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Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 77 | 123 | 151 | 184 |
| 1440p QHD | 124 | 198 | 236 | 254 |
| 1080p Full HD | 174 | 246 | 264 | 284 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 5080 is a combination that pits a 10th-generation six-core processor against one of the newest Blackwell-architecture GPUs. In Downfall, a horror title from 2016, the database’s measured frame rates show that this pairing produces exceptionally high performance across all tested resolutions and presets. The recorded data indicates that the RTX 5080 carries the workload decisively, with the Core i5-10400F providing sufficient throughput to avoid becoming a limiting factor at any of the tested settings.
Measured FPS Breakdown
At 3840x2160, the system delivers playable results across every preset. The Low preset averages 184 FPS. Moving to Medium, the average drops to 151 FPS, with a recorded minimum of 128 FPS and a maximum of 173 FPS. The High preset averages 123 FPS. The Ultra preset, which is the most demanding setting tested, still maintains an average of 77 FPS. The spread between Low and Ultra at this resolution is substantial, with Ultra producing roughly 58% of the Low preset’s frame rate.
At 2560x1440, performance climbs significantly. The Low preset averages 254 FPS. Medium averages 236 FPS, with a minimum of 201 FPS and a maximum of 272 FPS. High averages 198 FPS. Ultra averages 124 FPS. The gap between Low and Ultra here is smaller in relative terms than at 4K, with Ultra delivering approximately 49% of the Low preset’s average.
At 1920x1080, the system reaches its highest recorded numbers. Low averages 284 FPS, Medium averages 264 FPS with a minimum of 225 FPS and a maximum of 304 FPS, High averages 246 FPS, and Ultra averages 174 FPS. The minimum frame rate recorded at 1080p Medium, 225 FPS, is higher than the average frame rate of any preset at 4K except Low. The data shows a clear pattern: as resolution decreases, the gap between presets narrows in absolute terms, but the overall frame rates remain far above the 60 FPS playability threshold.
Similar Performance Alternatives
The nearest rivals for the Core i5-10400F, based on average benchmark scores, include the Intel Xeon 6756E, which scores 0.2% higher, and the Intel Core 7 160UL, which scores 0.3% lower. The AMD EPYC 7552 sits 0.5% higher, and the AMD Ryzen 3 7320C is 0.6% lower. These deltas are small, meaning a system using any of these processors would likely produce very similar frame rates in Downfall when paired with the same GPU, assuming the game is not heavily CPU-bound at the tested settings.
For the GPU, the RTX 5080’s nearest rivals include the AMD Radeon 8060S, which scores 0.6% lower, and the AMD Radeon RX 6750 GRE 12 GB, also 0.7% lower. The AMD Radeon Pro W5700X is 2.3% lower, while the AMD Radeon RX 9070 GRE scores 2.2% higher. These figures suggest that swapping the RTX 5080 for any of these cards would result in comparable performance in Downfall, with differences likely within a few frames per second at most settings.
The combination’s rank within the database for this game is 453 out of 3716 tested combos, placing it in the top 12% of all tested configurations. This ranking is driven primarily by the GPU’s high average benchmark score of 56083 and the CPU’s solid 14185 average, both of which sit well above the median for their respective component classes.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 77 FPS. This is the highest quality setting available in the test suite, and it clears the threshold comfortably. High, Medium, and Low also remain above 60 FPS, but Ultra is the recommended choice for maximum visual fidelity at this resolution.
At 2560x1440, Ultra again is the best setting, averaging 124 FPS. This is a substantial margin over the 60 FPS threshold, leaving headroom for demanding scenes or background tasks. The recorded minimum at Medium is 201 FPS, and while no minimum is listed for Ultra, the average of 124 FPS indicates significant stability.
At 1920x1080, Ultra averages 174 FPS, making it the clear best setting. The system has more than enough performance to run the game at maximum quality with frame rates nearly three times the playability threshold. The Medium preset’s minimum of 225 FPS and maximum of 304 FPS further illustrate the headroom available at this resolution, but Ultra remains the optimal choice for image quality.
The Verdict
The data shows that this PC can run Downfall at 60 FPS or higher on every preset at every resolution tested. At 3840x2160, the Ultra preset averages 77 FPS, which clears the threshold by a wide margin. The lowest recorded average at 4K is 77 FPS, meaning even the most demanding combination tested never dips below the playability line in the average data.
At 2560x1440, Ultra averages 124 FPS, more than double the threshold. At 1920x1080, Ultra averages 174 FPS, nearly three times the threshold. The verdictByResolution data confirms that all four settings (Low, Medium, High, and Ultra) are playable at all three resolutions. This is a system that does not merely meet the requirements for Downfall; it exceeds them so thoroughly that the game is likely to run at very high frame rates even in scenarios with many on-screen elements.
The one caveat is the absence of minimum FPS data for most presets. Only the Medium preset at each resolution includes a recorded minimum. At 4K Medium, the minimum is 128 FPS; at 1440p Medium, it is 201 FPS; at 1080p Medium, it is 225 FPS. These minimums are all well above 60 FPS, and the averages for Ultra presets suggest that the system maintains a comfortable margin even under load.
CPU and GPU Roles
The performance scaling across resolutions indicates that the GPU is the dominant component in Downfall. Moving from 1080p to 1440p, the Ultra preset drops from 174 FPS to 124 FPS, a reduction of 50 FPS. Moving from 1440p to 4K, Ultra drops further to 77 FPS, another 47 FPS reduction. This pattern is consistent with a GPU-bound workload, where increasing pixel count directly impacts frame rate.
The CPU’s role is less pronounced. The Core i5-10400F has a passmark single-thread score of 2541 and a multithread score of 12115. In a game from 2016, the single-thread performance is likely sufficient to feed the GPU at all tested settings. The lack of significant CPU bottlenecking is evident from the fact that even at 1080p Low, where CPU overhead is typically highest relative to GPU load, the system still averages 284 FPS. If the CPU were a limiting factor, frame rates at low settings and low resolution would plateau, but the data shows continued scaling.
The GPU’s specifications support this interpretation. The RTX 5080 has a boost clock of 2617 MHz, 10752 shading units, and a memory bandwidth of 960.0 GB/s. Its pixel rate is 293.1 GPixel/s and its texture rate is 879.3 GTexel/s. These figures are far beyond what a 2016 horror game would require, even at 4K Ultra. The GPU’s 16 GB of GDDR7 memory on a 256-bit bus provides ample bandwidth for high-resolution textures.
The CPU’s 6 cores and 12 threads, with a boost clock of 4.30 GHz, are modest by modern standards, but Downfall appears to be a title that does not stress multi-threaded performance heavily. The Cinebench R23 multicore score of 10283 and single-core score of 1451 indicate that the processor is adequate for the game’s likely CPU demands. In practical terms, the RTX 5080 is the component that determines the frame rate, and it does so with enough margin that the CPU never becomes the bottleneck.
FAQ
*Q: Can this system run Downfall at 4K Ultra with an average above 60 FPS?*
A: Yes. The recorded average at 3840x2160 with Ultra settings is 77 FPS, which is above the 60 FPS playability threshold.
*Q: What is the best preset for 1440p gaming in Downfall?*
A: Ultra is the best preset at 2560x1440, with an average of 124 FPS. All other presets also exceed 60 FPS, but Ultra offers the highest visual quality while still maintaining a high frame rate.
Q: How does the RTX 5080 compare to its nearest rivals in average benchmark score?
A: The RTX 5080’s average benchmark score is 56083. The AMD Radeon RX 9070 GRE scores 2.2% higher, the AMD Radeon 8060S scores 0.6% lower, the AMD Radeon RX 6750 GRE 12 GB scores 0.7% lower, and the AMD Radeon Pro W5700X scores 2.3% lower.
Q: Is the Intel Core i5-10400F a limiting factor in this game?
A: The data does not indicate a CPU bottleneck. At 1080p Low, the system averages 284 FPS, and at 4K Ultra it averages 77 FPS, showing that performance scales with resolution as expected for a GPU-bound workload.
*Q: What is the lowest average frame rate recorded for this combo in Downfall?*
A: The lowest average is 77 FPS, recorded at 3840x2160 with Ultra settings. This is still above the 60 FPS threshold.
Q: How many tested combinations does this system rank above in the database?
A: This combo ranks 453 out of 3716 tested combinations, placing it in the top 12% of all configurations tested for Downfall.