Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Downfall
Horror 2016

Downfall

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
285 FPS
Ultra 1080p Measured
144 FPS

1440p (2K / QHD)

Low 1440p Measured
242 FPS
Ultra 1440p Measured
104 FPS

4K (Ultra HD)

Low 4K Measured
151 FPS
Ultra 4K Measured
65 FPS
4.4ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,515
Your CPU 14,185
Graphics Card
Required 27,400
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 65 100 124 151
1440p QHD 104 161 198 242
1080p Full HD 144 228 262 285

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 228
1920x1080 Low 285
1920x1080 Medium 262
1920x1080 Ultra 144
2560x1440 High 161
2560x1440 Low 242
2560x1440 Medium 198
2560x1440 Ultra 104
3840x2160 High 100
3840x2160 Low 151
3840x2160 Medium 124
3840x2160 Ultra 65

Performance Analysis: Downfall on Your System

How This Combo Ranks

The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 5070 ranks 802nd out of 3,716 tested combinations in Downfall. This places the combo in the top 22% of all recorded system configurations. The ranking reflects how this specific pairing handles the game's horror environments, where both CPU-bound scripted sequences and GPU-heavy lighting effects come into play.

The CPU alone sits at the 68th percentile when compared against all processors in the database. The GPU, meanwhile, reaches the 82nd percentile among all graphics cards. The combination of a mid-pack processor with a high-tier graphics card produces a system that is clearly GPU-forward, but the CPU still contributes enough to avoid becoming a bottleneck at most settings.

What the rank does not tell you is how wide the performance gap is between this combo and the top of the leaderboard. The database records 3,716 combinations, and being at 802 means there are 2,914 other pairings that rank lower. That is a solid position for a 1080p and 1440p machine, though the data shows that this combo is not built to dominate at maximum settings on 4K displays.

CPU and GPU Roles

The measured FPS data across three resolutions and four settings levels reveals a clear pattern: the GPU is doing most of the heavy lifting, but the CPU becomes more relevant as settings drop and frame rates climb.

At 3840x2160, the gap between Low and Ultra settings is substantial. Low produces 150.7 FPS on average, while Ultra drops to 64.8 FPS. That is a 85.9 FPS swing caused almost entirely by GPU workload. The RTX 5070 has 12 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s of bandwidth, and at 4K the texture and shading demands scale directly with the GPU's 30.87 TFLOPS of FP32 compute.

At 2560x1440, the same pattern holds but with higher absolute numbers. Low settings reach 241.7 FPS, Medium hits 198 FPS, High lands at 160.6 FPS, and Ultra still manages 103.7 FPS. The scaling from Low to Ultra at 1440p is a 138 FPS difference, which again points to GPU-bound behavior. The CPU, with its 6 cores and 12 threads from the Comet Lake architecture, is not the limiting factor here.

At 1920x1080, the CPU starts to matter more. Low settings produce 284.5 FPS, Medium reaches 261.7 FPS, and High delivers 227.8 FPS. Ultra drops to 144.4 FPS. The difference between Low and Ultra at 1080p is 140.1 FPS, but the interesting part is that the gap between Low and Medium is only 22.8 FPS, while the gap between Medium and High is 33.9 FPS, and the gap between High and Ultra is 83.4 FPS. This non-linear scaling suggests that at lower resolutions, the CPU's single-thread performance becomes a factor. The i5-10400F has a boost clock of 4.30 GHz and scores 688 in 3DMark single-thread tests, which is modest by modern standards but sufficient for this game at 1080p.

The data indicates that for this combo, the GPU is the dominant component at every resolution and preset. The CPU only begins to influence results at 1080p Low and Medium, where frame rates exceed 250 FPS and the processor's 3DMark 2-thread score of 1,350 becomes relevant.

Measured FPS Breakdown

3840x2160 (4K)

At 4K resolution, the combo delivers playable frame rates at every settings level, though Ultra barely clears the 60 FPS threshold.

  • Low: 150.7 FPS average
  • Medium: 123.7 FPS average
  • High: 100.1 FPS average
  • Ultra: 64.8 FPS average

The jump from Low to Medium costs 27 FPS, from Medium to High costs 23.6 FPS, and from High to Ultra costs 35.3 FPS. The largest single drop occurs when moving from High to Ultra, indicating that the Ultra preset enables particularly demanding effects. The RTX 5070's 48 RT cores and 192 tensor cores are likely engaged more aggressively at Ultra, which explains the steep decline.

2560x1440 (1440p)

At 1440p, the combo has plenty of headroom. Every preset stays well above 100 FPS.

  • Low: 241.7 FPS average
  • Medium: 198 FPS average
  • High: 160.6 FPS average
  • Ultra: 103.7 FPS average

The scaling here is more consistent than at 4K. Low to Medium drops 43.7 FPS, Medium to High drops 37.4 FPS, and High to Ultra drops 56.9 FPS. The High to Ultra penalty is the largest, once again suggesting that the Ultra preset introduces computationally expensive rendering features. Even at Ultra, the 103.7 FPS average leaves substantial margin above the 60 FPS playability threshold.

1920x1080 (1080p)

At 1080p, the combo produces very high frame rates across the board. This is the resolution where the CPU's limitations become most visible.

  • Low: 284.5 FPS average
  • Medium: 261.7 FPS average
  • High: 227.8 FPS average
  • Ultra: 144.4 FPS average

Low to Medium costs only 22.8 FPS, which is the smallest settings penalty at any resolution. This suggests that at 1080p Low, the system is approaching a CPU limit. The i5-10400F's 3DMark 4-thread score of 2,560 and 8-thread score of 3,929 indicate that the processor can sustain high frame rates but cannot push past roughly 285 FPS in this game. The jump from High to Ultra at 1080p costs 83.4 FPS, which is the largest single preset penalty recorded for this combo at any resolution. This indicates that Ultra at 1080p shifts the workload back to the GPU, and the RTX 5070 handles it well, but the CPU still prevents the frame rate from reaching the levels seen at Low and Medium.

The database records no minimum or maximum FPS values for any of these measurements, so the analysis relies on average frame rates. The absence of 1% low data means that stutter and frame pacing cannot be assessed from the recorded figures.

Similar Performance Alternatives

The CPU and GPU each have nearby rivals in the database that would produce similar behavior in Downfall.

CPU Rivals

The Intel Core i5-10400F has an average benchmark score of 14,185. The nearest rivals are:

  • Intel Xeon 6756E: average score 14,163, which is 0.2% lower. Essentially identical performance.
  • Intel Core 7 160UL: average score 14,232, which is 0.3% higher. A negligible difference.
  • AMD EPYC 7552: average score 14,115, which is 0.5% lower. Still within a rounding error.
  • AMD Ryzen 3 7320C: average score 14,277, which is 0.6% higher. The closest rival in terms of direction, though the difference is tiny.

For Downfall specifically, any of these CPUs would produce nearly identical frame rates when paired with the RTX 5070. The game does not appear to be heavily CPU-bound at most settings, so the 0.6% performance spread among these rivals would not be perceptible in practice.

GPU Rivals

The NVIDIA GeForce RTX 5070 has an average benchmark score of 40,377. The nearest rivals are:

  • AMD Radeon Pro 580: average score 40,318, which is 0.1% lower. Essentially identical.
  • AMD Radeon Pro WX 7100: average score 40,063, which is 0.8% lower. A small but real difference.
  • AMD Radeon Pro 5300: average score 40,870, which is 1.2% higher. The strongest rival in this group.
  • NVIDIA RTX A500 Mobile: average score 39,568, which is 2% lower. The weakest rival listed.

The 2% spread between the RTX A500 Mobile and the Radeon Pro 5300 means that in Downfall, frame rate differences would be modest. At 4K Ultra, where the RTX 5070 produces 64.8 FPS, a 2% slower GPU would produce roughly 63.5 FPS, still above the 60 FPS threshold. At 4K High, a 2% difference would move the result from 100.1 FPS to roughly 98.1 FPS, which is not noticeable.

The practical takeaway is that the nearest rivals for both components are close enough that swapping to any of them would not change the playability verdict for this game.

Best Settings per Resolution

The database defines playable as an average frame rate at or above 60 FPS. For each resolution, the most demanding preset that maintains this threshold is listed.

3840x2160

  • Ultra: 64.8 FPS average

Ultra is the most demanding preset available, and this combo clears the 60 FPS threshold at 4K with 64.8 FPS. This is the only resolution where Ultra is close to the boundary; the 4.8 FPS margin above 60 FPS means that demanding scenes could potentially dip below the threshold, but the recorded average is playable.

2560x1440

  • Ultra: 103.7 FPS average

At 1440p, Ultra runs at 103.7 FPS, which is 43.7 FPS above the playability threshold. This leaves significant headroom for scene complexity and action sequences.

1920x1080

  • Ultra: 144.4 FPS average

At 1080p, Ultra delivers 144.4 FPS, which is 84.4 FPS above the threshold. This is the strongest result for the combo and indicates that the system is well suited for high-refresh-rate displays at this resolution.

In all three resolutions, every preset from Low to Ultra is playable. The combo never drops below 60 FPS in any recorded configuration.

FAQ

Q: Can this combo run Downfall at 4K Ultra?

A: Yes. The measured average frame rate at 3840x2160 with Ultra settings is 64.8 FPS, which is above the 60 FPS playability threshold.

Q: What is the best settings preset for 1440p?

A: Ultra settings at 2560x1440 produce 103.7 FPS on average, making it the best choice for that resolution. All presets are playable, but Ultra offers the highest visual quality while maintaining a comfortable frame rate.

Q: How much performance drops when moving from 1440p to 4K?

A: At Ultra settings, the average frame rate drops from 103.7 FPS at 2560x1440 to 64.8 FPS at 3840x2160, a decrease of 38.9 FPS. At High settings, the drop is from 160.6 FPS to 100.1 FPS, a decrease of 60.5 FPS.

Q: Is the CPU or GPU more important for this game?

A: The GPU is the dominant component. The RTX 5070's performance scaling across resolutions and presets shows that most of the frame rate variation comes from graphics workload. The CPU only becomes a factor at 1080p Low and Medium, where frame rates exceed 260 FPS.

Q: What GPU is closest in performance to the RTX 5070?

A: The AMD Radeon Pro 5300 has an average benchmark score of 40,870, which is 1.2% higher than the RTX 5070's 40,377. The AMD Radeon Pro WX 7100 is 0.8% lower, and the AMD Radeon Pro 580 is 0.1% lower.

Q: Does the combo ever drop below 60 FPS?

A: No. The lowest recorded average frame rate is 64.8 FPS at 4K Ultra. Every other resolution and preset combination produces a higher average.

The Verdict

This combo can run Downfall at every resolution and preset combination recorded in the database. The verdict is clear from the measured data.

At 3840x2160, the system is playable at all four settings levels. Ultra produces 64.8 FPS, which barely clears the 60 FPS threshold. High runs at 100.1 FPS, Medium at 123.7 FPS, and Low at 150.7 FPS. Players who want the best visual quality at 4K should use Ultra, but those who prefer a larger safety margin should consider High.

At 2560x1440, the system is comfortably playable at every preset. Ultra runs at 103.7 FPS, High at 160.6 FPS, Medium at 198 FPS, and Low at 241.7 FPS. There is no reason to avoid Ultra at this resolution.

At 1920x1080, the system is fully playable at every preset. Ultra delivers 144.4 FPS, High reaches 227.8 FPS, Medium hits 261.7 FPS, and Low tops out at 284.5 FPS. The only caveat is that the CPU appears to limit frame rates above 260 FPS, but this does not affect playability.

The Intel Core i5-10400F, with its 6 cores and 12 threads, is sufficient for this game. The RTX 5070, with 12 GB of GDDR7 memory and 30.87 TFLOPS of FP32 compute, provides the performance headroom that makes this combo viable at 4K Ultra.

The verdict is straightforward: this PC can run Downfall well at all tested resolutions, with the strongest experience available at 1440p and 1080p. The 4K Ultra result is playable, but only just above the 60 FPS threshold. The system ranks 802nd out of 3,716 tested combos, and that rank is justified by the data showing playable frame rates at every recorded configuration. The RTX 5070 launch MSRP is 549 USD.