed indicate that the CPU's six cores and twelve threads are doing substantial work, particularly in a horror game that likely has many draw calls and scripted events.

At 1440p, the GPU begins to take over. The preset scaling from Low to Ultra is 112 FPS (192.4 to 80.4), which is steeper than the 1080p spread of 158.2 FPS. This means the GPU is becoming the bottleneck more often as pixel count rises. The RTX 3070 Ti's 8 GB of GDDR6X memory and 608.3 GB/s bandwidth are sufficient for this title, but the 4K Ultra result (48.1 FPS) shows the GPU's limits when the game throws its heaviest settings at 8.3 million pixels.

Resolution scaling confirms the GPU's growing role. From 1080p to 1440p at High, the FPS drops from 182.2 to 132, a 27.6% reduction. From 1440p to 4K at High, it drops from 132 to 82.2, a 37.7% reduction. The larger drop at higher resolutions is a classic sign of GPU saturation. The CPU is not the limiting factor at 4K; if it were, the FPS would remain closer across resolutions. Instead, the data shows a smooth degradation that tracks with pixel count and fill rate.

At Ultra presets, the pattern intensifies. 1080p Ultra to 1440p Ultra drops 34.2 FPS (114.6 to 80.4), and 1440p Ultra to 4K Ultra drops another 32.3 FPS (80.4 to 48.1). The RTX 3070 Ti's 21.75 TFLOPS of FP32 compute is simply not enough to sustain 60 FPS at 4K with all effects enabled. The CPU's 12 MB of shared L3 cache and DDR4 memory bandwidth are adequate; the game does not appear to be starved for memory throughput at any setting.

Best Settings per Resolution

For a 60 FPS target, the most demanding preset that stays at or above that line is as follows. At 1920x1080, Ultra is the best choice, delivering 114.6 FPS average. This gives you 54.6 FPS of headroom above the threshold, which is comfortable for any 60 Hz panel and even enough for 100 Hz displays.

At 2560x1440, Ultra remains the pick, with 80.4 FPS average. That is 20.4 FPS above the playable line, so you get the full visual experience without risking drops below 60. If you prefer higher refresh rates, High at 132 FPS is the better option for 120 Hz or 144 Hz monitors, but for pure fidelity, Ultra is safe.

At 3840x2160, the best playable preset is High, averaging 82.2 FPS. This is the sweet spot: it clears 60 FPS by 22.2 FPS and avoids the 4K Ultra trap that falls to 48.1 FPS. Medium also works at 100 FPS if you want extra headroom, but High offers the best balance of image quality and performance. The data does not support using Ultra at 4K unless you are willing to accept sub-60 frame rates, which is not recommended for a horror game where smooth motion matters for atmosphere.

In summary, this combo is a strong 1080p and 1440p performer, and a very good 4K performer at High settings. The only configuration to avoid is 4K Ultra, where the GPU runs out of headroom. For everything else, the Core i5-11400F and RTX 3070 Ti deliver a smooth, playable experience in Downfall.