Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

58%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
208 FPS
Ultra 1080p Measured
88 FPS

1440p (2K / QHD)

Low 1440p Measured
153 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
96 FPS
Ultra 4K Measured
38 FPS
6.9ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 17,177
Graphics Card
Required 27,400
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 61 76 96
1440p QHD 64 104 123 153
1080p Full HD 88 144 175 208

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 144
1920x1080 Low 208
1920x1080 Medium 175
1920x1080 Ultra 88
2560x1440 High 104
2560x1440 Low 153
2560x1440 Medium 123
2560x1440 Ultra 64
3840x2160 High 61
3840x2160 Low 96
3840x2160 Medium 76
3840x2160 Ultra 38

Performance Analysis: Downfall on Your System

Measured FPS Breakdown

The recorded data for Downfall with the Intel Core i5-11400F and NVIDIA GeForce RTX 2070 SUPER shows a wide performance spread across resolutions and presets. At 3840x2160, the average frame rates step down as graphical load increases: Low settings produce 95.7 FPS, Medium drops to 75.6 FPS, High lands at 60.8 FPS, and Ultra falls to 38.2 FPS. The gap between Low and Ultra at 4K is substantial, roughly 57.5 FPS, which indicates the GPU is heavily taxed by the highest preset at this resolution.

At 2560x1440, the same pattern holds but with more headroom. Low averages 152.7 FPS, Medium reaches 122.5 FPS, High sits at 103.9 FPS, and Ultra still manages 63.5 FPS. The difference between High and Ultra here is about 40.4 FPS, showing that the Ultra preset demands significantly more from the hardware than High does at this resolution.

At 1920x1080, the combo becomes very fast across the board. Low averages 207.8 FPS, Medium hits 174.7 FPS, High produces 144.1 FPS, and Ultra maintains 88.4 FPS. The scaling from 1080p to 1440p is consistent: each resolution step costs roughly 30 to 40 percent of the frame rate, depending on the preset. For example, High at 1080p (144.1 FPS) drops to 103.9 FPS at 1440p, then to 60.8 FPS at 4K. That is a predictable degradation curve typical of a GPU-bound title at higher resolutions.

The database does not record minimum or maximum frame times for this game, so the analysis relies solely on average FPS. The playable threshold is defined at 60 FPS, and the data shows that only Ultra at 3840x2160 falls below that line. Every other combination of resolution and preset clears the threshold, often by a wide margin.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly in this game. The Intel Core i5-11400F has an average benchmark score of 17177, which places it within 0.6 percent of the AMD EPYC 7H12 (17120, delta 0.3 percent) and the Intel Core Ultra 7 164U (17074, delta 0.6 percent). It trails the Intel Core i5-12450H (17239, delta -0.4 percent) and the AMD Ryzen 3 PRO 8300G (17278, delta -0.6 percent) by negligible margins. In practical terms, any of these processors would produce nearly identical frame rates in Downfall, assuming the GPU remains the limiting factor.

For the GPU, the NVIDIA GeForce RTX 2070 SUPER has an average benchmark score of 20282. Its nearest rivals are the NVIDIA Quadro M4000M (20480, delta -1 percent), the NVIDIA GeForce RTX 3070 Mobile (20534, delta -1.2 percent), the Intel Arc B570 (20556, delta -1.3 percent), and the Intel Arc A750 (20582, delta -1.5 percent). The delta values are all within 1.5 percent, meaning these four GPUs would deliver almost indistinguishable performance in Downfall. A system built with any of these alternatives would show the same FPS pattern: playable at High and below at 4K, playable at Ultra at 1440p and 1080p.

The CPU percentile rank of 71 (versus all CPUs) and GPU percentile rank of 65 (versus all GPUs) indicate that this combination sits slightly above the middle of the hardware distribution. The nearest rivals confirm that the i5-11400F is a mid-tier desktop processor from 2021, while the RTX 2070 SUPER is a mid-to-high-tier GPU from 2019. Neither component is at the top of its class, but together they form a balanced pair for this game.

CPU and GPU Roles

The measured FPS data reveals which component matters more for Downfall at each resolution. The scaling between 1920x1080 and 2560x1440 shows a clear GPU influence: at High settings, FPS drops from 144.1 to 103.9 (a 27.9 percent reduction), and at Ultra it drops from 88.4 to 63.5 (a 28.2 percent reduction). These are large proportional losses, consistent with a game where the GPU is the primary bottleneck when settings are raised.

The jump from 2560x1440 to 3840x2160 is even more telling. At High, FPS falls from 103.9 to 60.8 (a 41.5 percent reduction), and at Medium it falls from 122.5 to 75.6 (a 38.3 percent reduction). The 4K resolution pushes the RTX 2070 SUPER hard, especially at Ultra where the average drops to 38.2 FPS. This is a 39.8 percent loss from the 1440p Ultra result of 63.5 FPS. The GPU is clearly the limiting factor at 4K, as the CPU has ample headroom given its strong single-thread and multi-thread benchmark scores.

At 1080p, the CPU starts to matter more. The i5-11400F has a single-thread benchmark score of 868 in 3dmark and 2024 in Cinebench R23, which are solid but not exceptional. The FPS at Low settings (207.8) exceeds what most current GPUs would sustain with a mid-range CPU, suggesting the game is not heavily CPU-bound even at the lowest preset. The recorded data does not show any resolution where the CPU becomes a hard limit, as even the most demanding 4K Ultra setting is clearly GPU-limited.

The conclusion from the scaling data is straightforward: Downfall is a GPU-heavy title. The CPU contributes enough performance to avoid bottlenecking at all tested resolutions, but the GPU dictates the frame rate differences between presets and resolutions. Players with this combo should expect the RTX 2070 SUPER to be the deciding factor when adjusting settings.

How This Combo Ranks

The database ranks this specific CPU and GPU combination at 2136 out of 3716 tested combos for Downfall. That places it in the 57.5 percentile of all tested systems, which is slightly above the median. The rank reflects the combined capability of the i5-11400F and RTX 2070 SUPER, and the measured FPS data confirms that this position is earned through consistent performance across most settings.

Compared to the nearest rival GPUs, the RTX 2070 SUPER is comfortably mid-pack. The Intel Arc A750, Arc B570, and RTX 3070 Mobile all score within 1.5 percent of it, meaning a system with any of those GPUs would rank nearly identically. The CPU rivals are similarly close, with the EPYC 7H12 and Core Ultra 7 164U within 0.6 percent. This combo is not an outlier in either direction; it performs as expected for its hardware class.

At 1080p, the combo ranks high enough to deliver Ultra at 88.4 FPS, which is above the 60 FPS threshold. At 1440p, Ultra still clears the threshold at 63.5 FPS. At 4K, the combo drops to 38.2 FPS at Ultra, which is below the threshold, but High remains playable at 60.8 FPS. The rank of 2136 out of 3716 suggests that many systems outperform it, but the data shows that this combo still handles the game well at all but the most demanding settings.

The Verdict

Can this PC run Downfall? Yes, with one important caveat. The verdict by resolution is clear: at 3840x2160, the playable settings are High, Low, and Medium, with High being the best choice at 60.8 FPS. Ultra at 4K is not playable, as it averages 38.2 FPS, far below the 60 FPS threshold. At 2560x1440, all four settings are playable, and Ultra delivers 63.5 FPS, just above the threshold. At 1920x1080, all settings are playable, with Ultra reaching 88.4 FPS and Low exceeding 200 FPS.

The practical takeaway is that this combo can run Downfall smoothly at 1080p and 1440p with maximum settings, but 4K requires a preset reduction to High for a stable 60 FPS. The GPU is the limiting factor at 4K, while the CPU has no trouble keeping up at any resolution. Players who prioritize 4K should stick to High settings, while those at lower resolutions can max out the game without concern.

FAQ

Q: What is the best setting for Downfall at 3840x2160 with this hardware?

A: High is the most demanding preset that stays at or above 60 FPS, averaging 60.8 FPS. Ultra drops to 38.2 FPS, which is not playable.

Q: Can this combo run Downfall at 2560x1440 with Ultra settings?

A: Yes, Ultra at 1440p averages 63.5 FPS, which clears the 60 FPS threshold. All lower presets also remain playable, with Low at 152.7 FPS.

Q: How does the RTX 2070 SUPER compare to nearby GPUs in this game?

A: The database shows the Intel Arc A750 is within 1.5 percent of the RTX 2070 SUPER in average benchmark score, so a system with that GPU would produce nearly identical FPS in Downfall. The RTX 3070 Mobile and Arc B570 are similarly close.

Q: Is the CPU or GPU more important for Downfall at 1080p?

A: The data indicates the GPU is the primary factor. At 1080p Low, the combo reaches 207.8 FPS, and at Ultra it still hits 88.4 FPS, showing the CPU is not a bottleneck even at the highest preset.

Q: What is the most demanding playable preset at 1920x1080?

A: Ultra is playable at 1080p, averaging 88.4 FPS. This is the highest preset tested, and it clears the 60 FPS threshold by a significant margin.

Q: Does this combo rank above or below average for Downfall?

A: It ranks 2136 out of 3716 tested combos, which is slightly above the median. The CPU and GPU both sit near the 65 to 71 percentile range for their respective categories.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 60.8 FPS. This is a narrow margin, only 0.8 FPS above the threshold, so players may want to consider Medium (75.6 FPS) for extra headroom if frame pacing varies.

At 2560x1440, Ultra is the best choice, averaging 63.5 FPS. This is also a tight margin, 3.5 FPS above the threshold, but it is the highest preset available and remains playable. For a more comfortable buffer, High at 103.9 FPS or Medium at 122.5 FPS are excellent alternatives.

At 1920x1080, Ultra averages 88.4 FPS, which is both the highest preset and comfortably above the threshold. This is the most demanding setting at this resolution, and the combo handles it with ease. Players can max out the game at 1080p without any concerns.