Instant compatibility check with FPS benchmarks and optimization tips
Downfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 60 | 73 | 89 |
| 1440p QHD | 60 | 96 | 118 | 144 |
| 1080p Full HD | 84 | 135 | 165 | 201 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Downfall on Your System
Measured FPS Breakdown
At 3840x2160, the recorded average frame rates span a wide range depending on the graphics preset. Low settings produce an average of 89 FPS, Medium raises the visual load and drops the average to 73 FPS with minimum and maximum readings of 62 and 84 FPS respectively. High settings settle at exactly 60 FPS on average, while Ultra is the only preset that falls below the playable threshold, averaging 37 FPS. The absence of min/max values for Low, High, and Ultra in the database indicates those runs were recorded with average-only metrics, whereas the Medium preset includes the full frame time envelope.
Moving to 2560x1440, all four presets remain comfortably above 60 FPS. Low averages 144 FPS, High reaches 96 FPS, and Medium lands at 118 FPS with a minimum of 100 FPS and a maximum of 135 FPS. Ultra, the most demanding setting at this resolution, still holds an average of exactly 60 FPS, matching the High preset result at 4K but with substantially higher visual quality. The scaling from 4K to 1440p shows a consistent improvement across every preset, with the largest relative gain appearing at Ultra, which jumps from 37 FPS to 60 FPS.
At 1920x1080, the combination demonstrates its strongest performance. Low averages 201 FPS, High averages 135 FPS, and Medium averages 165 FPS with a minimum of 140 FPS and a maximum of 189 FPS. Ultra remains well above the 60 FPS target at 84 FPS average. The 1080p results show that even the heaviest preset leaves substantial headroom, with the Ultra preset delivering 40% more performance than the same preset at 1440p. Across all resolutions, the Medium preset consistently provides the only complete min/max data, suggesting it is the most heavily monitored configuration in the test suite.
CPU and GPU Roles
The Intel Core i5-10400F and NVIDIA GeForce RTX 5050 interact differently depending on resolution and preset. At 3840x2160, the GPU becomes the dominant constraint. The RTX 5050's 8 GB GDDR6 memory and 320.0 GB/s bandwidth are pushed hard at 4K, which explains why the Ultra preset collapses to 37 FPS while Low reaches 89 FPS. The CPU, with 6 cores and 12 threads based on Comet Lake architecture, is unlikely to be the limiting factor at this resolution because the frame rate scales directly with GPU load.
At 2560x1440, the balance shifts. The CPU's 12-thread workload, evidenced by its 3DMark 16-thread score of 4748 and Cinebench R23 multi-core score of 10283, is sufficient to feed the RTX 5050 at this resolution. The fact that Ultra holds at 60 FPS while High reaches 96 FPS indicates the GPU still carries most of the burden, but the CPU is no longer idle. The delta between Low (144 FPS) and High (96 FPS) is 48 FPS, a larger gap than at 4K where Low to High was only 29 FPS, which suggests the GPU is less saturated at 1440p and the CPU begins to matter more as frame rates climb.
At 1920x1080, the CPU role becomes more visible. The i5-10400F's single-thread performance, measured at 1451 in Cinebench R23 single-core and 688 in 3DMark single-thread, is adequate to push frame rates past 200 FPS on Low settings. However, the scaling from Low (201 FPS) to Medium (165 FPS) to High (135 FPS) shows that the GPU still dictates performance at higher presets. The Ultra preset at 84 FPS is notably lower than the 135 FPS High result, indicating a steep GPU cost for the final quality tier. In short, the GPU is the primary driver at 4K and 1440p, while the CPU becomes more relevant at 1080p only when settings are lowered enough to let the GPU run free.
Similar Performance Alternatives
The CPU's nearest rivals in the database are close in aggregate benchmark score. The Intel Xeon 6756E scores 14163, which is 0.2% lower than the i5-10400F's 14185 average. The AMD EPYC 7552 scores 14115, a 0.5% gap. On the higher side, the Intel Core 7 160UL scores 14232, 0.3% ahead, and the AMD Ryzen 3 7320C scores 14277, 0.6% ahead. These deltas are all within one percent, meaning any of these processors would deliver effectively identical frame pacing in Downfall when paired with the same GPU. The practical takeaway is that swapping the i5-10400F for any of these four parts would not change the playability verdict at any resolution.
For the GPU, the RTX 5050's nearest rivals are also tightly clustered. The AMD Radeon RX Vega M GL scores 21153, 0.6% below the RTX 5050's 21035 average. The AMD Radeon HD 8970M scores 21237, 1% above. The AMD Radeon RX 5600 XT scores 20713, 1.6% below, and the NVIDIA RTX A4000 Mobile scores 21379, 1.6% above. These results suggest that a system with any of these GPUs and the i5-10400F would produce nearly identical FPS in Downfall. The RX 5600 XT, being the closest in absolute terms, would likely show the smallest deviation from the measured numbers, potentially within a couple of frames at each preset.
The Verdict
The recorded data answers directly: yes, this PC can run Downfall, but the margin depends on resolution and preset. At 3840x2160, the playable settings are Low, Medium, and High, with High being the best playable option at exactly 60 FPS average. Ultra at 4K is not playable, averaging 37 FPS. At 2560x1440, all four presets clear the 60 FPS threshold, and Ultra achieves exactly 60 FPS, making it the best choice for visual fidelity at this resolution. At 1920x1080, every preset is playable, with Ultra averaging 84 FPS and Low reaching 201 FPS.
The verdict by resolution is unambiguous. For 4K users, High is the ceiling; for 1440p and 1080p users, Ultra is attainable. The playable threshold is defined as 60 FPS in the database, and the measured averages meet or exceed it for all recommended settings. Users with 1440p or 1080p displays can run the game at maximum settings without concern. Users with 4K displays should avoid Ultra and stick to High or lower.
How This Combo Ranks
Among all tested combinations in the database, this pairing of Intel Core i5-10400F and NVIDIA GeForce RTX 5050 ranks 2281 out of 3716 for Downfall. That places it in the upper-middle portion of the field, roughly in the 39th percentile of tested combos. The rank reflects the aggregate performance across all resolutions and presets, and it aligns with the individual component percentiles: the CPU sits at the 68th percentile among all CPUs, while the GPU sits at the 66th percentile among all GPUs. The combo rank being lower than either component percentile suggests that Downfall's workload does not fully leverage the strengths of this pairing, likely due to the game's age and its modest requirements relative to modern hardware.
The ranking also indicates that many other combinations in the database deliver higher frame rates, but the practical difference for this specific game is limited by the 60 FPS playability threshold. Once a combo clears 60 FPS at the desired resolution, the rank becomes less meaningful for real-world play. This combo clears 60 FPS at every resolution except 4K Ultra, so the rank of 2281 mostly reflects how far above the threshold other combos can push, not whether this one is insufficient.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 60 FPS. Medium also qualifies at 73 FPS, and Low at 89 FPS, but High offers the best visual quality among the playable options. At 2560x1440, Ultra is the best choice, averaging exactly 60 FPS. Users who prefer higher frame rates can drop to High for 96 FPS or Medium for 118 FPS, but the verdict data confirms Ultra is playable. At 1920x1080, Ultra is again the best setting, averaging 84 FPS, which provides both maximum quality and a comfortable margin above the 60 FPS threshold.
These recommendations follow the database's playable threshold of 60 FPS. For 4K, the choice is clear: High is the ceiling. For 1440p and 1080p, Ultra is fully supported. The measured FPS data shows no scenario where a lower preset is required to maintain playability, except for 4K Ultra, which should be avoided entirely.
FAQ
Q: Can this PC run Downfall at 4K Ultra settings?
A: No. The measured average FPS at 3840x2160 Ultra is 37 FPS, which is below the 60 FPS playable threshold.
Q: What is the best settings preset for 1440p?
A: Ultra is the best playable preset at 2560x1440, averaging exactly 60 FPS. High, Medium, and Low are also playable, with averages of 96, 118, and 144 FPS respectively.
Q: How does the RTX 5050 compare to the RX 5600 XT in this game?
A: The RX 5600 XT has an average benchmark score of 20713, which is 1.6% lower than the RTX 5050's 21035. In practice, frame rates in Downfall would be nearly identical, within a few FPS at most presets.
Q: Is the i5-10400F a bottleneck at 1080p?
A: The data does not indicate a CPU bottleneck at 1080p. The combination reaches 201 FPS on Low and 135 FPS on High, and the CPU's single-thread score of 1451 in Cinebench R23 suggests sufficient headroom for this game's workload.
Q: What is the highest FPS recorded for this combo?
A: The highest average FPS is 201, recorded at 1920x1080 with Low settings. The highest recorded maximum FPS is 189, also at 1080p, on Medium settings.
Q: Does the GPU rank higher or lower than the CPU in the database?
A: The CPU ranks at the 68th percentile among all CPUs, while the GPU ranks at the 66th percentile among all GPUs. The CPU sits slightly higher in the percentile distribution.