Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

49%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
192 FPS
Ultra 1080p Measured
80 FPS

1440p (2K / QHD)

Low 1440p Measured
138 FPS
Ultra 1440p Measured
59 FPS

4K (Ultra HD)

Low 4K Measured
87 FPS
Ultra 4K Measured
35 FPS
7.9ms Frame Time
12ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 17,177
Graphics Card
Required 27,400
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 60 68 87
1440p QHD 59 90 113 138
1080p Full HD 80 127 159 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 127
1920x1080 Low 192
1920x1080 Medium 159
1920x1080 Ultra 80
2560x1440 High 90
2560x1440 Low 138
2560x1440 Medium 113
2560x1440 Ultra 59
3840x2160 High 60
3840x2160 Low 87
3840x2160 Medium 68
3840x2160 Ultra 35

Performance Analysis: Downfall on Your System

FAQ

Q: What is the combo rank of the Intel Core i5-11400F and AMD Radeon RX 7600 in Downfall?

A: This combination ranks 2543 out of 3716 tested combos in the database. That places it in the lower portion of all tested systems, but the measured frame rates show it remains competitive for this specific horror title.

Q: Can this PC run Downfall at 1080p with maximum settings?

A: Yes. At 1920x1080 with Ultra settings, the system averages 80.3 FPS, which clears the 60 FPS playability threshold. All four presets (Low, Medium, High, Ultra) are playable at this resolution.

Q: What is the best playable setting at 1440p?

A: At 2560x1440, the best preset that stays at or above 60 FPS is High, with an average of 90.4 FPS. Ultra drops to 59.2 FPS, just below the playability threshold.

Q: Is 4K playable with this hardware?

A: Partially. At 3840x2160, Low and Medium presets are playable, with Medium averaging 68.1 FPS. High averages 59.8 FPS, just missing the 60 FPS mark, while Ultra falls to 35.3 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i5-11400F has an average benchmark score of 17177, which is 0.3% ahead of the AMD EPYC 7H12, 0.6% behind the Intel Core Ultra 7 164U, and 0.4% behind the Intel Core i5-12450H. The closest competitor, the AMD Ryzen 3 PRO 8300G, scores 17278, a 0.6% difference.

Q: How does the GPU compare to its nearest rivals?

A: The AMD Radeon RX 7600 has an average benchmark score of 15171. It sits 0.2% behind the NVIDIA GeForce RTX 3050 OEM (15199), 0.6% ahead of the AMD Radeon Pro 560X (15082), 0.7% ahead of the NVIDIA GeForce GTX 660 Ti (15063), and 0.7% behind the AMD Radeon 680M (15270).

How This Combo Ranks

The Intel Core i5-11400F paired with the AMD Radeon RX 7600 occupies position 2543 out of 3716 tested combinations in the database for Downfall. This places the combo in the 32nd percentile of all tested systems, meaning roughly two-thirds of recorded configurations land ahead of it. That sounds modest, but the ranking is heavily influenced by the sheer diversity of hardware tested. The measured frame rates tell a more nuanced story.

At 1920x1080, the combo delivers 80.3 FPS on Ultra, which is a solid result for a game that launched in 2016. The jump from Ultra to High at the same resolution is substantial: 126.7 FPS versus 80.3 FPS, a 58% improvement. Medium pushes further to 158.5 FPS, and Low reaches 191.6 FPS. These numbers indicate headroom for high-refresh-rate displays at 1080p, though the Ultra preset still comfortably exceeds 60 FPS.

The 1440p results show similar strength. High averages 90.4 FPS, Medium hits 112.9 FPS, and Low reaches 137.5 FPS. Only Ultra dips below the playability line at 59.2 FPS, a marginal miss that could be remedied by dropping to High. The 4K results are more constrained. Medium averages 68.1 FPS and Low reaches 87.3 FPS, but High falls to 59.8 FPS and Ultra collapses to 35.3 FPS. The pattern is consistent: this combo handles 1080p and 1440p with ease across most presets, while 4K requires preset compromises.

The CPU's 71st percentile ranking among all processors and the GPU's 57th percentile ranking among all graphics cards suggest a balanced pairing. Neither component is a standout in absolute terms, but together they produce frame rates that outpace what the combo's overall rank might imply. The rank of 2543 reflects the broad landscape of tested hardware, including far more expensive configurations, rather than a failure of this specific pairing.

Similar Performance Alternatives

The CPU and GPU each have nearby rivals that would produce broadly similar behavior in Downfall. These comparisons come from aggregate benchmark scores, not game-specific measurements, but they indicate which alternative components could be swapped in without dramatically altering performance.

On the CPU side, the Intel Core i5-11400F scores 17177 on average. The AMD EPYC 7H12 sits 0.3% ahead with a score of 17120, making it effectively identical in raw compute. The Intel Core Ultra 7 164U scores 17074, 0.6% behind, while the Intel Core i5-12450H scores 17239, 0.4% ahead. The AMD Ryzen 3 PRO 8300G scores 17278, 0.6% ahead. All four rivals fall within a 1.2% band of the i5-11400F, so any of them would deliver nearly indistinguishable results in a game like Downfall that does not heavily stress multi-threaded workloads.

On the GPU side, the AMD Radeon RX 7600 scores 15171. The NVIDIA GeForce RTX 3050 OEM is 0.2% ahead at 15199, the AMD Radeon Pro 560X is 0.6% behind at 15082, and the NVIDIA GeForce GTX 660 Ti is 0.7% behind at 15063. The AMD Radeon 680M leads the group by 0.7% with a score of 15270. Again, the spread is narrow. Users with any of these GPUs would see similar frame rates in Downfall, though architectural differences in driver support and API efficiency could shift results slightly in practice.

The practical takeaway: if a system builder has any of these CPUs or GPUs on hand, the measured performance in Downfall would be close enough that preset recommendations would not change. The bottleneck characteristics would also remain similar, since the delta between components is under one percent in every case.

The Verdict

This PC can run Downfall, and it does so convincingly at most resolutions and presets. The database's verdict by resolution is clear. At 1920x1080, every preset clears the 60 FPS threshold, with Ultra averaging 80.3 FPS. This is the resolution where the combo is fully unlocked, offering smooth gameplay even at maximum settings. At 2560x1440, High is the best preset that stays above 60 FPS, averaging 90.4 FPS. Ultra misses by a hair at 59.2 FPS, so players seeking maximum visual fidelity at 1440p would need to accept a frame rate just below the playability line or drop to High.

At 3840x2160, the picture changes. Low and Medium are playable, with Medium averaging 68.1 FPS. High falls to 59.8 FPS, a 0.2 FPS miss that is effectively a tie with the threshold, and Ultra drops to 35.3 FPS, which is not a comfortable experience for a horror game that benefits from smooth motion. The recommendation for 4K is Medium, which balances visual quality and frame rate.

The overall verdict: this is a capable 1080p and 1440p configuration for Downfall, with 4K available only at reduced presets. The game's 2016 release date means it does not demand modern hardware, and the RX 7600's 8 GB of GDDR6 memory is more than sufficient for the textures and effects in this title.

CPU and GPU Roles

The data shows that the GPU is the dominant factor in Downfall, but the CPU still matters at higher frame rates. At 1080p Low, the system reaches 191.6 FPS. At 1080p Ultra, it drops to 80.3 FPS. The gap between Low and Ultra at every resolution is primarily driven by GPU load, since higher presets increase pixel shading, texture filtering, and memory bandwidth demands. The RX 7600's 288.0 GB/s bandwidth and 21.75 TFLOPS of FP32 performance handle these tasks, but the scaling shows diminishing returns as resolution climbs.

At 4K, the GPU becomes the clear limiting factor. The RX 7600 delivers 87.3 FPS at Low, 68.1 FPS at Medium, 59.8 FPS at High, and 35.3 FPS at Ultra. The steep drop from Medium to Ultra (from 68.1 to 35.3 FPS, a 48% reduction) indicates that Ultra settings at 4K overwhelm the GPU's 2048 shading units and 64 ROPs. The CPU's role at 4K is secondary, since the frame rates are low enough that the i5-11400F's 6 cores and 12 threads are not the constraint.

At 1440p and 1080p, the CPU's contribution becomes more visible. The i5-11400F has a single-thread score of 868 in 3DMark and a multi-thread score of 5652 at max threads. Downfall, as a horror title, likely relies on a mix of physics, AI, and rendering tasks. The CPU's strong single-thread performance, evidenced by a Passmark single-thread score of 2981, ensures that frame pacing stays consistent even at high FPS. The scaling from 1080p Low (191.6 FPS) to 1080p Ultra (80.3 FPS) is a 2.4x reduction, which aligns with GPU-bound behavior. The scaling from 1440p to 1080p at the same preset is smaller: High goes from 90.4 to 126.7 FPS, a 40% increase, indicating that the GPU is still the primary limiter but the CPU has enough headroom to avoid bottlenecking.

The practical interpretation: at 4K, the GPU decides everything. At 1440p, the GPU still leads, but the CPU's single-thread strength prevents it from becoming a bottleneck. At 1080p, the system is balanced, with both components contributing to the high frame rates.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, averaging 68.1 FPS. Low reaches 87.3 FPS, but Medium offers a better visual experience while still clearing the threshold comfortably. High misses at 59.8 FPS, so it should be avoided for smooth gameplay.

At 2560x1440, the best playable preset is High, averaging 90.4 FPS. Medium reaches 112.9 FPS and Low hits 137.5 FPS, but High provides the best visual quality without sacrificing playability. Ultra falls just short at 59.2 FPS, so it is not recommended unless the player accepts a frame rate below the threshold.

At 1920x1080, the best playable preset is Ultra, averaging 80.3 FPS. This is the only resolution where the system can run the game at maximum settings while staying well above 60 FPS. High averages 126.7 FPS, Medium 158.5 FPS, and Low 191.6 FPS, but Ultra is the clear choice for visual fidelity.

The recommended configuration for this combo in Downfall is Ultra at 1080p, High at 1440p, and Medium at 4K. These presets maximize visual quality while maintaining a playable frame rate at each resolution.