Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 29 | 39 | 45 |
| 1440p QHD | 29 | 50 | 61 | 76 |
| 1080p Full HD | 44 | 67 | 86 | 105 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Similar Performance Alternatives
The Intel Core i5-11400F sits in a dense performance neighborhood. Its average benchmark score of 17177 places it within 0.6% of several competing processors. The AMD EPYC 7H12 scores 17120, a 0.3% gap, while the Intel Core Ultra 7 164U scores 17074, a 0.6% gap in the opposite direction. The Intel Core i5-12450H scores 17239, putting it 0.4% ahead, and the AMD Ryzen 3 PRO 8300G scores 17278, 0.6% ahead. For practical purposes, any of these chips would deliver nearly indistinguishable CPU-bound performance in Downfall. The i5-11400F's 6 cores and 12 threads, with a boost clock of 4.40 GHz, keep it competitive with these alternatives, all of which fall within a narrow 204-point band.
The AMD Radeon RX 580 shows a similar clustering around its average benchmark score of 12928. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940, just 0.1% higher, making it the closest neighbor. The NVIDIA GeForce GTX 1660 SUPER scores 12986, 0.4% higher, while the AMD Radeon 740M scores 12870, 0.5% lower, and the AMD FirePro W5100 scores 12847, 0.6% lower. The RX 580, with its 8 GB of GDDR5 memory on a 256-bit bus and 256.0 GB/s bandwidth, delivers performance that is essentially interchangeable with these rivals. The GTX 1660 SUPER leads the group by a hair, but the spread across all four alternatives is less than 1%, meaning any of these GPUs would produce nearly the same frame rates in most scenes.
When paired together, this CPU and GPU combination behaves like any of the four rival pairings would: the processor is never the limiting factor at playable settings, and the graphics card dictates the ceiling. For someone considering an upgrade or a build with similar parts, choosing any of the eight alternatives listed here would yield a system with equivalent overall capability for this game.
CPU and GPU Roles
The measured frame rates across resolutions and presets reveal a clear pattern: Downfall is heavily GPU-bound at every resolution tested. The CPU's role diminishes as resolution increases, which is typical for a horror title with modest processing demands.
At 1920x1080, the GPU still dominates, but the CPU has more influence. The gap between Low and Ultra settings is 60.7 FPS (104.7 versus 44.0), showing that the graphics card is doing most of the work. The i5-11400F's single-thread score of 2024 in Cinebench R23 and its PassMark single-thread score of 2981 are more than sufficient to feed the RX 580 at this resolution, so the CPU never becomes the bottleneck.
Moving to 2560x1440, the GPU's load increases substantially. The difference between Low and Ultra narrows to 46.3 FPS (75.6 versus 29.3), and the overall frame rates drop by roughly 28% compared to 1080p at the same settings. At Medium settings, the 1440p result of 61.2 FPS versus 86.3 FPS at 1080p shows a 25.1 FPS penalty, confirming that the RX 580's pixel throughput is the primary constraint.
At 3840x2160, the GPU is entirely the limiting factor. The best result at Low settings is 44.9 FPS, and Ultra drops to 16.4 FPS. The CPU's performance headroom, including its multicore Cinebench R23 score of 14340, is irrelevant at this resolution because the RX 580's 42.88 GPixel/s pixel rate and 6.175 TFLOPS of FP32 performance cannot keep up with the 8.3 million pixels on screen.
The presets also show this scaling. The jump from Low to Medium at 1080p costs 18.4 FPS, while the jump from High to Ultra costs 23.2 FPS, indicating that the Ultra preset includes effects that disproportionately stress the GPU. The same pattern holds at 1440p and 4K, where Ultra presets are nearly unplayable regardless of resolution.
Best Settings per Resolution
The database's playable threshold is 60 FPS. At 1920x1080, the best preset that stays at or above this threshold is High, with an average of 67.2 FPS. Low runs at 104.7 FPS and Medium at 86.3 FPS, but High delivers the best visual quality while still clearing the 60 FPS line. Ultra falls short at 44.0 FPS.
At 2560x1440, the best playable preset is Medium, averaging 61.2 FPS. Low runs at 75.6 FPS, which is also playable, but Medium provides superior image quality with only a 14.4 FPS penalty. High drops to 49.8 FPS, below the threshold, and Ultra is unplayable at 29.3 FPS.
At 3840x2160, no preset reaches 60 FPS. Low averages 44.9 FPS, Medium 39.2 FPS, High 28.8 FPS, and Ultra 16.4 FPS. The database records no playable settings at this resolution for this combination.
The Verdict
This PC can run Downfall, but only at 1920x1080 and 2560x1440 with specific presets. At 1080p, High settings deliver 67.2 FPS, which is comfortably above the 60 FPS playable threshold. At 1440p, Medium settings average 61.2 FPS, just barely clearing the line. The system cannot maintain 60 FPS at 4K under any preset.
The verdict by resolution is clear: 3840x2160 has no playable settings, 2560x1440 supports Low and Medium with Medium being the best at 61.2 FPS, and 1920x1080 supports High, Low, and Medium with High being the best at 67.2 FPS. For a horror game where atmosphere and frame pacing matter, the 1080p High preset is the sweet spot, offering a 7.2 FPS margin above the threshold. At 1440p, the 61.2 FPS Medium result is technically playable but leaves only a 1.2 FPS margin, which could be uncomfortable during scenes with heavy effects.
The RX 580's 8 GB of VRAM is adequate for the textures used at Medium and High presets, but the card's raw compute, 6.175 TFLOPS, limits how far the settings can be pushed. The i5-11400F is not the issue: its 12 threads and 4.40 GHz boost clock are more than enough for this game's CPU demands.
Measured FPS Breakdown
At 3840x2160, the recorded average frame rates are as follows: Low at 44.9 FPS, Medium at 39.2 FPS, High at 28.8 FPS, and Ultra at 16.4 FPS. The gap between Low and Ultra is 28.5 FPS, and even the lowest preset fails to reach 60 FPS. This resolution is not viable for this hardware.
At 2560x1440, the results improve substantially. Low averages 75.6 FPS, which is 30.7 FPS above the 60 FPS threshold. Medium averages 61.2 FPS, just 1.2 FPS above the line. High drops to 49.8 FPS, 10.2 FPS below the threshold, and Ultra falls to 29.3 FPS. The step from Medium to High costs 11.4 FPS, which is a significant penalty for the visual upgrade.
At 1920x1080, the system performs best. Low averages 104.7 FPS, Medium averages 86.3 FPS, High averages 67.2 FPS, and Ultra averages 44.0 FPS. The difference between Low and High is 37.5 FPS, but High remains playable. Ultra is the only preset that fails the 60 FPS check, missing it by 16.0 FPS. The scaling from High to Ultra costs 23.2 FPS, the largest single preset jump at this resolution, which suggests Ultra enables effects that heavily tax the RX 580's shading units and texture units.
No minimum or maximum frame rate data is recorded for any combination, so the analysis relies solely on averages. The consistent pattern across all three resolutions is that Ultra presets are disproportionately expensive, and the system's playable range is limited to the lower three presets at 1080p and the lower two at 1440p.
How This Combo Ranks
This specific combination of Intel Core i5-11400F and AMD Radeon RX 580 ranks 3380 out of 3716 tested combos in Downfall. That places it in the bottom 9% of all systems measured, which is consistent with the frame rate data: the system barely clears 60 FPS at 1440p Medium and cannot handle 4K at all.
The rank reflects the GPU's age and position in the market. The RX 580 sits at the 53rd percentile among all GPUs, and its average benchmark score of 12928 is closely matched by the GTX 1660 SUPER and RTX 3050 Ti Mobile. None of these cards are top-tier, and the rank confirms that this pairing is suited for 1080p gaming with moderate settings rather than high-resolution or high-refresh-rate play.
The CPU, by contrast, is less of a liability. The i5-11400F ranks at the 71st percentile among all CPUs, and its nearest rivals are all within 0.6% of its score. In Downfall, where the GPU is the bottleneck at every resolution, the CPU's ranking is almost irrelevant to the final frame rates. The combo rank of 3380 out of 3716 is essentially a GPU-limited result.
For context, the 3716 total combos span the full range of tested hardware, from integrated graphics to flagship discrete cards. This system's position in the bottom 9% means that roughly 336 other tested combinations perform worse, but the vast majority of systems in the database deliver higher average frame rates in this game. The practical takeaway is that this PC is a capable 1080p machine for Downfall, but it has no headroom for higher resolutions or Ultra presets.